Remix wrote:Sin City
Heh, Sin City, that was even more green-screen relied than Star Wars Episode III, and that's saying something! Seriously, movies rely wayyy too much on CGI these days, it's kinda disappointing seeing obvious incidents in the recent Harry Potter and Pirates of the Caribbean movies. Is it really that hard for someone to spend cash on building real sets, shooting on real locations, rather than smacking a green or blue screen on back of someone saying "Pretend that's there, this'll here, we'll computer generate it all later!" It's movies like The Goonies, Water World, and so many other visually impressive features that make me nearly hate the overly use of CG these days. I mean good Lord, it's even concurred the animation domain, when's the last time we had a nationwide theatrical release of a 2D (digitally 2D or not) animated movie? Anyone? It's like all these repetitive, redundant 3D/CG animated movies that are basically cheap copies of one another that's put an end to the classic art of 2D animation we'd find in great hits like Aladdin, Lion King, Prince of Egypt, Hunchback of Notre Dam, among many other classics. it's just really sad how much CGI's taken over the media of movies.
If a DBZ "live-action" movie ever were to come about, I could accept some story element changes because that's natural in such adapting, but please don't 99% green-screen the damn thing. Shoot on real Asian mountain locations for places like Goku's home, a real island for Goku and Kuririn's training, a real tournament setting for the Budokai events, among other things that really don't need to be computer generated to achieve sufficient results. If anything, the only completely CG things should be fast paced fighting, flying, and big battle arena events like Piccolo Daimao/Kid Goku post East City destruction, Goku/Jr. post-Budokai arena destruction, Goku/Vegeta in the mountains, and that's just for that entire first portion of the series. I mean budget shows like Power Rangers, Charmed, Angel, and sometimes Smallville (when it's not relying too much on CG) can really pull off some good stuff with just regular sets. It's a testament to days from 12-15 years ago where CG was so much less used.
Here's a tip, Hollywood, as awesome as some movies like the Spiderman series and Superman Returns are with such extreme CG that they use, other areas like DBZ really don't need it outside big battles, flight sequences, and probably unique air-crafts. Don't Sin City the poor franchise if you ever bring it over to live-action format, what makes DragonBall cool is its timeless appealing look, not the 2007-ish special effects that you probably think would make a perfect sky or city environment for every single frame of the movie. Be gentle and loving to DragonBall, don't mutilate it if you're ever given such a precious chance to bring it over to such a popular mainstream entertainment.