"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Wed Nov 02, 2016 4:13 pm

Lord Beerus wrote:Why the long wait?
I don't actually have a PS4 yet, sadly. I've pre-ordered the PS4 Pro though (chiefly for the 1TB of space on it), and it should be here next Thursday.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Draconic » Wed Nov 02, 2016 4:16 pm

Finally got the game but only managed to play for two or so hours in the past two days. The combat system is much better than the first game. I managed to finish the Namek arc and man, that Freeza/Cooler fight was a bitch, especially since I didn't have time for grinding PQs or get a master, so all I had were the levels from doing the story and the starter supers/ultimates (wasn't able to import my character for some reason, might have deleted the save when I unistalled the first game). Can't complain though, since difficulty is welcomed in my book. First impressions are positive and Friday night I'm probably going to play the shit out of this game. Still haven't done anything but story, though, so there could be some bullshit stuff around, but I'll come back to it when I actually encounter such a thing.

Also, gotta give props to Dimps. The game is beautifuly optimized of PC. I can run the game smoothly even on high settings on my average gig, though I prefer the medium ones for the sake of not having any surprises. Even the loading times don't seem to take as long as I expected when I heared the complaints. Excellent job done in that department.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by dbzfan7 » Wed Nov 02, 2016 5:04 pm

Watching TFS play this game is painful. The so called countering they complain about, appears to be the back punch attack used to counter teleport spam. So players have a chance to counter someone if they teleport behind, without wasting stamina. Instead it's BS for some reason. Yeah no shit it's apparently bad as ya look for exploits instead of just learning to play the game, or make a proper build. It's literally Game Grumps painful when they do the same shit. The CPU is doing pretty much everything a player can do.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by KentalSSJ6 » Wed Nov 02, 2016 5:08 pm

dbzfan7 wrote:Watching TFS play this game is painful. The so called countering they complain about, appears to be the back punch attack used to counter teleport spam. So players have a chance to counter someone if they teleport behind, without wasting stamina. Instead it's BS for some reason. Yeah no shit it's apparently bad as ya look for exploits instead of just learning to play the game, or make a proper build. It's literally Game Grumps painful when they do the same shit. The CPU is doing pretty much everything a player can do.
A simple way to avoid the back attack is to simply dash back or step vanish backwards the moment you vanish behind them. They often whiff the attack and leave themselves open. For a long time I was complaining about the same thing and admittedly it DOES get horribly frustrating when every time you vanish to avoid a combo they are ready and waiting to put you back in with the back attack.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Wed Nov 02, 2016 5:08 pm

At least the "free teleport" thing is tricky to execute. I almost had my fingers hurt for doing it constantly in the tutorial.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Soppa Saia People » Wed Nov 02, 2016 5:20 pm

dbzfan7 wrote:Watching TFS play this game is painful. The so called countering they complain about, appears to be the back punch attack used to counter teleport spam. So players have a chance to counter someone if they teleport behind, without wasting stamina. Instead it's BS for some reason. Yeah no shit it's apparently bad as ya look for exploits instead of just learning to play the game, or make a proper build. It's literally Game Grumps painful when they do the same shit. The CPU is doing pretty much everything a player can do.
That mission was biggest bullshit I've ever played. Fuck Coola and Freeza, I nearly snapped my controller in two. But TBF, I barely play games now besides Madden and the occasional NBA2k.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Wed Nov 02, 2016 5:42 pm

dbzfan7 wrote:Watching TFS play this game is painful. The so called countering they complain about, appears to be the back punch attack used to counter teleport spam. So players have a chance to counter someone if they teleport behind, without wasting stamina. Instead it's BS for some reason. Yeah no shit it's apparently bad as ya look for exploits instead of just learning to play the game, or make a proper build. It's literally Game Grumps painful when they do the same shit. The CPU is doing pretty much everything a player can do.
Yeah, I love me some TFS, but that was frustrating to watch. The fight was difficult, yes, and the difficulty spike is a tad bit unfair. But they were taking it way overboard. Don't want to sound cliche, but this is the exact situation where the phrase 'Git Gud' comes to mind. First thing I learned i Xenoverse 2, you need to know how to back the fuck away.
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Lord Beerus » Wed Nov 02, 2016 5:46 pm

Soppa Saia People wrote:
dbzfan7 wrote:Watching TFS play this game is painful. The so called countering they complain about, appears to be the back punch attack used to counter teleport spam. So players have a chance to counter someone if they teleport behind, without wasting stamina. Instead it's BS for some reason. Yeah no shit it's apparently bad as ya look for exploits instead of just learning to play the game, or make a proper build. It's literally Game Grumps painful when they do the same shit. The CPU is doing pretty much everything a player can do.
That mission was biggest bullshit I've ever played. Fuck Coola and Freeza, I nearly snapped my controller in two. But TBF, I barely play games now besides Madden and the occasional NBA2k.
Really? Was the mission that hard? I beat them pretty comfortably the first time round.
Kanassa wrote:Yeah, I love me some TFS, but that was frustrating to watch. The fight was difficult, yes, and the difficulty spike is a tad bit unfair. But they were taking it way overboard. Don't want to sound cliche, but this is the exact situation where the phrase 'Git Gud' comes to mind. First thing I learned i Xenoverse 2, you need to know how to back the fuck away.
Yeah, and coupled with how incredibly intelligent the A.I are, it can be quite frustrating. But charging in all guns blazing at the computer, more half the time will result with you getting your ass kicked.
EXBadguy wrote:At least the "free teleport" thing is tricky to execute. I almost had my fingers hurt for doing it constantly in the tutorial.
The Vanish Step is actual piss easy to pull off once you get the hang of it.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Soppa Saia People » Wed Nov 02, 2016 5:51 pm

Lord Beerus wrote:
Soppa Saia People wrote:
dbzfan7 wrote:Watching TFS play this game is painful. The so called countering they complain about, appears to be the back punch attack used to counter teleport spam. So players have a chance to counter someone if they teleport behind, without wasting stamina. Instead it's BS for some reason. Yeah no shit it's apparently bad as ya look for exploits instead of just learning to play the game, or make a proper build. It's literally Game Grumps painful when they do the same shit. The CPU is doing pretty much everything a player can do.
That mission was biggest bullshit I've ever played. Fuck Coola and Freeza, I nearly snapped my controller in two. But TBF, I barely play games now besides Madden and the occasional NBA2k.
Really? Was the mission that hard? I beat them pretty comfortably the first time round.
It took me 45 minutes, granted it was 2:00 in the morning, but still.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Wed Nov 02, 2016 5:54 pm

The thing is though, some of us do run in guns blazing so to speak in games. That's usually the way I operate in games too, the old 'the best defense is a good offense' thought process - you can imagine how quickly I had to learn to pull back on that instinct when playing the Metal Gear games. :lol: If it's as bad as it sounds for that sometimes in this game though, I may have to temper that instinct again here too.

There's also the fact probably that a lot of it is being done for fun too. They're not doing a Let's Play to see how quickly they can get through the game, or to show the best possible builds in the game - they're making entertainment. Whether it's entertaining to you or not is an entirely different question of course, but it is what it is.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by KentalSSJ6 » Wed Nov 02, 2016 6:12 pm

So I'm not too impressed with the gold form on Freeza race. It kinda pails compared to Potential Unleash as I imagined. Supposedly the form just boosts movement speed, changes your ki blasts, and boosts Ki skills by 30% compared to Potential Unleashed which is 15% to all attacks.

Also, it looks HORRIBLE on my Freeza race. Only outfit it managed to look even somewhat decent on was the Hero suit. The Z Fighting Suit however....

[spoiler]Image

Image

Image

Image[/spoiler]

Why so much blue was retained is beyond me.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Wed Nov 02, 2016 6:23 pm

KentalSSJ6 wrote:So I'm not too impressed with the gold form on Freeza race. It kinda pails compared to Potential Unleash as I imagined. Supposedly the form just boosts movement speed, changes your ki blasts, and boosts Ki skills by 30% compared to Potential Unleashed which is 15% to all attacks.

Also, it looks HORRIBLE on my Freeza race. Only outfit it managed to look even somewhat decent on was the Hero suit. The Z Fighting Suit however....

[spoiler]Image

Image

Image

Image[/spoiler]

Why so much blue was retained is beyond me.
Oh god, it's like someone mis-texured Meta Cooler! Also, i think the Ki blast change is the Gold forms biggest advantage, it's very useful in fights.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ God Gogeta » Wed Nov 02, 2016 6:33 pm

So I had just unlocked Hit's Flash Fist Crush and at first I thought it was yet just another version of God Breaker but it's actually much better to the point of it being broken in my opinion.

So for those of you who don't know, Flash Fist Crush has the ability to block pretty much any move. That means basic attacks, super attacks & yes, ultimate's as well.
At first I didn't believe it so I took it to PvP to test it out. And yes, it does block ultimate's with ease. It can simply swat away a super Kamehameha like it's nothing.
Same goes for pretty much every other ult. I even had someone use Giant Storm on me and all I did was raise my hand punch the air and that protected me from a huge explosion erupting underneath my feet... How does that even work!? :lol:

It definitely needs to be nerfed.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by dbzfan7 » Wed Nov 02, 2016 6:35 pm

Soppa Saia People wrote:
dbzfan7 wrote:Watching TFS play this game is painful. The so called countering they complain about, appears to be the back punch attack used to counter teleport spam. So players have a chance to counter someone if they teleport behind, without wasting stamina. Instead it's BS for some reason. Yeah no shit it's apparently bad as ya look for exploits instead of just learning to play the game, or make a proper build. It's literally Game Grumps painful when they do the same shit. The CPU is doing pretty much everything a player can do.
That mission was biggest bullshit I've ever played. Fuck Coola and Freeza, I nearly snapped my controller in two. But TBF, I barely play games now besides Madden and the occasional NBA2k.
It's really not. I had a hard time and won on my first try, but I back off when they keep back handing me. It's quite simple to do that. I'm not to great at defensive gameplay, so I end up taking lots of damage, which is really my own fault for not guarding enough or learning perfect guard. That's on me. There is bullshit in the game for sure, but this ain't it.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Soppa Saia People » Wed Nov 02, 2016 6:48 pm

dbzfan7 wrote:
Soppa Saia People wrote:
dbzfan7 wrote:Watching TFS play this game is painful. The so called countering they complain about, appears to be the back punch attack used to counter teleport spam. So players have a chance to counter someone if they teleport behind, without wasting stamina. Instead it's BS for some reason. Yeah no shit it's apparently bad as ya look for exploits instead of just learning to play the game, or make a proper build. It's literally Game Grumps painful when they do the same shit. The CPU is doing pretty much everything a player can do.
That mission was biggest bullshit I've ever played. Fuck Coola and Freeza, I nearly snapped my controller in two. But TBF, I barely play games now besides Madden and the occasional NBA2k.
It's really not. I had a hard time and won on my first try, but I back off when they keep back handing me. It's quite simple to do that. I'm not to great at defensive gameplay, so I end up taking lots of damage, which is really my own fault for not guarding enough or learning perfect guard. That's on me. There is bullshit in the game for sure, but this ain't it.
Weird, I finished the game and did most of the PQ's and the only trouble I had was that mission and Goku's training.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by KentalSSJ6 » Wed Nov 02, 2016 7:56 pm

SSJ God Gogeta wrote:So I had just unlocked Hit's Flash Fist Crush and at first I thought it was yet just another version of God Breaker but it's actually much better to the point of it being broken in my opinion.

So for those of you who don't know, Flash Fist Crush has the ability to block pretty much any move. That means basic attacks, super attacks & yes, ultimate's as well.
At first I didn't believe it so I took it to PvP to test it out. And yes, it does block ultimate's with ease. It can simply swat away a super Kamehameha like it's nothing.
Same goes for pretty much every other ult. I even had someone use Giant Storm on me and all I did was raise my hand punch the air and that protected me from a huge explosion erupting underneath my feet... How does that even work!? :lol:

It definitely needs to be nerfed.
Isnt Vegetto's Pressure Sign even better since it works (or at least I think it does) on all of the above and also teleports you right behind the enemy for a counter attack? If so then I'm pretty sure Hit's counter is useless.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ God Gogeta » Wed Nov 02, 2016 8:07 pm

KentalSSJ6 wrote: Isnt Vegetto's Pressure Sign even better since it works (or at least I think it does) on all of the above and also teleports you right behind the enemy for a counter attack? If so then I'm pretty sure Hit's counter is useless.
Really? Well don't play much Vegetto. :lol:
You would think with an attack like that more people will be using it.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by YonedgeHP » Wed Nov 02, 2016 8:12 pm

I've just translated parts of the new trailer for XENOVERSE 2 and it seems that Freezer's Army will invade Conton City in a temporal conflict. On this section of the story, you will be able to make decisions that can change the game's history. Also, it seems that this will be on an free update! Yeah!
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Lord Frieza » Wed Nov 02, 2016 8:12 pm

KentalSSJ6 wrote:So I'm not too impressed with the gold form on Freeza race. It kinda pails compared to Potential Unleash as I imagined. Supposedly the form just boosts movement speed, changes your ki blasts, and boosts Ki skills by 30% compared to Potential Unleashed which is 15% to all attacks.

Also, it looks HORRIBLE on my Freeza race. Only outfit it managed to look even somewhat decent on was the Hero suit. The Z Fighting Suit however....

[spoiler]Image

Image

Image

Image[/spoiler]

Why so much blue was retained is beyond me.
Well its not too bad, your character looks like a fusion of Golden Frieza and General Rildo. Not a bad mix all things considered.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ God Gogeta » Wed Nov 02, 2016 8:13 pm

YonedgeHP wrote:I''ve just translated parts of the new trailer for XENOVERSE 2 and it seems that Freezer's Army will invade Conton City in a temporal conflict on this section of the story. You will be able to make decisions that can change the game's history. Also, it seems that this will be on an free update!
That sounds awesome! Can't wait for that.
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