"Dragon Ball XENOVERSE 2" Official Discussion Thread

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Thu Jun 23, 2016 1:51 pm

EXBadguy wrote:
I think they may refer to some of its writing in the story, as the what-ifs may not be that suprising, and if so, then oh well.
But they said it would be weaker SPECIFICALLY for people who played XV1, who barley had what ifs
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Thu Jun 23, 2016 1:52 pm

dbzfan7 wrote:THANK YOU STEAM SUMMER SALE. I can get Xenoverse for PC for 20 bucks with all the bells and whistles. Then have that carry over to Xenoverse 2.
Nice. Too bad you have to start over everything though (character, story, clothes, skills, etc.).
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Jun 23, 2016 1:59 pm

Part of it could be me trying not to let myself get too de-hyped (considering that, depending on other factors, I may or may not be able to play the game upon it's release or not), but I'd chalk up some of the 'may be disappointing to players of the first game' stuff to the game probably following at least a vaguely similar outline. We'll go through the storyline of the series in roughly a direct order (even if there is DB material, I could almost see that being used as a post-main-game material, power levels be damned), and interfere with/try to correct problems throughout time, much the exact same way we did in the previous game. Basically I'm thinking a part of it might be them warning us not to expect too much different in that regard.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TheDevilsCorpse » Thu Jun 23, 2016 2:02 pm

Grimlock wrote:Well, but that's expected, isn't? I never thought they could come up with an original story, of course it would be fixing story in similar way to the first game. I mean, every Dragon Ball game did that, it is the same thing over and over, with little to none addition in the story mode. XV2 expand it by bringing the movies and can explore things that we didn't imagine and maybe even revealing some good information.
It's not unexpected, but also not extremely desired either. The focus of the game is the Time Patrol and altering/fixing history. You could arguably do that with a single storyline without playing through the entire franchise's history for the millionth time. Like the one Time Patroller who had to stop Bobbidi, Piccolo Daimao and the Red Ribbon Army's forces from destroying Earth. You could make a whole game out of a plotline like that and still involve everything you need to.

Same with a potential Hell Gate storyline or something. Have Towa and Mira show up in AGE 852 and start causing chaos. You go and try to stop them. Defeated, they time travel to a different era and and start messing with the Hell Gates. You try to stop them again, they escape and split another timeline to try and open up a different Hell Gate. All the time, you get battles with old villains, add in some of the new Heroes forms, whatever.

It's just an example, but things like this could be easily done. The step outside the box for Xenoverse was part of what made me really enjoy it, but for now, with what I'm seeing and have been told, I'm agreeing with Hirano. While I'll still probably like the game, it's not going to have that same sense of awesome/cool/new/whatever going on. It's now not only generally recycling the same story of the franchise again, but seemingly most of the previous game too. We obviously don't know everything yet, but stuff like Namek+Tullece isn't that much of a wow for me. So if that's the bulk of the type of material to expect, I'm not super hyped. Like some of the others, I'm really banking on the inclusion a "Demon God Demigra Arc" type event for the endgame in XV2 as well for that type of feeling.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by dbzfan7 » Thu Jun 23, 2016 2:03 pm

Anime Kitten wrote:
dbzfan7 wrote:THANK YOU STEAM SUMMER SALE. I can get Xenoverse for PC for 20 bucks with all the bells and whistles. Then have that carry over to Xenoverse 2.
Nice. Too bad you have to start over everything though (character, story, clothes, skills, etc.).
Fuck it I'm hacking that shit :lol:. Don't care about cheating, I already paid the time. I'll have my stats and money very quickly.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Thu Jun 23, 2016 2:19 pm

TheDevilsCorpse wrote:It's not unexpected, but also not extremely desired either. The focus of the game is the Time Patrol and altering/fixing history. You could arguably do that with a single storyline without playing through the entire franchise's history for the millionth time. Like the one Time Patroller who had to stop Bobbidi, Piccolo Daimao and the Red Ribbon Army's forces from destroying Earth. You could make a whole game out of a plotline like that and still involve everything you need to.

Same with a potential Hell Gate storyline or something. Have Towa and Mira show up in AGE 852 and start causing chaos. You go and try to stop them. Defeated, they time travel to a different era and and start messing with the Hell Gates. You try to stop them again, they escape and split another timeline to try and open up a different Hell Gate. All the time, you get battles with old villains, add in some of the new Heroes forms, whatever.

It's just an example, but things like this could be easily done. The step outside the box for Xenoverse was part of what made me really enjoy it, but for now, with what I'm seeing and have been told, I'm agreeing with Hirano. While I'll still probably like the game, it's not going to have that same sense of awesome/cool/new/whatever going on. It's now not only generally recycling the same story of the franchise again, but seemingly most of the previous game too. We obviously don't know everything yet, but stuff like Namek+Tullece isn't that much of a wow for me. So if that's the bulk of the type of material to expect, I'm not super hyped. Like some of the others, I'm really banking on the inclusion a "Demon God Demigra Arc" type event for the endgame in XV2 as well for that type of feeling.
Well, now I do see where you're coming from. I don't know, maybe I'm too hyped that I can't let myself not being too "wow". After getting meh games over the years, Xenoverse is really a relief for me, even more when it is "related" to one of the best thing in this franchise, that is Dragon Ball Online. I think that's why the addition of movies characters is a great and positive deal for me (and other points that I already mentioned before).

I do hope it contains a new saga at the end prompting to something more and maybe they bring some Heroes content into it. Nevertheless, I'm pretty confident XV2 won't disappoint, even those who played the first one, I think being a step ahead is all that matter.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Thu Jun 23, 2016 3:02 pm

I think we all just need to chill. Maybe the story would be rehashing the storyline settings and orders(i.e. Wasteland after Dying Namek), but I say that Turles in Namek brainwashin' folks is original in its own right. Especially the things we saw in the trailer like Vegeta and Nappa fighting side by side, Slug in Namek, and the way the hub's set up, there's really nothing to worry about. All I hope for is more original stages, characters and such.

EDIT: Oh, don't forget the DB posters we saw on the website.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Thu Jun 23, 2016 3:17 pm

EXBadguy wrote:I think we all just need to chill. Maybe the story would be rehashing the storyline settings and orders(i.e. Wasteland after Dying Namek), but I say that Turles in Namek brainwashin' folks is original in its own right. Especially the things we saw in the trailer like Vegeta and Nappa fighting side by side, Slug in Namek, and the way the hub's set up, there's really nothing to worry about. All I hope for is more original stages, characters and such.

EDIT: Oh, don't forget the DB posters we saw on the website.
Uh, I don't think we ever saw Slug on Namek. He seemed to either be in front of a mountain, or in that underground cave place.
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Thu Jun 23, 2016 3:24 pm

Slug being on Namek makes more sense than Tullece arriving on Namek.

I figured Tullece would arrive during the Saiyan arc.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Jun 23, 2016 3:37 pm

Turles being on Namek could be interesting if it plays up his relation to and separation from the rest of Freeza's forces a bit. I mean, Freeza's namedropped in that movie, and rightfully so, so...yeah.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ekrolo2 » Thu Jun 23, 2016 3:43 pm

Where's this info concerning Tullece on Namek from?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Thu Jun 23, 2016 3:43 pm

ekrolo2 wrote:Where's this info concerning Tullece on Namek from?
Screenshots. It was posted a couple pages back.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by KentalSSJ6 » Thu Jun 23, 2016 3:49 pm

TheDevilsCorpse wrote:
Grimlock wrote:Well, but that's expected, isn't? I never thought they could come up with an original story, of course it would be fixing story in similar way to the first game. I mean, every Dragon Ball game did that, it is the same thing over and over, with little to none addition in the story mode. XV2 expand it by bringing the movies and can explore things that we didn't imagine and maybe even revealing some good information.
It's not unexpected, but also not extremely desired either. The focus of the game is the Time Patrol and altering/fixing history. You could arguably do that with a single storyline without playing through the entire franchise's history for the millionth time. Like the one Time Patroller who had to stop Bobbidi, Piccolo Daimao and the Red Ribbon Army's forces from destroying Earth. You could make a whole game out of a plotline like that and still involve everything you need to.

Same with a potential Hell Gate storyline or something. Have Towa and Mira show up in AGE 852 and start causing chaos. You go and try to stop them. Defeated, they time travel to a different era and and start messing with the Hell Gates. You try to stop them again, they escape and split another timeline to try and open up a different Hell Gate. All the time, you get battles with old villains, add in some of the new Heroes forms, whatever.

It's just an example, but things like this could be easily done. The step outside the box for Xenoverse was part of what made me really enjoy it, but for now, with what I'm seeing and have been told, I'm agreeing with Hirano. While I'll still probably like the game, it's not going to have that same sense of awesome/cool/new/whatever going on. It's now not only generally recycling the same story of the franchise again, but seemingly most of the previous game too. We obviously don't know everything yet, but stuff like Namek+Tullece isn't that much of a wow for me. So if that's the bulk of the type of material to expect, I'm not super hyped. Like some of the others, I'm really banking on the inclusion a "Demon God Demigra Arc" type event for the endgame in XV2 as well for that type of feeling.

Pretty much in the same boat as you. I simply cannot get excited at all for the story because I did NOT want movie characters in this because I knew if they included them, we'd be doing the same story as the first game with little to no alterations. The fact we got word from one of the guys at Namco that said the story will be weaker for those who played the first game incites further disappointment and gives off the vibe more similar to a expansion pack more than a full sequel.

Yeah, if you ask me, ditch Tullece, Slug, and Cooler and give me Super Mira, Xeno Dabra, Dark Towa, full fledged GT story section, and Makai and the Hell Gates. I'll take the original stuff over tired movie content any day.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ekrolo2 » Thu Jun 23, 2016 3:51 pm

Gonna be a parrot again and repeat myself but the laziness should've been apparent the instant this didn't even get two full years of development.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Thu Jun 23, 2016 3:59 pm

KentalSSJ6 wrote: give me Super Mira, Xeno Dabra, Dark Towa.
*shrug* We could still get them as unlockables, ya know.
Last edited by EXBadguy on Thu Jun 23, 2016 4:13 pm, edited 1 time in total.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by KentalSSJ6 » Thu Jun 23, 2016 4:08 pm

EXBadguy wrote:
KentalSSJ6 wrote: give me Super Mira, Xeno Dabra, Dark Towa.
*shrug* We could still get them as unlockables, ya know.
Sure, so long as they were covered sufficiently in the story beforehand. Dont just tack them onto the roster like "oh here you go". No, have them be a center point to the story. I have SOME hope well see them again considering the ending to the first game more or less implied they will return and I hope they do, but with the story looking the way it is, I fear even they wont be able to hold the game.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Thu Jun 23, 2016 4:15 pm

KentalSSJ6 wrote:
EXBadguy wrote:
KentalSSJ6 wrote: give me Super Mira, Xeno Dabra, Dark Towa.
*shrug* We could still get them as unlockables, ya know.
Sure, so long as they were covered sufficiently in the story beforehand. Dont just tack them onto the roster like "oh here you go". No, have them be a center point to the story. I have SOME hope well see them again considering the ending to the first game more or less implied they will return and I hope they do, but with the story looking the way it is, I fear even they wont be able to hold the game.
Yeah, I agree. I just hope one of them or a new villain is behind the movie villains appearing, due to the wormhole hints in XV1.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Thu Jun 23, 2016 4:29 pm

I already listed the wormholes as non-canon, but there is a chance they'll do something with them. In which case I'll adjust my canon.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by BlazingBarrrager » Thu Jun 23, 2016 4:34 pm

KentalSSJ6 wrote:Pretty much in the same boat as you. I simply cannot get excited at all for the story because I did NOT want movie characters in this because I knew if they included them, we'd be doing the same story as the first game with little to no alterations. The fact we got word from one of the guys at Namco that said the story will be weaker for those who played the first game incites further disappointment and gives off the vibe more similar to a expansion pack more than a full sequel.

Yeah, if you ask me, ditch Tullece, Slug, and Cooler and give me Super Mira, Xeno Dabra, Dark Towa, full fledged GT story section, and Makai and the Hell Gates. I'll take the original stuff over tired movie content any day.
Not sure if what you listed I would consider "original." Also XV already shot down GT so I doubt we'll get into that mess again. :b

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Thu Jun 23, 2016 4:54 pm

I hope the wrecked Toki Toki stage and Demigra's seal place from XV1 are unlockable stages in this. I was bummed that both of them were only for story mode. That wrecked Toki Toki stage is one of the best stages I've seen for a fighting game!
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Marco Polo wrote:Goku Black is a fan of DBZ who hates Super and has taken the form of a younger Goku (thinner shape, softer hair) to avenge the original series by destroying the new.

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