"Dragon Ball XENOVERSE" Official Discussion Thread

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by dbboxkaifan » Fri Jul 11, 2014 6:07 pm

Kamiccolo9 wrote:
dbboxkaifan wrote:
I'm not quite sure what some of you guys are expecting from a game which has cartoony graphics and as such it'll never reach the bar that others do.
Bullshit. Kingdom Hearts is cartoony, and those games look better than plenty of contemporary "realistic" games.
I agree that Kingdom Hearts 3 looked stunning but we don't know if it's really going to be released as shown for PS4/XO because devs nowadays have the tendency to delay or graphically downgrade their games (Watch Dogs) but if PS4/XO are capable of those graphics then Dimps should go for it.

I personally don't really mind the graphics that much because they look great as it is (from the screens circulating the web) and I'm more interested how the gameplay's going to work out for my enjoyment. I didn't really mind the graphics in Battle of Z but limiting it only for online play and simplistic combos kinda broke the deal for me, in a couple years time the game's possibly going to have the servers shut down and then we're stuck to the story mode alone or so.

Anyhow, I'm curious to see what Xenoverse Collector's Edition will include (big box + figure + booklet), possibly a Europe exclusive again.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Flame Dragon » Fri Jul 11, 2014 6:33 pm

Yeah, when the Battle of Z servers shut down, it will pretty much become the most pointless game ever in the series.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by SingleFringe&Sparks » Fri Jul 11, 2014 6:59 pm

Kamiccolo9 wrote:
dbboxkaifan wrote: I'm not quite sure what some of you guys are expecting from a game which has cartoony graphics and as such it'll never reach the bar that others do.
Bullshit. Kingdom Hearts is cartoony, and those games look better than plenty of contemporary "realistic" games.
Street Fighter 4 is probably the best looking cartoony game on this gen design-wise. The models always looked far more defined and shaded better than DBZ models, muscles actually looked bulky and characters looked thick over the drawn-on designs we've been getting from Dimps.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Kamiccolo9 » Fri Jul 11, 2014 7:05 pm

SingleFringe&Sparks wrote:
Kamiccolo9 wrote:
dbboxkaifan wrote: I'm not quite sure what some of you guys are expecting from a game which has cartoony graphics and as such it'll never reach the bar that others do.
Bullshit. Kingdom Hearts is cartoony, and those games look better than plenty of contemporary "realistic" games.
Street Fighter 4 is probably the best looking cartoony game on this gen design-wise. The models always looked far more defined and shaded better than DBZ models, muscles actually looked bulky and characters looked thick over the drawn-on designs we've been getting from Dimps.
I'll take your word for it, but I've never played Street Fighter, and I don't really care enough to look up the graphics for myself.

Regardless, the point remains that some games with cartoony graphics can look just as good, or even better, than games that go for realism.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Quebaz » Fri Jul 11, 2014 7:11 pm

SingleFringe&Sparks wrote:
Kamiccolo9 wrote:
dbboxkaifan wrote: I'm not quite sure what some of you guys are expecting from a game which has cartoony graphics and as such it'll never reach the bar that others do.
Bullshit. Kingdom Hearts is cartoony, and those games look better than plenty of contemporary "realistic" games.
Street Fighter 4 is probably the best looking cartoony game on this gen design-wise. The models always looked far more defined and shaded better than DBZ models, muscles actually looked bulky and characters looked thick over the drawn-on designs we've been getting from Dimps.
The overall art style of SF4 though is hideous.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Flame Dragon » Fri Jul 11, 2014 8:29 pm

The overall art style of SF4 though is hideous.
I second this, it's a like a weird mix of cell shading and models trying too hard to resemble the older sprites, which results in something that looks pretty hideous.
Also the color palette is so bright... it makes me want to puke at everything .

Mortal Kombat 9 Art Style was so much better.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Big Momma » Sat Jul 12, 2014 2:41 am

Kamiccolo9 wrote:
dbboxkaifan wrote:
I'm not quite sure what some of you guys are expecting from a game which has cartoony graphics and as such it'll never reach the bar that others do.
Bullshit. Kingdom Hearts is cartoony, and those games look better than plenty of contemporary "realistic" games.
I'm not disagreeing with your point, but aside from the actual Disney characters, I wouldn't really call KH graphics "cartoony".
In comparison to games like Assassin's Creed, Elder Scrolls, CoD, sure...but not as much as DBZ/Naruto games, Wind Waker, etc.

I dunno, it's a nice "middle ground". I suppose I see what you mean, though.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by SingleFringe&Sparks » Sat Jul 12, 2014 12:19 pm

Quebaz wrote:The overall art style of SF4 though is hideous.
Art style preference is subjective.
Flame Dragon wrote:
The overall art style of SF4 though is hideous.
I second this, it's a like a weird mix of cell shading and models trying too hard to resemble the older sprites, which results in something that looks pretty hideous.
Also the color palette is so bright... it makes me want to puke at everything .

Mortal Kombat 9 Art Style was so much better.
How the Characters are represented itself isn't the point.
SFvC looks too cartoony for my taste and SFXTekken looks ugly with that weird glossy hue on the characters. SF4 looks the best among the others at the least.

MK9 isn't a Cel shaded game to compare. Its an Unreal game isnt it?
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by dbboxkaifan » Sat Jul 12, 2014 5:42 pm

So far from what I remember the LE/CE editions have all been exclusive to Europe and this is what they included:

Raging Blast 1 LE - Steelbook, CD music, booklet, game
Raging Blast 2 LE - Paper slipcover with book that contain scenes of the show remade in 3D perspective, Goku cel, DLC costumes, game
Ultimate Blast CE - Great Saiyaman Gohan figure, booklet, game
Battle of Z CE - Goku figure, booklet, game

This gives hope that Xenoverse CE (if there'll be one) might feature a figure too like UB/BoZ did.
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On PS3/Vita the game can be played online for free but on Xbox 360 we've got the paywall so buying for the 360 is kinda pointless even though all my 7th gen Dragon Ball games are for the 360.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by CM101Play » Sat Jul 12, 2014 8:56 pm

I've said it before, but I'd love it if Xenoverse had a Special/Collector's Edition that came with a Scouter headset for online play.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Shinnin » Sat Jul 12, 2014 8:59 pm

CM101Play wrote:I've said it before, but I'd love it if Xenoverse had a Special/Collector's Edition that came with a Scouter headset for online play.
That'd be wonderful, especially if it displayed your opponent's stats when their icon's highlighted.

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Post by NitroEX » Sat Jul 12, 2014 10:58 pm

CM101Play wrote:I've said it before, but I'd love it if Xenoverse had a Special/Collector's Edition that came with a Scouter headset for online play.
Not in this lifetime.

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Post by EXBadguy » Sat Jul 12, 2014 11:52 pm

I think we're gonna get more new stages in the game. Think about it, there are 24 stages in the game. I went to a BT3 stage roster video and I counted how many returning stages there would be for this game. There would be 15-17 returning stages and 4-6 new stages, counting the future city and the storage vault(if it's playable).

If that's true, then I applaud Dimps AND Namco Bandai for doing new and innovative things.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by DarkPrince_92 » Sat Jul 12, 2014 11:58 pm

I wouldn't be surprised if some of those stages are just variations, like night time stages. 24 stages is a lot of stages, more than I think in most DBZ games.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by EXBadguy » Sun Jul 13, 2014 12:06 am

Well, Dimps has never done anything like that, putting variations of stages as its own slot. They do stage variations, but as an alternate, like choosing Super Saiyan Goku instead of normal Goku. I sure hope they don't start doing the stage slot problems like Spike did.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by hulkty » Mon Jul 14, 2014 10:58 am

LOL!! This guy again: https://www.youtube.com/watch?v=6IJWJzvLwtE

He thinks there will be over 120 characters guaranteed because of the number above the character slots.....
Didn't we already confirm that to be the costumes?...

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by Zenkashuu » Mon Jul 14, 2014 11:14 am

hulkty wrote:LOL!! This guy again: https://www.youtube.com/watch?v=6IJWJzvLwtE

He thinks there will be over 120 characters guaranteed because of the number above the character slots.....
Didn't we already confirm that to be the costumes?...
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by sintzu » Mon Jul 14, 2014 11:43 am

hulkty wrote: Didn't we already confirm that to be the costumes?...
They didn't say anything about thoes yet and in terms of charecters they said the amount will be large so i think it's safe to say that it COULD be at least 100 like the picture cause if not then why show 21 slots and 6 pages ?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by JeffJarrett » Mon Jul 14, 2014 11:47 am

The roster will be either 21 playable characters or around 100 playable characters?!

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360) Official Threa

Post by DarkPrince_92 » Mon Jul 14, 2014 11:54 am

I figure those extra slots were for transformations. We did see in earlier gameplay Goku starting matches as a SSJ. Could be wrong. My second guess was costumes, no way this roster will break 100.
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