TheDevilsCorpse wrote:I wanna play as Super Saiyan Vegeta in the Saiyan Arc outfit. Not fair that the computer can. =P
That's exactly why I want as many combined characters as possible. Also because a lot of the alternate versions of character don't really have distinctive fighting styles or Supers. Having it all on one version of the character means I can mix it up as a want...
Demon Prince Vegeta in his GT outfit, GT Trunks with any of Future Trunks' moves I want, etc
I'm re-watching Dragon Ball GT in full on my blog. Check it out if you're interested in my thoughts on the series as I watch through it!
It'd be hilarious if Cooler's explanation for how he know what was going on is "I was listening in on you through your scouters!". That'd be a nice piece of irony for Freeza
When someone tells you, "Don't present your opinion as fact," what they're actually saying is, "Don't present your opinion with any conviction. Because I don't like your opinion, and I want to be able to dismiss it as easily as possible." Don't fall for it.
How the Black Arc Should End (by Lightbing!):
Spoiler:
Absolute Zamasu(my name for their fusion) wins. He fulfils his utopia and dwells in his loneliness(x amount of time for this to happen). He starts to doubt of his achievements, Goku's body influences him to seek out challenges but there's nothing. Perfection becomes a curse. Absolute Zamasu starts to dread his existence and presents himself to the Omni-King, detailing on his actions.
Using his powers the Omni-King restores everything to the moment before Goku and Vegeta perish, humanity's last barrier. Zamasu concedes. He ask for forgiveness(mainly to Goku, Gowasu and Trunks) and understands that his justice isn't justice at all. He asks for judgement and the Omni-King delivers.
Trunks is forced never to travel in time ever again, all the time-machines are destroyed.
They should give us customizable movepool from original cast characters and many costumes available to them as in Raging Blast 2.
I don't like how Xenoverse handled original cast.
悟 “Vincit qui se vincit”
What I consider canonical
Spoiler:
Dragon Ball Manga
Jaco: The Galactic Patrolman
Yo! Son Goku and friends return
Battle of Gods and Resurrection “F”
Dragon Ball Super Manga + Movies
Lore from Toriyama
Dragon Ball DAIMA
Bandai Namco have revealed more details regarding Dragon Ball Xenoverse 2 at E3. Want to check out the info regarding 60FPS, versus mode and the winter release date?
Coming to Xbox One, PS4 and PC, Dragon Ball Xenoverse 2 has been slated for a winter 2016 release, dropping in time to celebrate the 30th anniversary of the Dragon Ball franchise. Based on the massive success of the first game, XENOVERSE 2 will be an Action-Fighting game with MMO and RPG elements where players can power-up characters and explore the vast Dragon Ball universe.
As history is being attacked and altered by evil intruders, players will have to become Time Patrollers in order to protect the Past and the Future of the Dragon Ball world. New and powerful foes coming from Dragon Ball movies (such as Slug, with more to be revealed) will do their best to succeed in their wicked deeds. To fight them, Time Patrollers will gather in a huge new city that is 7 times bigger than “Toki Toki City” from the previous game. Conton City is the name of the new main hub where all players can undertake quests, train at school, enter fights, shop and more. On top of a massive city that will allow for up to 300 simultaneous players, new exciting features have been implemented: including that each playable race will have different rewards for their missions.
Last but not least, it has been confirmed that DRAGON BALL XENOVERSE 2 will have a local versus mode with several environments to duke it out in; and that it will run at 60 fps on all platforms, allowing for a smoother experience with highly animated fights.
Thank God. I hated having to play versus mode in only the WMAT arena.
Spoiler:
Akira Toriyama wrote:My policy is to try and forget things once they’re over. Since if I don’t discard the old and focus on what’s new, I’ll overload my brain capacity. I still haven’t lived down going, “Who the heck is Tao Pai-pai?” that one time I was talking with Ei’ichiro Oda-kun. But the fact that there are still people reading the series after all this time… All I can say is; “thank you.” Really, that’s all.
Akira Toriyama wrote:Drawing Dragon Ball again reminded me of two things--how much I love it, and how much I never want to do it again.
Kunzait_83 wrote:And if you're upset because all this new material completely invalidates the tabletop RPG rulebook-sized statistical system and flowchart for the characters' "canonical Power Levels" that you'd been working on painstakingly for the last bunch of years now... well I don't think there's a kind, non-blunt way of saying this, but that's 100% entirely your own misguided fault for buying so deeply into all this nonsensical garbage in the first place. And that you also have IMMENSELY skewed and comically backwards priorities in what you think is most important and needed to make a good Dragon Ball story.
Zephyr wrote:Goodness, they wrote idiotic drivel in a children's cartoon meant to advertise toys!? Again!? For the ninetieth episode in a row!? Somebody stop the presses! We have to voice our concern over these Super important issues!
Kamiccolo9 wrote:Fair enough, I concede. Sean Schemmel probably has some kind of hidden talent. Maybe he is an expert at Minesweeper. You're right; calling him "talentless" wasn't fair.
Michsi wrote: ↑Mon Jul 04, 2022 11:29 amIn Super Piccolo got yelled off the stage by Vegeta in the U6 Tournament arc and lost to Jiminy Cricket in the ToP , he deserved 15 new transformations with his theme song played by Metallica in the background.
I wonder if we'll get a new race or 2? The new info sounds great and it sounds like we can do a whileother more in the hub world. I like that you have to level up your character to fly in the new hub. Gives you something to work towards.
dualist wrote:I wonder if we'll get a new race or 2? The new info sounds great and it sounds like we can do a whileother more in the hub world. I like that you have to level up your character to fly in the new hub. Gives you something to work towards.
This 'training at school' thing intrigues me. I'd imagine it's probably another thing akin to the Mentor system from the first game, but I really hope the training is a little more in-depth too. Maybe include some sort of mini-game element to it, akin to the gravity room button mashing thing from Infinite World (not the greatest example, but still), or actually running Snake Way to get to King Kai for training, or doing delivery and finding a rock to train with Roshi, etc.
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Spenzer wrote:each playable race will have different rewards for their missions
Okay, now that I think about it, that feature of the game worries me. One of the things I didn't like about the Xenoverse was that certain costumes or attire could only be worn by specific races, now there's almost going to be definitely a division within the user base of Xenoverse 2 as there is going to content that you never ever get simply because you chose a certain race. Unless the feature to like in Xenoverse where you can gift other certain players with your content, but I don't anybody being foolish enough to give away their special attire. I didn't like that feature in the first game, and I sure as hell don't like the fact it's returning in full force in the sequel.
Spoiler:
Akira Toriyama wrote:My policy is to try and forget things once they’re over. Since if I don’t discard the old and focus on what’s new, I’ll overload my brain capacity. I still haven’t lived down going, “Who the heck is Tao Pai-pai?” that one time I was talking with Ei’ichiro Oda-kun. But the fact that there are still people reading the series after all this time… All I can say is; “thank you.” Really, that’s all.
Akira Toriyama wrote:Drawing Dragon Ball again reminded me of two things--how much I love it, and how much I never want to do it again.
Kunzait_83 wrote:And if you're upset because all this new material completely invalidates the tabletop RPG rulebook-sized statistical system and flowchart for the characters' "canonical Power Levels" that you'd been working on painstakingly for the last bunch of years now... well I don't think there's a kind, non-blunt way of saying this, but that's 100% entirely your own misguided fault for buying so deeply into all this nonsensical garbage in the first place. And that you also have IMMENSELY skewed and comically backwards priorities in what you think is most important and needed to make a good Dragon Ball story.
Zephyr wrote:Goodness, they wrote idiotic drivel in a children's cartoon meant to advertise toys!? Again!? For the ninetieth episode in a row!? Somebody stop the presses! We have to voice our concern over these Super important issues!
Kamiccolo9 wrote:Fair enough, I concede. Sean Schemmel probably has some kind of hidden talent. Maybe he is an expert at Minesweeper. You're right; calling him "talentless" wasn't fair.
Michsi wrote: ↑Mon Jul 04, 2022 11:29 amIn Super Piccolo got yelled off the stage by Vegeta in the U6 Tournament arc and lost to Jiminy Cricket in the ToP , he deserved 15 new transformations with his theme song played by Metallica in the background.
If Dimps were to add mroe SSJ transformations, I would like actual requirements for said transformations so that it could feel like we earned them rather than just jumping along the Super Saiyan Bargain Sale and buying them from the shop.
Like, for example; SSJ4 - If tails were to become an actual option in XV2, the benefits of having them would be able to achieve SSJ4. We battle both SSJ4 Goku and Vegeta as a training session of some sorts. Our CaC's become the Golden Oozaru and fight while Goku coaches us and advises us to calm down. Once we do, our character becomes SSJ4. Then, we must battle SSJ4 Gogeta. We beat him, and boom, SSJ4 is ours. Sounds too good to be true, but it's something that would make the mission worth it for Saiyan CaC's.
Are we too old to enjoy new Dragon Ball movies/series?
Spoiler:
Nickolaidas wrote: ↑Sun Jun 14, 2015 2:10 am
Guys, I'm going to be straight with you. If you feel the show has gotten 'silly' ... it hasn't. You're just 'too old for this shit'. Seriously, 95% of the people in those boards do not fit the target demographic of the show, so don't expect the show to be 'everything you hoped for'. I'm referring to the people here who expect Super to be rich with dark moments, serious storytelling, meaningful characters etc etc. It won't. It's a show for kids. A show for kids being kids. Everyone in those boards has a manchild in him/her, clamoring to get out, and that's fine. But having unrealistic expectations (such as believing the show grew up alongside you) is naïve at best. Honestly, do you take seriously a story where the supposed God of Destruction halts his urges to blow up stuff in order to eat ice cream sundae? That's the show's silliness at full force, take it for what it is. The show hasn't matured one bit, so don't expect it too. Again, I'm not saying that's a bad thing. I'm saying *that* is DB and always will be.
Spenzer wrote:One of my biggest fears is that all the ultimates and supers will sound like kamehameha again..
It takes a part away from the experience imo.
If they're fixing all this other stuff, then maybe they'll fix more "minor" stuff (minor to them at least).
Spenzer wrote:One of my biggest fears is that all the ultimates and supers will sound like kamehameha again..
It takes a part away from the experience imo.
If they're fixing all this other stuff, then maybe they'll fix more "minor" stuff (minor to them at least).
Minor indeed. If they're able to create 3v3 battles and whatnot, loading all different move specific sounds will just sound like a mess after a while. Safe to say the basic Kamehameha sfx is the standard "super" sfx for Xenoverse.
I mean, it's not like I don't want a Special Beam Cannon to sound like one. Just not super important.
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