Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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Re: Super Animation Catalogue 2.0 - Episode 89

Post by JazzMazz » Wed May 17, 2017 2:07 am

Hit!! wrote:Ok i'm gonna go ahead and say it:

This episode was better than all the episodes in the first 3 arcs animation wise. Even better than 11, 13, 14, 27, 26 and 39. The only episodes that are more "polished" were the first 3 episodes of the series, but those had little to no action.

As i said earlier, the standard in Super has improved immensely, the problem is that most people don't remember how bad and how rushed this series was when it started. Do yourself a favor and watch episodes 5, 9, 24 and 33, now compare it to what you call "the worst episode in Super" (episode 90) and you will see the huge difference.

Even in the Trunks Arc, most episodes weren't as good as this. The Trunks Arc was far from consistent. It had huge highs, but also had some lows. But it was fucking awesome when it needed to be!! Which is why the Trunks Arc was such a huge leap in quality from the previous arcs.

Right now, Toei is betting on consistency, and maintaining a certain standard throughout the whole arcs and not breaking with the flow. It might be a little hard to have incredibly well animated moments too often without sacrificing the latter. But I'm ok and on board with what Toei is playing at right now. I think they want to slowly increase the bar for Super's standard quality until it gets to a point where it's always good.
I wouldn't say that this was better than episodes the majority of the episodes you mentioned. I would say it's on that level, but wouldn't say it's better than those episodes.
HeroR wrote:I know no one here thinks the episode looks bad. I just find it interesting that the feeling here is 'it was okay', while everyone else 'OMG, BEST LOOKING EPISODE IN SUPER'. I do think most of it is emotional since 'Gohan is back' so they probably gives a lot of fans a rose tint view.
I think that has to due with the general community being uninformed about what constitutes for "quality" animation. Besides, the nature of most communities, espicially the dragonball community, is to overhype or overstate things.

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Wezenheim » Wed May 17, 2017 2:09 am

I liked episode 90, even if it wasn't the most well-animated thing in the world. I appreciate how it's closer to how fights probably should've been from the beginning with Super's horrendous schedule. While they still don't feel quite as dynamic as they were in the old shows, the looping punch/kick flurries were a tad snappier then they've been in the past. They even incorporated some occasional camera shake to help put some extra "oomph" into hits, and it still baffles me that they didn't try small tricks like that more often since the beginning. Again, not a perfect or even great episode, but there was some decent stuff. I think I liked it a little better when I watched it a second time.

The storyboard and Bun-sun Lee's art direction were fantastic too, although those points seem to be pretty agreed upon. I'm pretty impressed that Lee was even able to make Gowasu's world look visually interesting. He's easily Super's best art director, although Miyuki Sato is really good too.

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Saikyo no Senshi » Wed May 17, 2017 2:48 am

Thanks to your tweets, I've been paying more attention to the art direction side of things and yeah Sato Miyuki is pretty good. She did the fantastic episode #75 and was also responsible for creating the awesome Blade Runner-esque world in #71.

Looking at the credits though, she hasn't worked at all in this arc which leaves me worried. I hope she shows up soon.

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Wezenheim » Wed May 17, 2017 3:14 am

Yeah, I'm especially hoping that Sato returns before the tournament begins, so that she can have another chance to show off with scenery on Earth before all the art directors get confined to a single setting. Some art directors, like Lee, still have neat ways of making things visually interesting by having unique-looking craters and such (the most recent example of this would be his work on episode 82), but it's a bit limiting for them all the same.

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by ArchedThunder » Wed May 17, 2017 3:31 am

Despite being a really face paced clash, some of Manabe's art in this scene is really good.
[spoiler]Image
Image
Image
Image[/spoiler]
I hope he's put in charge of a big episode in the near-ish future.

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Gashif Aldi » Wed May 17, 2017 7:01 am

You know what? Seeing Yamazaki's Twitter replying the community could actually persuade Yamazaki himself to work more on Super. Who knows these tweets are going to change the future? Lol.

Nah, I think that's too deep.
Can these kinds of things actually happen? :lol:
I'm pretty skeptical about how animator's choose their projects to work on. Sometimes it's just a matter of hobby, abstractness, or fame (maybe?).
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Re: Super Animation Catalogue 2.0 - Episode 89

Post by ArchedThunder » Wed May 17, 2017 7:22 am

Gashif Aldi wrote:You know what? Seeing Yamazaki's Twitter replying the community could actually persuade Yamazaki himself to work more on Super. Who knows these tweets are going to change the future? Lol.

Nah, I think that's too deep.
Can these kinds of things actually happen? :lol:
I'm pretty skeptical about how animator's choose their projects to work on. Sometimes it's just a matter of hobby, abstractness, or fame (maybe?).
I don't think he needs "persuading", he tweeted saying he hopes he's requested to work on the show again. I wouldn't be surprised if we see him again in some form in the next 10 weeks.

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Gashif Aldi » Wed May 17, 2017 8:55 am

ArchedThunder wrote:
Gashif Aldi wrote:You know what? Seeing Yamazaki's Twitter replying the community could actually persuade Yamazaki himself to work more on Super. Who knows these tweets are going to change the future? Lol.

Nah, I think that's too deep.
Can these kinds of things actually happen? :lol:
I'm pretty skeptical about how animator's choose their projects to work on. Sometimes it's just a matter of hobby, abstractness, or fame (maybe?).
I don't think he needs "persuading", he tweeted saying he hopes he's requested to work on the show again. I wouldn't be surprised if we see him again in some form in the next 10 weeks.
Yea, that thought have crossed my mind before I posted that post. But, I'm thinking that maybe those tweets could motivate him to work more :*
Just a speculation, I mean Yamazaki go through the effort to type in english better than I do.
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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Lord Beerus » Wed May 17, 2017 9:52 am

Jinzoningen MULE wrote:
ArchedThunder wrote:Despite lacking any amazingly animated moments the episode was more polished than a large amount of episodes in the Future Trunks arc as well.
Absolutely. Even if you weren't a fan of the episode, I don't see how someone could even call it bad, much less the worst episode of the show. I mean, episode 30 was a thing that happened, or did they skip that number? (The answer is both.)
What was wrong with Episode 30? I thought it looked decent. A little stiff in the animation department but hardly anything offensive.
JazzMazz wrote:
Hit!! wrote:Ok i'm gonna go ahead and say it:

This episode was better than all the episodes in the first 3 arcs animation wise. Even better than 11, 13, 14, 27, 26 and 39. The only episodes that are more "polished" were the first 3 episodes of the series, but those had little to no action.

As i said earlier, the standard in Super has improved immensely, the problem is that most people don't remember how bad and how rushed this series was when it started. Do yourself a favor and watch episodes 5, 9, 24 and 33, now compare it to what you call "the worst episode in Super" (episode 90) and you will see the huge difference.

Even in the Trunks Arc, most episodes weren't as good as this. The Trunks Arc was far from consistent. It had huge highs, but also had some lows. But it was fucking awesome when it needed to be!! Which is why the Trunks Arc was such a huge leap in quality from the previous arcs.

Right now, Toei is betting on consistency, and maintaining a certain standard throughout the whole arcs and not breaking with the flow. It might be a little hard to have incredibly well animated moments too often without sacrificing the latter. But I'm ok and on board with what Toei is playing at right now. I think they want to slowly increase the bar for Super's standard quality until it gets to a point where it's always good.
I wouldn't say that this was better than episodes the majority of the episodes you mentioned. I would say it's on that level, but wouldn't say it's better than those episodes.
Yeah, I'd personally say that episodes 4, 14, 16, 38, 39, 47, 56, 57, 61, 65, 66, 75, 79 and 86 looking much better than this episode in animation, art-style and storyboard. But that's not to say that Episode 90 didn't look good, because it really looked good. And the fight between Goku and Gohan in the episode was probably the closest the show had resembled to having a DBZ-like style of fight.

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Baggie_Saiyan » Wed May 17, 2017 11:56 am

ArchedThunder wrote:
Sodhi wrote:I am excited and at the same time wondering how are they going to pull of this TOP. They will have to get really creative and maybe get a lot of staff.
They've had a lot of time to plan the TOP, so hopefully that pays off. The time between the Exhibition and the TOP alone is going to be about a cour.
Ideally I hope they were working and or planning the ToP during the post Trunks arc down time. If the ToP is only a couple of episodes I think they can pull it off well.

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by KameNinja45 » Wed May 17, 2017 5:49 pm

Remember Goku vs. Botamo from 33? And people say 90 was one of the worst episodes?

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Lord Beerus » Wed May 17, 2017 6:07 pm

KameNinja45 wrote:Remember Goku vs. Botamo from 33? And people say 90 was one of the worst episodes?
Who's said that Episode 90 is one of the worst looking episode? They clearly haven't watch episodes 5, 24, 25, 26 and 33. Although the first half of episodes 25 and 26 had some good animation, the second half of those episode looked terrible.

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Nasryyy » Wed May 17, 2017 6:11 pm

BRING BACK KARASAWA

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Jinzoningen MULE » Wed May 17, 2017 6:39 pm

Lord Beerus wrote:What was wrong with Episode 30? I thought it looked decent. A little stiff in the animation department but hardly anything offensive.
It was a joke, Episode 30 is the recap that everyone hates. The point being that people saying the episode was the worst are being fundamentally disingenuous. There's literally no way you can say that if you're speaking in good faith.
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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Ajay » Wed May 17, 2017 9:46 pm

Following on from my last post on the subject, Herms came through with a full translation that expands on what I had already had translated:

- Due to staff taking off for Golden Week, at one point the episode had only three people working on it.

- Cuts were still being worked on two days before the episode was due to air.

- Yashima is capable of finishing 330 cuts within a month!
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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Super Saiyan Swagger » Wed May 17, 2017 9:51 pm

KameNinja45 wrote:Remember Goku vs. Botamo from 33? And people say 90 was one of the worst episodes?
Wait, seriously? I haven't seen anyone say that. 90 actually looked pretty good overall and had moments of great animation. It's far from being bad. I'm actually kinda shocked that some people think that it's one of the worst looking episodes.

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by ArchedThunder » Wed May 17, 2017 9:52 pm

I wonder who the three people were that worked on it during Golden Week were, could that have been when Yamamuro stepped in maybe?

I feel like if they tried to do this episode in the past 3 arcs with the exact same staff and a week where only 3 people worked on it the episode probably would have come out pretty poor. It's crazy that it came out as well as it did.
How many cuts are generally in an episode btw?

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Jinzoningen MULE » Wed May 17, 2017 9:54 pm

ArchedThunder wrote:I wonder who the three people were that worked on it during Golden Week were, could that have been when Yamamuro stepped in maybe?
It's almost certain, isn't it? He hardly does anything on the show, so this lines up perfectly.
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Re: Super Animation Catalogue 2.0 - Episode 89

Post by ArchedThunder » Wed May 17, 2017 10:02 pm

I wonder if Episode 89 was finished about a week before airing because of golden week. Maybe the first half was so Ide heavy because it was done and he stayed behind during Golden week to polish up that half of the episode.

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Re: Super Animation Catalogue 2.0 - Episode 89

Post by Sodhi » Wed May 17, 2017 10:53 pm

ArchedThunder wrote: How many cuts are generally in an episode btw?
An average TV-anime episode will usually contain around 300 cuts.

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