The Saiyanjin2- We Need Budokai 4
- budokaifanatic007
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Re: The Saiyanjin2- We Need Budokai 4
I don't know if this helps but he made a good point https://www.youtube.com/watch?v=8xl4YlZg3ao
Bring Back Budokai:https://www.change.org/en-CA/petitions/ ... it-2#intro
Tyestor wrote:How many dicks do I have to suck to get Dimps to make another 3D Budokai-esque game again? My patience is seriously starting to wear thin with these new DB games.
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Re: The Saiyanjin2- We Need Budokai 4
He makes a lot of great points but I admit that Tenkaichi Tag Team, Tenkaichi 3 and Battle of Z are very addictive for its extremely basic gameplay although the replayability only tends to last for 15-30mins or not even that much.budokaifanatic007 wrote:I don't know if this helps but he made a good point https://www.youtube.com/watch?v=8xl4YlZg3ao
Bringing a new Dragon Ball game by Dimps for the current-gen consoles (PS4, WU, XO) would be great as he says "to start out fresh" but realistically I just don't see Namco Bandai doing it, due to Dimps working on Dragon Ball Heroes which is hugely profitable for them.
What'd Namco Bandai rather have, Dimps work on a DB console game or Dragon Ball Heroes? DBH.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray
- Kai 2.0 on Blu-ray
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Re: The Saiyanjin2- We Need Budokai 4
Most likely DBH because of all the cash it brings in. And plus they want to "move forward" with the console games so i dont know. Things are looking pretty dark right now.dbboxkaifan wrote:He makes a lot of great points but I admit that Tenkaichi Tag Team, Tenkaichi 3 and Battle of Z are very addictive for its extremely basic gameplay although the replayability only tends to last for 15-30mins or not even that much.budokaifanatic007 wrote:I don't know if this helps but he made a good point https://www.youtube.com/watch?v=8xl4YlZg3ao
Bringing a new Dragon Ball game by Dimps for the current-gen consoles (PS4, WU, XO) would be great as he says "to start out fresh" but realistically I just don't see Namco Bandai doing it, due to Dimps working on Dragon Ball Heroes which is hugely profitable for them.
What'd Namco Bandai rather have, Dimps work on a DB console game or Dragon Ball Heroes? DBH.
Bring Back Budokai:https://www.change.org/en-CA/petitions/ ... it-2#intro
Tyestor wrote:How many dicks do I have to suck to get Dimps to make another 3D Budokai-esque game again? My patience is seriously starting to wear thin with these new DB games.
- Eternal Super Saiyan
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Re: The Saiyanjin2- We Need Budokai 4
Many of my friends who played (and still play) Dragon Ball Z games hoped for a Burst Limit 2 or another release of the Budokai series as well. The fighting was more intense (actually felt like you HIT the characters) and the backgrounds/graphics are far better. Especially with a good enough TV, that is like one of the greatest looking fighting games. Plus, all the newer games play exactly the same as Tenkaichi 3 on PS2. I might as well as just play Tenkaichi 3 if I wanted to play a 3D style fighter.dbboxkaifan wrote:If Dragon Ball Z : Burst Limit were a let down you wouldn't see people asking for a sequel, Dragon Ball: Ultimate Blast was actually a huge let down.goku the krump dancer wrote:People only started clambering for a then "Next Gen Tenka'ichi Game" after Burst Limit turned out to be a let down.
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Re: The Saiyanjin2- We Need Budokai 4
I doubt AOTS will get a sequel anytime soon with Monolith Soft being busy with other project. I would imagine not many people will care for a IW2 or BL2 since fans had mixed feelings for those games.Eternal Super Saiyan wrote:
A Burst Limit 2 or Infinite World 2 would be some great ideas. Or also a sequel to Attack of the Saiyans on 3DS! It is my 3rd favorite Dragon Ball Z game.
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- Eternal Super Saiyan
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Re: The Saiyanjin2- We Need Budokai 4
I'm also not much of an RPG gamer either. I like only 2 RPG's really, Attack of the Saiyans being one of the two. They must have done something right for me to place that on my top 3 DBZ games list.Hellspawn28 wrote:I doubt AOTS will get a sequel anytime soon with Monolith Soft being busy with other project. I would imagine not many people will care for a IW2 or BL2 since fans had mixed feelings for those games.Eternal Super Saiyan wrote:
A Burst Limit 2 or Infinite World 2 would be some great ideas. Or also a sequel to Attack of the Saiyans on 3DS! It is my 3rd favorite Dragon Ball Z game.
I thought the mini games aspect of Infinite World was unique, and cool. Like catching bubbles, or quick time events with Vegeta/Goku training. I was going to say I liked Infinite World better than Budokai 3, because the fighting style has a little bit of Shin Budokai thrown in there (dashing around and then the 'stunning' hits during battle) but overall Budokai 3 takes the cake for me.
I realize Attack of the Saiyans probably will never have a sequel, was fantasizing about that mostly
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Re: The Saiyanjin2- We Need Budokai 4
Then you have those that are hoping CC2's given a chance to develop a Dragon Ball game but if we go by their Naruto Shippudden games we can see they prioritise presentation and graphics over gameplay so it's not that much better than a mediocre Spike DB game really.
We might not see a quality experience developer producing a Dragon Ball game because that'd cost too much for Namco Bandai and they know Dragon Ball games on consoles aren't very lucrative, but it's their own fault.
We might not see a quality experience developer producing a Dragon Ball game because that'd cost too much for Namco Bandai and they know Dragon Ball games on consoles aren't very lucrative, but it's their own fault.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray
- Kai 2.0 on Blu-ray
- budokaifanatic007
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Re: The Saiyanjin2- We Need Budokai 4
I really don't know why people want CC2 to develop a DBZ game. I don't think they fit the mold.dbboxkaifan wrote:Then you have those that are hoping CC2's given a chance to develop a Dragon Ball game but if we go by their Naruto Shippudden games we can see they prioritise presentation and graphics over gameplay so it's not that much better than a mediocre Spike DB game really.
We might not see a quality experience developer producing a Dragon Ball game because that'd cost too much for Namco Bandai and they know Dragon Ball games on consoles aren't very lucrative, but it's their own fault.
Bring Back Budokai:https://www.change.org/en-CA/petitions/ ... it-2#intro
Tyestor wrote:How many dicks do I have to suck to get Dimps to make another 3D Budokai-esque game again? My patience is seriously starting to wear thin with these new DB games.
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Re: The Saiyanjin2- We Need Budokai 4
People expected Burst Limit to be Budokai 3 on steroids but it wasnt for the most part, thus it was a let down. People only wanted a sequel because 1. A sequel seemed inevitable at that point and 2. The end of the game hinted at such.dbboxkaifan wrote:If Dragon Ball Z : Burst Limit were a let down you wouldn't see people asking for a sequel, Dragon Ball: Ultimate Blast was actually a huge let down.goku the krump dancer wrote:People only started clambering for a then "Next Gen Tenka'ichi Game" after Burst Limit turned out to be a let down.
By the way, Tenkaichi 4 (aka Next Level Tenkaichi) already exists since 2009:
However some people were so angry that they demanded a "next gen" Tenkaichi style game (despite people starting to worry about said play style by the time BT3 rolled around because of the way the characters were handled thus led to yearning for a "Budokai 4") and well thats what we got... The Tenkaich style game I mean I.E Raging Blast.
It's not too late. One day, it will be.
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Re: The Saiyanjin2- We Need Budokai 4
"Next Level Tenkaichi"
That's a good one.
That's a good one.
BT3 off meds | The final fight
Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!
The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony
Vegetto kicking you into orbit theme
Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!
The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony
Vegetto kicking you into orbit theme
- budokaifanatic007
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Re: The Saiyanjin2- We Need Budokai 4
So basically, Raging blast is technically the " Tenkaich 4" that everyonee has been asking about?
Bring Back Budokai:https://www.change.org/en-CA/petitions/ ... it-2#intro
Tyestor wrote:How many dicks do I have to suck to get Dimps to make another 3D Budokai-esque game again? My patience is seriously starting to wear thin with these new DB games.
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Re: The Saiyanjin2- We Need Budokai 4
It is the "Tenkaichi 4", but not the one that everyone has asked for.budokaifanatic007 wrote:So basically, Raging blast is technically the " Tenkaich 4" that everyonee has been asking about?
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.
Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.
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Re: The Saiyanjin2- We Need Budokai 4
It's not the game they wanted, but it's the game they deserved.DBZGTKOSDH wrote:It is the "Tenkaichi 4", but not the one that everyone has asked for.budokaifanatic007 wrote:So basically, Raging blast is technically the " Tenkaich 4" that everyonee has been asking about?
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.
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Re: The Saiyanjin2- We Need Budokai 4
Lact I checked (Correct me) Burst limit is STILL the highest selling DBZ game on current gen. Raging blast was the huge let down.goku the krump dancer wrote:People only started clambering for a then "Next Gen Tenka'ichi Game" after Burst Limit turned out to be a let down.
Fan reception just thought it lacked content and the Ki-system didnt work well. Easy fixes.
Raging blast is an unbalanced series with mediocre visuals effects and clunky, linear gameplay.
No, it was an unfinished Tenkaichi 3 reboot.budokaifanatic007 wrote:So basically, Raging blast is technically the " Tenkaich 4" that everyonee has been asking about?
It was gameplay wise, using the shin Budokai engine was the smart move, I still say BL has the best gameplay to date. Its engine was fast, frames were smooth, response time was consistant. It was a big leap from Budokai 3. As good as it might have been to a lot of people, Budokai's ps2 gameplay was really stiff, not bad stiff but characters felt wooden.goku the krump dancer wrote:People expected Burst Limit to be Budokai 3 on steroids
Its because of Ninja storm. CC2 tends to at least have consistancy and actual accuracy to the source material. Ninja storm looks like Naruto. Explosions are actual fucking explosions and not puffs of dirty pixalated smoke. I think people wanted CC2 because of how substandard Spike was with their game designing.budokaifanatic007 wrote:I really don't know why people want CC2 to develop a DBZ game. I don't think they fit the mold.dbboxkaifan wrote:Then you have those that are hoping CC2's given a chance to develop a Dragon Ball game but if we go by their Naruto Shippudden games we can see they prioritise presentation and graphics over gameplay so it's not that much better than a mediocre Spike DB game really.
We might not see a quality experience developer producing a Dragon Ball game because that'd cost too much for Namco Bandai and they know Dragon Ball games on consoles aren't very lucrative, but it's their own fault.
We need Dimps back, they've worked on Sonic Generations and SF4 and they were good cmes with strong positive reception. They've proven each time that they know how to make functional games much less adventure modes/Fighting engines. Basically verything a Budokai 3 styled game is. I don't know why Namco doesn't want to promote them back to console games when they were the only company with experience, all the obscure, indie companies they get for the console games aren't making anything of quality. Just overhyped, cash-in garbage. Artdink isn't strong enough to meet the standard of modern gaming yet either Namco cant see that or they just can't be bothered to care.dbboxkaifan wrote:Bringing a new Dragon Ball game by Dimps for the current-gen consoles (PS4, WU, XO) would be great as he says "to start out fresh" but realistically I just don't see Namco Bandai doing it, due to Dimps working on Dragon Ball Heroes which is hugely profitable for them.
With everything Cardass W-Impact became since Budokai 3 we need something. The content is all there, I don't see why they're wasting their time.
We need a Burst limit 2 but every time Namco is asked, all they focus on are the catering to the 7-year olds.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.
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Re: The Saiyanjin2- We Need Budokai 4
One of the easily worst things about RB1 is its horrendous camera which fails to follow the enemy so if he/she is above or below it doesn't track at all times, but thankfully Spike realised the shit they released before and fixed it on RB2.Lact I checked (Correct me) Burst limit is STILL the highest selling DBZ game on current gen. Raging blast was the huge let down.
Fan reception just thought it lacked content and the Ki-system didnt work well. Easy fixes.
Raging blast is an unbalanced series with mediocre visuals effects and clunky, linear gameplay.
RB1 did have pretty animation/graphics but when the gameplay and camera are so messed up that's worthless.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray
- Kai 2.0 on Blu-ray
Re: The Saiyanjin2- We Need Budokai 4
They should have expanded on the gameplay from Sparking Meteor instead of doing a downgrade. They added new things that were good, and brought back cancels, but RB1 seemed more of a downgrade than an upgrade. RB2 was better, but still feels that it lacks things that were or worked better in the sparking series.dbboxkaifan wrote:One of the easily worst things about RB1 is its horrendous camera which fails to follow the enemy so if he/she is above or below it doesn't track at all times, but thankfully Spike realised the shit they released before and fixed it on RB2.Lact I checked (Correct me) Burst limit is STILL the highest selling DBZ game on current gen. Raging blast was the huge let down.
Fan reception just thought it lacked content and the Ki-system didnt work well. Easy fixes.
Raging blast is an unbalanced series with mediocre visuals effects and clunky, linear gameplay.
RB1 did have pretty animation/graphics but when the gameplay and camera are so messed up that's worthless.
About a Budokai 4, I actually wouldn't mind a new game in the series as long as they went more the Shin Budokai games than the actual Budokai 3. I don't like playing minigames during attack cutscenes, and I think the Shin series was the one which did better in that regard.
- Eternal Super Saiyan
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Re: The Saiyanjin2- We Need Budokai 4
That pretty much means an Infinite World 2 needs a release. The fighting was just like Shin Budokai and they took out that "dragon rush" thingy, which before required you to do that to perform Special Beam cannon or the Final Flash in Budokai 3. Now you just simply press a button then you do your special without any BS!Darknat wrote: About a Budokai 4, I actually wouldn't mind a new game in the series as long as they went more the Shin Budokai games than the actual Budokai 3. I don't like playing minigames during attack cutscenes, and I think the Shin series was the one which did better in that regard.
"Lord Beers, what are those?? Do they taste like root beer?" ~ Goku
Re: The Saiyanjin2- We Need Budokai 4
These are dreams and nothing but dreams:
Infinite World 2
Burst Limit 2
Budokai 4
Budokai Tenkaichi 4
Raging Blast 3
It is too late for any of these to happen. The best thing we can get at this point is one that acts as the same way Ultimate Ninja Storm games work, but that's VERY wishful thinking for DBZ...
Guys, just stop getting hopes up and move on with life.
Infinite World 2
Burst Limit 2
Budokai 4
Budokai Tenkaichi 4
Raging Blast 3
It is too late for any of these to happen. The best thing we can get at this point is one that acts as the same way Ultimate Ninja Storm games work, but that's VERY wishful thinking for DBZ...
Guys, just stop getting hopes up and move on with life.
- Eternal Super Saiyan
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Re: The Saiyanjin2- We Need Budokai 4
Don't forget sequel to Attack of the Saiyanshulkty wrote:These are dreams and nothing but dreams:
Infinite World 2
Burst Limit 2
Budokai 4
Budokai Tenkaichi 4
Raging Blast 3
It is too late for any of these to happen. The best thing we can get at this point is one that acts as the same way Ultimate Ninja Storm games work, but that's VERY wishful thinking for DBZ...
Guys, just stop getting hopes up and move on with life.
"Lord Beers, what are those?? Do they taste like root beer?" ~ Goku
Re: The Saiyanjin2- We Need Budokai 4
hulkty wrote:These are dreams and nothing but dreams:
Infinite World 2
Burst Limit 2
Budokai 4
Budokai Tenkaichi 4
Raging Blast 3
It is too late for any of these to happen. The best thing we can get at this point is one that acts as the same way Ultimate Ninja Storm games work, but that's VERY wishful thinking for DBZ...
Guys, just stop getting hopes up and move on with life.
I don't see why they are impossible at all. Shin Butoden and ultimate butoden were released years after the original 3 butodens. Same goes with the card based games. We got a Gokuden for the wonderswan color which was a remake of the old gokuden for the famicom, and also a direct sequel for it in the DS with harukanaru goku densetsu.
I don't see any problem with them reviving old game series.








