"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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SSJ God Gogeta
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ God Gogeta » Tue Nov 01, 2016 8:23 pm

dbzfan7 wrote:
Super Saiyan Swagger wrote:Also, I swear the Kaioken x20 Kamehameha never fucking lands. The enemy always, and I mean ALWAYS jumps out of the way once I shoot the Kamehameha. It is so frustrating because that attack takes up 5 bars of ki and I can never land it.
I find a ton of Ultimates are really hard to hit. But Kaioken X20 takes the cake for never fucking working. Even in training mode it misses. A fucking still enemy avoids it.
You guys do stamina break before using your ultimate's, right?

I had just equipped Kaioken x20 Kamehameha and took it to PvP and had absolutely no problem with it. Remember, stamina break is an ultimate's best friend.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Soppa Saia People » Tue Nov 01, 2016 8:39 pm

Lord Beerus wrote:Is Yamcha to most un-confident instructor/mentor in the game, or what? The poor bastard doesn't rate himself at all. :P
It's Gohan. He said this after I was done training with him "How's your new master ? Probably better then me."
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Lord Frieza » Tue Nov 01, 2016 8:45 pm

GTx10 wrote:
Lord Frieza wrote:
GTx10 wrote:So with the new patch it seems Giant Namekians are still strong but their stamina drains fast now. The form feels useless now because after two dashes you've used up your stamina and you've only hit the opponent like three times. The fun is official dead.
The loading is faster and really that's all I've noticed.
I feel the same, any appeal the form had is gone, thats why I went back to Frieza race.
Which is sad because in a sea of Saiyans and humans, rarely do you see anyone play as a Namekian. The giant form gave the Namekians major appeal. Plus starting the story from scratch when you create a second character is just tedious and lackluster. Well I've no choice!
Where do I obtain the Unlock Potential skill people? Its my Namekian's saving grace.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by GTx10 » Tue Nov 01, 2016 8:49 pm

SSJ God Gogeta wrote:
dbzfan7 wrote:
Super Saiyan Swagger wrote:Also, I swear the Kaioken x20 Kamehameha never fucking lands. The enemy always, and I mean ALWAYS jumps out of the way once I shoot the Kamehameha. It is so frustrating because that attack takes up 5 bars of ki and I can never land it.
I find a ton of Ultimates are really hard to hit. But Kaioken X20 takes the cake for never fucking working. Even in training mode it misses. A fucking still enemy avoids it.
You guys do stamina break before using your ultimate's, right?

I had just equipped Kaioken x20 Kamehameha and took it to PvP and had absolutely no problem with it. Remember, stamina break is an ultimate's best friend.

The problem is stamina breaking is not easy to pull off. Personally I rarely if ever pull it off because its so impractical in actual combat. The game's reliance on it is 'in a way, game breaking.' Also waiting for someone to mess up by say, shooting a Kamehameha and then stamina breaking them from behind is both annoying and in my opinion, not a real "fair fight."
Your just waiting to strike at a blunder. I'm ranting now aren'tI? The moral of the story is that stamina breaking is hard to pull off. Also... You seem unnaturally talented when it comes to the Xenoverse games lol.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by KentalSSJ6 » Tue Nov 01, 2016 8:52 pm

An easy and almost surefire way to land stamina breaks is to use it as a follow up to a fully charged heavy. The charged attack puts them in a stunned state long enough for you to use the stamina break attack so long as they don't have stamina to vanish. Guard breaking could also be considered a stamina break in a sense but I normally don't use stamina break if that happens because if you attempt to do a break when they are already recovering from one, you simply knock them away.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by dbzfan7 » Tue Nov 01, 2016 8:53 pm

SSJ God Gogeta wrote:
dbzfan7 wrote:
Super Saiyan Swagger wrote:Also, I swear the Kaioken x20 Kamehameha never fucking lands. The enemy always, and I mean ALWAYS jumps out of the way once I shoot the Kamehameha. It is so frustrating because that attack takes up 5 bars of ki and I can never land it.
I find a ton of Ultimates are really hard to hit. But Kaioken X20 takes the cake for never fucking working. Even in training mode it misses. A fucking still enemy avoids it.
You guys do stamina break before using your ultimate's, right?

I had just equipped Kaioken x20 Kamehameha and took it to PvP and had absolutely no problem with it. Remember, stamina break is an ultimate's best friend.
Doesn't even work on a person who doesn't move. It just misses.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Super Saiyan Swagger » Tue Nov 01, 2016 9:03 pm

SSJ God Gogeta wrote:
dbzfan7 wrote:
Super Saiyan Swagger wrote:Also, I swear the Kaioken x20 Kamehameha never fucking lands. The enemy always, and I mean ALWAYS jumps out of the way once I shoot the Kamehameha. It is so frustrating because that attack takes up 5 bars of ki and I can never land it.
I find a ton of Ultimates are really hard to hit. But Kaioken X20 takes the cake for never fucking working. Even in training mode it misses. A fucking still enemy avoids it.
You guys do stamina break before using your ultimate's, right?
I suck at this game so... no I do not. :lol:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Lord Frieza » Tue Nov 01, 2016 9:04 pm

I recently did the Yamcha is Number One Mission and I think they missed an opportunity there.

I would have loved a story mission were that happens to him and we get to see his anger and depression at his own short coming, his joy at tasting true power, his rage at the perceived slights of his friends (Tien not bringing him to fight Frieza, Vegeta for taking Bulma from him etc) and the our heroes trying to reason with him, to show him that they care about him. That would have made a great story mission.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Tue Nov 01, 2016 9:07 pm

Lord Beerus wrote:Is Yamcha to most un-confident instructor/mentor in the game, or what? The poor bastard doesn't rate himself at all. :P
I loved his missions, one of them is literally helping him get over his PTSD by slaughtering Siabamen.
When Super apparently shoves Goku down our throats:

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FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ God Gogeta » Tue Nov 01, 2016 9:14 pm

GTx10 wrote: The problem is stamina breaking is not easy to pull off. Personally I rarely if ever pull it off because its so impractical in actual combat. The game's reliance on it is 'in a way, game breaking.' Also waiting for someone to mess up by say, shooting a Kamehameha and then stamina breaking them from behind is both annoying and in my opinion, not a real "fair fight."
Your just waiting to strike at a blunder. I'm ranting now aren'tI? The moral of the story is that stamina breaking is hard to pull off. Also... You seem unnaturally talented when it comes to the Xenoverse games lol.
All It takes is a little practice and good timing. You're not going to know how to pull it off perfectly from the start. After the shit show known as Combo Attack Time!- Advanced I've notice my timing with stamina breaking has gotten a lot better.

My point is, I've practiced & learned how to stamina break, perfect block etc. correctly, there is nothing unnatural about it. You find it hard and "game breaking" because I'm guessing you haven't even bothered to learn it, correct?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Tue Nov 01, 2016 9:20 pm

I took the training with Cooler instead of Freeza, does that effect how I get the 5th Time Egg?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ God Gogeta » Tue Nov 01, 2016 9:24 pm

ryou766 wrote:I took the training with Cooler instead of Freeza, does that effect how I get the 5th Time Egg?
No or at least I don't think so. I went with Cooler and got the egg from a random Freeza soldier.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Tue Nov 01, 2016 9:25 pm

SSJ God Gogeta wrote:
ryou766 wrote:I took the training with Cooler instead of Freeza, does that effect how I get the 5th Time Egg?
No or at least I don't think so. I went with Cooler and got the egg from a random Freeza soldier.
Ah, alright, thanks. :thumbup:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by KentalSSJ6 » Tue Nov 01, 2016 9:35 pm

dbzfan7 wrote:


Doesn't even work on a person who doesn't move. It just misses.
The move isnt terrible, its just useless for early on in the game. The thing with stamina breaking is that the less they have, the less time they have to recover. The KKX20 KMHMH is a long ult just like Dragon Fist. If the enemy has only 3 or 4 bars of stamina, they usually recover and enter their invincible recover frames before the last attack hits. The move is much better later on in the game where enemies have 5+ bars of stamina. Once you break them you more often than not have enough time for the ult to complete and get the full damage. Try using it again during Cell or Buu onwards and youll most likely start landing it.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by YonedgeHP » Tue Nov 01, 2016 10:20 pm

A mini-survey over here. When do you think that the first DLC pack will be out? and who do you think is HIK? (the fourth character)
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by dbzfan7 » Tue Nov 01, 2016 10:36 pm

KentalSSJ6 wrote:
dbzfan7 wrote:


Doesn't even work on a person who doesn't move. It just misses.
The move isnt terrible, its just useless for early on in the game. The thing with stamina breaking is that the less they have, the less time they have to recover. The KKX20 KMHMH is a long ult just like Dragon Fist. If the enemy has only 3 or 4 bars of stamina, they usually recover and enter their invincible recover frames before the last attack hits. The move is much better later on in the game where enemies have 5+ bars of stamina. Once you break them you more often than not have enough time for the ult to complete and get the full damage. Try using it again during Cell or Buu onwards and youll most likely start landing it.
Alright I'll give it a shot with stamina breaking, but even then I feel you can just use Kaioken X4 Kamehameha. It comes out pretty fast, is great for ending a combo, and you can make it stronger if you want to risk a little cool down period. I also use X100 Big Bang as when it hits...it does a ridiculous amount of damage. It utterly wrecks Oozaru fights just on it's own. I don't have a PVP set up just yet. It's all PVE for the most part til I feel like making a PVP ready character.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Tue Nov 01, 2016 10:41 pm

YonedgeHP wrote:and who do you think is HIK? (the fourth character)
Probably some Villain Mode-esc version of Hit. Or maybe there's an off chance of it being a new character entirely.

Also, does anyone else think the Frieza Race Golden Forms's ki attack is exploitable? I havn't used it online, but the game became increasingly easier to finish fights by abusing this death beam mechanic. It's easy to hit other characters with it, it knocks them flat on their asses, and each hit gives me a bar of ki.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nobody231 » Tue Nov 01, 2016 10:55 pm

Dbzfan94 wrote:
nobody231 wrote:
Kanassa wrote: You get three as a non-saiyan. One as Base Vegeta, second as SS Vegeta and third as SS2 Vegeta. I'm guessing Saiyans face him in his Blue form.
Nope, no Blue. I also definitely don't remember a third quest. The Saiyans face him and Goku at the same time. Goku also goes SSJ3 during the fight.
I definitely got a fourth with him in SSJB. I got it around lv60. He gave me Super Vegeta as a reward.
Oh. I thought it was already over with the 2nd one. Because I'm dumb.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Dragotaker » Tue Nov 01, 2016 11:11 pm

YonedgeHP wrote:A mini-survey over here. When do you think that the first DLC pack will be out? and who do you think is HIK? (the fourth character)
Talking about this, is there any posibility that at least one of the DLC Packs brings us the other half of movie villians that didn't appear in this game??? don't really care about super characters myself but i'm afraid most of what we are gonna get of the DLC's is that and maybe Mira's new form that isn't playable.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Tue Nov 01, 2016 11:22 pm

How do I unlock Kaio-ken? I've been trying different ways to beat its Parallel Quest to get it but none succeed. Even defeating those random Time Patrollers that generally they are the ones who give you stuff you want.

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