Lord Beerus wrote:
But... but... it looks so cool.
No. It doesn't...
This was me screaming at my TV...
I guess you got a point.
But it's still cool to me dammit.
Spoiler:
Akira Toriyama wrote:My policy is to try and forget things once they’re over. Since if I don’t discard the old and focus on what’s new, I’ll overload my brain capacity. I still haven’t lived down going, “Who the heck is Tao Pai-pai?” that one time I was talking with Ei’ichiro Oda-kun. But the fact that there are still people reading the series after all this time… All I can say is; “thank you.” Really, that’s all.
Akira Toriyama wrote:Drawing Dragon Ball again reminded me of two things--how much I love it, and how much I never want to do it again.
Kunzait_83 wrote:And if you're upset because all this new material completely invalidates the tabletop RPG rulebook-sized statistical system and flowchart for the characters' "canonical Power Levels" that you'd been working on painstakingly for the last bunch of years now... well I don't think there's a kind, non-blunt way of saying this, but that's 100% entirely your own misguided fault for buying so deeply into all this nonsensical garbage in the first place. And that you also have IMMENSELY skewed and comically backwards priorities in what you think is most important and needed to make a good Dragon Ball story.
Zephyr wrote:Goodness, they wrote idiotic drivel in a children's cartoon meant to advertise toys!? Again!? For the ninetieth episode in a row!? Somebody stop the presses! We have to voice our concern over these Super important issues!
Kamiccolo9 wrote:Fair enough, I concede. Sean Schemmel probably has some kind of hidden talent. Maybe he is an expert at Minesweeper. You're right; calling him "talentless" wasn't fair.
Michsi wrote: Mon Jul 04, 2022 11:29 amIn Super Piccolo got yelled off the stage by Vegeta in the U6 Tournament arc and lost to Jiminy Cricket in the ToP , he deserved 15 new transformations with his theme song played by Metallica in the background.
Chuquita wrote:There's really no way to preview clothes outside of trying to find videos on YouTube with said clothes in them, is there?
Sadly, no ;_;
Thank you.
That is unfortunate.
Would anyone happen to know if there's a video like the ones Sergio was posting for how the character costumes appear on female saiyajin and human avatars? I'm not sure if some of the tops correspond to their DBO counterparts and can't find any videos on YT about them.
Anybody having trouble with the Bardock mission, or any other one that requires you to keep somebody alive, do Mr. Satan's training. That'll solve everything.
SSJ God Gogeta wrote:Just finished all 7 Auto-Patrols in under five minutes... It was a helluva lot easier than I thought.
What the hell do I do for that?
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
SSJ God Gogeta wrote:Just finished all 7 Auto-Patrols in under five minutes... It was a helluva lot easier than I thought.
What the hell do I do for that?
Just enter and back out of Toki toki city until you have completed 7 Auto-Patrols, It's easy as hell.
I remember entering and quitting, but nothing would happen.
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
So tried the Namekians, and they didn't really do it for me. Much like the Female Saiyans, their basic moveset is abit wonky and all over the place for my taste. So, I made a Female Majin. Feels much better to play as.
Melpontro wrote:
Almost done with Time Breaker Bardock. I think all I have left to do is the mask and color/texture assignment.
That's coming along really nicely
Rocketman(In response to a post about Pandora's Box) wrote:
I sat here for ten damn minutes wondering what the hell God of War had to do with any of this.
Insertclevername wrote:I plan to lose my virginity to Dragon Box 2.
I just updated the game and the online is working just fine now. I didn't experience any trouble trying to enter the hub and online games were functioning just fine. This game just got a lot better.