Very well thought out explanation. Could you also post your interesting twitter conversation with Shin Youngsoon about Tate's animation, so people have an idea what other animators think of Tate's work, just so people have a place of reference. Thanks Ajay.Ajay wrote:I appreciate the sentiment here, but I disagree. I'm in the business of documenting Super's production, not protecting its reputation. That's not my job, that's not your job, that's the shows job. Withholding worthwhile content for the sake of shielding the ignorant doesn't actually help. A side-by-side overview showcasing the reused animation and where it came from is interesting documentation and not at all comparable to the moronic comparisons of an episode 5 inbetween vs a movie still.Murillo wrote:Love the things you guys do here. Long time lurker. The reason I created an account were the people that made side-by-side comparisons/compilations of the reused animation. I believe making these compilations hurt the show. While this is not an ideal case, the average viewer did not noticed it. Only to find out afterwards by these posts/tweets and then bashing the show. With as low point verbal attacking an animator. (Considering also that we only have a handful of animators nice enough to talk on social media)
For me, these comparisons are of the same category as the infamous SSJ3 Goku comparison in the early days of Super. Even if these comparisons were made with good intentions, in the hands of laymen it is open for misinterpretations.
Personally, I believe these reused animations were a brilliant solution for an opening episode. (Considering how the Kitano opening fight between Frieza and Goku killed the ROF arc eventhough it had really good moments before that and afterwards with Vegeta. But thats what you get if you mess up key moments.)
Don't get me wrong talking every now and then about bad animation is a good thing. It is good for a show to get headlines and to be talked about. Its a bit like the "no such thing as bad publicity" thing to a certain extend. It was episode 5 for many of us that piqued our interest for animation. And it is perfectly understandable and normal why people made these comparisons this week. It was an uncommon and interesting phenomenon animation-wise.
Buts lets not continue the same topic for the coming episodes. The NEP is hinting that we may get more episodes with reused animation. Lets focus on the (positive) new animations and less attention on reused stuff.
I created the side-by-side video that's kind of exploded over the past few days, so I can tell you exactly what sort of response it's had. Fans who didn't notice have seen the video, said they didn't notice, and moved on. Fans that did notice were interested in seeing it laid out for them comprehensively - some even wanted to know more. Fans that mindlessly insult Super at every opportunity latched onto it just like they do any tidbit. This happens with absolutely everything. You cannot pick and choose what information you throw out there because it happens rile up a toxic crowd. They will complain either way.
The best thing you can do is to put out information, explain it thoroughly, and let people make their own conclusions. My only regret is not taking the time to write up this post sooner. Even then, people with their own agendas will still take and twist information to fit their own views. It's inevitable and a simple part of life. I advise you to either do your best to explain the correct information or just ignore it.
If this tournament continues to reuse animation, then it's absolutely still going to be a talking point. There might be plenty of fresh animation that makes up for it, or their might not be. Either way, it's an important bit of context to think about now. It might not need to be the sole talking point, but it's definitely an important one for now.
Welcome to the forum, by the way. I'm sorry our first encounter has us butting heads!
Super Animation Catalogue 2.0
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Re: Super Animation Catalogue 2.0 - Episode 93
Re: Super Animation Catalogue 2.0 - Episode 93
Sure! I'll rephrase it since his English isn't exactly the easiest to decipher, but essentially in response to me asking what he thought of Tate, he said:JazzMazz wrote:Very well thought out explanation. Could you also post your interesting twitter conversation with Shin Youngsoon about Tate's animation, so people have an idea what other animators think of Tate's work, just so people have a place of reference. Thanks Ajay.
I've been DMing back and forth with him for the past few days, actually. He was kind enough to identify his work across the past few episodes.Shin Youngsoon wrote:I like his work. Sometimes the art is rough since he doesn't often get to see his cuts through to completion, but I do think his work is great. Perhaps it's because it's difficult to outsource 2nd key animation to other countries, but the fact his untouched work is aired is a wonderful situation for him to be in. When others are involved, it starts to lose its distinct feeling. It's rough, but very attractive; it moves perfectly. He may be one of the most powerful animators?
Another reason why his work is sometimes aired untouched: often 2nd key animators don't understand his approach, so when it's corrected by someone without that understanding, it starts to look seriously weird!
In episode 79, going by this video's timestamps, he did everything up to 0:50. From there to 1:08 is Taiichiro Ohara's work. He was most proud of this shot since it was allowed through uncorrected.
In episode 80, he was the 2nd key animator for this Higashide scene. He said if you look closely, you can see the purple effects are more like his shapes than Higashide's. He also mentioned that he admires Higashide greatly and tried to learn a lot while cleaning up his work.
In episode 93, he did the vast majority of cuts in the first half, but primarily, he was responsible for U6 scenes, in particular Kale's transformation. He drew about 800 sheets, while the effects were another 200.
He's quite a fast animator. When Ohara was sick, for example, he finished up 50 cuts for him in quite a short amount of time.
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Re: Super Animation Catalogue 2.0 - Episode 93
AJAYYYY when you doing more videos man, that 22min one was a sweet vid to watch and catch up on
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Re: Super Animation Catalogue 2.0 - Episode 93
Wait, so did Tate not do Kale's BANK transformation scene?Ajay wrote: In episode 93, he did the vast majority of cuts in the first half, but primarily, he was responsible for U6 scenes, in particular Kale's transformation. He drew about 800 sheets, while the effects were another 200.
Re: Super Animation Catalogue 2.0 - Episode 93
No, he did that. All of the stuff around it is Shin Youngsoon's, though.ShinyPhanpy wrote:Wait, so did Tate not do Kale's BANK transformation scene?Ajay wrote: In episode 93, he did the vast majority of cuts in the first half, but primarily, he was responsible for U6 scenes, in particular Kale's transformation. He drew about 800 sheets, while the effects were another 200.
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Re: Super Animation Catalogue 2.0 - Episode 93
Has Shin Youngsoon ever done some very good animation cuts for other shows?Ajay wrote:No, he did that. All of the stuff around it is Shin Youngsoon's, though.ShinyPhanpy wrote:Wait, so did Tate not do Kale's BANK transformation scene?Ajay wrote: In episode 93, he did the vast majority of cuts in the first half, but primarily, he was responsible for U6 scenes, in particular Kale's transformation. He drew about 800 sheets, while the effects were another 200.
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Re: Super Animation Catalogue 2.0 - Episode 93
Ah, okay that makes sense then. I remember some pretty solid effects from the scenes surrounding Tate's cut.Ajay wrote:No, he did that. All of the stuff around it is Shin Youngsoon's, though.ShinyPhanpy wrote:Wait, so did Tate not do Kale's BANK transformation scene?Ajay wrote: In episode 93, he did the vast majority of cuts in the first half, but primarily, he was responsible for U6 scenes, in particular Kale's transformation. He drew about 800 sheets, while the effects were another 200.
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Re: Super Animation Catalogue 2.0 - Episode 93
Anyone who's looking to watch My Hero Academia, don't watch this! ( Big spoiler) but yeah it does resemble Tate a little.Hit!! wrote:This cut (starting at 0:13) reminds me so much of Tate..
https://sakugabooru.com/post/show/30571
Re: Super Animation Catalogue 2.0 - Episode 93
My bad
Yes, that cut is from Boku no Hero Academia and it's spoiler.. I totally forgot to point that out and for some reason I'm not permitted to edit that post.

Yes, that cut is from Boku no Hero Academia and it's spoiler.. I totally forgot to point that out and for some reason I'm not permitted to edit that post.
Re: Super Animation Catalogue 2.0 - Episode 93
Would you think we might get the same much reused animation in the next episode or maybe less this time?
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Re: Super Animation Catalogue 2.0 - Episode 93
My guess is that 98 and 99 will both have a similar amount to 97, so about 30-ish seconds.Noah wrote:Would you think we might get the same much reused animation in the next episode or maybe less this time?
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Re: Super Animation Catalogue 2.0 - Episode 93
Based on the NEP, I'd actually guess that we'll have more.Noah wrote:Would you think we might get the same much reused animation in the next episode or maybe less this time?
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Re: Super Animation Catalogue 2.0 - Episode 93
We've had a lot of NEPs that don't represent the episode well.KameNinja45 wrote:Based on the NEP, I'd actually guess that we'll have more.Noah wrote:Would you think we might get the same much reused animation in the next episode or maybe less this time?
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Re: Super Animation Catalogue 2.0 - Episode 93
It looks like they're recycling the whole Goku vs. Bergamo fight. If they are, that's at least 30 seconds. Add up the rest, and we'll probably have around 40.ArchedThunder wrote:We've had a lot of NEPs that don't represent the episode well.KameNinja45 wrote:Based on the NEP, I'd actually guess that we'll have more.Noah wrote:Would you think we might get the same much reused animation in the next episode or maybe less this time?
Re: Super Animation Catalogue 2.0 - Episode 93
I wonder if Mageta and Botamo are also gonna get recycled scenes. They're not even in the ED so I can't see them doing much.
I guess they didn't want to spend too much time redoing characters we had seen before...
I guess they didn't want to spend too much time redoing characters we had seen before...
Re: Super Animation Catalogue 2.0 - Episode 93
Hopefully Botamo gets no recycled scene. His fight episode was ass.
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Re: Super Animation Catalogue 2.0 - Episode 93
He didn't really do anything in that fight, so it's not like they have anything to recycle.Sodhi wrote:Hopefully Botamo gets no recycled scene. His fight episode was ass.
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Re: Super Animation Catalogue 2.0 - Episode 93
They might be able to reuse the U6 opening animation, but even then, it's not much.ArchedThunder wrote:He didn't really do anything in that fight, so it's not like they have anything to recycle.Sodhi wrote:Hopefully Botamo gets no recycled scene. His fight episode was ass.
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Re: Super Animation Catalogue 2.0 - Episode 93
Loving the work, dude. Making us feel like a legitimate animation Museum here.Ajay wrote:[spoiler]Sure! I'll rephrase it since his English isn't exactly the easiest to decipher, but essentially in response to me asking what he thought of Tate, he said:JazzMazz wrote:Very well thought out explanation. Could you also post your interesting twitter conversation with Shin Youngsoon about Tate's animation, so people have an idea what other animators think of Tate's work, just so people have a place of reference. Thanks Ajay.
I've been DMing back and forth with him for the past few days, actually. He was kind enough to identify his work across the past few episodes.Shin Youngsoon wrote:I like his work. Sometimes the art is rough since he doesn't often get to see his cuts through to completion, but I do think his work is great. Perhaps it's because it's difficult to outsource 2nd key animation to other countries, but the fact his untouched work is aired is a wonderful situation for him to be in. When others are involved, it starts to lose its distinct feeling. It's rough, but very attractive; it moves perfectly. He may be one of the most powerful animators?
Another reason why his work is sometimes aired untouched: often 2nd key animators don't understand his approach, so when it's corrected by someone without that understanding, it starts to look seriously weird!
In episode 79, going by this video's timestamps, he did everything up to 0:50. From there to 1:08 is Taiichiro Ohara's work. He was most proud of this shot since it was allowed through uncorrected.
In episode 80, he was the 2nd key animator for this Higashide scene. He said if you look closely, you can see the purple effects are more like his shapes than Higashide's. He also mentioned that he admires Higashide greatly and tried to learn a lot while cleaning up his work.
In episode 93, he did the vast majority of cuts in the first half, but primarily, he was responsible for U6 scenes, in particular Kale's transformation. He drew about 800 sheets, while the effects were another 200.
He's quite a fast animator. When Ohara was sick, for example, he finished up 50 cuts for him in quite a short amount of time.[/spoiler]
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