Trachta10 wrote: Wed Jun 01, 2022 2:34 am The rocks here for example are too red, all the colors are really far from how they should look, is a disaster
Here your white balance is absolutely terrible
My corrections are far from being perfect of course, but I think that you have really no idea how to do a good color correction.
How can you criticize someone else's work when you are that bad? It's so funny
My guy I made a nice and friendly critique trying to help you understand your mistakes. I'm happy you recognized them, but you were a bit rude to me

I'd like to talk about something though...
The 2nd pic you posted was from somebody else, you mistook him for me.
I even tried explaining it in a reply.
My previous color corrections didn't have me using the same tools I have access to now, and the first pic you posted was a quick cc I made using a laptop.
Again, this cc right here IS NOT MINE:

You mistook it for mine, but someone else posted that.
Also:
Aren't you the same guy who said the cel colors are the intended look? Using DBsuper as proof?"but i think you have no idea how to do a color correction"
-Trachta 2022
Whatever.
Thing is, I DID improve on color correction, and I believe it shows with my most recent one:
R2J DBOX:
https://i.imgur.com/acEsll0.png
CC:
https://i.imgur.com/7bRipBw.png
You are absolutely right, but your increase in gamma is just way too high, it causes artifacts and washed out colors. Just try to tone down a little.The increase in the gamma is needed if you want to fix the colors, in the source some colors are too much darker than it should be
It's the same way non-animators critique animations. If they know how animation works and how it should be made, critiquing someone's skill shouldn't have anything to do with THEIR skill. Knowledge is what makes a critique, not being more skillful.How can you criticize someone's work when you are that bad?