"Dragon Ball FighterZ" Official Discussion Thread
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Re: "Dragon Ball FighterZ" Official Discussion Thread
if the next one is kefla ... and this movement is included
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Re: "Dragon Ball FighterZ" Official Discussion Thread
UI Goku? last time i chekced, he isnt even close to being one of the strongest.Koitsukai wrote: ↑Sun Jan 19, 2020 7:05 pm I can't understand why people wouldn't want the strongest fighter of the entire show, who also happens to be the main protagonist. I mean, it's not SS3 or SSBKK, it is Goku mastering every aspect of a fight, in a fighting game.
To each their own I guess, luckily the devs don't think that way.
anyways, this is a decent addition. not gonna complain about it since this was a given.
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Re: "Dragon Ball FighterZ" Official Discussion Thread
Did anyone make a possible moveset list with pics/gifs yet?
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Re: "Dragon Ball FighterZ" Official Discussion Thread
I think it's because fans want the cast to be as diversified as possible. This'll be the 5th Goku the game has, with there already being 3 Vegetas and 2 Brolys. I think it would've been better to replace 2 Gokus with Raditz and Dabura (or anyone else different) as that'll keep things more interesting than just another Goku. You could also replace Base Vegeta with Kefla or Zarbon.
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Re: "Dragon Ball FighterZ" Official Discussion Thread
Daishinkan isn't a fighter
Re: "Dragon Ball FighterZ" Official Discussion Thread
Not only is he, Daishinkan is the strongest fighter according to the Toyotaro version (and one of the five strongest in the Toei's one). Zeno's the one who isn't a fighter.
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Re: "Dragon Ball FighterZ" Official Discussion Thread
Just because he can fight, doesn't mean he's a fighter. Fighting is against angel law.Grimlock wrote: ↑Tue Jan 21, 2020 5:48 pm Not only is he, Daishinkan is the strongest fighter according to the Toyotaro version (and one of the five strongest in the Toei's one). Zeno's the one who isn't a fighter.
Re: "Dragon Ball FighterZ" Official Discussion Thread
UI Goku but not Toppo? Well, that's lame. Also I would prefer UI Omen.
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Re: "Dragon Ball FighterZ" Official Discussion Thread
This is why transformations should never be treated as separate characters in a fighting games. And yes, there's ways to balance a fighting game where some characters have transformations and others don't.Matches Malone wrote: ↑Tue Jan 21, 2020 1:18 pmI think it's because fans want the cast to be as diversified as possible. This'll be the 5th Goku the game has, with there already being 3 Vegetas and 2 Brolys. I think it would've been better to replace 2 Gokus with Raditz and Dabura (or anyone else different) as that'll keep things more interesting than just another Goku. You could also replace Base Vegeta with Kefla or Zarbon.
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Re: "Dragon Ball FighterZ" Official Discussion Thread
There's ways if the intention is to make a good dragon ball game. Making a legit competitive fighting game is another caseSadala Elite wrote: ↑Thu Jan 23, 2020 6:51 pm
This is why transformations should never be treated as separate characters in a fighting games. And yes, there's ways to balance a fighting game where some characters have transformations and others don't.
Re: "Dragon Ball FighterZ" Official Discussion Thread
Guaranteed Dramatic Finish for Goku against Kafla on the ToP stage.
U.I. Goku will probably have a Dramatic Finish against Jiren on the ToP stage (possibly leading to him pointing his finishing energy ball at Jiren on the ground as the final shot, just like before the U.I. backfired on him).
And we know the Goku-Freezer VS Jiren one is coming, also on the ToP stage.
Re: "Dragon Ball FighterZ" Official Discussion Thread
The downside about lack of Omen is Goku v Jiren round one is a far better candidate for dramatic intros and finishes. Give us Goku emerging from the pillar of light, POV flying kick for a sweet intro. Then, to throw Jiren a massive bone (he's dead last in tiers now) give him the round one win where he catches Goku's punch, gives that short speech and sends him flying.
I've been maining Freeza for over a year now and finally got my first dramatic intro on Namek last night. And my opponent skipped it instantly.
I've been maining Freeza for over a year now and finally got my first dramatic intro on Namek last night. And my opponent skipped it instantly.
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Re: "Dragon Ball FighterZ" Official Discussion Thread
Forgot to ask was there anything worth translating on the reveal page of UI Goku?
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Re: "Dragon Ball FighterZ" Official Discussion Thread
It's kinda repetitive that they keep adding more Gokus to the game instead of characters that aren't in at all. Lazy too.
Re: "Dragon Ball FighterZ" Official Discussion Thread
The big thing I've wanted but haven't got from any of the DLC is a good replacement for SS Goku. He's been my anchor forever even though I don't really like using him. After all this time, I still can't reliably do his BnB, the one that everyone else who uses him can apparently do in their sleep- y'all know the one. I don't really have to worry about that with Freeza and Hit because they don't have those air routes, which suits me and my fat thumbs much better.
In hindsight, I gave up on Gogeta too quickly. There was nothing wrong with him, I'd just gotten too used to the beam assist. Same with Cooler. Maybe UI Goku or someone else from season 3 will do it. Though at this stage, I think it will take more than new characters to re-energise the game. I'm still having fun, but the meta is stale even at the low-mid level I play at. They need a big round of gameplay changes across the board, some buffs for the low and mid-tiers, and a nerf for GT.
In hindsight, I gave up on Gogeta too quickly. There was nothing wrong with him, I'd just gotten too used to the beam assist. Same with Cooler. Maybe UI Goku or someone else from season 3 will do it. Though at this stage, I think it will take more than new characters to re-energise the game. I'm still having fun, but the meta is stale even at the low-mid level I play at. They need a big round of gameplay changes across the board, some buffs for the low and mid-tiers, and a nerf for GT.
Re: "Dragon Ball FighterZ" Official Discussion Thread
What exactly is lazy about the process? Some poor dipshit still has to animated and skin the character.
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Re: "Dragon Ball FighterZ" Official Discussion Thread
After Haomaru from Samurai Shodown was revealed for Soul Calibur 6 DLC, I kind of want to see a guest anime character at this point. I'd drop money right now for Yusuke Urameshi if he was revealed this season. Fuck it, they gonna have 5 or 6 Gokus, why not get crazy, no one else from this series is getting created for this game.
Re: "Dragon Ball FighterZ" Official Discussion Thread
It needs to be someone who can fly/air dash, the developers have said as much.FoolsGil wrote: ↑Tue Jan 28, 2020 12:24 am After Haomaru from Samurai Shodown was revealed for Soul Calibur 6 DLC, I kind of want to see a guest anime character at this point. I'd drop money right now for Yusuke Urameshi if he was revealed this season. Fuck it, they gonna have 5 or 6 Gokus, why not get crazy, no one else from this series is getting created for this game.
It's why I'm sad Kamesennin will likely never get in.
Manga or anime characters who can fly...As much as I'd not like it, the Bleach people can basically walk in the air, so...kinda? It's odd, but straight up flight is kind of a rare power in shounen series.
Maybe before you accuse anyone of being lazy, you should find out just how much work is involved in making even a single character in this series: https://www.youtube.com/watch?v=ux4SxBoU4DY
https://www.youtube.com/watch?v=kZsboyfs-L4
Last edited by Beiga on Tue Jan 28, 2020 9:38 am, edited 1 time in total.