"Dragon Ball Kai: Ultimate Butōden" Discussion

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supergokuden2
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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by supergokuden2 » Tue Nov 30, 2010 8:54 pm

Ooh, the website shows 3 shots we've seen in the 4 animations in Dragon Soul! But wait, there's Babidi! :D

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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by darkhawk5 » Tue Nov 30, 2010 9:23 pm

supergokuden2 wrote:Ooh, the website shows 3 shots we've seen in the 4 animations in Dragon Soul! But wait, there's Babidi! :D
Heh, I mentioned that back on the first page. :lol:

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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Wobbuffet » Wed Dec 01, 2010 8:56 pm

Where's my future Trunks?
It's like Japenese artists don't like to draw two Trunks on the same image...

Other than that, awesome cover.
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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Thanos6 » Fri Dec 03, 2010 1:36 am

Hell, the Japanese don't even like to consider the two separate characters. I even asked a Japanese fan about this and he confirmed it (and then admitted he didn't know why).
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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Snail » Sat Dec 04, 2010 3:23 am

Best cover in ages. I love how Videl is bewildered at the sight of teen Gohan.

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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by The Time Traveller » Sat Dec 04, 2010 11:07 am

Snail wrote:Best cover in ages. I love how Videl is bewildered at the sight of teen Gohan.
She's looking at her hand isn't she? It's like she adjusting her glove, looking at it and Kid Gohan at the same time...

Also, why would she be bewildered at the sight of Teen Gohan? They met when they were teens. :P

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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Snail » Sat Dec 04, 2010 12:26 pm

Just going by video game/FUNimation naming spec there. :wink:

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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Fishman » Mon Dec 06, 2010 3:38 am

How to make Fishman not buy this game: Make it crappy DS-quality 3D instead of sprites. Why do these idiotic developers insist on releasing inevitably ugly 3D DS games instead of crafting the kind of beautiful fluid sprite movements this handheld deserves?
Super Saiyan Blue is not a creative color.
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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Tanooki Kuribo » Mon Dec 06, 2010 4:22 am

The site has been updated. Man, that's an awesome picture of everyone!

http://www.bandaigames.channel.or.jp/li ... nball_kai/

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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Haseowolf » Mon Dec 06, 2010 9:23 am

Tanooki Kuribo wrote:The site has been updated. Man, that's an awesome picture of everyone!

http://www.bandaigames.channel.or.jp/li ... nball_kai/
And that first link on the sidebar is an awfully interesting page. I don't recognize that frame of Goku and Cell fighting, though. Pretty new 2D animation for an opening anyone?

Also, can anyone tell if it says anywhere on that page who is developing this game?
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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Goku100xKamehameha » Mon Dec 06, 2010 9:27 am

It seems if you pre-order early enough, you get a DBH card.

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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by gotenx » Mon Dec 06, 2010 12:56 pm

Haseowolf wrote:
Tanooki Kuribo wrote:The site has been updated. Man, that's an awesome picture of everyone!

http://www.bandaigames.channel.or.jp/li ... nball_kai/
And that first link on the sidebar is an awfully interesting page. I don't recognize that frame of Goku and Cell fighting, though. Pretty new 2D animation for an opening anyone?

Also, can anyone tell if it says anywhere on that page who is developing this game?
So far all signs (excluding screenshots) are pointing to it being an in-house game, but I'm still holding out for it being another Dimps masterpiece.

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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Great Saiyaman I » Mon Dec 06, 2010 6:25 pm

Haseowolf wrote:
Tanooki Kuribo wrote:The site has been updated. Man, that's an awesome picture of everyone!

http://www.bandaigames.channel.or.jp/li ... nball_kai/
And that first link on the sidebar is an awfully interesting page. I don't recognize that frame of Goku and Cell fighting, though. Pretty new 2D animation for an opening anyone?
We've seen several screenshots of new Kai animation, so I'm guessing and really hoping so.

So on the bottom screen pic, I'm guessing the up and down arrows make you fly up and down?
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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Rory » Tue Dec 07, 2010 8:35 am

Must..stop...getting...excited...!!
Seriously though, I'm adoring the art style for this game. Look at all the expressions everyone has! Despite the DS' limited hardware, they're really plling off some expressive looking models here!
Seeing Chaouzu in there... is this the first time Chaozu has been playable in a 2D fighter?

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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Thanos » Tue Dec 07, 2010 5:34 pm

Hopefully Broli and Bardock will be absent.
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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Great Saiyaman I » Tue Dec 07, 2010 7:08 pm

Rory wrote:Must..stop...getting...excited...!!
Seriously though, I'm adoring the art style for this game. Look at all the expressions everyone has! Despite the DS' limited hardware, they're really plling off some expressive looking models here!
Seeing Chaouzu in there... is this the first time Chaozu has been playable in a 2D fighter?
Yep. My guess he's going to have a unique telekinetic style that's hard to be good with like Mewtwo from SSB, and everyone's going to rant when he's taken out next game.

Speaking of the screen, I'm noticing that Kuririn is dodging, not blocking, Chaozu's attack. Could this be part of the automatic weak attacks/blocking? Or is it just like another way to avoid damage?

We need a translator. :D
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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Rory » Tue Dec 07, 2010 8:54 pm

Thanos wrote:Hopefully Broli and Bardock will be absent.
Broli's absence would be appreciated, though Bardock has never bugged me too much.

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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Hellspawn28 » Tue Dec 07, 2010 11:11 pm

I love the new update, I can't wait for the game now. I can't believe their is a good amount of characters since I thought the list would be rather small.
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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by darkhawk5 » Wed Dec 08, 2010 7:47 am

New scan (though it uses the same art xD)
Image

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Great Saiyaman I
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Re: "Dragon Ball Kai: Ultimate Butōden" Discussion

Post by Great Saiyaman I » Wed Dec 08, 2010 9:05 am

Edit: Double post, whoops
Last edited by Great Saiyaman I on Wed Dec 08, 2010 9:06 am, edited 1 time in total.
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