Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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Re: Super Animation Catalogue 2.0 - Episode 93

Post by Noah » Sat Jun 10, 2017 8:33 pm

ArchedThunder wrote:Uh, what? There's nothing wrong with that shot.
Yes, it is. The way Freeza is punching Goku is really unatural, his hand is badly drawn and Goku looks like a tube man. It lacks impact.
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Re: Super Animation Catalogue 2.0 - Episode 93

Post by BakaManiaHD » Sat Jun 10, 2017 8:36 pm

Noah wrote:
this is episode #24 level of bad.
Dude...
kill me

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Re: Super Animation Catalogue 2.0 - Episode 93

Post by SansrivaaL » Sat Jun 10, 2017 8:37 pm

But they did do him justice, those were some amazing expressions with hits that looked like it really packed a lot.
That Freeza transformation tho... with that transformation sequence they already surpassed the whole RF.

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Re: Super Animation Catalogue 2.0 - Episode 93

Post by Baggie_Saiyan » Sat Jun 10, 2017 8:40 pm

Great transformation aside but what a total waste of Karasawa, smh yet we have Kitano opening the ToP... okay then.

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Re: Super Animation Catalogue 2.0 - Episode 93

Post by Ajay » Sat Jun 10, 2017 8:41 pm

Episode 94

Animation Supervisors
Paul Ano-nuevo
Eugene Ayson
Karasawa Yuichi

Key Animators
Hoshino Mamoru
Washikita Kyouta
Annoura Tatsuya
Miuma Kenji
Karasawa Yuichi
Kato Yoshitaka
TAP

2nd Key Animators
Yokoyama Miyuki
Mura Shuntaro
Yong-ce Tu
-

Pretty nice and polished, as expected. Miyako Tsuji corrected the large majority of the first half, as expected with TAP episodes.

Karasawa's art was pretty much entirely on point. His shading is truly something else. So many beautiful shots throughout. The detail he puts into hands alone is enough to keep me happy!

That ending, though. Wew. Powerful stuff! Not super crazy in terms of animation, but you had a nice little bit of background animation and some rotations.

Strange NEP. Will have to see that a few more times in HD to really get to grips with it! A cut towards the start was Tate-esque, but everything else looks alien to me, outside of the Ide corrections.
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Re: Super Animation Catalogue 2.0 - Episode 93

Post by ArchedThunder » Sat Jun 10, 2017 8:41 pm

Baggie_Saiyan wrote:Great transformation aside but what a total waste of Karasawa, smh yet we have Kitano opening the ToP... okay then.
Karasawa is probably going to be given a more important episode in the ToP.

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Re: Super Animation Catalogue 2.0 - Episode 93

Post by Psykomatik » Sat Jun 10, 2017 8:44 pm

Baggie_Saiyan wrote:Great transformation aside but what a total waste of Karasawa, smh yet we have Kitano opening the ToP... okay then.
Nah, it's a good using of him. He'll probably supervise episode 100 or 101, and the opening of the ToP doesn't need a good supervisor, just great key animators. Kitano will always handle the big episodes, because that way his touch won't be significant and he's out for about 5 or 6 weeks. That's why he was on episodes 1, 13, 39, 57 and that's why he'll be on 97.

Karasawa, however, won't get a lot of good key animators, so he needs time. Doing half an episode just before the tournament is the best idea they had, so he has more time to do his things for the ToP.

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Re: Super Animation Catalogue 2.0 - Episode 93

Post by Baggie_Saiyan » Sat Jun 10, 2017 8:45 pm

ArchedThunder wrote:
Baggie_Saiyan wrote:Great transformation aside but what a total waste of Karasawa, smh yet we have Kitano opening the ToP... okay then.
Karasawa is probably going to be given a more important episode in the ToP.
I do hope they gave him this episode as a "get back in the swing of things" sort of thing.

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Re: Super Animation Catalogue 2.0 - Episode 93

Post by Draconic » Sat Jun 10, 2017 8:47 pm

That transformation was so amazing I am not at all ashamed to say I think it's the best villain one in the series. The only one coming close is Freeza turning to his fourth form back on Namek.
The rest looked on point too, but man... That scene alone destroys most of RoF, both arc and movie! There's probably no better way they could bring the bastard back.
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Re: Super Animation Catalogue 2.0 - Episode 93

Post by JulieYBM » Sat Jun 10, 2017 8:48 pm

The Karasawa bit feels almost last second. I was beginning to wonder if he would be showing up at all. I hope this wasn't just a temporary return and he will be working on the Tournament of Power, too.
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Re: Super Animation Catalogue 2.0 - Episode 93

Post by ArchedThunder » Sat Jun 10, 2017 8:49 pm

Hoshino Mamoru returns after being gone since episode 50.
Washikita Kyouta is new to Super, can't find any info on them.
Annoura Tatsuya is new to Super, has worked heavily on Pokemon.
JulieYBM wrote:The Karasawa bit feels almost last second. I was beginning to wonder if he would be showing up at all. I hope this wasn't just a temporary return and he will be working on the Tournament of Power, too.
What? He dominated the entire second half...

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Re: Super Animation Catalogue 2.0 - Episode 93

Post by Ajay » Sat Jun 10, 2017 8:57 pm

ArchedThunder wrote:Washikita Kyouta is new to Super, can't find any info on them.
He's a big mech guy from the looks of things.

It appears he's worked with Toei on some One Piece stuff in the past.
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Re: Super Animation Catalogue 2.0 - Episode 93

Post by JulieYBM » Sat Jun 10, 2017 8:58 pm

An'noura Tatsuya is from Studio Cockpit, I believe. He worked with Iwane Masa'aki a lot, back when Iwane would act as an animation supervisor without doing all of the key animation for an episode. If An'noura sticks around I hope he would try to get Iwane to work on the series.
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Re: Super Animation Catalogue 2.0 - Episode 93

Post by ArchedThunder » Sat Jun 10, 2017 8:59 pm

Ajay wrote:
ArchedThunder wrote:Washikita Kyouta is new to Super, can't find any info on them.
He's a big mech guy from the looks of things.

It appears he's worked with Toei on some One Piece stuff in the past.
Maybe he'll show up on an episode with Otsuka and they will animate some of the robo warriors.

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Re: Super Animation Catalogue 2.0 - Episode 93

Post by Freeza9000 » Sat Jun 10, 2017 9:01 pm

Noah wrote:[spoiler]Image[/spoiler]

And people were saying that they would do justice with Freeza after the horrendous RoF arc, this is episode #24 level of bad.
And you're saying that because of just one scene? OK............

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Re: Super Animation Catalogue 2.0 - Episode 93

Post by Sodhi » Sat Jun 10, 2017 9:07 pm

Apparently he did some KA too unless this is different Washikita Kyouta.
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Re: Super Animation Catalogue 2.0 - Episode 93

Post by Ajay » Sat Jun 10, 2017 9:36 pm

Karasawa is just unreal when it comes to the detail in his art.

[spoiler]Image
Image
Image
Image[/spoiler]

Would love to see him given the time to produce a scene where he can actually animate some beautiful movement and throw in the same level of detail.
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Re: Super Animation Catalogue 2.0 - Episode 93

Post by ArchedThunder » Sat Jun 10, 2017 9:41 pm

Ajay wrote:Karasawa is just unreal when it comes to the detail in his art.

[spoiler]Image
Image
Image
Image[/spoiler]

Would love to see him given the time to produce a scene where he can actually animate some beautiful movement and throw in the same level of detail.
There were a few shots where his faces looked a little off, but overall he really delivered. This episode has sooooo much polished art from him that is far beyond anything he did previously on Super, I'm so happy.
I really hope he gets a minimum of 8 weeks for each episode.

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Re: Super Animation Catalogue 2.0 - Episode 93

Post by KameNinja45 » Sat Jun 10, 2017 9:53 pm

Karasawa's art this episode was honestly just fantastic. Some of his best art on Super, in my opinion.
That Frieza transformation was just godly. Did Karasawa do that?

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Re: Super Animation Catalogue 2.0 - Episode 93

Post by kinisking » Sat Jun 10, 2017 9:58 pm

That transformation was amazing. I wonder why they decided to make that one flashy, and not the initial one he had in 93.
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