"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
ZeroDio
Beyond Newbie
Posts: 298
Joined: Thu Jan 19, 2017 12:51 pm

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ZeroDio » Sat Jun 02, 2018 3:14 pm

Oceanus ideal moveset

G - Cyclone Wall
T - None
U1 - Air Shattering Energy Ball
U2 - Mighty Hurricane Fury
S1 - Maximum Charge
S2 - Whirlwind Spin
S3 - Meteor Crash
S4 - Whirlwind Blade

User avatar
Kanassa
Born 'n Bred Here
Posts: 6265
Joined: Sun Apr 17, 2016 6:57 am

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Sat Jun 02, 2018 8:50 pm

sunsetshimmer wrote:
Kanassa wrote: How are they 'needed' for the Roster?
I'm pretty sure Baby Vegeta or even Gero are far more needed than Jaco, Champa or Vados that no one actually needed in this game.
Also, they are more needed than Kale and Dyspo as well.
Still not needed then.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

User avatar
sintzu
Banned
Posts: 13583
Joined: Fri Sep 02, 2011 1:41 pm

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by sintzu » Sat Jun 02, 2018 8:53 pm

Kanassa wrote:
sunsetshimmer wrote:
Kanassa wrote: How are they 'needed' for the Roster?
I'm pretty sure Baby Vegeta or even Gero are far more needed than Jaco, Champa or Vados that no one actually needed in this game.
Also, they are more needed than Kale and Dyspo as well.
Still not needed then.
I dion't know how a main villain isn't needed in a game full of small unimportant characters.
July 9th 2018 will be remembered as the day Broly became canon.

User avatar
Dragon Ball Gus
Advanced Regular
Posts: 1130
Joined: Thu May 12, 2016 4:51 pm
Location: Planet Sadla

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Dragon Ball Gus » Sat Jun 02, 2018 8:56 pm

sunsetshimmer wrote:
Kanassa wrote: How are they 'needed' for the Roster?
I'm pretty sure Baby Vegeta or even Gero are far more needed than Jaco, Champa or Vados that no one actually needed in this game.
Also, they are more needed than Kale and Dyspo as well.

They should totally come back with GT story, especially considering that Baby saga had only Oozaru Baby in first game. They could easily put his other forms or at least Super Baby 2 to it and include all the fights on Earth with Baby Gohan, Baby Goten and Baby Vegeta. Also, Majuub vs Baby on Planet Tuffle. That would already make this saga good in game.

Ironically, the worst and shortest GT saga, the Super 17 saga, was the best in first XV even adding Nappa to Ginyu Force.
Shadow Dragons saga was also bad, didn't look like it should at all with no Nuova helping Goku, Omega killing Nuova and many other important plot points.
It would be nice to see Oceanus as well even though it's not likely to happen. They could also add Rildo to have something from first arc.

New characters that should totally appear and are relevant:
-Super Baby 2
-Majuub
-GT Vegeta (non-SSJ4)
-Kefla
-Toppo
-Kid Goku
-King Piccolo
-Master Roshi
-Dr Gero
Why would you want Kafla without Caulifla and Kale as individuals? That's like asking for Vegetto without Goku and Vegeta.
Caulifla best girl! :)

ZeroDio
Beyond Newbie
Posts: 298
Joined: Thu Jan 19, 2017 12:51 pm

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ZeroDio » Sat Jun 02, 2018 9:02 pm

Dragon Ball Gus wrote:
sunsetshimmer wrote:
Kanassa wrote: How are they 'needed' for the Roster?
I'm pretty sure Baby Vegeta or even Gero are far more needed than Jaco, Champa or Vados that no one actually needed in this game.
Also, they are more needed than Kale and Dyspo as well.

They should totally come back with GT story, especially considering that Baby saga had only Oozaru Baby in first game. They could easily put his other forms or at least Super Baby 2 to it and include all the fights on Earth with Baby Gohan, Baby Goten and Baby Vegeta. Also, Majuub vs Baby on Planet Tuffle. That would already make this saga good in game.

Ironically, the worst and shortest GT saga, the Super 17 saga, was the best in first XV even adding Nappa to Ginyu Force.
Shadow Dragons saga was also bad, didn't look like it should at all with no Nuova helping Goku, Omega killing Nuova and many other important plot points.
It would be nice to see Oceanus as well even though it's not likely to happen. They could also add Rildo to have something from first arc.

New characters that should totally appear and are relevant:
-Super Baby 2
-Majuub
-GT Vegeta (non-SSJ4)
-Kefla
-Toppo
-Kid Goku
-King Piccolo
-Master Roshi
-Dr Gero
Why would you want Kafla without Caulifla and Kale as individuals? That's like asking for Vegetto without Goku and Vegeta.
I guess people just don’t want Kale in Her Berserker SSJ Form mainly cause LSSJ Broly.

So then we could get Berserker Kale as a enemy NPC only but Get Kale with her C-Type SSJ & Unique SSJ2 as a playable character

User avatar
sunsetshimmer
I Live Here
Posts: 2207
Joined: Sun Dec 24, 2017 4:34 pm
Location: Poland/Equestria

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by sunsetshimmer » Sat Jun 02, 2018 9:18 pm

Dragon Ball Gus wrote: Why would you want Kafla without Caulifla and Kale as individuals? That's like asking for Vegetto without Goku and Vegeta.
Kale is completely unimportant imo. There is no reason to put her. Maybe only as story character if she was to fuse with Caulifla in cutscene and that's it.
Caulifla could appear, but she is not must-have from DBS. Kefla was the main point of these two appearing and she was the real threat. It's more important to put her. You could also say that what is the point of adding Baby Vegeta without adding Baby himself, but do people really need him?

Well Goku and Vegeta are major characters in story overall and they are actually far more important than their fusion. Some games have Gotenks without Goten and Trunks as well and they are still more important characters than Caulifla and Kale.
"I will concede that your feelings are worthy of the mightiest of Saiyans. However, there is more to my power than just this. Before you die, I will show it to you. This is the difference in power, between the primitive Saiyans and the evolved Tsufruians." ~Baby Vegeta

User avatar
ZeroNeonix
I'm, pretty, cozy, here...
Posts: 1520
Joined: Tue Mar 06, 2018 3:35 pm

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ZeroNeonix » Sat Jun 02, 2018 10:40 pm

IMHO, any new character's main appeal to me is expanding story possibilities. I only occasionally use original characters anyway. The reason Appule is needed is for missions where swarms of weaklings are necessary. One thing that always bothered me about both Xenoverse games' main stories was that they'd retell the history of Dragon Ball in great detail from the Saiyan to Frieza arcs, but then they skip huge chunks of story during the Android and Buu arcs. That's because of limitations of the roster. It has all of the Ginyu Force, but no 19, 20, Semi-Perfect Cell, etc. Heck, there wasn't even a Dabura or Imperfect Cell until Xenoverse 2 and its DLC.

User avatar
Kanassa
Born 'n Bred Here
Posts: 6265
Joined: Sun Apr 17, 2016 6:57 am

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Sun Jun 03, 2018 12:02 am

sintzu wrote:
Kanassa wrote:
sunsetshimmer wrote: I'm pretty sure Baby Vegeta or even Gero are far more needed than Jaco, Champa or Vados that no one actually needed in this game.
Also, they are more needed than Kale and Dyspo as well.
Still not needed then.
I dion't know how a main villain isn't needed in a game full of small unimportant characters.
That means nothing, nor changes that these character are not needed, they're just characters you want.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

User avatar
sunsetshimmer
I Live Here
Posts: 2207
Joined: Sun Dec 24, 2017 4:34 pm
Location: Poland/Equestria

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by sunsetshimmer » Sun Jun 03, 2018 6:15 am

Kanassa wrote: That means nothing, nor changes that these character are not needed, they're just characters you want.
Just like Jiren, UI Goku, Zamasu and all of DBS characters. Pretty much all DB characters except Goku who as main-character has to appear.

What's your point again?
"I will concede that your feelings are worthy of the mightiest of Saiyans. However, there is more to my power than just this. Before you die, I will show it to you. This is the difference in power, between the primitive Saiyans and the evolved Tsufruians." ~Baby Vegeta

User avatar
Kanassa
Born 'n Bred Here
Posts: 6265
Joined: Sun Apr 17, 2016 6:57 am

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Sun Jun 03, 2018 1:43 pm

sunsetshimmer wrote:
Kanassa wrote: That means nothing, nor changes that these character are not needed, they're just characters you want.
Just like Jiren, UI Goku, Zamasu and all of DBS characters. Pretty much all DB characters except Goku who as main-character has to appear.

What's your point again?
That this bullshit about 'needed' characters and 'should already be on the roster!' is just that, bullshit. It comes off as arbitrary and empty.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

User avatar
Koitsukai
I Live Here
Posts: 4991
Joined: Tue Feb 06, 2018 5:02 pm

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Koitsukai » Sun Jun 03, 2018 2:47 pm

If we talk about NEEDS then we need much more those characters that appeared three months ago and will probably come back after the hiatus rather than those that did so 22 years ago and will never be seen again. Actually the weird forms from DBHeroes would be needed more than GT characters.
I would LIKE to see Baby Vegeta and GT Vegeta though

User avatar
Zelvin
OMG CRAZY REGEN
Posts: 793
Joined: Sat Jan 19, 2013 8:12 pm
Location: The Unknown Regions

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zelvin » Sun Jun 03, 2018 3:16 pm

One thing I'd like to say is that, on the PC version, we've seen more added to the game by modders than we've seen from Dimps itself. And that's what irritates me the most. The fact that modders have taken the time and put in the effort to not only fix things within the game, but add all the things that people have been looking for. And the fact that it's free for PC players just makes what little we get from Dimps via DLC have that much less value.
https://www.youtube.com/watch?v=5aTWgKtfKwM
They even have transforming hair. We had that in DBO, but Dimps hasn't given that to us in the two games we were expecting it in.
https://www.youtube.com/watch?v=1pWsYjbQKeI
PS3 Xenoverse Player
PS4 Xenoverse 2 Player
PSN ID: ReiKai_Onimusha
Main Character: Zelvin
Race: Frost Demon
"In space, no one can hear you scream. But you still make one ugly face."

Dbzfan94
Born 'n Bred Here
Posts: 5744
Joined: Mon Dec 16, 2013 5:16 pm
Location: Mt. Paozu

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Dbzfan94 » Sun Jun 03, 2018 3:50 pm

Zelvin wrote:One thing I'd like to say is that, on the PC version, we've seen more added to the game by modders than we've seen from Dimps itself. And that's what irritates me the most. The fact that modders have taken the time and put in the effort to not only fix things within the game, but add all the things that people have been looking for. And the fact that it's free for PC players just makes what little we get from Dimps via DLC have that much less value.
https://www.youtube.com/watch?v=5aTWgKtfKwM
They even have transforming hair. We had that in DBO, but Dimps hasn't given that to us in the two games we were expecting it in.
https://www.youtube.com/watch?v=1pWsYjbQKeI
Yeah. XV2 was pretty lazily done in a few areas. Hopefully Xv3 improves a lot or I won’t buy until there’s a price drop

User avatar
Zelvin
OMG CRAZY REGEN
Posts: 793
Joined: Sat Jan 19, 2013 8:12 pm
Location: The Unknown Regions

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zelvin » Sun Jun 03, 2018 4:43 pm

Dbzfan94 wrote: Yeah. XV2 was pretty lazily done in a few areas. Hopefully Xv3 improves a lot or I won’t buy until there’s a price drop
If it doesn't improve in a major way, then honestly, I'd rather wait until the entire trilogy goes up on a steam sale. The only reason I played console was because I like playstation and because I got XV1 on the PS3. And since you can't transfer from Sony to PC/Steam, the only option was to either buy the same game twice for PC or continue on console. So if there aren't major improvements like I've suggested in the wishlist thread, I'll just wait for a steam sale and get all three and start from scratch. The modding community will make the experience that much more enjoyable.

It's a sad thing to see that the industry is being outdone by fans. It's going to end up worse for console manufacturers if they can't meet the demands of the gaming public. If the PC version is going to be more fun (and less expensive) than the console version, there is no reason to go console.
PS3 Xenoverse Player
PS4 Xenoverse 2 Player
PSN ID: ReiKai_Onimusha
Main Character: Zelvin
Race: Frost Demon
"In space, no one can hear you scream. But you still make one ugly face."

User avatar
ArchedThunder
Born 'n Bred Here
Posts: 5718
Joined: Fri Dec 03, 2010 8:03 am

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Sun Jun 03, 2018 5:06 pm

I might as well post my prediction on DLC. The season pass had 9 characters across 4 packs, and the the Extra Pack set had 8 characters across 2 packs, so I'm going with 8 characters across 4 packs.

Tournament of Power Pack
1. Kafla (Base, SSJ, SSJ2)
2. Toppo (Base only, GoD saved for XV3)

Movie Pack
1. Super Garlic Jr.
2. Pikkon

GT Pack
1. Super Baby Vegeta 2
2. Majuub

Super Movie Pack.
2 characters from the new movie.

As for variations I hope we get at least an SSGSS Vegeta variation in the ToP pack that can go Blue Evolved, and maybe variations for Jiren and 17 that includes more of their moves from the anime. New variations for Hit, Cabba, Gohan, Goku, SSGSS Goku, Vegeta, Freeza, Golden Freeza and 18 would also be nice, but I feel like these are less likely and their ToP stuff will just come in the next game.
If they are feeling generous we could get a GT Vegeta variation in the GT Pack.
Super Movie Pack could come with new Goku, Vegeta, SSGSS Goku and SSGSS Vegeta variations in their movie costumes.

Hopeful that one or two of these packs comes with some more story that works similar to Infinite History and more explicitly sets up XV3, maybe even giving us some hints at the villain.

User avatar
MKCSTEALTH
OMG CRAZY REGEN
Posts: 812
Joined: Thu Nov 03, 2016 4:50 pm

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by MKCSTEALTH » Sun Jun 03, 2018 5:09 pm

Zelvin wrote:One thing I'd like to say is that, on the PC version, we've seen more added to the game by modders than we've seen from Dimps itself. And that's what irritates me the most. The fact that modders have taken the time and put in the effort to not only fix things within the game, but add all the things that people have been looking for. And the fact that it's free for PC players just makes what little we get from Dimps via DLC have that much less value.
https://www.youtube.com/watch?v=5aTWgKtfKwM
They even have transforming hair. We had that in DBO, but Dimps hasn't given that to us in the two games we were expecting it in.
https://www.youtube.com/watch?v=1pWsYjbQKeI
Not to mention that Ultimate Tenkaichi, for as abysmal as that game was, had spiked-up hair and Saiyan tails

The modding community has done some amazing work. I see some of the mods that have been released and my jaw honestly drops. This one is hands down my favorite: one of the best Mastered UI mods

https://youtu.be/WqD3HGwQml0

Not only just transformations, but characters, animations, different attacks. All things I honestly hope Dimps and Bandai look at for future games. Its honestly criminal how much of a better experience mods have given us over the base game

User avatar
Kanassa
Born 'n Bred Here
Posts: 6265
Joined: Sun Apr 17, 2016 6:57 am

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Sun Jun 03, 2018 5:45 pm

Zelvin wrote:One thing I'd like to say is that, on the PC version, we've seen more added to the game by modders than we've seen from Dimps itself.
Modders have done a lot for the game, like most modding communities do, but you're really overstating it here. It doesn't devalue the good work Dimps does for Xenoverse just because modders add stuff that isn't that much comparable in large quantities.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

User avatar
Zelvin
OMG CRAZY REGEN
Posts: 793
Joined: Sat Jan 19, 2013 8:12 pm
Location: The Unknown Regions

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zelvin » Sun Jun 03, 2018 7:10 pm

Kanassa wrote: Modders have done a lot for the game, like most modding communities do, but you're really overstating it here. It doesn't devalue the good work Dimps does for Xenoverse just because modders add stuff that isn't that much comparable in large quantities.
The problem is the game is too much like how Bethesda makes their games. It's practically an open canvas for modders. When you consider that modders don't have a budget and are often using less-powerful machines to create these mods, it does put into perspective the difference between the modding community and the Company responsible for the game. You can't really overstate how much work modders have done when compared to professionals working for a gaming company and have a budget to work with.
PS3 Xenoverse Player
PS4 Xenoverse 2 Player
PSN ID: ReiKai_Onimusha
Main Character: Zelvin
Race: Frost Demon
"In space, no one can hear you scream. But you still make one ugly face."

User avatar
ArchedThunder
Born 'n Bred Here
Posts: 5718
Joined: Fri Dec 03, 2010 8:03 am

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Sun Jun 03, 2018 7:26 pm

Zelvin wrote:
Kanassa wrote: Modders have done a lot for the game, like most modding communities do, but you're really overstating it here. It doesn't devalue the good work Dimps does for Xenoverse just because modders add stuff that isn't that much comparable in large quantities.
The problem is the game is too much like how Bethesda makes their games. It's practically an open canvas for modders. When you consider that modders don't have a budget and are often using less-powerful machines to create these mods, it does put into perspective the difference between the modding community and the Company responsible for the game. You can't really overstate how much work modders have done when compared to professionals working for a gaming company and have a budget to work with.
The work of modders is heavily overstated, the quality of the models never match the actual professionally made ones and modders aren't creating original animations, normals, supers and ulimates, they are just slapping models onto existing skeletons and giving them existing animations and moves.
The stages that modders do don't even come close to the official ones and modders aren't creating new missions, story and more.

User avatar
Hellspawn28
Patreon Supporter
Posts: 15735
Joined: Mon Sep 07, 2009 9:50 pm
Location: Maryland, USA

Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Hellspawn28 » Sun Jun 03, 2018 7:28 pm

My idea for a new DLC pack

Characters:
Paikuhan
Hatchiyack
Uub (GT)
Super Baby Vegeta
Garlic Jr
Toppo

Mentors:
Jiren
Super Yi Xing Long (He teaches you all of the Shadow Dragon moves)
Garlic Jr

Areas:
Tournament of Power Stage
Dr. Raichi's lab
Ano-yo'ichi Budikai Stage
Garlic Jr's lair from DBZ Movie 1

New missions for Infinite History

With that, they finally added all of the major GT, pre-BOG movie and special/filler characters.
She/Her
PS5 username: Guyver_Spawn_27

Post Reply