Dragonball Z Sparking! Meteor

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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Tyro
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Post by Tyro » Mon May 21, 2007 8:57 pm

Guy on MFG posted this. It has all the screen caps already posted, but one more which is the awesomeness of my day.

http://www.wii-volution.com/game-news/a ... chi-3.html

I love Chibi Goku in that picture. And I just realized Burdock was also staring at the moon. That's an awesome way to transform into an Oozaru.

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Post by TriforceCaptre » Mon May 21, 2007 9:35 pm

Guess I was right about Bardock looking at the moon to transform and that being a feature in the game. Yay foresight! When I manage to get a Wii I'll just wait for this game instead of getting Sparking! Neo.
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Post by Kirbopher » Mon May 21, 2007 9:57 pm

I'll give 'em points for King Cold, but GOD DAMMIT. GIVE ME MR. POPO ALREADY. XD;

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Post by LSSJ4 » Mon May 21, 2007 10:32 pm

Well this is third game of this series, so maybe it will be the Budokai 3 of the Sparking! games.

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Magica
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Post by Magica » Tue May 22, 2007 2:28 am

Same screens as above, including three character models of Nail, King Cold, and King Vegeta:
http://wii.vggen.com/gallery.php?game=2794

And a news article:
http://wii.vggen.com/news/news.php?id=5104

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Post by Jord » Tue May 22, 2007 2:29 am

Conan the SSJ wrote:Another game coming to the Ps2 console, for the love of... I believe I've made my feelings clear numerous times on the matter of the obvious overwhelming amount of constant DBZ games for the Ps2 that seem to milk the same story arcs we all know and have played over and over and over and over with the choice of quantity over quality for fighter treatment (mainly referring to the first 2 Sparking! games). Is that Nail I see, well, it isn't like he wasn't available as an alternate skin for Piccolo in all three Budokai games (though fans of his dub Schemmel voice may be in for a treat). It's nice to see we're getting King Cold and King Vegeta, but realistically, this is just too little too late to catch my genuine interest. I'll obviously buy this when it comes to the States (and we know it will, Atari wouldn't resist a second for their main cash-cow), if anything just so I can say my collection of NA released DBZ PlayStation games is as complete as possible. All though, who knows, maybe this one will be special and actually be the best DBZ game yet; Lord knows SPIKE's had enough practice and other games to compare its own work to. If Budokai 3 can do it, maybe Sparking! Meteor can.

And so it goes on. Image :shock:
If you keep whining about games coming out just don't buy them.
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Post by Maphisto86 » Tue May 22, 2007 3:01 am

Magica wrote:Same screens as above, including three character models of Nail, King Cold, and King Vegeta:
http://wii.vggen.com/gallery.php?game=2794
Looking at King Vegeta's render picture I just realized... for a king he has crappy footwear. :roll:

I'm very intrigued about stages taking place both at day and night. I hope that is for every stage. Then again I should have known seeing the first few pictures... I just assumed the moon Bardock was staring at was part of a transformation sequence.

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Conan the SSJ
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Post by Conan the SSJ » Tue May 22, 2007 3:05 am

Jord wrote:If you keep whining about games coming out just don't buy them.
I'm entitled to complain and still make purchases of said release. My main reason of complaining is I'm just tired of Atari and Bandai forcing more DBZ games onto the Ps2 when it's literally had more than its fill. But even so, I'd like for at least my Ps2 collection to be complete, so it's more a matter of me being forced to get this upcoming game. I'd like to not buy it, but then my collection would be incomplete. Thank you first amendment for my right to bitch about it, regardless.
14 years later

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gohanku
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Post by gohanku » Tue May 22, 2007 4:25 am

Well, I love it being on the PS2 seeing how expansive the PS3 is so this is a good thing for me... Anyway, so day and night? Sounds awesome.
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Post by Xyex » Tue May 22, 2007 5:21 am

I wonder if the Oozaru transformation is instant upon the rise of the moon, or if you have to push a trigger to look at it? Considering the heights appear different in the Bardock and Goku images I'm figuring you have to look yourself. I'm also wondering if the transformation reverses when the moon goes down?

And for Vegeta and Turles... do they have to use the moon or can they create a moon ball? I think that's how they should have done it for all of them in BT2. At least then their sudden transformations in the middle of the day would have made sense. >>
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Post by Kendamu » Tue May 22, 2007 5:42 am

This only makes me hope a Super DBZ 2 will also be announced soon.

I might give this a Wii rental once it hits the US.

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Post by ETC123 » Tue May 22, 2007 5:46 am

Conan the SSJ wrote:My main reason of complaining is I'm just tired of Atari and Bandai forcing more DBZ games onto the Ps2 when it's literally had more than its fill. But even so, I'd like for at least my Ps2 collection to be complete, so it's more a matter of me being forced to get this upcoming game. I'd like to not buy it, but then my collection would be incomplete. Thank you first amendment for my right to bitch about it, regardless.
I love the logic of this-

"Damnit, stop doing this. I keep buying stuff and you keep making it!"

Grow some cajones, please. If you go ahead and buy every single DBZ game, what exactly does that prove? How does it stop the vicious cycle?

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Conan the SSJ
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Post by Conan the SSJ » Tue May 22, 2007 7:17 am

ETC123 wrote:Grow some cajones, please. If you go ahead and buy every single DBZ game, what exactly does that prove? How does it stop the vicious cycle?
I explain my reasoning and now you're suddenly on my ass about it? Are my feelings and choices on the DBZ video games suddenly grounds for you to insult me? Really, if you have issues with me, PM me about it. There's no reason to act like a complete dick on the forums after I already made myself clear. If you haven't established being a jerk on this forum before, you've done it now.
14 years later

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Post by Maker777 » Tue May 22, 2007 8:01 am

Heres my list of characters I want and should be put in.

DB
That Upa kid
Bora
Guy who want's water for his village
Chaozu
Android #8
Gyumao
Akkuman
Adjudant Black
Monster Buyon
Murasaki
Toninjinka

DBZ
Android #15
Kuriza
Onio
Paragus
Neko Majin
Z

Well now I can't be bothered and theres probably more than 20 there but just add anyone who fights and doesn't fight.
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Post by Leotaku » Tue May 22, 2007 8:20 am

Xyex wrote:I'm also wondering if the (Oozaru) transformation reverses when the moon goes down?
That's assuming that the stages have real-time changes. What they said was,

"...the environments have also been enhanced to feature day and night stages. The power of the moon in the night stages gives players additional ways to transform their characters..."

That might mean that you can only pick a day version or a night version, and that time doesn't progress while you're actually fighting. But I guess we'll have to wait and see.
Maker777 wrote:Heres my list of characters I want and should be put in.

DB
Guy who want's water for his village
Chaozu
The guy who wants water is Namu. I'd kinda like to see him too.
As for Chaozu though, he was already wearing his DragonBall-era clothes in the last two games.

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Post by Omega_57 » Tue May 22, 2007 11:38 am

/-\RG]-[ T]-[3Y FI|\|/-\|_Y ]-[/-\\/0RZ Ki|\|g c0|_D |_3IK |_000000|_ FI|\|/-\|_Y ]\/[/-\]-[WI5]-[ Cu]\/[5 tRu3!!!111!
*ahem*
They fucked up King Cold's tail in that render, poor King Cold :cry:
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ngnikolaos
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Post by ngnikolaos » Tue May 22, 2007 11:59 am

ETC123 wrote:
Conan the SSJ wrote:My main reason of complaining is I'm just tired of Atari and Bandai forcing more DBZ games onto the Ps2 when it's literally had more than its fill. But even so, I'd like for at least my Ps2 collection to be complete, so it's more a matter of me being forced to get this upcoming game. I'd like to not buy it, but then my collection would be incomplete. Thank you first amendment for my right to bitch about it, regardless.
I love the logic of this-

"Damnit, stop doing this. I keep buying stuff and you keep making it!"

Grow some cajones, please. If you go ahead and buy every single DBZ game, what exactly does that prove? How does it stop the vicious cycle?
There are two "emotional stages" in fans. First it's the one in which the fan constantly praises his object of fandom, and the other one is the one in which the fan constantly complains about it. In both stages the fan constantly watches / spends time with his object of fandom. He just expresses himself differently.

Conan is in the second stage right now. He still loves DBZ, but he's "constantly bitching" about this or that. This doesn't make him any less of a fan than you; he just expresses his fandom in another way.

Conan, before you think that I'm insulting you or something, I feel exactly the same way where DBZ PS2 games are concerned.

As for the game, I only hope they'll include the BT2 Wii Europe / Japan exclusive characters, as well as all of Daimaoh's offspring and Bojack's henchmen. And have a story mode similar to that of Budokai 1. Other than that, they can knock themselves out where development is concerned.
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Post by Ashuros S » Tue May 22, 2007 2:29 pm

I think the lack of new characters is a indication that they will be working more on the game play this time around, anyway so long as they include dragon ball yamcha even if its just a extra costume i'll be happy.

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Post by Majin Boo » Tue May 22, 2007 3:46 pm

I just want Chichi, Bra, and the rest of the Evil Dragons from GT besides Yi Xing Long. Maybe a few additional unseen things like SSJ Pan. Then I'd be happy. :)

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Post by caejones » Tue May 22, 2007 4:39 pm

Random thought... in the MMPR fighting game for Genesis, there was a system by which the giants (Megazords) could not fight the not giants (PRs), but the monsters, being that they could grow by the power of a magic wand flung from the moon, could fight either group. Ok, stupid idea for DBZ, since going against the odds is a theme of the series from start to finish... but meh, what's fun about being in a vs match and picking Yamcha, only to have your opponent get tired of losing and throw Kid Buu at you? ... Of course there was that filler scene on Grand Kai's planet... but... that's not the point...



*ahem*. Anyone else noticing the huge degrees of variety in the various lists of desired characters? Based on this thread alone, how many people are going to be satisfied? If we're only looking at less than thirty new characters, clearly something else has to be changed or added to make this game more than a market-milking waste, unless it's prepping for an upgrade MK3 style. Actually, a "what characters do you want to add to the new Sparking! game?" thread could have like, a post keeping track of how many characters are desired and which are the most commonly requested... *somehow thinks the developers of the game might do something like that if they've got any sense*... Heh, we'd get to yell about who we want, and illustrate a point at the same time... sounds like a win-win to me.
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