Super Animation Catalogue 2.0
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Re: Super Animation Catalogue 2.0 - Episode 100
I love Maeda's designs but I think the franchise peaked at the Boo arc. There are so many strong and well directed scenes in that arc.
- ArchedThunder
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Re: Super Animation Catalogue 2.0 - Episode 100
The Buu arc is definitely the peak of the franchise, visually, even though there is still plenty of ugliness from Uchiyama and Ebisawa.Avok wrote:I love Maeda's designs but I think the franchise peaked at the Boo arc. There are so many strong and well directed scenes in that arc.
Re: Super Animation Catalogue 2.0 - Episode 100
The Buu arc had awesome art because of the designs but the animation wasn't that good, other than that cut by Yamamuro, SSJ2 Goku vs Kid Buu and that's it from what I can remember.
- Dai-Saiyajin
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Re: Super Animation Catalogue 2.0 - Episode 100
The Ebisawa episodes improved a lot and looked very good in the buu saga, the Uchiyama ones were serviceable and there are less episodes by him during this arc than the others. All episodes by Shingo Ishikawa, Keisuke Masunaga, Yuuji Hakamada, Hisada and Yamamuro looked incredible good from an art standpoint and a lot of them also were very good in terms of animation too. Also, Nakatsuru was simply the best CD that DB ever had.ArchedThunder wrote:The Buu arc is definitely the peak of the franchise, visually, even though there is still plenty of ugliness from Uchiyama and Ebisawa.Avok wrote:I love Maeda's designs but I think the franchise peaked at the Boo arc. There are so many strong and well directed scenes in that arc.
Re: Super Animation Catalogue 2.0 - Episode 100
Base Goku's and (formerly) Gohan's eyes don't resemble Vegeta's.Amir wrote: What? It looks great, I really don't get it.
All the saiyans faces look roughly the same without the hair. Especially with a smirk like this.
[spoiler]

His face and out of nowhere widow's peak 100% makes him look like Vegeta.Gohan looks 100% Gohan.
Re: Super Animation Catalogue 2.0 - Episode 100
By franchise you mean just for Super, right...?FortuneSSJ wrote:I actually think Universe Survival arc is the best looking arc of the franchise.
- We finally crossed the barrier where the art/animation are consistent enough and we don't a single bad looking episode.
- The post-production work is just incredible and that's the main reason why I think this. The filter was a good addition and the art direction just makes this arc stand out from everything we ever had in such a good way.
For the first time I will bother to gather my favourite shots and create a gallery which I will post here when the arc ends.
Because I'd be shocked if someone said there's another arc in Super that looks better than this one, I should assume it's obvious how much better it consistently looks than any other arc, although you never know with some people. But if you're talking about the entire franchise, like DB, DBZ, GT, and DBS? Noooo way. I agree with the others who said the Buu arc is absolute pinnacle of the franchise.
Re: Super Animation Catalogue 2.0 - Episode 100
I remember the 23rd Budokai Tenkaichi was consistent and had some great animation, and the designs were incredibly good too!
Saiyan arc was also very good, though both 23rd BT and Saiyan arc are short arcs compared to Namek, Androids, Buu and the currently airing Universal Survival arc.
Buu arc was great but I clearly remember some episodes where the characters muscles looked weird. But apart from those episodes the arc was very consistent in terms of animation, and it looked very good most of the times.
Saiyan arc was also very good, though both 23rd BT and Saiyan arc are short arcs compared to Namek, Androids, Buu and the currently airing Universal Survival arc.
Buu arc was great but I clearly remember some episodes where the characters muscles looked weird. But apart from those episodes the arc was very consistent in terms of animation, and it looked very good most of the times.
悟 “Vincit qui se vincit”
What I consider canonical
What I consider canonical
Spoiler:
Re: Super Animation Catalogue 2.0 - Episode 62
I just gave watching DBS on Daisuki a go and noticed the colors were quite different from CR's. Why is that? Which is how it's supposed to look?
- BakaManiaHD
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Re: Super Animation Catalogue 2.0 - Episode 100
Does anyone know who animated this? It looked really good
[spoiler][/spoiler]
[spoiler][/spoiler]
kill me
Re: Super Animation Catalogue 2.0 - Episode 100
It was actually announced a couple months ago that there are going to be 3 Saint Seiya projects, The CGI Netflix series, A live-action project(probably a film), and the spin-off anime Saintia Sho which will be 2D animated. Morio Hatano was suspected to be working on one of the projects and with the confirmation that Yoshiharu Ashino is directing the CG series that more than likely means he'll be working on the spin-off anime but we have yet to get any confirmations to say for sure.ArchedThunder wrote:An update on the new Saint Seiya show, Super won't have to worry about losing staff to it since it's CG, not a 2D anime. Interestingly the writing staff is entirely western, direction and design is still all Japanese people though.
Also contrary to early speculation, it's not directed by Morio Hatano, but instead Yoshiharu Ashino.
Re: Super Animation Catalogue 2.0 - Episode 100
This is presumed to be done by Kuroyanagi Kenji.BakaManiaHD wrote:Does anyone know who animated this? It looked really good
[spoiler][/spoiler]
Re: Super Animation Catalogue 2.0 - Episode 100
what's with the coloring, from where i watched it doesn't look like this, can you tell me where did you get it from or if you added some filter cause i really like itBakaManiaHD wrote:Does anyone know who animated this? It looked really good
[spoiler][/spoiler]
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Re: Super Animation Catalogue 2.0 - Episode 100
SaiyanGod117 wrote:You mean for DBS right?FortuneSSJ wrote:I actually think Universe Survival arc is the best looking arc of the franchise.
If I said franchise, I obviously mean from every DB anime we got - DB, DBZ/Kai, GT and Super.Asura wrote: By franchise you mean just for Super, right...?
It looks good but it's outdated. DB/DBZ/GT are old shows and when it comes to visual quality/graphics they can only compare to other shows of that time.Asura wrote: I agree with the others who said the Buu arc is absolute pinnacle of the franchise.
As for Kai, it's DBZ with make up. Just like with an old person, it makes it look a little younger but still can't hide its age.
The art and animation of the old shows can still be better than the new ones, in fact that's what happened with Super's first arcs, but the graphics will always be inferior. It's just like comparing a PS2 game to a PS4 game.
A world without Dragon Ball is just boring.
Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota
Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota
Re: Super Animation Catalogue 2.0 - Episode 100
I'm confused as to what you consider "graphics" and how it differs from "art and animation".FortuneSSJ wrote:SaiyanGod117 wrote:You mean for DBS right?FortuneSSJ wrote:I actually think Universe Survival arc is the best looking arc of the franchise.If I said franchise, I obviously mean from every DB anime we got - DB, DBZ/Kai, GT and Super.Asura wrote: By franchise you mean just for Super, right...?
It looks good but it's outdated. DB/DBZ/GT are old shows and when it comes to visual quality/graphics they can only compare to other shows of that time.Asura wrote: I agree with the others who said the Buu arc is absolute pinnacle of the franchise.
As for Kai, it's DBZ with make up. Just like with an old person, it makes it look a little younger but still can't hide its age.
The art and animation of the old shows can still be better than the new ones, in fact that's what happened with Super's first arcs, but the graphics will always be inferior. It's just like comparing a PS2 game to a PS4 game.
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Re: Super Animation Catalogue 2.0 - Episode 100
Art is the drawings. Animation is the movement.Asura wrote: I'm confused as to what you consider "graphics" and how it differs from "art and animation".
By graphics I mean the overall visual quality, the footage quality...
Everyone is able to tell if an anime/game is old or new by looking to it's graphics and see how it was done.
You can also use Disney Movies as example, by comparing the new ones to the old ones. I don't know how to explain it better to you.
The most radical example I can give you is for you to compare an old black and white Movie with a Movie in color. "Outdated" is the keyword here.
A world without Dragon Ball is just boring.
Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota
Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota
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Re: Super Animation Catalogue 2.0 - Episode 62
While the Buu arc does look nice and consistent art wise I'd say DBS has better flat out animation moments, like for the Buu arc people constantly bring up the Majin Vegeta Goku fight. Nothing else in the Buu arc comes close to that and that fight happened so early into the arc.
Yeah the Daisuki stream is better. Ajay clarified a while ago why it's he said it's because it has a higher bitrate.Simere wrote:I just gave watching DBS on Daisuki a go and noticed the colors were quite different from CR's. Why is that? Which is how it's supposed to look?
Re: Super Animation Catalogue 2.0 - Episode 100
I don't know who animated it, but I always loved that scene. It has some really cool shots of SSJ3 Goku, and the loosy animation at the end, when Goku beats Trunks it's pretty cool too. But the clip you posted has some editing and different colours.BakaManiaHD wrote:Does anyone know who animated this? It looked really good
[spoiler][/spoiler]
Here's the entire fight:
https://www.youtube.com/watch?v=gdXZ5rBvdLQ
Re: Super Animation Catalogue 2.0 - Episode 100
I wouldn't say anime and video games are a fair comparison. A newer video game will almost always look better than an older one, but that's not always true for anime. With the advent of the digital age, it's really become two different styles more than just simply old and new. Skyrim will undoubtedly 100% look better than Super Mario 64, but when it comes to anime it's really more up to personal preference, which is whether you prefer hand-drawn or digital. Newer animes will mostly be digital, older animes will be hand-drawn. In my opinion the Buu saga looks a lot better "graphically" than Super does because I prefer hand drawings to digital. In terms of footage quality I don't really know how to factor that in to video game graphic terms, but I don't see it as that big of a deal (at least when comparing the latest Z blu-ray releases and Super). Maybe we could say it's the difference between 8x anti-aliasing and 16x or somethingFortuneSSJ wrote:Art is the drawings. Animation is the movement.Asura wrote: I'm confused as to what you consider "graphics" and how it differs from "art and animation".
By graphics I mean the overall visual quality, the footage quality...
Everyone is able to tell if an anime/game is old or new by looking to it's graphics and see how it was done.
You can also use Disney Movies as example, by comparing the new ones to the old ones. I don't know how to explain it better to you.
The most radical example I can give you is for you to compare an old black and white Movie with a Movie in color. "Outdated" is the keyword here.

- ArchedThunder
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Re: Super Animation Catalogue 2.0 - Episode 100
These Yamamuro designs for the Gohan two parter are pretty nice.
https://pbs.twimg.com/media/DGV7FTFUAAEEc3p.jpg:orig
I think it's interesting that Yamamuro's edit of the old Saiyaman design for the battle damage has simpler shading and the muscle detailing on Barry's various forms is fairly simple.
I wonder when he did these and when he started the designs for the current arc. I really hope he's able to redo some of the main cast's designs for the next arc, even if it's ultimately just Goku and Vegeta he gets to redo.
Hell, I wouldn't mind if he took the current Gohan full body shots, drew Goku's head over Gohan's, added the Go symbol and then did new headshots for the design. Though ultimately I would rather a new Goku design have a slightly wider torso and thicker arms than this Gohan, but these proportions wouldn't bother me.
Also I'm surprised that it seems like Yamamuro did a lot of the new designs in the 10 weeks of filler, I would have thought that animation supervisors would have been responsible for more of them, like how Yamamuro seemingly didn't do the baseball episode designs.
https://pbs.twimg.com/media/DGV7FTFUAAEEc3p.jpg:orig
I think it's interesting that Yamamuro's edit of the old Saiyaman design for the battle damage has simpler shading and the muscle detailing on Barry's various forms is fairly simple.
I wonder when he did these and when he started the designs for the current arc. I really hope he's able to redo some of the main cast's designs for the next arc, even if it's ultimately just Goku and Vegeta he gets to redo.
Hell, I wouldn't mind if he took the current Gohan full body shots, drew Goku's head over Gohan's, added the Go symbol and then did new headshots for the design. Though ultimately I would rather a new Goku design have a slightly wider torso and thicker arms than this Gohan, but these proportions wouldn't bother me.
Also I'm surprised that it seems like Yamamuro did a lot of the new designs in the 10 weeks of filler, I would have thought that animation supervisors would have been responsible for more of them, like how Yamamuro seemingly didn't do the baseball episode designs.
Re: Super Animation Catalogue 2.0 - Episode 100
One of his illustrations that I really liked was the one with Future Trunks holding baby Pan. His nose and eyes looked good and his ear even had the full earlobe drawn inArchedThunder wrote:These Yamamuro designs for the Gohan two parter are pretty nice.
https://pbs.twimg.com/media/DGV7FTFUAAEEc3p.jpg:orig
I think it's interesting that Yamamuro's edit of the old Saiyaman design for the battle damage has simpler shading and the muscle detailing on Barry's various forms is fairly simple.
I wonder when he did these and when he started the designs for the current arc. I really hope he's able to redo some of the main cast's designs for the next arc, even if it's ultimately just Goku and Vegeta he gets to redo.
Hell, I wouldn't mind if he took the current Gohan full body shots, drew Goku's head over Gohan's, added the Go symbol and then did new headshots for the design. Though ultimately I would rather a new Goku design have a slightly wider torso and thicker arms than this Gohan, but these proportions wouldn't bother me.
Also I'm surprised that it seems like Yamamuro did a lot of the new designs in the 10 weeks of filler, I would have thought that animation supervisors would have been responsible for more of them, like how Yamamuro seemingly didn't do the baseball episode designs.