"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Nightzus » Thu Jun 16, 2016 6:56 am

EXBadguy wrote: I don't see why shouldn't they. It's just embarrassing to see somebody saying something so small like "Give up", only to see their mouths move many times instead of twice, along with their mouths moving incorrectly with the vowel, you know what I mean? Namco re-animates stuff for the Soul Calibur ENG dub(regarding the in-game models), so why not DB. They just need to give Dimps more time for that.
Or maybe ask the people writing the English dub to make what the characters say fit their mouths a bit better.
I think they re-record the characters speaking each time anyway, so modifying what they say might even be cheaper for everyone.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Thu Jun 16, 2016 7:11 am

Nightzus wrote:
EXBadguy wrote: I don't see why shouldn't they. It's just embarrassing to see somebody saying something so small like "Give up", only to see their mouths move many times instead of twice, along with their mouths moving incorrectly with the vowel, you know what I mean? Namco re-animates stuff for the Soul Calibur ENG dub(regarding the in-game models), so why not DB. They just need to give Dimps more time for that.
Or maybe ask the people writing the English dub to make what the characters say fit their mouths a bit better.
Yeah, but the mouth movements from the Japanese version of X1 were WAAAAY too perfect for the dub writers to adjust. They can't escape the Japanese vowels, so that's impossible. Doing that for a game is way different than doing it for an anime. It's also like that in other Japanese games like the Naruto Storm games. It is just a mess.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SaiyanGirl » Thu Jun 16, 2016 8:29 am

I hope they include Hit in XV 2. I mean Hit is very popular lol. And Cabbe, too.

They don't have to make the whole Super Story, but at least the characters. + Champa and Vados.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zenkashuu » Thu Jun 16, 2016 8:30 am

EXBadguy wrote:I don't see why shouldn't they. It's just embarrassing to see somebody saying something so small like "Give up", only to see their mouths move many times instead of twice, along with their mouths moving incorrectly with the vowel, you know what I mean? Namco re-animates stuff for the Soul Calibur ENG dub(regarding the in-game models), so why not DB. They just need to give Dimps more time for that.
Can you provide me a source where says that Namco re-animates facial expression for Soul Calibur franchise?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Spenzer » Thu Jun 16, 2016 9:26 am

GUYS! I think I see a Bio Android CAC in the back of this pic!( or its a weirdly colored Frieza Race CAC)

https://scontent-iad3-1.xx.fbcdn.net/t3 ... 2419_o.jpg

Edit: nvm I guess its a Frieza race CAC if you look at the tail.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TheDevilsCorpse » Thu Jun 16, 2016 9:34 am

Might be, might not be. I'm not jumping to conclusions here, but I will at least point out that they do have a Freeza Clan character in another screenshot, and his tail doesn't stick out like an model with unfinished poses like the green whatever he is.


Much bigger pictures to help you judge for yourself.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Spenzer » Thu Jun 16, 2016 9:51 am

I have a bad feeling they won't reveal anything new or show anything else than the Turles VS Future Gohan footage at 3:00pm...

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Alruneia » Thu Jun 16, 2016 9:52 am

TheDevilsCorpse wrote:
Is that Brock from Pokémon talking to Discount Cooler? :lol:

Surprised to still not know anything about the demo they're supposed to be having.
There'll be another interview a little over 8 hours from now, if I'm reading IGN correctly. I wouldn't bet on too much new information there, after how it went yesterday, but we could get lucky and hear something interesting.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TheDevilsCorpse » Thu Jun 16, 2016 10:02 am

There is a demo on the show floor, but unlike some of the past demos for games like the Sparking series, Namco Bandai isn't allowing recording in the booth. That said, I am at least a little surprised that we haven't heard any details about the demo from players, like the playable characters...unless it's literally just like Goku, Vegeta, Tullece and Future Gohan on the Wasteland map...

Edit: Confirmation that you can import your XV Time Patroller avatar into XV2 for the hologram in Conton City.
https://twitter.com/BandaiNamcoEU/statu ... 5322765312
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Jun 16, 2016 10:59 am

TheDevilsCorpse wrote:Much bigger pictures to help you judge for yourself.
Ooh. From the looks of this, it seems like we can actually travel casually around other areas and not just our hub city?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Chelentano » Thu Jun 16, 2016 11:05 am

TheDevilsCorpse wrote:There is a demo on the show floor, but unlike some of the past demos for games like the Sparking series, Namco Bandai isn't allowing recording in the booth. That said, I am at least a little surprised that we haven't heard any details about the demo from players, like the playable characters...unless it's literally just like Goku, Vegeta, Tullece and Future Gohan on the Wasteland map...

Edit: Confirmation that you can import your XV Time Patroller avatar into XV2 for the hologram in Conton City.
https://twitter.com/BandaiNamcoEU/statu ... 5322765312
That's so nice! I'm eager to see this guy referenced in XV2:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by sintzu » Thu Jun 16, 2016 11:31 am

Alruneia wrote:There'll be another interview a little over 8 hours from now, if I'm reading IGN correctly.
Hopefully they'll ask them something new instead of questions already answered by the press release.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Thu Jun 16, 2016 11:38 am

Just fin case, heres the link to all the pictures released so far. https://m.facebook.com/photo.php?fbid=1 ... 7&refid=13

Also, I just noticed something. The caption under the Cooler picture is ''An unexpected protagonist has arrived...'' Very... Strange
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Shin » Thu Jun 16, 2016 11:42 am

I love this screenshot so much lol.
Also, the more I look at the "TP" symbol on the protag's back, the more I'm starting to think that we'll be able to put symbols on our clothes as akin to how it was in Ultimate Blast.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Jun 16, 2016 11:45 am

Where are some of these other screenshots coming from? I concur though - this and the previous two are giving me a lot of hope about actually getting to run around and do other stuff, even momentarily, and it not just be going from one fight to the next.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Thu Jun 16, 2016 11:52 am

Gyt Kaliba wrote:Where are some of these other screenshots coming from? I concur though - this and the previous two are giving me a lot of hope about actually getting to run around and do other stuff, even momentarily, and it not just be going from one fight to the next.
I put up a link...
When Super apparently shoves Goku down our throats:

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FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Thu Jun 16, 2016 11:54 am

TheDevilsCorpse wrote:Edit: Confirmation that you can import your XV Time Patroller avatar into XV2 for the hologram in Conton City.
https://twitter.com/BandaiNamcoEU/statu ... 5322765312
Ah, that's cool. I was under the impression that we would be able to carry over our levels along with our CaC, as well. But this is fine.
Shin wrote:I love this screenshot so much lol.

We'll be allowed to have our potential unlocked by the Grand Elder, too? This is getting more and more interesting. Although, I wonder how different this would be compared to Ro Kaioshin's unlocked potential transformation (assuming Grand Elder's a transformation, too).
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Thu Jun 16, 2016 11:54 am

AAAAAAAAH sorry guys. I'm getting hyped again.

For those who care, my main character, Dawn, has a student named Zella, so this will be a perfect opportunity to use her!
Only problem is Zella is an Earthling so she's gonna become a Saiyan. :shifty:
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Jun 16, 2016 11:57 am

Kanassa wrote:
Gyt Kaliba wrote:Where are some of these other screenshots coming from? I concur though - this and the previous two are giving me a lot of hope about actually getting to run around and do other stuff, even momentarily, and it not just be going from one fight to the next.
I put up a link...
Ack, my bad, I completely missed it somehow. :oops:
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Thu Jun 16, 2016 12:02 pm

If this is following XV and they have a hologram to commemorate our past character, does XV2 have a big time gab from its predecessor story-wise?

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