Neon Z wrote:Adamant wrote:Neon Z wrote:Not really. In DBZ, the only significant time Goku used it during a battle was to prepare the "warp" Kamehameha. Only in the Super 17 battle, in GT, he used it constantly through a battle, but then that strategy was easily defeated because Super 17 claimed to be able to keep up with his instant movement due to an energy flow that traced his movement.
It was used quite extensively against Metal Coola.
ok... I completely forgot about the movies, and I only watched Metal Cooler's once...
Yeah and I remember him using it to evade fighting Cell 2nd form (when he rescued Piccolo and Tien) and to evade perfect Cell's Kamehameha (though I don't know at the moment if this was anime-only).
I remember (in anime-filler) that Vegetto used it, too to evade these "advanced ghost kamikaze attack" in which these ghosts could fire ki-blasts.
caejones wrote:
Goku Vs. Oozaru Vegeta.
Anime: Goku uses Solar Flare and runs off to work on a spirit bomb/Genkidama.
Game: Goku tries to use Solar Flare, but gets beaten to a bloody pulp before and after the move can launch.
Therefore BT =/= playing the show
Yeah, that is something that I didn't like in BT at all - the solar flare.
You had to be near your opponent and if by chance he hadn't hit you before the attack was made then it worked - but not as cool as in the show. Well, I just didn't use it very often
I noticed something weird in BT2 recently.
When using the instant transmission to get behind my opponent, he had to search for me again to lock me with z-search.
Now I tried several times and shot a kamehameha wave on him or something like that after teleporting.
Well, everytime the opponent (ki-only, humans got always hit by that) evaded this blast and then continued z-search.
So, the opponent didn't find me but evaded my blast and then continued to search for me? wtf?
Does anybody know if this is possible to be made by humans at all?
If it is some kind of "AI" then they better fix that in BT3 O_o