Yeah, same here. There's hardly a difference.MR.Mark wrote:Seems just about equal to the shot in Kai to me.
Kai Episode 61 (13 June 2010)
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Re: Kai Episode 61 (13 June 2010)
Re: Kai Episode 61 (13 June 2010)
But see, DBZ came out first, and therefore is better in every way by default. Didn't you get the memo?Metalwario64 wrote: It severely irks me when people constantly point out "flaws" in Kai's reanimated scenes that were there in Z's original animation and then act as though Kai created said "flaw".
Last edited by MR.Mark on Wed Jun 16, 2010 11:03 pm, edited 1 time in total.
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Re: Kai Episode 61 (13 June 2010)
It's just like with FUNimation's "remastering". Sure it was terrible (until Season Six where, besides the cropping it became acceptable), but people were always pointing out scenes from the original that had errors such as terrible drawings and mis-colored armor/clothes, and treating them as "flaws" with the "remastering".MR.Mark wrote:But see, DBZ come out first, and therefore is better in every way by default. Didn't you get the memo?Metalwario64 wrote: It severely irks me when people constantly point out "flaws" in Kai's reanimated scenes that were there in Z's original animation and then act as though Kai created said "flaw".
I have no idea how they came to those conclusions, as it would be impossible for an automated DVNR process to redraw entire frames in a different style, and recolor entire portions of people's armor. FUNimation would have to do something like that frame-by-frame...
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Re: Kai Episode 61 (13 June 2010)
Wow, I must have missed all that, thankfully. I guess I did sort of ignore anything that had to do with FUNimation's "remastered" season sets.Metalwario64 wrote:It's just like with FUNimation's "remastering". Sure it was terrible (until Season Six where, besides the cropping it became acceptable), but people were always pointing out scenes from the original that had errors such as terrible drawings and mis-colored armor/clothes, and treating them as "flaws" with the "remastering".
Anyway, here's the comparison I have for Vegeta's eyes. You'll note that there's a slight difference between the two in how far down the shadow extends. But overall, it's essentially the same. I'll let you guys debate over it.
I will say, it does bug me that you can tell that Vegeta is placed in front of the aura in Kai, whereas in Z the aura is on top of him, making it look like the aura is engulfing him instead of him just standing on it. It's much easier to tell in motion, but it still bugs me.
Re: Kai Episode 61 (13 June 2010)
Ah yes, now I see, some of the transparency effect is lost but other than that it's ok.
Re: Kai Episode 61 (13 June 2010)
This is kind of a theme here...in a lot of fandoms really.MR.Mark wrote:But see, DBZ come out first, and therefore is better in every way by default. Didn't you get the memo?Metalwario64 wrote: It severely irks me when people constantly point out "flaws" in Kai's reanimated scenes that were there in Z's original animation and then act as though Kai created said "flaw".
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Re: Kai Episode 61 (13 June 2010)
That's something I've noticed. It seems like the Ki flaring around Vegeta is actually behind him, rather than surrounding him.MR.Mark wrote:Ah yes, now I see, some of the transparency effect is lost
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Re: Kai Episode 61 (13 June 2010)
No. The purpose of Kai is to entertain, as well as draw a new generation of fans to the Dragon Ball series. Too many cuts in Kai make the series a bit too sloppy. They didn't give enough character development time to Gohan in the early Saiyan episodes, for example.MR.Mark wrote:
Doesn't that defeat the purpose of Kai then?
Plus, the more episodes there are, the more scope there is for new music to be created as well as more episodes to look forward to. Some of the new musical pieces are incredible.
Some of the filler is really entertaining, such as Goku & Piccolo's driving lessons and some of the filler is as good as (and better than some) canon material, such as the Other World Tournament after the Cell Games, I really hope they keep the Other world tournament in Kai.
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Re: Kai Episode 61 (13 June 2010)
RazorX wrote:I miss the filler
Well then you might as well be watching Z, that's the point. Kai is trying to be closer to the manga.
Re: Kai Episode 61 (13 June 2010)
The point I was trying to make (I don't know about other people) is that some scenes in Kai are reanimated, but it seems pointless because they don't fix the flaws that were in Z. What's the point of retracing shots, making them look inferior and out-of-place anyway, if you're not even going to use the opportunity to fix things like Piccolo's awkwardly shaped head in this episode, or Krillin temporarily reverting to his Kame gi in the Freeza fight?
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Re: Kai Episode 61 (13 June 2010)
They have been fixing certain flaws though, like Zarbon's damaged armor and what not.
After viewing the Blu ray, I think the redone stuff is partly done so the show can stand out more in HD. There are some mediocre redone shots, for sure, partly due to the original animation itself being mediocre. But there are also some that look nice in HD, again, partly due to the original "good animation days" shots being traced over.
After viewing the Blu ray, I think the redone stuff is partly done so the show can stand out more in HD. There are some mediocre redone shots, for sure, partly due to the original animation itself being mediocre. But there are also some that look nice in HD, again, partly due to the original "good animation days" shots being traced over.
Last edited by MR.Mark on Sun Jun 20, 2010 9:08 pm, edited 1 time in total.
Re: Kai Episode 61 (13 June 2010)
Ironically I was just going through animation comparisons on kanzentai:Hujio wrote:
Anyway, here's the comparison I have for Vegeta's eyes. You'll note that there's a slight difference between the two in how far down the shadow extends. But overall, it's essentially the same. I'll let you guys debate over it.
I will say, it does bug me that you can tell that Vegeta is placed in front of the aura in Kai, whereas in Z the aura is on top of him, making it look like the aura is engulfing him instead of him just standing on it. It's much easier to tell in motion, but it still bugs me.
In the original animation, Goku has that "on top of the aura" look , where the Kai version appears to be engulfing him. So in the end, I feel Z and Kai both have ups and downs, with no real advantage over the other in terms of animation. At times Kai looks better, at times Z, Pick your poison I suppose.
Re: Kai Episode 61 (13 June 2010)
Huh, it looks like they went ahead and extended those SSJ Gokû shots for widescreen. I guess it didn't work very well when cropped. Neat.
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Re: Kai Episode 61 (13 June 2010)
Makes you wonder why they didn't just extend the entire series to widescreen instead of cropping it.Puto wrote:Huh, it looks like they went ahead and extended those SSJ Gokû shots for widescreen. I guess it didn't work very well when cropped. Neat.
Re: Kai Episode 61 (13 June 2010)
Because if they did that, they'd have to redraw the whole show.MetalMadness wrote:
makes you wonder why they didn't just extend the entire series to widescreen instead of cropping it
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Re: Kai Episode 61 (13 June 2010)
Yeah, and who would want that?! *this guy*MR.Mark wrote:Because if they did that, they'd have to redraw the whole show.MetalMadness wrote:Makes you wonder why they didn't just extend the entire series to widescreen instead of cropping it
Re: Kai Episode 61 (13 June 2010)
Indeed, the original DBZ animation is inconsistent enough as it is, we don't need more uneven efforts. Ofcourse, if we're talking redraw, as in not retracing the old animation, then I'd be interested.
Though I personally find the new intro animation style for Kai a bit overrated. If they re-did Kai with the style of "Yo, Son Goku and friends return", I'd love it.
Though I personally find the new intro animation style for Kai a bit overrated. If they re-did Kai with the style of "Yo, Son Goku and friends return", I'd love it.
Re: Kai Episode 61 (13 June 2010)
I'd prefer if they just reanimated the show entirely with new art, new animation, etc. But alas, that'd be way too much work.
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