Oh but they did, there are tons of people on the FGC that know what cancels are, and were even fans of the Budokai series at some point. Maybe they realized that, when you take the game to a deep level (i.e: cancels, juggles), it actually makes the game even more boring than it really is, maybe they think the meta game of the Budokai series (know which character has the most cancel strings, more damage, then go into the fight and spam those KKKK hoping your oponnent has less energy than you) just isn't that really deep and competitive as people make it out to be. Some of these opinions vary of course, with people leaning towards more IW in terms of a better fighter. (And of course the Tenkaichi fighters are also laughed at, even some of its fans don't threat it as a fighting game but as a "Dragon Ball Simulator")DBZAOTA482 wrote:
Most of the FGC who don't respect Budokai 3, as far as I'm concerned, are those who didn't take the time to learn how it works (the games don't explain that thoroughly).
ON TOPIC:
FUCK YEAH BUDOKAI 3, I remember buying it on release day by pure coincidence, and I was amazed by how much better it looked and played in comparison to Budokai 1 (only got 2 some months later).
I still love the Story Mode, the alternative scenarios, the funny conversations, the way to trigger events, I find it to one of the best things in every DBZ game made. The fighting system was fast and fun and I found the Dragon Rush (at the time) to be one of the WOW factors (along with the GT characters).
Looking back at it now, it has aged kinda poorly, It takes atleast 2 playtroughs of every character in DU to get every capsule, the capsule system is flawed compared to IW and the gameplay feels slow in comparison to IW and the Shin Budokai series.
BUT IT'S STILL A GOOD GAME, something you unfortunatly can't say for a lot of DBZ games that have been released these past years.