Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.

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Re: Super Animation Catalogue - [Updated with #44]

Post by Kuririn Fan » Mon May 23, 2016 9:11 am

Why do these filler episodes have better animation that most of the Tournament?

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Re: Super Animation Catalogue - [Updated with #44]

Post by Neo-Makaiōshin » Mon May 23, 2016 9:16 am

Kuririn Fan wrote:Why do these filler episodes have better animation that most of the Tournament?
Mostl like have something to do with which episodes certain animators are schedule to work on.
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Re: Super Animation Catalogue - [Updated with #44]

Post by ArchedThunder » Mon May 23, 2016 10:28 am

Kuririn Fan wrote:Why do these filler episodes have better animation that most of the Tournament?
Tons of staff are working on the episodes now, this episode in particular had an astronomical amount of animators.

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Re: Super Animation Catalogue - [Updated with #44]

Post by Basaku » Mon May 23, 2016 5:03 pm

Someone reassure me this wasn't a 1-time thing and tons of animators will still work on the show 30 episodes from now.

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Re: Super Animation Catalogue - [Updated with #44]

Post by kinisking » Mon May 23, 2016 5:18 pm

Basaku wrote:Someone reassure me this wasn't a 1-time thing and tons of animators will still work on the show 30 episodes from now.
It probably will be like this for the whole mini arc but afterwards I don't think so. Toei's starting up some new series soon and resources won't be as plentiful
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Re: Super Animation Catalogue - [Updated with #44]

Post by Araki » Mon May 23, 2016 5:21 pm

kinisking wrote:
Basaku wrote:Someone reassure me this wasn't a 1-time thing and tons of animators will still work on the show 30 episodes from now.
It probably will be like this for the whole mini arc but afterwards I don't think so. Toei's starting up some new series soon and resources won't be as plentiful
Toei's resources are never plentiful. Everytime they start new projects, they're ending others - like Sailor Moon and two One Piece movies this time.

In fact it seems from at least July to September they'll have only three anime series airing (OP, DB and Precure), which is their shortest list in a very long while.

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Re: Super Animation Catalogue - [Updated with #44]

Post by ArchedThunder » Mon May 23, 2016 5:56 pm

kinisking wrote:
Basaku wrote:Someone reassure me this wasn't a 1-time thing and tons of animators will still work on the show 30 episodes from now.
It probably will be like this for the whole mini arc but afterwards I don't think so. Toei's starting up some new series soon and resources won't be as plentiful
It's doubtful that they'd ramp the number of animators up by this massive amount for just a 3 episode filler arc.
I'm betting their plan is to either keep it like this for as long as possible or they will be doing this while they sort out the schedule.

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Re: Super Animation Catalogue - [Updated with #44]

Post by MozillaVulpix » Mon May 23, 2016 10:36 pm

Kuririn Fan wrote:Why do these filler episodes have better animation that most of the Tournament?
Plus, fighting episodes are probably more labor-intensive. There's a lot more they need to animate. Think of how many static shots this episode must have had.
I could have gotten into anything...and yet I chose the story aimed at young Japanese boys about martial arts, and later about super-powerful aliens punching each other really hard.

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Re: Super Animation Catalogue - [Updated with #44]

Post by JulieYBM » Mon May 23, 2016 10:39 pm

Wanpack uses a lot of animators so they can finish their contracts faster. This isn't an issue of increasing quality.
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Re: Super Animation Catalogue - [Updated with #44]

Post by ArchedThunder » Mon May 23, 2016 10:41 pm

JulieYBM wrote:Wanpack uses a lot of animators so they can finish their contracts faster. This isn't an issue of increasing quality.
The two episodes before it also had a ton of artists on them. more so 43 than 42. They've been moving towards larger staff on each episode for awhile now, this just seems like a natural extension of that.
Then we have that ridiculously on model Tate shot in the NEP, which is something I wouldn't expect to see unless he actually had time to polish his art and since I doubt the schedule is suddenly good now the only way I could see him being able to polish his art so suddenly is if he's doing less on the episode simply due to the larger size of the staff on the episode.
More now than ever it really feels like Toei is actually trying to improve the show, which certainly makes sense with the recent financials of Toei and Bandai.

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Re: Super Animation Catalogue - [Updated with #44]

Post by Neo-Makaiōshin » Wed May 25, 2016 8:37 am

I was looking at previous episodes credits I found some that boththe director and assitant director role are done by the same persona. Wasn´t the assitant role supposed to be someone else helping the episode director in his/her job? How can oneself help yourself?
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Re: Super Animation Catalogue - [Updated with #44]

Post by Ajay » Wed May 25, 2016 8:42 am

Neo-Makaiōshin wrote:I was looking at previous episodes credits I found some that boththe director and assitant director role are done by the same persona. Wasn´t the assitant role supposed to be someone else helping the episode director in his/her job? How can oneself help yourself?
For Yashima episodes, everything is done with minimal help as possible. I can't read the Japanese credits myself, but I'd assume there probably wasn't an assistant director role and it's just like on the site template for ease of use, perhaps. Either way, it just means the director worked on his own.
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Re: Super Animation Catalogue - [Updated with #44]

Post by Neo-Makaiōshin » Wed May 25, 2016 8:55 am

Ajay wrote: For Yashima episodes, everything is done with minimal help as possible. I can't read the Japanese credits myself, but I'd assume there probably wasn't an assistant director role and it's just like on the site template for ease of use, perhaps. Either way, it just means the director worked on his own.
I don´t know, cause episodes 1 & 3 (which didn´t have storyboarders) the storyboard role is not present in their respective page template.
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Re: Super Animation Catalogue - [Updated with #44]

Post by Ajay » Wed May 25, 2016 8:58 am

Neo-Makaiōshin wrote:I don´t know, cause episodes 1 & 3 (which didn´t have storyboarders) the storyboard role is not present in their respective page template.
I don't know why they don't. They should according to Animator's Corner.

Episode 1 was storyboarded by Ogawa Koji, and 3 was by Sato Masanori.
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Re: Super Animation Catalogue - [Updated with #44]

Post by Sodhi » Wed May 25, 2016 9:04 am

Ajay wrote:
Neo-Makaiōshin wrote:I don´t know, cause episodes 1 & 3 (which didn´t have storyboarders) the storyboard role is not present in their respective page template.
I don't know why they don't. They should according to Animator's Corner.

Episode 1 was storyboarded by Ogawa Koji, and 3 was by Sato Masanori.
If the storyboarder and director are the same they dont want to list same person twice in the kanzenshuu episode guide. Plus a storyboarder is kinda needed to produce an episode.

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Re: Super Animation Catalogue - [Updated with #44]

Post by JulieYBM » Wed May 25, 2016 11:23 am

It is tradition at Toei Animation to not credit the storyboard artist if the episode director drew his own storyboard. In the case of Episode #1, Episode Director Ogawa Kouji drew his own storyboard, so he is credited only as episode director. This is not how other studios operate. Virtually every other studio will credit the storyboard artist, even if he is also the episode director. For example, in the credits of Pocket Monster XY & Z Episode #9 Asada Yuuji is credited for both the roles of e-konte (storyboard) and enshutsu (episode director).
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Re: Super Animation Catalogue - [Updated with #44]

Post by Ajay » Wed May 25, 2016 11:32 am

Oh right, that explains it, then. Thanks for the info! How weird.
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Re: Super Animation Catalogue - [Updated with #44]

Post by JulieYBM » Wed May 25, 2016 11:37 am

Ajay wrote:Oh right, that explains it, then. Thanks for the info! How weird.
Toei Animation is so weird about their credits. They'll use 'series director' while every other studio uses 'chief director' (sou-kantoku) or 'director' (kantoku). They credit assistant animation supervisors alongside key animation, and they credit storyboard, episode director and animation supervisors at the end of the ending credits instead of the beginning.

Then there's this 'animation supervision' (sakuga kanshu) credit now being used by Yamamuro. Or how some of the Dragon Ball Z old movies had a 'kanshu' for 'supervisor' above the kantoku.
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Re: Super Animation Catalogue - [Updated with #44]

Post by DragonBalllKaiHD » Thu May 26, 2016 6:06 am

So, somehow I've stumbled across this article that may be of interested to you, since you guys have been debating about the comparison Super's current designs and Dragon Ball Z's.

Image
Image

What do you think?
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Re: Super Animation Catalogue - [Updated with #44]

Post by dbgtFO » Thu May 26, 2016 6:15 am

Thought it would be something new(the 3 parter with Beerus, and Gohan, Krillin, Vegeta and Piccolo etc is new though), but it's just Salvamokoto's reimaginnings, which I have seen most of already.
Still well done of course, but I'm not sure, that is what I'd prefer to see.

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