I don't know how many times this needs to be said but the game isn't about combos. It's about team composition, coordination, and customization. It is not a fighting game in the traditional sense and opts for a simpler melee system to better support chaotic 4 vs 4 battles. What good is a 20 hit combo if you're being constantly interrupted?dbboxkaifan wrote:Battle of Z's fighting gameplay is mashing one button and one only so it's kind of hard for any other game to accomplish doing worse because that's just close to impossible.radrappy wrote:I had a hunch, given the way he makes blanket statements. Also, as you've said the comparison seems unfair. They seem to be two completely different experiences going for completely different things. As for J-Stars, the jury is still way out on that title. It could be fun but it could just as easily suck. Either way It's silly to start ranking games you haven't played.
I haven't played ZBR myself but the gameplay looks fluid and with a great choice of combos something that BoZ lacks and I hope there won't be another one, but instead just bring over the real game, i.e, Zenkai Battle Royale.
Will Reviews Influence Your Decision On Buying Battle of Z?
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Re: Will Reviews Influence Your Decision On Buying Battle of
- DBZAOTA482
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Re: Will Reviews Influence Your Decision On Buying Battle of
I know it would for you, thatdbzguy. 

fadeddreams5 wrote:Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
jjgp1112 wrote: Sat Jul 18, 2020 6:31 am I'm just about done with the concept of reboots and making shows that were products of their time and impactful "new and sexy" and in line with modern tastes and sensibilities. Let stuff stay in their era and give today's kids their own shit to watch.
I always side eye the people who say "Now my kids/today's kids can experience what I did as a child!" Nigga, who gives a fuck about your childhood? You're an adult now and it was at least 15 years ago. Let the kids have their own experience instead of picking at a corpse.
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Re: Will Reviews Influence Your Decision On Buying Battle of
Namco Bandai advertised Battle of Z as a fighting battle royale game and not a team-work game so there's one of the differences, the other is that people have been waiting for a game like this but a lot better so while we haven't gotten ZBR this is serviceable for the time being.
Whether you're being interrupted or not that's part of the fun of the brawl battle, despite how simplistic a brawler may be the pro gamers will find a way to keep their pace ongoing.
By the way, the speed that the characters fly in Battle of Z is also really slow which is tad annoying but there's ways to work around that.
Whether you're being interrupted or not that's part of the fun of the brawl battle, despite how simplistic a brawler may be the pro gamers will find a way to keep their pace ongoing.
By the way, the speed that the characters fly in Battle of Z is also really slow which is tad annoying but there's ways to work around that.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray
- Kai 2.0 on Blu-ray
- thatdbzguy
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Re: Will Reviews Influence Your Decision On Buying Battle of
I got the game despite how most reviews claim it to be complete shit.DBZAOTA482 wrote:I know it would for you, thatdbzguy.
Khalid Shahin wrote:Yeah, pretty much sums the show up right there.Dragon Soul Funimation Lyrics wrote:Nothing ever dies; we will rise again!
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Re: Will Reviews Influence Your Decision On Buying Battle of
Yes, we all saw how "excited" you were about getting a game you liked that got poor reviewsthatdbzguy wrote:I got the game despite how most reviews claim it to be complete shit.DBZAOTA482 wrote:I know it would for you, thatdbzguy.

Full checklist of all Xenoverse clothing pieces, accessories and Z-Souls (Many thanks to jrdemr for the Z-Souls sheet): https://www.dropbox.com/s/u8vxc8m0fehev ... .xlsx?dl=0
- Flame Dragon
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Re: Will Reviews Influence Your Decision On Buying Battle of
Well it looks like even Youtubers don't like this game much... the most i saw this game get is a 6.
Official reviews will just seal the deal.
Honestly, i'm just tired of this whole "first game sucks, second game removes the first game time-costraint flaws, and third game expands upon and perfects the formula, adds shit ton of characters and fixes everything"
Can't we just get the good game on the first try? You don't see other series needing three games to get good.
In fact, i hope we do get BT4 (or however they wanna call it) at least it would be built around an already existing working model. So it will be good on the first try!
I'm starting to think it will not happen tho, just for pride because it was a fan's idea.
Oh well they will regret their pride when they lose all their money.
Official reviews will just seal the deal.
Honestly, i'm just tired of this whole "first game sucks, second game removes the first game time-costraint flaws, and third game expands upon and perfects the formula, adds shit ton of characters and fixes everything"
Can't we just get the good game on the first try? You don't see other series needing three games to get good.
In fact, i hope we do get BT4 (or however they wanna call it) at least it would be built around an already existing working model. So it will be good on the first try!
I'm starting to think it will not happen tho, just for pride because it was a fan's idea.
Oh well they will regret their pride when they lose all their money.
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Re: Will Reviews Influence Your Decision On Buying Battle of
Which do you think is more likely to happen: Bandai Namco drops Dragon Ball games entirely(, even if it's their fault for driving them into the ground)? Or Bandai Namco being driven into the ground by a licensed franchise that stops being profitable for them?Flame Dragon wrote:Oh well they will regret their pride when they lose all their money.
I want more good Dragon Ball games to be made as much as the next guy, and it also pisses me off that they keep making dumb decisions. I like Battle of Z, but it was a dumb decision because nobody asked for it. But you can be sure that Bandai will be around long after Dragon Ball games stop being made. Unless another publisher gets a go at it. That'd be interesting.
Full checklist of all Xenoverse clothing pieces, accessories and Z-Souls (Many thanks to jrdemr for the Z-Souls sheet): https://www.dropbox.com/s/u8vxc8m0fehev ... .xlsx?dl=0
- Flame Dragon
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Re: Will Reviews Influence Your Decision On Buying Battle of
Namco Bandai will not die, but they might kill the DBZ games franchise if they keep changing developers and making worse and worse games.Rukura wrote:Which do you think is more likely to happen: Bandai Namco drops Dragon Ball games entirely(, even if it's their fault for driving them into the ground)? Or Bandai Namco being driven into the ground by a licensed franchise that stops being profitable for them?Flame Dragon wrote:Oh well they will regret their pride when they lose all their money.
I want more good Dragon Ball games to be made as much as the next guy, and it also pisses me off that they keep making dumb decisions. I like Battle of Z, but it was a dumb decision because nobody asked for it. But you can be sure that Bandai will be around long after Dragon Ball games stop being made. Unless another publisher gets a go at it. That'd be interesting.
I still think not listening to an idea just because of pride is just... stupid.
And before someone talks about Ultimate Tenkaichi as a game made to please fans but that failed... well i'm pretty sure we fans didn't ask for rock paper scissors gameplay and QTE galore.
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Re: Will Reviews Influence Your Decision On Buying Battle of
Never passes anything but Mediocre, yet Namco seems to see this as a success. Last year they got the news that Raging Blast was a flop to most fans because of all the reducted content and gutted gameplay. They come back and say Raging Bkast failed because it was too hard.Flame Dragon wrote:Well it looks like even Youtubers don't like this game much... the most i saw this game get is a 6.
Official reviews will just seal the deal.
Seriously? Their ego and terrible market research just boggles me.
You forgot the part where they take out everything GOOD about the prequel and gut it or replace it with a half-asssed version of it in the sequel.Flame Dragon wrote:Honestly, i'm just tired of this whole "first game sucks, second game removes the first game time-costraint flaws, and third game expands upon and perfects the formula, adds shit ton of characters and fixes everything".
I'm just angry at the way this game was marketed. It was promoted through their misconception as Namco assured us of things we wanted were addressed, then posted ambigous requests and demanded 100.000 likes and other bogus nonsense, they also said they were considering Treevax work and liked it... but instead they used that hype to lead a lot of us to think Battle of Z was that game. They told us after years of begging that they finally would get 2 years to build the game as well.....Then they make the strangest choices yet and did nothing but make bad production decisions wasting those 2 years. Instead of acknowledging what we wanted, they make their own game and yet again ignoring fans brought about another medicore joke of a title.
My problem with Namco is that they never game test anything they make, they never accept negative feedback but rather make excuses for it, and never patch anything. As it was often ridiculed Raging blast was a terribly glitchy and imbalanced game, and what did they do? Nothing, just make a sequel with barely any improvements but the minor tweakes to what should have just been patched. Then they make ultimate tenkaichi telling us they were going back to their roots and actually remaking a tenkaichi style game. We get a medicore rock-paper-scissors gimmick.
I'm honestly sick of how namco handles these games. Atari made good games to be good games. Namco makes just cheap games for easy profit flop or no flop and evasively markets them now for a casual audience they think wont critique them as hard as the actual fanbase following them. (Kinect / BoZ)
They did... but only because of Ninja storm, I mean after I saw Narutos fight with Kakashi I was blown away at the time. We were expecting ninja storm's quality. Instead they messed up and applied the entire game as QTE. *Face Palm*Flame Dragon wrote:well i'm pretty sure we fans didn't ask for rock paper scissors gameplay and QTE galore.
The only problem I have with that is the fact that it WAS marketed for the hardcore combo-oriented audience rather than it being another abstract spin-off for casuals.radrappy wrote: I don't know how many times this needs to be said but the game isn't about combos. It's about team composition, coordination, and customization. It is not a fighting game in the traditional sense and opts for a simpler melee system to better support chaotic 4 vs 4 battles. What good is a 20 hit combo if you're being constantly interrupted?
I know dimps made the Budokai games. Atari is the distributer. I meant Atari's handling the lience was far more professional and atleast appeared to care about the quality of their games.VegettoEX wrote:Atari's involvement with actually creating things was limited to some GBA outings and Sagas. They had absolutely nothing to do with the creation of the Budokai series or the Sparking! series, which were developed in Japan by Dimps and Spike, respectively, for Namco-BandaiSingleFringe&Sparks wrote:since Atari left
In a nutshell, there is no correlation between Atari distributing things internationally and any review scores for the game's you're actually talking about.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.
Re: Will Reviews Influence Your Decision On Buying Battle of
I never have high expectations to DB games, so I always buy them for fun, rather then buying them due to good reviews. But generally, reviews to anything don't influence my buying decisions.
- Flame Dragon
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Re: Will Reviews Influence Your Decision On Buying Battle of
The problem is that the Ninja Storm games not only ARE good games, but:
- Have a perfect cell shaded art style, extremely beautiful so that some scenes look better than the actual manga/anime.
- Every cutscene has got great direction and camerawork.
- The game ACTUALLY has a built in combat system that works! Is it a complicated battle system? No, actually it's a bit shallow but it's FUN! You can move however you want, each jutsu/attack behaves differently, and each character has different ways to cancel into an attack/jutsu/grab so you have some options for hardcore players. This combat system is more about managing your resources well (substitutions), spacing and knowing when to attack rather than combo potential... AND IT WORKS!
- Each character model has beautiful animations, so smooth that it's entertaining even to just watch a fight!
- The QTE are used for clashes and boss battles, they are not used as the only thing the battle system has to offer.
- Awesome soundtrack!
Meanwhile, what we got is a terrible, terrible combat system where luck is rewarded, no skill is needed whatsoever, and you just push QTE while the game plays itself for you. Each character plays the same and ki blasts look different but the only variation is damage output. You can put the controller down while every same looking cutscene plays and still win. You never, never can do this with the Storm games and expect to win!
Even the Storm games require much more skill to play than Ultimate Tenkaichi, where after the first battle you have already seen all the game has to offer.
- Have a perfect cell shaded art style, extremely beautiful so that some scenes look better than the actual manga/anime.
- Every cutscene has got great direction and camerawork.
- The game ACTUALLY has a built in combat system that works! Is it a complicated battle system? No, actually it's a bit shallow but it's FUN! You can move however you want, each jutsu/attack behaves differently, and each character has different ways to cancel into an attack/jutsu/grab so you have some options for hardcore players. This combat system is more about managing your resources well (substitutions), spacing and knowing when to attack rather than combo potential... AND IT WORKS!
- Each character model has beautiful animations, so smooth that it's entertaining even to just watch a fight!
- The QTE are used for clashes and boss battles, they are not used as the only thing the battle system has to offer.
- Awesome soundtrack!
Meanwhile, what we got is a terrible, terrible combat system where luck is rewarded, no skill is needed whatsoever, and you just push QTE while the game plays itself for you. Each character plays the same and ki blasts look different but the only variation is damage output. You can put the controller down while every same looking cutscene plays and still win. You never, never can do this with the Storm games and expect to win!
Even the Storm games require much more skill to play than Ultimate Tenkaichi, where after the first battle you have already seen all the game has to offer.
Re: Will Reviews Influence Your Decision On Buying Battle of
Since I've already played the demo (And it can't be too far off from the final game, gameplay wise), no, I don't need reviews. I've already decided to purchase this at some point down the road. Reviews are good if you don't know what you're getting into, but if you've already played the game and liked it, there's no reason you shouldn't get it.
Rocketman(In response to a post about Pandora's Box) wrote: I sat here for ten damn minutes wondering what the hell God of War had to do with any of this.
Youtube | Art/Animation BlogInsertclevername wrote:I plan to lose my virginity to Dragon Box 2.
- SingleFringe&Sparks
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Re: Will Reviews Influence Your Decision On Buying Battle of
... and now the graphics get worse... this game has the worst character models I have ever seen for a DBZ game.Flame Dragon wrote: Meanwhile, what we got is a terrible, terrible combat system where luck is rewarded, no skill is needed whatsoever, and you just push QTE while the game plays itself for you. Each character plays the same and ki blasts look different but the only variation is damage output. You can put the controller down while every same looking cutscene plays and still win. You never, never can do this with the Storm games and expect to win!Even the Storm games require much more skill to play than Ultimate Tenkaichi, where after the first battle you have already seen all the game has to offer.
The only thing BoZ does right is:
- Boss fights are to scale.
- Background stages look cellshaded, finally / and the rocks, mountains and objects are also finally to scale.
- Explosions are properly done. (I was sick to death with Spike giving us those ugly, blotches of smoke)
Its sad because ^ are just basic aesthetics that shouldnt even have to be requested... and nothing of which has anything to do with the gameplay. By all means this game is a flop.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.
- dbboxkaifan
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Re: Will Reviews Influence Your Decision On Buying Battle of
The background states, rocks and etc looks like something that'd been expected from a launch 360/PS3 game which is to say it looks quite ugly and displeasing to the eye.
Still, the fighting system is just one button which makes it super easy for anyone to join in but god damn those beams are some of the worst I've seen in a Dragon Ball Z video game, even Ultimate Blast does a far better job by far, that's probably not even comparable because graphically wins anyway.
Pros:
1 - Characters can run (some remind me of Naruto Ultimate Storm -- I don't really like NUS gameplay but whatevs)
2 - Easy to play
3 - Uniforms' colours are customisable
4 - Brand new orchestrated soundtrack
Cons:
1 - Flying speed is too slow
2 - Graphics look mediocre
3 - Recycled music from RB1/UB
4 - No offline battle mode
5 - Laggy (but this comes down to the user's connection)
6 - If the user quits because of a consistently atrocious connection he/she gets a negative note of it
7 - Price too high for a semi-good game
8 - Vegetto and Super Saiyan Bardock are DLC characters
9 - Crappy front cover (looks like they done this in 3 mins on PhotoShop)
10 - Game is still hacked to 999,999,999 and Namco Bandai hasn't taken care of it
11 - No in-game transformation (it could've been made optional but they didn't)
12 - Evolved forms are placed on the roster rather than being organised properly within their base character
Note: I don't hate the game, it's actually fun but in terms of flaws it has too many.
Still, the fighting system is just one button which makes it super easy for anyone to join in but god damn those beams are some of the worst I've seen in a Dragon Ball Z video game, even Ultimate Blast does a far better job by far, that's probably not even comparable because graphically wins anyway.
Pros:
1 - Characters can run (some remind me of Naruto Ultimate Storm -- I don't really like NUS gameplay but whatevs)
2 - Easy to play
3 - Uniforms' colours are customisable
4 - Brand new orchestrated soundtrack
Cons:
1 - Flying speed is too slow
2 - Graphics look mediocre
3 - Recycled music from RB1/UB
4 - No offline battle mode
5 - Laggy (but this comes down to the user's connection)
6 - If the user quits because of a consistently atrocious connection he/she gets a negative note of it
7 - Price too high for a semi-good game
8 - Vegetto and Super Saiyan Bardock are DLC characters
9 - Crappy front cover (looks like they done this in 3 mins on PhotoShop)
10 - Game is still hacked to 999,999,999 and Namco Bandai hasn't taken care of it
11 - No in-game transformation (it could've been made optional but they didn't)
12 - Evolved forms are placed on the roster rather than being organised properly within their base character
Note: I don't hate the game, it's actually fun but in terms of flaws it has too many.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray
- Kai 2.0 on Blu-ray