DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by mysticboy » Tue Oct 04, 2011 6:20 pm

The Tori-bot wrote:I feel it should be noted that this is the first time a Spike character list hasn't included transformations as individual "characters". Not counting transformations, the first RB only had around 40 characters.
I think everyone here already knows that about RB which had a round only 70 characters including transformations. And that's why I'm calling bullshit. RB1 had 40+ characters going from Raditz to Buu with only 2 important characters missing (Dabura and Ultimate Gohan). UT goes from Raditz to Omega with some movie villains in between and said to have 41 characters. If this is true, wouldn't they cut the least impor- ... wait, Cui's in there.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Son Geeko » Tue Oct 04, 2011 6:31 pm

I honestly don't give a damn about the whole "41 characters" deal, Budokai 3 had around 40 characters, and it was still a great game. What's up with this whole "Every DBZ game needs to have over 100 characters" spoiled bullcrap? :|

I'm still buying this game, I actually like the QTE gameplay, it's there not just to make the gameplay simpler for some players, but also to help stop attack spammers, how many times have you played a DBZ game online and encountered people who keep spamming ultimate attacks over and over again? (Especially in Burst Limit, the number of Super Vegetas and they're Big Bang Attacks was a nightmare! @_@) I'm rather happy with them trying something new rather than keeping the same gameplay from the last couple of games, I was starting to become tired of that anyways.

I'm still liking the Character Creator, like what I said earlier: This is the very first time a DBZ game has ever had a Character Creator and also Spike's first game to have a Character Creator, so I'll enjoy it for the way it is right now and hope they're get it right the next time. :)
Last edited by Son Geeko on Tue Oct 04, 2011 7:14 pm, edited 2 times in total.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by TheDevilsCorpse » Tue Oct 04, 2011 6:35 pm

Li'l Lemmy wrote:From a logical standpoint, and given the style of the roster, where and how does it make sense to omit established characters like this... and in favor of more minor ones, no less? Coming off from something like Raging Blast 2 (which at least troubled itself to give us all the major characters, even if its roster was no METEOR in terms of content), what we're being rumored to get this time around just seems so... backward and weird, IMO. o_O
Basically my opinion on the matter.
Son Geeko wrote:I honestly don't give a damn about the whole "41 characters" deal, Budokai 3 had around 40 characters, and it was still a great game. What's up with this whole "Every DBZ game needs to have over 100 characters" spoiled bullcrap? :|
Would I be against a DBZGT game with a small roster like those of post games, I suppose similar to Super DBZ? No.
Am I opposed to a SPIKE game with a small roster? Hell yes...

As I've said before, all the characters are basically going to play the exact same. Some of them might have different animations, but once you learn how to play with one character, you've mastered every character. Of course the Supers and Ultimates will be different depending on what you equip, but the core combat is the same for everyone. Since I'll basically be playing with the same character over and over again, I'd at least like as many skins over 'I'm as possible. Spike's gimmick has pretty much always been character/costume/attack content...and now they're skimping on that (probably because of Namdai's orders, but at the very least its their fault for short development times).
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Hellspawn28 » Tue Oct 04, 2011 6:55 pm

The facebook link is not working.
I honestly don't give a damn about the whole "41 characters" deal, Budokai 3 had around 40 characters, and it was still a great game. What's up with this whole "Every DBZ game needs to have over 100 characters" spoiled bullcrap? :|

I'm still buying this game, I actually like the QTE gameplay,
Good to see someone that I can agree with. I personally I'm going to be happy with the game and have as much as I can. T Too bad the people at Gamestop where like "Are you sure that you don't want Battlefield 3 instead because it will be a much better game? No one likes DBZ anymore since the early 2000's" and I was like "Yes, I still like to put more money down to my pre-order :roll:". I hate when people are like that around me when I talk about Dragon Ball (Or Japanese stuff in general).
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by ShinMassa » Tue Oct 04, 2011 6:59 pm

41 characters...?

Aha...
Ahahahaha....

AHAHAHAHAHAHA.
WHY SPIKE.

EDIT: When you think about it though, Budokai 3 had a total of 31 characters, and that was a splendid game in people's eyes. Are people mad about UT's 41 because it lacks GT and other important characters? Is that it?

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Rory » Tue Oct 04, 2011 7:08 pm

ShinMassa wrote:Are people mad about UT's 41 because it lacks GT and other important characters? Is that it?
No, it's because Spike are shit developers, and if there aren't a bajillion characters, then what's the point?

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by MasterVampire » Tue Oct 04, 2011 7:10 pm

Is there really no Cooler?!?!

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by ShinMassa » Tue Oct 04, 2011 7:14 pm

Rory wrote:
ShinMassa wrote:Are people mad about UT's 41 because it lacks GT and other important characters? Is that it?
No, it's because Spike are shit developers, and if there aren't a bajillion characters, then what's the point?
I think we all know Spike is shit. :wink:

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by JulieYBM » Tue Oct 04, 2011 7:22 pm

Considering the radical changes Spike is trying to make with this game, I think the game is at least deserving of a fair shake in waiting until we see how the final product turns out. If Spike's gone to the trouble, they'd at least have to have a reason. I don't particularly like not getting more GT characters, but Chaozu and Gurd aren't any losses.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by mysticboy » Tue Oct 04, 2011 7:23 pm

ShinMassa wrote: EDIT: When you think about it though, Budokai 3 had a total of 31 characters, and that was a splendid game in people's eyes. Are people mad about UT's 41 because it lacks GT and other important characters? Is that it?
They cut important characters and put in Cui. And GT and some movies a supposed to be in, which means that RB1's Z roster is cut down to at least 20. But the story mode in UT is "heavily" focused on the Z portion, which should make its Z roster at least 40. This is where I call BS.
However, if it's true, it's not Spike's fault, it's Namdai's for giving one damn year.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by MCDaveG » Tue Oct 04, 2011 7:34 pm

Well, I decline on every hate and con comment now. Now the news are blasting high levels of ludicrosity and I kinda can't believe that. You better improve the fighting engine a lot SPIKE......
So, I will wait silently, until the release of the game and comments and experience from the players and than I will decide :)
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Saimaroimaru » Tue Oct 04, 2011 8:25 pm

mysticboy wrote:
ShinMassa wrote: EDIT: When you think about it though, Budokai 3 had a total of 31 characters, and that was a splendid game in people's eyes. Are people mad about UT's 41 because it lacks GT and other important characters? Is that it?
They cut important characters and put in Cui. And GT and some movies a supposed to be in, which means that RB1's Z roster is cut down to at least 20. But the story mode in UT is "heavily" focused on the Z portion, which should make its Z roster at least 40. This is where I call BS.
However, if it's true, it's not Spike's fault, it's Namdai's for giving one damn year.
No matter how Namco messes over Spike every year, Spike will still get the blame.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Hellspawn28 » Tue Oct 04, 2011 9:18 pm

GT characters are never that popular which is why that they are not in many games. Based on what we have seen, what rating that do you think that this game will get? I think it will likely get a 7 or 7.5 on IGN, I could see Gamespot giving this game a pretty low rating.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Saimaroimaru » Tue Oct 04, 2011 9:33 pm

Hellspawn28 wrote:GT characters are never that popular which is why that they are not in many games. Based on what we have seen, what rating that do you think that this game will get? I think it will likely get a 7 or 7.5 on IGN, I could see Gamespot giving this game a pretty low rating.
GT is not popular but its characters are. I think the story is hated more than the characters themselves except for Pan, who gets generally as much hate as the story.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by InfernalVegito » Tue Oct 04, 2011 9:43 pm

Saimaroimaru wrote:
Hellspawn28 wrote:GT characters are never that popular which is why that they are not in many games. Based on what we have seen, what rating that do you think that this game will get? I think it will likely get a 7 or 7.5 on IGN, I could see Gamespot giving this game a pretty low rating.
GT is not popular but its characters are. I think the story is hated more than the characters themselves except for Pan, who gets generally as much hate as the story.
Good for clarifying that. I know MANY hate GT for its story and not the characters and fights. This is the problem. Just because the story of the series was weak or whatever it doesn't mean that the characters don't have cool designs and attacks that are worth to be in a DB game that in my view should try to be complete. The characters themselves are important because of their uniqueness. So why should GT characters ingame suffer just because their series' story is hated? I don't get that.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by NECPS » Tue Oct 04, 2011 10:06 pm

no fun.. is spike going to release ultimate tenkaichi 2?
because i want to custom lots of characters and create decent characters

and not praise some dimps arcade game which features hero mode chars.

well after all i couldn´t wait and got back to Budokai 3..
i am on a roll building goku and vegeta on dragon universe now !

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by Sinestro » Tue Oct 04, 2011 10:15 pm

I'm going to wait until the game actually comes out in Japan to make a final decision. But I do have a gut feeling that I'm going to skip this game, as I did with Raging Blast 2.

If I care to, I'll watch the animation on Youtube, when it's inevitably posted. Again, assuming I don't get the game.

I know I'm in the minority in this, but every game after Sparking Meteor feels like a letdown to me. But there is no use complaining about it when I can just play said game. For some reason, despite beating it and earning everything, I still enjoy the hell out of that game.

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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by TheMajinRedComet » Wed Oct 05, 2011 12:40 am

Cui... I wonder why/how he made the cut? He did nothing outside of filler foreshadowing, then he got blown up. Is Satan in the game? He is much more important IMO.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by mysticboy » Wed Oct 05, 2011 1:00 am

TheMajinRedComet wrote:Cui... I wonder why/how he made the cut? He did nothing outside of filler foreshadowing, then he got blown up. Is Satan in the game? He is much more important IMO.
I actually wouldn't mind Mr. Satan.
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Re: DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Post by samuraix123 » Wed Oct 05, 2011 1:13 am

I'm actually happy to see people agreeing with me, about the 41 character roster *Possibly* being bullshit. But I will admit at the same time, I will still enjoy this game even if it had 20 characters :lol: I was just hoping for pikkon really :? But This really doesn't make sense, so please someone explain this to me! this will be the last time I say this.

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