"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Sun Mar 22, 2015 11:43 pm

dbzfan7 wrote:
Sigh-Ya-Jin wrote:Yeah it gets harder the more you have. Do PQ saiyan prep, it'll be faster.
I find return of the Ginyu Force the fastest. Just restart the beginning of the level over and over til one appears. The restart again if that TP doesn't drop a key item.
I said Prep for saiyans because you just have to beat yamucha kuririn and tenshinhan they're like lvl 4-6 quick and easy.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Super SaiyaJon » Sun Mar 22, 2015 11:44 pm

I've been doing "The Explosion of Namek" because it only takes about twenty seconds to kill Freeza, and a Patroller shows up fairly often. My problem was that frickin 20 patrollers in a row wouldn't drop it! But I will give those two PQs mentioned above a shot.

I think this is the game punishing me. This will be my 3rd time wishing for a stat reset on one character. The game wants me to make up my mind already. :lol:
Kakacarrottop wrote: That's the problem with the "Dragon Ball" fanbase, it's too divided. There's "FUNimation fanboys", "Kai fanboys", "Ocean fanboys", "Japanese fanboys", we need to stop attacking each other and realize we're all fans of the same thing.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Sun Mar 22, 2015 11:45 pm

Super SaiyaJon wrote:I've been doing "The Explosion of Namek" because it only takes about twenty seconds to kill Freeza, and a Patroller shows up fairly often. My problem was that frickin 20 patrollers in a row wouldn't drop it! But I will give those two PQs mentioned above a shot.

I think this is the game punishing me. This will be my 3rd time wishing for a stat reset on one character. The game wants me to make up my mind already. :lol:

Lol I collected 28 DB's already..instead of stat reallocating just make a new character and speed boost them. Takes about 3hrs to reach lvl 80..
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Super SaiyaJon » Sun Mar 22, 2015 11:50 pm

Sigh-Ya-Jin wrote:Lol I collected 28 DB's already..instead of stat reallocating just make a new character and speed boost them. Takes about 3hrs to reach lvl 80..
Well, I've grown rather fond of "Jonion" and think id like to keep him around. Besides, as long as I get the last DB within another hour, than resetting the stats will have been faster than creating a new character anyway! :lol:
Kakacarrottop wrote: That's the problem with the "Dragon Ball" fanbase, it's too divided. There's "FUNimation fanboys", "Kai fanboys", "Ocean fanboys", "Japanese fanboys", we need to stop attacking each other and realize we're all fans of the same thing.
Saiga wrote:Gandalf: Many that live deserve death. And some that die deserve life. Can you give it to them?

Goku: Yes, actually.

Gandalf: Oh. Neat.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Helios518 » Sun Mar 22, 2015 11:52 pm

It would be cool if there was chance to get Porunga instead of Shenron to spawn so you could get 2 or 3 wishes. But there is some people that have high expectations from RNG and would most likely find a way to shit on this idea if they didn't get Porunga.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Mon Mar 23, 2015 12:08 am

Super SaiyaJon wrote:
Sigh-Ya-Jin wrote:Lol I collected 28 DB's already..instead of stat reallocating just make a new character and speed boost them. Takes about 3hrs to reach lvl 80..
Well, I've grown rather fond of "Jonion" and think id like to keep him around. Besides, as long as I get the last DB within another hour, than resetting the stats will have been faster than creating a new character anyway! :lol:
Lol Godspeed!
Helios518 wrote:It would be cool if there was chance to get Porunga instead of Shenron to spawn so you could get 2 or 3 wishes. But there is some people that have high expectations from RNG and would most likely find a way to shit on this idea if they didn't get Porunga.
That would be fucking awesome
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbzfan7 » Mon Mar 23, 2015 12:12 am

Sigh-Ya-Jin wrote:
dbzfan7 wrote:
Sigh-Ya-Jin wrote:Yeah it gets harder the more you have. Do PQ saiyan prep, it'll be faster.
I find return of the Ginyu Force the fastest. Just restart the beginning of the level over and over til one appears. The restart again if that TP doesn't drop a key item.
I said Prep for saiyans because you just have to beat yamucha kuririn and tenshinhan they're like lvl 4-6 quick and easy.
I find that so much more tedious. So many times I fought only for nothing to happen. I prefer just doing one medium length mission after restarting the beginning a bunch of times. That way you don't have to tediously fight the same people many many many times. You only do that for the patroller, and then are at ease fighting the Ginyu Force as you'd have one ball by the time you move on.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Sigh-Ya-Jin » Mon Mar 23, 2015 12:31 am

dbzfan7 wrote:
Sigh-Ya-Jin wrote:
dbzfan7 wrote:I find return of the Ginyu Force the fastest. Just restart the beginning of the level over and over til one appears. The restart again if that TP doesn't drop a key item.
I said Prep for saiyans because you just have to beat yamucha kuririn and tenshinhan they're like lvl 4-6 quick and easy.
I find that so much more tedious. So many times I fought only for nothing to happen. I prefer just doing one medium length mission after restarting the beginning a bunch of times. That way you don't have to tediously fight the same people many many many times. You only do that for the patroller, and then are at ease fighting the Ginyu Force as you'd have one ball by the time you move on.

Maybe, IMO that's my way. It's never taken me more than 3-4 hours to get all the DB's. I'm just not in a rush to collect them atm.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbzfan7 » Mon Mar 23, 2015 12:46 am

Sigh-Ya-Jin wrote:
dbzfan7 wrote:
Sigh-Ya-Jin wrote:I said Prep for saiyans because you just have to beat yamucha kuririn and tenshinhan they're like lvl 4-6 quick and easy.
I find that so much more tedious. So many times I fought only for nothing to happen. I prefer just doing one medium length mission after restarting the beginning a bunch of times. That way you don't have to tediously fight the same people many many many times. You only do that for the patroller, and then are at ease fighting the Ginyu Force as you'd have one ball by the time you move on.
Maybe, IMO that's my way. It's never taken me more than 3-4 hours to get all the DB's. I'm just not in a rush to collect them atm.
It's a good way, but I find it more frustrating. I'd rather only fight one person, than fight a bunch only for that to have been a waste. PQ2 is the shorter mission, but it's faster to get the key item itself in PQ18 and less frustrating.
Last edited by dbzfan7 on Mon Mar 23, 2015 12:49 am, edited 1 time in total.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Captain-Sora » Mon Mar 23, 2015 12:46 am

I find the one called "Attack of the Saiyans" the fastest. Even though it actually opens with a battle against Raditz, you can easily defeat him in an instant. It's especially easy if you have that Broly Z-Soul that gives you max ki at the start, so you can just ultimate blast him to death in one go.

The Time Patroller would appear on the hill in the starting area after he's down, and you can just reset if you don't get the ball. Once you do, it's very quick to complete the mission after that, as you only have Nappa and Vegeta to take care of. What's even better is that you can ensure that the mission isn't made longer by any possible Ultimate Finishes since you can actively avoid doing the requirements(which are beating the saibamen before taking on the Saiyans).

It's a much quicker grind than going through all the Ginyu nonsense in PQ12 each time you get a drop.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Haseowolf » Mon Mar 23, 2015 10:05 am

I'm in the "Return of the Ginyu Force" camp. It's never taken me more than an hour to get all the dragonballs. Nice and easy and slick.

I'm no mod, but do you think peeps can start previewing their posts before submitting - especially when it comes to quoting others? This last page has been a mess to read due to some necessary tags being deleted.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Gyt Kaliba » Mon Mar 23, 2015 10:14 am

My problem is Patrollers not actually dropping the Dragon Balls. I can get them to appear often enough, but actual drop rates seem to be fairly low on my side. Not so low as to not have made a fair few wishes so far, but still.

Also, I think I have a new favorite Cell quote, which I got from wearing the General Blue outfit (which actually does seem to be helping level with Cell) in front of him.

Cell: That's the uniform of the Red Ribbon Army. My data says General Blue was wearing it. He died by being stabbed with a tongue. Is my data really accurate?

:lol: Oddly enough however, he doesn't seem to recognize Commander Red's outfit.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Super SaiyaJon » Mon Mar 23, 2015 10:29 am

Sigh-Ya-Jin wrote:I find return of the Ginyu Force the fastest. Just restart the beginning of the level over and over til one appears. The restart again if that TP doesn't drop a key item.
Where exactly does the Patroller show up? I've tried doing this method, but I can't seem to find him anywhere.
Kakacarrottop wrote: That's the problem with the "Dragon Ball" fanbase, it's too divided. There's "FUNimation fanboys", "Kai fanboys", "Ocean fanboys", "Japanese fanboys", we need to stop attacking each other and realize we're all fans of the same thing.
Saiga wrote:Gandalf: Many that live deserve death. And some that die deserve life. Can you give it to them?

Goku: Yes, actually.

Gandalf: Oh. Neat.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Psycho50501 » Mon Mar 23, 2015 10:29 am

Just got an patch update today and looks to fixed that z soul with max refilling heath bug.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Kamiccolo9 » Mon Mar 23, 2015 10:34 am

Super SaiyaJon wrote:
Sigh-Ya-Jin wrote:I find return of the Ginyu Force the fastest. Just restart the beginning of the level over and over til one appears. The restart again if that TP doesn't drop a key item.
Where exactly does the Patroller show up? I've tried doing this method, but I can't seem to find him anywhere.
Use your scouter, and look on the ground to the right of the gate.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Super SaiyaJon » Mon Mar 23, 2015 10:46 am

Kamiccolo9 wrote: Use your scouter, and look on the ground to the right of the gate.
Thanks, I got it now.
Kakacarrottop wrote: That's the problem with the "Dragon Ball" fanbase, it's too divided. There's "FUNimation fanboys", "Kai fanboys", "Ocean fanboys", "Japanese fanboys", we need to stop attacking each other and realize we're all fans of the same thing.
Saiga wrote:Gandalf: Many that live deserve death. And some that die deserve life. Can you give it to them?

Goku: Yes, actually.

Gandalf: Oh. Neat.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Gyt Kaliba » Mon Mar 23, 2015 10:49 am

Another useful tip for Oozarus (at least the base ones, though they're already really not that hard to beat if you're high-leveled) - do a flying rush to them and one basic kick will often one-shot their resistance, allowing you to start pummeling on their actual health ASAP. Makes grinding the Great Ape Festival PQ for exp./cash/what-have-you go even faster.

Hmm...though I guess it's effectiveness could be tied in to how many points you've put into basic strikes too.
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Post by TripleRach » Mon Mar 23, 2015 10:55 am

Haseowolf wrote:I'm no mod, but do you think peeps can start previewing their posts before submitting - especially when it comes to quoting others? This last page has been a mess to read due to some necessary tags being deleted.
I concur. I think I fixed most of the broken quotes from the last couple pages, but much like RNG, it's not fun.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Kamiccolo9 » Mon Mar 23, 2015 11:32 am

Gyt Kaliba wrote:Another useful tip for Oozarus (at least the base ones, though they're already really not that hard to beat if you're high-leveled) - do a flying rush to them and one basic kick will often one-shot their resistance, allowing you to start pummeling on their actual health ASAP. Makes grinding the Great Ape Festival PQ for exp./cash/what-have-you go even faster.

Hmm...though I guess it's effectiveness could be tied in to how many points you've put into basic strikes too.
Nah it works regardless. My Majin has none, and I've one shotted stamina with a rush before.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by BlazingBarrrager » Mon Mar 23, 2015 11:41 am

Hey guys I just learned a little something about clothing and z-soul stats that you may want to know. Apparently the gain you get in a stat from clothing/z-souls is actually lesser than the loss to a stat you get. An example would be a full set of GT Goku. You would lose more points (which, by the way, are in percentages) in Basic Attack and Strikes than gain in Health and Ki Blast. Even if you managed to have one arrow gained over a stat that would otherwise be "equal," it would only be a slight gain.

Just thought I would share this with you.

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