CaBrPi wrote:Cold Skin wrote:CaBrPi wrote:Okay, so I have a question.
On Budokai 3, how do you get the Senzu Bean capsule?
As far as I'm concerned, I got it from the shop.
Just go back and forth on it with some good music playing and be patient.
Be sure to have a good load of money cause it has to be quite expensive given the awesome effect it has for only 4 slots taken (I'd say it's about 30,000 but you'd better have 50,000 just to be sure).
Huh. The walkthrough I'm following says that you can get it from Karin in the second Goku DU, but I got the usual "Oops... dropped it!" message.
Another one that eluded me is Cooler's Spaceship.
Possible, but I also got Cooler's Spaceship from the shop.
It just has everything, the only thing that you should search for yourself are the Dragon Arena capsules.
Otherwise, it'll go faster to just load up a pack of money (use Yi Shenron and equip the best "Sparking" capsule you have, aim for the highest ring-out Tenkaichi Budokai and just ring-out all opponents by teleporting, you'll have your reward in 5-10 minutes, having almost 1 million zenies in no time) and go to the shop buy everything new, you'll have the Senzu bean coming up soon enough.
Eddie wrote:There's one thing I want to throw out there. The idea that being able to play the series soundtrack while you're playing the game is a "pro" is ridiculous. You can do that with the PS2 version just as easily with a little invention called "any freaking stereo/cd player/mp3 player/etc. with a headphone jack". I'm not seeing how this helps the game at all. When you play music on the PS3 while your playing a game at the same time, it just pumps audio in, even at inappropriate times (over dialogue and moments of silence, for example). That "feature" is not a selling point. You could essentially do the same thing in 2002 when you played the game for the first time.
It's just not the same when you got the thing coming out of your TV along with the sounds and dialogs.
It just feels like the show itself.
And the show isn't a stereo with a music on one side and the sounds and dialogs in the TV on the other.
It's also much more pratical to just ask the console to play the music rather than bringing in the player and all.
If you go that way, you could also say "what's the selling point of having the Japanese voices available, if I wanted them back then, all I had to do was put the DVD on another TV with the scenes exactly at the right moment".
As long as we don't have the Japanese score by default in the game, this feature will remain highly demanded by fans for every
Dragon Ball game, I think it's what you could call a "pro".