"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by hulkty » Sat Aug 24, 2013 7:01 pm

Captain-Sora wrote:Yes, I am referring to the same thing. Please read again. As I said before, disregarding the shading, lighting and so forth, the basic models look dramatically different from the Spike ones. They're more refined, and have a sense of bulk unlike the RB models. Take a look at this comparison:

Image
Image

The folds, the forms and curvature of the body(especially on the arms), the proportions, and the level of detail are all significantly different, not just minor alterations. Whenever Spike's models are reused, the changes aren't that dramatic.
LOL the 2nd picture looks like a toy. :lol:

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by KentalSSJ6 » Sat Aug 24, 2013 7:05 pm

Goku's arm looks mighty distorted in the second image.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by PhoenixEX » Sat Aug 24, 2013 8:00 pm

*Sigh*
Why can't they just make a game with the art style of Raging Blast 1? RB1's style is amazing, it probably has the closest resemblance to the anime. RB2's style made the characters look too much like plastic, and BoZ's style makes them look like action figures IMO.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by InfernalVegito » Sat Aug 24, 2013 8:11 pm

PhoenixEX wrote:*Sigh*
Why can't they just make a game with the art style of Raging Blast 1? RB1's style is amazing, it probably has the closest resemblance to the anime. RB2's style made the characters look too much like plastic, and BoZ's style makes them look like action figures IMO.
Yeah looking at how Namco manages to keep the same anime graphics style with their Naruto Storm games, it's almost appalling what Namco does with DB games by wasting resources to always renew the graphics style.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by KentalSSJ6 » Sat Aug 24, 2013 8:24 pm

Thats because Naruto is the next big anime/manga. Its the current DBZ per say. Of course the developers are gonna put more money and effort into the series thats currently more popular because they stand to make that much more money.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sat Aug 24, 2013 8:26 pm

Thats because Naruto is the next big anime/manga.
Anime wise no. Manga wise. Almost but no.

Currently the next big anime is Toriko or One Piece. The next big Manga is unknowed. That's Japan at least not worldwide

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Big Momma » Sat Aug 24, 2013 10:03 pm

Those Goku models could be the same, but just with deterrent textures and rigs (which is why they would bend and pose differently).
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Sat Aug 24, 2013 10:09 pm

https://www.youtube.com/watch?v=NTOsdoTsLdM

Where the hell is the original Kikuchi music?!

The gameplay looked pretty unsatisfying so I won't be pre-ordering as I thought. I was led to believe this was going to be a replica of Zenkai Battle Royale on the home consoles.

Just give me Tenkaichi Tag Team on the 360/PS3 and call it a day.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Hellspawn28 » Sat Aug 24, 2013 10:55 pm

KentalSSJ6 wrote:Thats because Naruto is the next big anime/manga. Its the current DBZ per say. Of course the developers are gonna put more money and effort into the series thats currently more popular because they stand to make that much more money.
Naruo was the big thing back in 2005 when it came out in the US. I'm not sure how popular Naruto is still is now. I think One Piece is still the most popular anime/manga in Japan.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by KentalSSJ6 » Sat Aug 24, 2013 11:14 pm

If were talking about best character models, I think that honor goes to either Raging Blast 1 or Ultimate Tenkaichi.

In my opinion the worst models would go to Raging Blast 2. I cant stand how bright they are and how they look like shiny plastic.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sat Aug 24, 2013 11:19 pm

KentalSSJ6 wrote:If were talking about best character models, I think that honor goes to either Raging Blast 1 or Ultimate Tenkaichi.

In my opinion the worst models would go to Raging Blast 2. I cant stand how bright they are and how they look like shiny plastic.
The best models are from this game
Just look at them they look exactly like the anime

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by KentalSSJ6 » Sat Aug 24, 2013 11:24 pm

Oh dear god..not Ultimate Battle 22..anything but that...
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sat Aug 24, 2013 11:26 pm

KentalSSJ6 wrote:Oh dear god..not Ultimate Battle 22..anything but that...
But those graphics look just like the anime. Colors and icons. How can you beat those models?

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by KentalSSJ6 » Sat Aug 24, 2013 11:30 pm

Considering the models came from a Super Nintendo game years before, I can think of a few ways.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Sun Aug 25, 2013 12:29 am

Burst Limit has the best models. Your argument is invalid.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sun Aug 25, 2013 12:36 am

TheMightyOzaru wrote:Burst Limit has the best models. Your argument is invalid.
Nope. Battle 22 comes straight from the anime. Everything looks exactly like the anime. Now Burst limit look like 3d action figures.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Saiyan Prince Vegeta » Sun Aug 25, 2013 1:08 am

Why is it when we get a gameplay clip the person playing always seems to suck? At least they've still got like 6 months or so of Dev time, hopefully it will end up being really polished. Well on the bright side the 100% Freeza model looks much better than before. :)
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Sun Aug 25, 2013 1:35 am

TheGmGoken wrote:
TheMightyOzaru wrote:Burst Limit has the best models. Your argument is invalid.
Nope. Battle 22 comes straight from the anime. Everything looks exactly like the anime. Now Burst limit look like 3d action figures.
I said your argument was invalid.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sun Aug 25, 2013 1:41 am

TheMightyOzaru wrote:
TheGmGoken wrote:
TheMightyOzaru wrote:Burst Limit has the best models. Your argument is invalid.
Nope. Battle 22 comes straight from the anime. Everything looks exactly like the anime. Now Burst limit look like 3d action figures.
I said your argument was invalid.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by supersaiyan DbZ fan » Sun Aug 25, 2013 3:24 am

Chill out........this is what we've been waitng for the whole year.......at least try to look foward to it.......I get that we were disappointed with Dragon Ball Z for kinect and Dragon Ball Z ut........but this is something else....
Someone hit me up when Krillin, Tien, Yamcha, Chiaotzu :lolno:, Goten, Buu, and Gohan :!: :!: :!: become relevant again :?

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