DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Jaruka » Mon Jul 11, 2011 12:49 pm

ShinMassa wrote:
Jaruka wrote:
ShinMassa wrote: But people should have enough common sense that Spike is going to fix it.
In fact, they already have.
I don't even get how your reply is relevant to what he posted. Common sense would dictate Spike wont fix small things but focus on larger elements, tweaking isn't exactly their specialty
You don't understand what I'm trying to say...?
Last time I checked Spike didn't lay us off costume wise. They already fixed it, yet people are still complaining.
Yes, they have laid us off with costumes. Only Goku has a decent set of costumes. Scouter Vegeta, kid Gohan and Krillin are alright too. As for the others they pretty much get shafted.

I understood what you said it was just completely irrelevant to what you quoted.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by ShinMassa » Mon Jul 11, 2011 12:59 pm

Jaruka wrote:Yes, they have laid us off with costumes. Only Goku has a decent set of costumes. Scouter Vegeta, kid Gohan and Krillin are alright too. As for the others they pretty much get shafted.

I understood what you said it was just completely irrelevant to what you quoted.
I was sharing my personal view on what people think, like the majority of the people do here.

But I'll stop. I'm too stupid.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by ArchedThunder » Mon Jul 11, 2011 1:06 pm

Shin is right, Jaruka is wrong. End of story.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Jaruka » Mon Jul 11, 2011 1:42 pm

ArchedThunder wrote:Shin is right, Jaruka is wrong. End of story.
In what way? There is a serious lack of costumes in Raging Blast 2. Do I give a shit? No but there's still a lack.
I was sharing my personal view on what people think, like the majority of the people do here.

But I'll stop. I'm too stupid.
Genuinely have no problem with that or you. My initial comment was just brought on from confusion as to what was going on and the second was an actual point.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Rostir » Mon Jul 11, 2011 1:52 pm

Saimaroimaru wrote:
LeprikanGT wrote:Now that I think about it, if this WAS their last game, wouldn't you think they would have went ALL out on this one?

I'm not doubting it would be the last but they could have put some MORE effort into it.
Maybe their way of telling the fanbase to go suck it?
Perhaps.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by ShinMassa » Mon Jul 11, 2011 1:57 pm

Jaruka wrote:Genuinely have no problem with that or you. My initial comment was just brought on from confusion as to what was going on and the second was an actual point.
Back to the topic, I don't think Spike should waste their time on making every single costume that Yamcha has ever even worn.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by mystic trunks » Mon Jul 11, 2011 1:59 pm

All I know is Trunks better get his movie 8 and 9 alts. I've waited long enough! :lol:

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by goku the krump dancer » Mon Jul 11, 2011 2:58 pm

In regaurds to costumes they should just let us be able to edit them ourselves. They could have where every character has atleast two or three default costumes then give us about three or four emtpy slots for our custome costumes. I think that'll wipe away all the costume related problems.


As far as sepreate characters go I STRONGLY feel like there should only be ONE Vegeta, ONE Future Trunks, ONE Boo Saga Gohan and they should also combine Mecha Freeza and Metal Coola into their respective counterparts.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by LeprikanGT » Mon Jul 11, 2011 3:02 pm

Metal Cooler and MEcha Frieza weren't transformations though, and you shouldn't have to get your tail whooped on JUST to be able to obtain that form.

If this IS their last game, I don't see why they just don't go crazy and put the effort in since after this there will BE no effort.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by mysticboy » Mon Jul 11, 2011 3:06 pm

goku the krump dancer wrote: ONE Future Trunks,... and they should also combine Mecha Freeza and Metal Coola into their respective counterparts.
IDK about these.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Rocketman » Mon Jul 11, 2011 3:15 pm

goku the krump dancer wrote:As far as sepreate characters go I STRONGLY feel like there should only be ONE Vegeta, ONE Future Trunks, ONE Boo Saga Gohan and they should also combine Mecha Freeza and Metal Coola into their respective counterparts.
The two Trunkses have completely different fighting styles, though.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by LeprikanGT » Mon Jul 11, 2011 3:19 pm

IF anyone, Two Trunks ARE needed because he went from just swinging a sword and some ki attcks to serious hand to hand combat and his look is vastly different.

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Attitudefan » Mon Jul 11, 2011 3:21 pm

goku the krump dancer wrote:In regaurds to costumes they should just let us be able to edit them ourselves. They could have where every character has atleast two or three default costumes then give us about three or four emtpy slots for our custome costumes. I think that'll wipe away all the costume related problems.


As far as sepreate characters go I STRONGLY feel like there should only be ONE Vegeta, ONE Future Trunks, ONE Boo Saga Gohan and they should also combine Mecha Freeza and Metal Coola into their respective counterparts.
So like in WWF No Mercy. In that game you were able to customize the actual people's hair, body, clothing and everything else. So if you are playing that game in modern times, you could give them a costume to represent the modern version. It's very unique, and keeps longevity to that game.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by JulieYBM » Mon Jul 11, 2011 3:27 pm

LeprikanGT wrote:IF anyone, Two Trunks ARE needed because he went from just swinging a sword and some ki attcks to serious hand to hand combat and his look is vastly different.
Well, they could just not included armored Trunks. One Future Trunks is enough in tandem with Present Trunks.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by ShinMassa » Mon Jul 11, 2011 3:36 pm

LeprikanGT wrote:If this IS their last game, I don't see why they just don't go crazy and put the effort in since after this there will BE no effort.
You don't see the effort they're putting into?

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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by VegettoEX » Mon Jul 11, 2011 3:38 pm

ShinMassa wrote:You don't see the effort they're putting into?
When I watch the new trailer, I see the exact same character animations (specifically Gohan's giant Masenko used in the series against Freeza), completely untweaked, that I saw back in the first Sparking! game in 2005. It's six years later, and I'm watching the exact same animations with the exact same YAP YAP YAP mouths.

Personally, no, I don't see a whole lot of effort, yet. I'd love to be proven wrong. The same way I wanted to be proven wrong every year since :).
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Attitudefan » Mon Jul 11, 2011 3:55 pm

VegettoEX wrote:
ShinMassa wrote:You don't see the effort they're putting into?
When I watch the new trailer, I see the exact same character animations (specifically Gohan's giant Masenko used in the series against Freeza), completely untweaked, that I saw back in the first Sparking! game in 2005. It's six years later, and I'm watching the exact same animations with the exact same YAP YAP YAP mouths.

Personally, no, I don't see a whole lot of effort, yet. I'd love to be proven wrong. The same way I wanted to be proven wrong every year since :).
Well said. I am trying to be as objective as possible here, but the game itself seems to be changed quite drastically but then it might not be no matter if reused animation is present.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by Rostir » Mon Jul 11, 2011 4:00 pm

VegettoEX wrote:
ShinMassa wrote:You don't see the effort they're putting into?
When I watch the new trailer, I see the exact same character animations (specifically Gohan's giant Masenko used in the series against Freeza), completely untweaked, that I saw back in the first Sparking! game in 2005. It's six years later, and I'm watching the exact same animations with the exact same YAP YAP YAP mouths.

Personally, no, I don't see a whole lot of effort, yet. I'd love to be proven wrong. The same way I wanted to be proven wrong every year since :).
This.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by goku the krump dancer » Mon Jul 11, 2011 4:03 pm

Nah, I see the sword just as an accessory not part of his primary fighting style, similar to Goku and the Power Pole. In the manga yes all he does is swing his sword at first but the manga is not all this game is based on. In the anime Trunks used his fist before he even got the sword in the special and even after he got he still threw punches and kicks. He also had his sword in Movie 7 and Movie 9 and which Movie 9 was post Cell Saga. Besides, Dimps pulled off just having one Future Trunks pretty well as did Capcom in Super DBZ, so I dont see why Spike cant do the same for there final DBZ game. It could be equiped to him just like you could equip the different Spirit Bomb levels to Goku.

Also with Freeza and Coola beating them to death doesnt have to be the only way to access their cybernetic alterations, they too could easily be equiped to them respectively and alter their supers as they are seen in the show.
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Re: Dragon Ball Z: Ultimate Tenkaichi (Pre-Release Discussio

Post by ShinMassa » Mon Jul 11, 2011 4:11 pm

VegettoEX wrote:
ShinMassa wrote:You don't see the effort they're putting into?
When I watch the new trailer, I see the exact same character animations (specifically Gohan's giant Masenko used in the series against Freeza), completely untweaked, that I saw back in the first Sparking! game in 2005. It's six years later, and I'm watching the exact same animations with the exact same YAP YAP YAP mouths.

Personally, no, I don't see a whole lot of effort, yet. I'd love to be proven wrong. The same way I wanted to be proven wrong every year since :).
Well yeah, I saw that too, but people don't seem to complain about the Budokai series, which re-used a whole bunch of things just like the Tenkaichi franchise. Another thing though, since when did DragonBall ever have realistic mouth movements? Why is everyone fascinated with having those in all the games?

I enjoy these games. I understand that you guys want the ultimate DBZ game, but there's no need to be bashing the game with low level skilled gameplay and 3 trailers that hardly show anything new. I say we just take our time, wait it out, and then we'll see if this game is shitty like RB2, according to the majority of people.

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