Colonel Silver wrote:I'm sick of people shitting on Raging Blast 2 for no good reason. You know what? RB2 is the greatest DBZ game to date and it's a freaking shame it flopped. It had almost everything fans were clamoring for and there's just the fact that it's a good game. RB2 had solid gameplay, a solid roster, challenging fighting modes, awesome visuals, attack cinematics ripped right outta damn show, battle damage, character customization, online modes, unique anime cutscenes, what-if transformations, a song written just for this game and every character had a unique attack button. Also for what it was, it had decent balance... it completely shits all over Tenkaichi in that regard. The movesets alone shit on almost all the characters in Tenkaichi 3. I know I'm going off on a tangent here and I'm not speaking to anyone specifically in this topic, but I wish the DBZ fanbase would stop scapegoating Raging Blast 2. Raging Blast 2 isn't why DBZ games have become terrible.
Pretty sure had RB3 been released it would be the best DBZ game ever made. I shed a tear for what could have been.
I would have liked a Raging Blast 3. My problem with Raging Blast, and that includes the first game, is that they dropped several things from Sparking Meteor. I'm not saying they didn't add things, but personally Raging Blast and Raging Blast 2 didn't offer enough good gameplay.
Ultimates are way overpowered in Raging Blast 2, and you can even throw 2 one after another. True that a player will evade them easily, but that does not mean they can be spammed. The gameplay is slower and repetitive. There are less chains and thus less way to be creative with the combos. Animations and chains are done in the same order for all characters (not combos though, there are some variants to this). The customization is not as good as some people claim, on one hand is nice to have so many attacks, but on the other is frustrating to not being able to equip all attacks used in the same saga of the anime. I prefer having different iterations of the same character than this kind of customization (I'm probably alone in this regard). Finally the rest frames after ultimates are way too long. I know that's because you are supposed to use cancels, but still it's way too long. And the change from characters minigame is just annoying.
That's what I think about gameplay itself, but it had other problems, the menus were boring, lack of interesting modes, lack of storyline, which as I said earlier I'm not tired off. The game visually was not bad, but I still prefer cellshading over that muddy look it had. And I didn't care much about the what if characters. They should have added them the base characters instead of having them as separate ones.
Raging Blast 2 was an improvement over Raging Blast 1, but the problem is that they were a step back from Sparking Meteor. I would have liked a RB3 because maybe they would have added back some of the things Sparking Meteor had.
I still play Sparking Meteor today, Raging Blast 2 not so much even though it would be convenient because I usually have my PS3 connected whereas I have to connect my PS2 each time I want to play Sparking Meteor (I have a PS3 without PS2 cappabilities).