"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Tue Jun 21, 2016 12:01 pm

That's another thing that must return; beam struggles.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Tue Jun 21, 2016 12:26 pm

Beam struggle won't return unless the game doesn't have online mode.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by kbrooksgohan » Tue Jun 21, 2016 12:30 pm

They could always do it for 1 vs 1....

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Tue Jun 21, 2016 12:39 pm

Grimlock wrote:Beam struggle won't return unless the game doesn't have online mode.
Raging Blast online had beam struggles, Burst Limit online had beam struggles. What does online have to do with it?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Quebaz » Tue Jun 21, 2016 12:40 pm

Grimlock wrote:Beam struggle won't return unless the game doesn't have online mode.
Zenkai has had beam struggles since its original release in 2011and the only way to play multiplayer in that game is trough online, so it's not like it hasn't been done already.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Tue Jun 21, 2016 12:43 pm

Noah wrote:I would like to tear opponent clothes after some beating or a beam struggle, a feature that I loved in Tenkaichi 2 by the way
I did too, along with the one eyelid half-closing. If it were possible, it would be awesome to, say, shoot a Full Power Energy Wave towards Vegeta's shoulder, which then cuts off that part of his armor, and maybe clothing.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zelvin » Tue Jun 21, 2016 2:15 pm

Know what else would be fun? Power Levels. Not like how the show did it or some grindy level system. What I actually mean is something like powering up and/or transforming while another player or the AI is examining you with Ki Sense or the Scouter and it breaks or they get thrown back from the sudden power increase being detected. That would just be a neat little feature. Kinda like when Qui's and Zarbon's scouters and everything burnt out when Vegeta's power grew too quickly for it to keep up with.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Tue Jun 21, 2016 2:19 pm

Zelvin wrote:Know what else would be fun? Power Levels. Not like how the show did it or some grindy level system. What I actually mean is something like powering up and/or transforming while another player or the AI is examining you with Ki Sense or the Scouter and it breaks or they get thrown back from the sudden power increase being detected. That would just be a neat little feature. Kinda like when Qui's and Zarbon's scouters and everything burnt out when Vegeta's power grew too quickly for it to keep up with.
You would have "It's over 9000!!!" jokes everywhere.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zelvin » Tue Jun 21, 2016 2:32 pm

ryou766 wrote: You would have "It's over 9000!!!" jokes everywhere.
We already do. But it does fall in line with DBH too as they actually used a Scouter to read on Time Breaker Bardock (which was hitting over 4billiona btw). So it would just be a nice little touch to add.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Tue Jun 21, 2016 2:41 pm

Zelvin wrote:
ryou766 wrote: You would have "It's over 9000!!!" jokes everywhere.
We already do.

Yeah, I guess attempting to have it die down is considered to be a bad idea.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Michelle91 » Tue Jun 21, 2016 2:54 pm

It would be nice to have battle damage back. I also would like to blow up the whole area again or maybe the whole planet. If your Ultimate Attack directly hits the Planet, it can blow it up completely and the player has to fight in space.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Tue Jun 21, 2016 3:10 pm

Hellspawn28 wrote:It would be nice to have battle damage back. I also would like to blow up the whole area again or maybe the whole planet. If your Ultimate Attack directly hits the Planet, it can blow it up completely and the player has to fight in space.
Trunks: W-what!? WHy is everything dissappearing!? What did you do?
TP: Uh... Sorry about that, I got carried away with the planet destroying attack.... Kind of blew up everything...
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zelvin » Tue Jun 21, 2016 4:48 pm

Kanassa wrote: Trunks: W-what!? WHy is everything dissappearing!? What did you do?
TP: Uh... Sorry about that, I got carried away with the planet destroying attack.... Kind of blew up everything...
Or....

Trunks: W-what? What's happening to me?! I-I feel strange...a-and my hair is...changing colors?! What's going on?!
TP: Ohh...yeah. Ya'see, I might've accidentally...ya know, killed yer dad before the whole Android bit. So I might've...kinda...had to...
Trunks: ...no0...you didn't...You DIDN'T!
TP: I got together with your mom until she was knocked up, then left. Just like Vegeta had done. So...you're welcome. You still exist.
Trunks: NNnnnnoooooooooooooooooooooooo!!!!
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Tue Jun 21, 2016 5:04 pm

Zelvin wrote:
Kanassa wrote: Trunks: W-what!? WHy is everything dissappearing!? What did you do?
TP: Uh... Sorry about that, I got carried away with the planet destroying attack.... Kind of blew up everything...
Or....

Trunks: W-what? What's happening to me?! I-I feel strange...a-and my hair is...changing colors?! What's going on?!
TP: Ohh...yeah. Ya'see, I might've accidentally...ya know, killed yer dad before the whole Android bit. So I might've...kinda...had to...
Trunks: ...no0...you didn't...You DIDN'T!
TP: I got together with your mom until she was knocked up, then left. Just like Vegeta had done. So...you're welcome. You still exist.
Trunks: NNnnnnoooooooooooooooooooooooo!!!!
That explains way to much....
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TL18 » Tue Jun 21, 2016 5:06 pm

I absolutely loved beam struggles. They were one of my favorite features of a DB game, that and seeing the ultimate attack cut-scene.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Tue Jun 21, 2016 7:37 pm

All great suggestions. My dream for beam struggles is that you can initiate one against someone, and if its a 3 vs 3 match, then you can press a button near your teammate to join in the struggle like a family Kamehameha type deal. Of course you can also go to your opponent and knock them out of it with a heavy attack and the opponent can also do a blow back move kind of like Cell did against the Z warriors in his big beam struggle

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Tue Jun 21, 2016 7:57 pm

All I know is, the minute I see a scan that shows a Saiyan CaC having a tail, I'll be happy.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Tue Jun 21, 2016 9:01 pm

ryou766 wrote:All I know is, the minute I see a scan that shows a Saiyan CaC having a tail, I'll be happy.
Right with you on that one. :)

Also, adjustable tail length for Frost Demons (and Bio-Androids?) would be cool.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TheDevilsCorpse » Tue Jun 21, 2016 9:18 pm

The player character is the only one stated to be wished for from across time, so I think it's a fair assumption to say that the rest are from the present, given that all the flavor text in the game talks about the Saiyans just suddenly returning even though they are supposed to be extinct. Going off of that, I'm also going to assume that, aside from maybe an the XV player if Shenlong summoned them from the past, all the Saiyans in the Time Patrol are either Universe 6 immigrants or just hybrid descendants ala DBO. So, no tails.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Tue Jun 21, 2016 9:26 pm

I doubt they're Universe 6 related. I'm still going to hold on for the tails. I don't see why not.

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