Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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iAnimationLover_
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Re: Super Animation Catalogue 2.0 - Episode 66

Post by iAnimationLover_ » Fri Nov 18, 2016 1:30 pm

Noah wrote:
Ajay wrote:They're fun and expressive and by far the best the franchise has ever had.

Anyway, as much as I'd love to write reams about how fantastic Sun & Moon is, this is a Dragon Ball forum.

Let's stay on-topic. Thanks, all!
I could agree with that if was a new main character, they made Ash look younger than ever, didn't like it at all.

But okay, let's stay on topic:

Does anyone knows who drawn these shots of Goku?

[spoiler]Image
Image[/spoiler]


I think it's one of the best shots of him in the series
I Think that thats Yoichi Onishi

he supervised 2 episodes of Z and 2 episodes of super

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by iAnimationLover_ » Fri Nov 18, 2016 1:32 pm

oops lemme correct myself*

He was a key animator for 2 episodes of Z and he supervised 2 episodes of super but hes familiar but was a fulltime supervisor for Dr slump

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by Noah » Fri Nov 18, 2016 1:41 pm

iAnimationLover_ wrote:I Think that thats Yoichi Onishi

he supervised 2 episodes of Z and 2 episodes of super
iAnimationLover_ wrote:oops lemme correct myself*

He was a key animator for 2 episodes of Z and he supervised 2 episodes of super but hes familiar but was a fulltime supervisor for Dr slump
Oh, thanks mate! I had this doubt for months! Also welcome to the forum and just a tip: you can always edit your posts (pencil icon) to avoid double posts.
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Re: Super Animation Catalogue 2.0 - Episode 66

Post by iAnimationLover_ » Fri Nov 18, 2016 1:57 pm

Hey thanks man!

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by FortuneSSJ » Fri Nov 18, 2016 6:51 pm

-Otsuka Ken-
He seems to really love Dragon Ball! We need more passionate people like that.
Is Super his first time working on the franchise?

Looks like we will get some "filler" episodes.
It would be great if Toei just outsourced this episodes to another studio, while the main staff focus on the next arc.
A world without Dragon Ball is just boring.

Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by BakaManiaHD » Fri Nov 18, 2016 7:03 pm

I just LOVE the way Beerus kicks Vegeta in this scene. The facial expression, Vegeta's head shaking due to the impact, It looks REALLY good.
Please Naoki Tate, i want more of this!

[spoiler]

[/spoiler]
kill me

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by Hit!! » Fri Nov 18, 2016 8:12 pm

I love baseball, so I'm super excited for this upcoming episode.

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by JazzMazz » Fri Nov 18, 2016 8:36 pm

It's seems like this filler arc might go on for a while. By the episode titles current translations, it seems like there won't be all that much action. From a story perspective, I really want the universe 6 cast to be flashed out, but that probably won't happen. I just hope these episodes are at least serviceable from an art perspective like ep 64(even though there was no animation).

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by BakaManiaHD » Fri Nov 18, 2016 8:56 pm

Oh, my video of beerus kicking vegeta got deleted, okay, lol. (i'm talking about this moment, i love the animation)

Image
Last edited by BakaManiaHD on Fri Nov 18, 2016 8:58 pm, edited 1 time in total.
kill me

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by Ajay » Fri Nov 18, 2016 8:56 pm

BakaManiaHD wrote:Oh, my video of beerus kicking vegeta got deleted, okay, lol.
There's nothing special about it. It was never going to be approved there.
Follow me on Twitter for countless shitposts.

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by BakaManiaHD » Fri Nov 18, 2016 8:59 pm

Ajay wrote:
BakaManiaHD wrote:Oh, my video of beerus kicking vegeta got deleted, okay, lol.
There's nothing special about it. It was never going to be approved there.
Oh okay, I'm new to the sakuga website, i didn't know i could'nt upload some "basic" animation
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Re: Super Animation Catalogue 2.0 - Episode 66

Post by JazzMazz » Fri Nov 18, 2016 9:20 pm

Just inquiring, does anyone here think that this arc in Super holds up (at least in terms of noteable cuts) in comparison to Z, even if it's just quantitatively.

Here's all the stuff that got onto the Booru from the Black arc
[spoiler]

[/spoiler]
Here's all the stuff from the Saiyan saga(surprisingly all from the same episode)
[spoiler]Image

[/spoiler]
Namek Saga
[spoiler]

[/spoiler]
Android saga
[spoiler]

[/spoiler]
Buu Saga
[spoiler]

[/spoiler]
In my opinion this most recent arc does hold up in comparison to some of the arcs from Z if just for how widespread these moments are throughout, even though the aren't particularly long most of the time.
Last edited by JazzMazz on Fri Nov 18, 2016 9:38 pm, edited 1 time in total.

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by nite_jay » Fri Nov 18, 2016 9:24 pm

I think most (definitely not all) of the Black arc's cuts are better, honestly. Super does have a lot of things done worse than DB & Z but it's best cuts are some of the best of the weekly anime imo.

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by Noah » Fri Nov 18, 2016 9:29 pm

Hit!! wrote:I love baseball, so I'm super excited for this upcoming episode.
An episode of the Dragon Team playing baseball using their powers to make things interesting and unique, I could expect good animation in this :)
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Re: Super Animation Catalogue 2.0 - Episode 66

Post by kinisking » Fri Nov 18, 2016 9:33 pm

JazzMazz wrote:Just inquiring, does anyone here think that this arc in Super holds up (at least in terms of noteable cuts) in comparison to Z, even if it's just quantitatively.


Namek Saga
[spoiler]

[/spoiler]
This is glorious. Maybe my favorite animated piece in all of dragonball. The power of that first dash combined with the thrilling combat give a sense of both speed and power!
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Re: Super Animation Catalogue 2.0 - Episode 66

Post by Bansho64 » Fri Nov 18, 2016 9:35 pm

kinisking wrote: This is glorious.
Indeed it is bro. Indeed it is. I love that little "flinging limb" thing in that Goku Vs 100% Freeza cut. There's so many little details in there.

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by nite_jay » Fri Nov 18, 2016 9:36 pm

kinisking wrote:
JazzMazz wrote:Just inquiring, does anyone here think that this arc in Super holds up (at least in terms of noteable cuts) in comparison to Z, even if it's just quantitatively.


Namek Saga
[spoiler]

[/spoiler]
This is glorious. Maybe my favorite animated piece in all of dragonball. The power of that first dash combined with the thrilling combat give a sense of both speed and power!

This is one of my favorites also. The way Freeza flies towards Goku is so nice. I just wish it didn't get so choppy in later parts, though.

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by Hit!! » Fri Nov 18, 2016 11:57 pm

Wow, just wow!!

The Namekian fighters vs Frieza's warriors cut is INSANE!!!

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by JazzMazz » Sat Nov 19, 2016 12:02 am

One of my personal favourites is the Piccolo vs Cell cut. I loved the background animation as well as how everything would slow down and speed up, I also liked some of the cool smoke effects and the impact frames around the kick were also a nice touch, my personal favourite scene is Piccolo dashing to followup the kick, only for Cell to stop suddenly in front of him. Great stuff if a little stiff at times. Background animation is something that Super needs more of. I am happy that Super does use some cool rotations from time to time since I'm a sucker for those but I would really like more background animation.
[spoiler]

[/spoiler]

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Re: Super Animation Catalogue 2.0 - Episode 66

Post by ArchedThunder » Sat Nov 19, 2016 5:06 am

So apparently we're getting a break for the first week of January, so that will be helpful in spreading the supervisors back out as well!

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