Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.

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Re: Super Animation Catalogue - [Updated with #44]

Post by dhaval_dongre » Sun May 22, 2016 1:46 am

Thanks Ajay, (like always) for the info. Here's the list of anime Studio Wanpack has worked on, pretty impressive.

http://www.animenewsnetwork.com/encyclo ... hp?id=3410
Last edited by dhaval_dongre on Sun May 22, 2016 10:17 am, edited 2 times in total.

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Re: Super Animation Catalogue - [Updated with #43]

Post by A Man named RJ » Sun May 22, 2016 3:27 am

Ajay wrote:
ArchedThunder wrote:Wait, Goku was supposed to fight Cabba? Never heard that one.
Mostly conjecture on my part, but an animator doing an action cut featuring both Goku and Cabba in action puts a lot of weight behind it.
If it were multiple animators tweeting these, then you could definitely argue that the Goku section could be from another fight, but it seems unlikely that one animator would be handling two separate action cuts like that.

I'm not entirely sure what "TIME" section refers to at the top of the sheet, but one is 3 and the other is 4. Gonna take a wild guess and assume they're close together. :lol:

Herms argued that it could be from a scrapped opening, but the tweet itself specifically mentions "episode", and I can't imagine that Kuririn cut being in an OP.
Lets see

While I'm not exactly sure how japan handles their animation Sheets, I can still read them.

The time should refer to the exposure sheet (or timesheet) (a sheet that loooks like a excell sheet that details which movement goes to which time) It's there to keep the animation consistent between different animators. But they also use it for inbetweening

The fact that they're both labelled A on the animation sheet. (though that c at the top on one of them is blocked by a pencil) I can assume that the shot goes something like Cabba preparing to fight (or charging) and it immediately cuts over to goku's bracing for the attack.

Now this is also my best guess as again, some important numbers are hidden on Goku's sheet, but I'm pretty sure the 4+0 would mean 4 drawings (frames) and no hold.

What i do find odd is how Goku's drawing seems to be a mere sketch of the final drawing whearas Cabba's looks complete.
Would these be next to eachother?
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Re: Super Animation Catalogue - [Updated with #43]

Post by Araki » Sun May 22, 2016 4:14 am

A Man named RJ wrote:The fact that they're both labelled A on the animation sheet. (though that c at the top on one of them is blocked by a pencil) I can assume that the shot goes something like Cabba preparing to fight (or charging) and it immediately cuts over to goku's bracing for the attack.
It was already stated they seem to be done by different people, nothing indicates they belong next to each other.
I guess the A by itself doesn't really mean anything, as they could be from completely different episodes and sequences.

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Re: Super Animation Catalogue - [Updated with #44]

Post by Ajay » Sun May 22, 2016 6:35 am

Definitely with Araki on this. I don't think there's much more that can be said now that we have the accurate context of the images. There're just way too many variables to come up with a solid theory now. The most we can accurately say is, "Toei changed some stuff". I suppose I could tweet at Kanekubo and see if he'll respond, but I wouldn't count on it.

-

In other news, I was looking at the NEP a bit closer to see which parts Tate will be doing. These are all the ones I could find for now:

This Monaka scene is him.
That's the way he draws smoke, and the thick lines are something we've seen him use in previous comical character moments.

This Copy Vegeta scene is also Tate.
Clear from the rounded legs, smears, and off balance kick. He used a similar move for Vegeta back in #38.

Looks like he's also tackling Jaco jumping away.
Similar tells to the previous scene. A lot of animators use sharp lines to emphasise movement, but Tate's are quite distinctive.

Lastly, he also handled this close-up... Maybe.
This one's so weird for me to look at. It's like Tate was sieved through a Yamamuro filter. Vegeta has Tate's trademark eyebrows, but the ears look absolutely nothing like how he normally draws them. Tate favours more a more rounded look. I don't know if it's Tate injecting his style into another animator's work through corrections, or whether someone corrected him. It could be that he simply decided to adhere to the character sheets more, but that doesn't seem very like him. Even in episode 5, his close-ups featured his style. Maybe he was also responsible for those super on-model shots in the episode, too? I don't really understand, but I miss his personality coming through. Some of his detailed shots in #38 were absolutely wonderful; they were detailed despite being off-model.

I guess we'll see. I'm always excited for his episodes. Even if they're not pristine from start to finish, they're usually infinitely more interesting to watch and talk about than anybody else's. Can't wait!
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Re: Super Animation Catalogue - [Updated with #44]

Post by ArchedThunder » Sun May 22, 2016 11:45 am

I REALLY hope we get a Goku VS Copy Vegeta cut from Tate, it'd be especially cool if Copy Vegeta can turn into liquid at will to avoid attacks and stuff, that'd be something perfect for Tate to animate.

Also hopefully we don't end up with a Yashima solo episode as the first episode of the next arc... I'm totally fine with him working on the first episode of the Future Trunks arc, just so long as it's done like these last few episodes, two to three supervisors, an assistant supervisor and a lot of animators.

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Re: Super Animation Catalogue - [Updated with #44]

Post by kinisking » Sun May 22, 2016 12:12 pm

ArchedThunder wrote:I REALLY hope we get a Goku VS Copy Vegeta cut from Tate, it'd be especially cool if Copy Vegeta can turn into liquid at will to avoid attacks and stuff, that'd be something perfect for Tate to animate.

Also hopefully we don't end up with a Yashima solo episode as the first episode of the next arc... I'm totally fine with him working on the first episode of the Future Trunks arc, just so long as it's done like these last few episodes, two to three supervisors, an assistant supervisor and a lot of animators.
Yashima was the first episode of the Champa arc which turned out fine
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Re: Super Animation Catalogue - [Updated with #44]

Post by ArchedThunder » Sun May 22, 2016 12:27 pm

kinisking wrote:
ArchedThunder wrote:I REALLY hope we get a Goku VS Copy Vegeta cut from Tate, it'd be especially cool if Copy Vegeta can turn into liquid at will to avoid attacks and stuff, that'd be something perfect for Tate to animate.

Also hopefully we don't end up with a Yashima solo episode as the first episode of the next arc... I'm totally fine with him working on the first episode of the Future Trunks arc, just so long as it's done like these last few episodes, two to three supervisors, an assistant supervisor and a lot of animators.
Yashima was the first episode of the Champa arc which turned out fine
That was a pretty wonky looking episode.


Anyways
http://imgur.com/a/c2k6I
This isn't exactly super impressive stuff or anything, but this certainly feels like something they would have stayed away from even attempting in Super before this point due to the schedule, so it's kinda nice to see some animation like this.

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Re: Super Animation Catalogue - [Updated with #44]

Post by Ajay » Sun May 22, 2016 12:49 pm

ArchedThunder wrote:Anyways
http://imgur.com/a/c2k6I
This isn't exactly super impressive stuff or anything, but this certainly feels like something they would have stayed away from even attempting in Super before this point due to the schedule, so it's kinda nice to see some animation like this.
Definitely! The liquid work was really cool. Hoping it makes a return next week, too.

I actually caught some amazing liquid work in Movie #11 of all things about a month ago when I was WebMing the films - https://sakuga.yshi.org/post/show/22556 ... -dragon_ba

Considering how much Copy Vegeta makes me think of this film, it seemed topical. :P
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Re: Super Animation Catalogue - [Updated with #44]

Post by A Man named RJ » Sun May 22, 2016 3:15 pm

I think it would be interesting is Dragon Ball picked up Toshio Deguchi as an Animation Director since he animates so fast. But I'm wondering how he would handle DB super's quality.

Dude is 50 shades of awful on One Piece, but he's been getting better since he first appeared. With a good episode director (and more angular art) he may become a star. or he may become Uchiyama 2.0
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Re: Super Animation Catalogue - [Updated with #44]

Post by Sodhi » Sun May 22, 2016 3:17 pm

ArchedThunder wrote:I REALLY hope we get a Goku VS Copy Vegeta cut from Tate, it'd be especially cool if Copy Vegeta can turn into liquid at will to avoid attacks and stuff, that'd be something perfect for Tate to animate.

Also hopefully we don't end up with a Yashima solo episode as the first episode of the next arc... I'm totally fine with him working on the first episode of the Future Trunks arc, just so long as it's done like these last few episodes, two to three supervisors, an assistant supervisor and a lot of animators.
Yashima episodes will probably be solo with maybe one or two key animators. His job is to rush episodes to provide time for other animators. Thats why his episodes are usually solo, or have few KA max. Also, according to the rotation(thats if nothing changes), #46 should be kitano and #47 yashima. Considering the title for #46, I am thinking most of goku vs copy-vegeta will be kitano's episode not Tate.

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Re: Super Animation Catalogue - [Updated with #44]

Post by ArchedThunder » Sun May 22, 2016 4:00 pm

Sodhi wrote:
ArchedThunder wrote:I REALLY hope we get a Goku VS Copy Vegeta cut from Tate, it'd be especially cool if Copy Vegeta can turn into liquid at will to avoid attacks and stuff, that'd be something perfect for Tate to animate.

Also hopefully we don't end up with a Yashima solo episode as the first episode of the next arc... I'm totally fine with him working on the first episode of the Future Trunks arc, just so long as it's done like these last few episodes, two to three supervisors, an assistant supervisor and a lot of animators.
Yashima episodes will probably be solo with maybe one or two key animators. His job is to rush episodes to provide time for other animators. Thats why his episodes are usually solo, or have few KA max. Also, according to the rotation(thats if nothing changes), #46 should be kitano and #47 yashima. Considering the title for #46, I am thinking most of goku vs copy-vegeta will be kitano's episode not Tate.
That's why I'm saying I hope he has more people working with him, I don't know if we'll see Yashima solo an episode again since they are now just filling each episode to the brim with artists and I'm sure they would like the first impression of the new arc to be strong so I really hope he won't solo it.

As for Goku VS Copy Vegeta just because most of the fight might take place in 46 doesn't mean we can't end 45 with a Tate cut of them fighting, similar to Goku Vs Hit in 38.

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Re: Super Animation Catalogue - [Updated with #43]

Post by FortuneSSJ » Sun May 22, 2016 4:42 pm

Ajay wrote:Episode 44:
It's not everyday that I find all the shots you put to be beautiful. The staff did amazing this week.
Love all of them.
Ajay wrote: According to NewType, next week is being led by Naoki Tate, but the preview looked almost nothing like him. I don't know if the magazine was just wrong or whether someone started reigning in his style, but it's weird. I guess we'll see.

Nevermind, it's definitely him. Man, it's so on-model. Those eyebrows are so him, though. This is really weird to look at.
And that's a good thing. :P
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Re: Super Animation Catalogue - [Updated with #44]

Post by kinisking » Sun May 22, 2016 4:49 pm

ArchedThunder wrote:
kinisking wrote:
ArchedThunder wrote:I REALLY hope we get a Goku VS Copy Vegeta cut from Tate, it'd be especially cool if Copy Vegeta can turn into liquid at will to avoid attacks and stuff, that'd be something perfect for Tate to animate.

Also hopefully we don't end up with a Yashima solo episode as the first episode of the next arc... I'm totally fine with him working on the first episode of the Future Trunks arc, just so long as it's done like these last few episodes, two to three supervisors, an assistant supervisor and a lot of animators.
Yashima was the first episode of the Champa arc which turned out fine
That was a pretty wonky looking episode.


Anyways
http://imgur.com/a/c2k6I
This isn't exactly super impressive stuff or anything, but this certainly feels like something they would have stayed away from even attempting in Super before this point due to the schedule, so it's kinda nice to see some animation like this.
There were definitely some weird shots but I feel like the episode was decent looking and it had a positive reception.
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Re: Super Animation Catalogue - [Updated with #44]

Post by Sonicjamareiz » Sun May 22, 2016 11:54 pm

I just realized Naoki Tate is doing the next episode and ssj3 is involved I absolutely despise the way he draws ssj3 especially after episode 5. :o
Purple Cum Monster Vegeta arc :sick:

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Re: Super Animation Catalogue - [Updated with #44]

Post by Wezenheim » Mon May 23, 2016 12:51 am

Sonicjamareiz wrote:I just realized Naoki Tate is doing the next episode and ssj3 is involved I absolutely despise the way he draws ssj3 especially after episode 5. :o
Well, you can't really blame Tate much for some of his episode 5 work. No one working on that episode had enough time to do much of anything. It might not be a good indicator of how he handles the transformation this time around! Oddly enough, I think the Super Saiyan 3 section was one of the only decent looking portions of episode 5. I thought Super Saiyan 3 Gotenks looked fine from the NEP for the upcoming episode, but we'll see!

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Re: Super Animation Catalogue - [Updated with #44]

Post by Psykomatik » Mon May 23, 2016 1:26 am

Sonicjamareiz wrote:I just realized Naoki Tate is doing the next episode and ssj3 is involved I absolutely despise the way he draws ssj3 especially after episode 5. :o
Well, that fight was pretty amazing, so i don't understand the hate on it...
https://www.youtube.com/watch?v=sgeka4qoDbl

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Re: Super Animation Catalogue - [Updated with #44]

Post by Super Saiyan Swagger » Mon May 23, 2016 2:49 am

I love the animation here from Episode 44:
Image
What's really clever about it is that they used Goku's Kamehameha as a transition to the boost trails from Jaco's ship. It looks really good!

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Re: Super Animation Catalogue - [Updated with #44]

Post by saiyanvegetable » Mon May 23, 2016 8:43 am

I don't know if my post got deleted or what - but I recently saw a youtube fan animation (Saitama vs Goku part 4) and was really entertained. It reuses a lot of frames from their series that I'm sure many of you would recognize but even though the art and animation is pretty crude, I'd have to say it was more entertaining than any fight Super's given us so far. Goes to show you that substance over style can go a long way.

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Re: Super Animation Catalogue - [Updated with #44]

Post by Neo-Makaiōshin » Mon May 23, 2016 9:02 am

Super Saiyan Swagger wrote:I love the animation here from Episode 44:
What's really clever about it is that they used Goku's Kamehameha as a transition to the boost trails from Jaco's ship. It looks really good!
I really like this kind of transitions.
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Re: Super Animation Catalogue - [Updated with #44]

Post by Ajay » Mon May 23, 2016 9:02 am

Neo-Makaiōshin wrote:
Super Saiyan Swagger wrote:I love the animation here from Episode 44:
What's really clever about it is that they used Goku's Kamehameha as a transition to the boost trails from Jaco's ship. It looks really good!
I really like this kind of transitions.
Likewise. It was definitely my favourite part of the episode next to the nice little Monaka rotation as he arrives on the planet.
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