Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.

Moderators: Kanzenshuu Staff, General Help

dhaval_dongre
Beyond Newbie
Posts: 287
Joined: Sat May 14, 2016 2:42 pm

Re: Super Animation Catalogue 2.0

Post by dhaval_dongre » Sat Mar 17, 2018 2:42 am

JulieYBM wrote:
Sani007 wrote:Do you think the filter will be used for the DB Super movie, too?
Since Nagamine Tatsuya will be the director he will indeed have a say on how the post-processing is set. If he does employ a filter, however, I imagine it will be much more refined since he will have more time to personally define how he wants it used.

Wasn't the filter Nakamura's implementation ? We initially thought that it was Nagamine's, since he had done it previously with Precure. But in the recent interview, Nakamura did confirm that he was planning the current arc and personally wanted to improve the picture quality. So I guess the filter was his idea ? But I think we would definitely have one in the movie since Nagamine is the Director.

kn83
Banned
Posts: 320
Joined: Mon Jul 14, 2014 8:27 pm

Re: Super Animation Catalogue 2.0 - Episode 100

Post by kn83 » Sat Mar 17, 2018 3:17 am

emperior wrote:
HeroR wrote:
JazzMazz wrote:
I know the art in this episode was extraordinarily exceptional, but I fail to see how this episode had movie-tier animation, much less the best looking episode of Super from an animation perspective. The animation for the non-Takahashi parts of the episodes was pretty so-and-so for the most part with only a few exceptions.

The art is definitely the best thing about the episode and it was marvelous, but art is really where the exceptionality of the episode ends IMO.
I do agree that the animation wasn't anything to write home about and it was the art that sold this episode. With that said, there are parts where I didn't like how Super Saiyan God looked. I think Super Saiyan God looked a little too bulky in some shots, but that could be just me.
I agree with you, SSG looked too big sometimes. One little complain I have with Takahashi's art is that sometimes he draws the muscles too big. But that's just me, because lately I prefer more realistic looking bodies, just like Toriyama draws them nowadays.
I also believe Takahashi may draw characters bigger to give a bigger sense of power and to emphatize certain movements, because sometimes his SSJ2 Goku looked just perfect in terms of size. Even then, if he was character designer I would gladly accept his bigger muscles, as I'm used to DBZ characters being buff.
You must not have seen allot of body-builders if you think the muscles are too big. Most of Toriyama's current designs look anorexic lol. The Buu saga had the most realistic muscle design.

kn83
Banned
Posts: 320
Joined: Mon Jul 14, 2014 8:27 pm

Re: Super Animation Catalogue 2.0 - Episode 100

Post by kn83 » Sat Mar 17, 2018 3:26 am

Avok wrote:Eh, I think the Boo overall saga looks better than all of Super.
Some shots this episode looked straight out of Studio Cockpit though.
The Buu saga had the best artwork in the entire franchise. No wonder most fanart is based on Buu saga designs.

User avatar
emperior
I Live Here
Posts: 4343
Joined: Fri Apr 24, 2015 1:52 pm
Location: Dragon World
Contact:

Re: Super Animation Catalogue 2.0 - Episode 100

Post by emperior » Sat Mar 17, 2018 4:32 am

kn83 wrote:
emperior wrote:
HeroR wrote:
I do agree that the animation wasn't anything to write home about and it was the art that sold this episode. With that said, there are parts where I didn't like how Super Saiyan God looked. I think Super Saiyan God looked a little too bulky in some shots, but that could be just me.
I agree with you, SSG looked too big sometimes. One little complain I have with Takahashi's art is that sometimes he draws the muscles too big. But that's just me, because lately I prefer more realistic looking bodies, just like Toriyama draws them nowadays.
I also believe Takahashi may draw characters bigger to give a bigger sense of power and to emphatize certain movements, because sometimes his SSJ2 Goku looked just perfect in terms of size. Even then, if he was character designer I would gladly accept his bigger muscles, as I'm used to DBZ characters being buff.
You must not have seen allot of body-builders if you think the muscles are too big. Most of Toriyama's current designs look anorexic lol. The Buu saga had the most realistic muscle design.
I would like to remind you guys that Dragon Ball is supposed to be a serie about martial artists, who most of the times are flexible and athletic people, not big and rigid bodybuilders.
The manga did a good job at not making the characters look too buff, with a few exceptions here and there most notably in Goku's fights with Vegeta and Freeza when his shirt got destroyed.
Toriyama's current designs, muscle-wise, are perfectly fine in my opinion. Calling his new Goku anorexic is ignorant, he still draws him with muscles and his anatomy his currently the best it has ever been. I could understand that complain if you were talking about Cabba, though.
kn83 wrote:
Avok wrote:Eh, I think the Boo overall saga looks better than all of Super.
Some shots this episode looked straight out of Studio Cockpit though.
The Buu saga had the best artwork in the entire franchise. No wonder most fanart is based on Buu saga designs.
Most of the fans base their artwork on Cell arc onwards, and this may actually be mostly because the majority of fans draw Saiyan characters in their Super Saiyan forms. It may also be because, in the last 20 years, Yamamuro and Nakatsuru post-Cell era artstyles have been the look of the franchise. From videogames, to promotional posters, card games, toys etc... in these last 20 years that look has been a staple for Dragon Ball, and it's the style most fans are used to. Dokkan Battle too uses similar artwork for most of the cards, but it's not Buu-arc artstyle though. That exact style has been made mainstream only recently thanks to Yuya Takahashi.
悟 “Vincit qui se vincit”

What I consider canonical

User avatar
Firebolt
Beyond Newbie
Posts: 117
Joined: Sun Feb 11, 2018 8:40 am

Re: Super Animation Catalogue 2.0

Post by Firebolt » Sat Mar 17, 2018 8:01 am

IT'S SHIDA TIME!
[spoiler]Image
Image
Image
Image[/spoiler]

User avatar
Amir
Beyond-the-Beyond Newbie
Posts: 433
Joined: Wed Sep 30, 2015 9:17 am

Re: Super Animation Catalogue 2.0

Post by Amir » Sat Mar 17, 2018 8:21 am

What confuses me about this design discussion is the contradiction in some people's opinions.
You say you like a more animation friendly designs and that it can also attract more skilled animators, but at the same time almost every time Shida or Takahashi pop up you go crazy and commend their design, art and details and scream for them to be the character designers.

Shida's and Takahashi's designs are way harder to animate with than Yamamuro's, aren't they? So which do you really want?
Is it really the complex designs that make the animation less animated in MOVIES, when you have a way higher budget and way more time?

I still think Takahashi and Shida's designs are 100x better than the new promo art image of Goku. I think DB should and needs to look like it looked in the past, with nice and detailed designs and great animation at the same time, especially in movies.

User avatar
Baggie_Saiyan
Namekian Warrior
Posts: 10315
Joined: Sat Mar 30, 2013 5:22 pm
Location: Atlantis.

Re: Super Animation Catalogue 2.0

Post by Baggie_Saiyan » Sat Mar 17, 2018 8:23 am

Firebolt wrote:IT'S SHIDA TIME!
[spoiler]Image
Image
Image
Image[/spoiler]
Wow that first shot! So glorious...!! Knew Shida will be here not #131, I just want 30 secs of Shida going nuts.

I'm so ready for tonight! :)

Cursemark505
Beyond Newbie
Posts: 211
Joined: Wed Mar 13, 2013 1:26 am

Re: Super Animation Catalogue 2.0

Post by Cursemark505 » Sat Mar 17, 2018 8:29 am

majinwarman wrote:
Cursemark505 wrote:
jeffbr92 wrote:
Not trying to defend Yamamuro, but at least his design makes Goku looks older, the new design though somewhat better make he looks way too young.
Goku is supposed to look young.
To be honest, Goku isn't really a young person. He is close to his early to late 40s.
Ignoring the fact that Goku was dead for a while, Saiyans do not age like humans do. He is not supposed to look like a 40 yr old human.

User avatar
thegamer23
Beyond Newbie
Posts: 170
Joined: Sat Jun 11, 2016 7:58 am
Contact:

Re: Super Animation Catalogue 2.0

Post by thegamer23 » Sat Mar 17, 2018 9:04 am

Well, those are going to be two final glorious episodes in terms of Art & Animation.

Shida tomorrow, Takahashi next week.

User avatar
IGhostUlt
Beyond Newbie
Posts: 221
Joined: Tue Apr 22, 2014 12:52 am
Location: Other World

Re: Super Animation Catalogue 2.0

Post by IGhostUlt » Sat Mar 17, 2018 9:53 am

That Shida image has me excited that he'll be in, but at the same time has me worried. The art is so detailed that I'm worried he will be way too conservative like he was in 95, and 110. I really hope not and he goes all out in terms of movement like he did in 57, and 66.

User avatar
JulieYBM
Patreon Supporter
Posts: 17650
Joined: Mon Jan 16, 2006 10:25 pm
Location: 🏳️‍⚧️🍉

Re: Super Animation Catalogue 2.0

Post by JulieYBM » Sat Mar 17, 2018 10:27 am

Shida hasn't appeared in any recent credits, so I have to wonder if Episode #130 won't have a longer scene. Conversely, perhaps Shida will also work on Episode #131?
💙💜💖 She/Her 💙💜💖
💙💜💖 Don't forget to take your estrogen! 💙💜💖

User avatar
AnimeNation101
I Live Here
Posts: 2191
Joined: Wed Apr 05, 2017 8:01 pm
Location: Planet ShoJump

Re: Super Animation Catalogue 2.0

Post by AnimeNation101 » Sat Mar 17, 2018 10:43 am

JulieYBM wrote:Shida hasn't appeared in any recent credits, so I have to wonder if Episode #130 won't have a longer scene. Conversely, perhaps Shida will also work on Episode #131?
I’ve been saying about as long as his Vegito vs Zamasu scene.
I called it that Gogeta, Bardock, and something Broly related would be in the movie before it was even announced that it was a Broly movie. 8)

"I don't think I'm a hero of justice or anythin'. But those who'd hurt my friends... I won't forgive!"

User avatar
Lord Beerus
Namekian Warrior
Posts: 21422
Joined: Sat Oct 25, 2014 5:20 pm
Location: A temple on a giant tree
Contact:

Re: Super Animation Catalogue 2.0

Post by Lord Beerus » Sat Mar 17, 2018 10:50 am

Looking forward to what Shida will bring to the table for #130. :)

Should be great as always.

User avatar
DainIronfoot
OMG CRAZY REGEN
Posts: 754
Joined: Sun Apr 05, 2015 12:13 am

Re: Super Animation Catalogue 2.0

Post by DainIronfoot » Sat Mar 17, 2018 11:11 am

HeroR wrote:
Lord Beerus wrote:Stumbled up these nice comparison charts of how much Dragon Ball's art style has evolved over the years from different artists:

[spoiler]Image

Image[/spoiler]
Know I'm going to be hanged for this, but I liked Yamamuro 2010 the best in the bunch. Although, the new design is my second favorite.

This is the biggest problem, why on Earth would you need to say that? There is nothing wrong with liking It! People have to stop thinking that just because they might like something from Yamamuro, that it's considered a crime. We all have opinions and even if one may dislike many things from Yamamuro (or any animator at that), if you see something you think you like, then great! What is wrong with you having your opinion?

As for the preview images for tonight's episode, they look absolutely stunning imo. Can't wait for some exciting moments of Shida!

HeroR
Kicks it Old-School
Posts: 8306
Joined: Sun Feb 28, 2016 11:28 pm

Re: Super Animation Catalogue 2.0

Post by HeroR » Sat Mar 17, 2018 11:18 am

DainIronfoot wrote:
HeroR wrote:
Lord Beerus wrote:Stumbled up these nice comparison charts of how much Dragon Ball's art style has evolved over the years from different artists:

[spoiler]Image

Image[/spoiler]
Know I'm going to be hanged for this, but I liked Yamamuro 2010 the best in the bunch. Although, the new design is my second favorite.

This is the biggest problem, why on Earth would you need to say that? There is nothing wrong with liking It! People have to stop thinking that just because they might like something from Yamamuro, that it's considered a crime. We all have opinions and even if one may dislike many things from Yamamuro (or any animator at that), if you see something you think you like, then great! What is wrong with you having your opinion?

As for the preview images for tonight's episode, they look absolutely stunning imo. Can't wait for some exciting moments of Shida!
I mostly said it because on here, Yamamuro is more often considered not to be very good while I personally like most of his work. The biggest problem is that he tends to draw stiff and I can understand why he's considered not animation friendly.
Kanassa wrote:
precita wrote:Goku will still be around but take a Buu saga approach backseat.
Goku barely took a backseat in the Buu saga, at best he took a leisurely stroll round back while everyone else cried for him to come back.

User avatar
Amir
Beyond-the-Beyond Newbie
Posts: 433
Joined: Wed Sep 30, 2015 9:17 am

Re: Super Animation Catalogue 2.0

Post by Amir » Sat Mar 17, 2018 11:28 am

Trust me, if every episode looked like ROF (movie) in terms of art, very few people would be upset.

His designs are not the best, but they still look better than most of the art in Super with the exception of Shida, Takahashi and some Manabe and Karasawa scenes.

Vegeta_Sama
Regular
Posts: 713
Joined: Wed Feb 07, 2018 2:59 pm
Location: Your mom's anus

Re: Super Animation Catalogue 2.0

Post by Vegeta_Sama » Sat Mar 17, 2018 11:32 am

HeroR wrote:
I mostly said it because on here, Yamamuro is more often considered not to be very good while I personally like most of his work. The biggest problem is that he tends to draw stiff and I can understand why he's considered not animation friendly.
I think mostly everyone agrees on the fact that Yammamuro's was pretty fucking good back in the old days. His current designs however...
Get Fucked, C_unt

User avatar
JulieYBM
Patreon Supporter
Posts: 17650
Joined: Mon Jan 16, 2006 10:25 pm
Location: 🏳️‍⚧️🍉

Re: Super Animation Catalogue 2.0

Post by JulieYBM » Sat Mar 17, 2018 11:34 am

Kaigun_Z just informed me that Shida worked on the latest PreCure movie recently, so that sort of kills any chance of Shida doing a lot of work on #130.
💙💜💖 She/Her 💙💜💖
💙💜💖 Don't forget to take your estrogen! 💙💜💖

HeroR
Kicks it Old-School
Posts: 8306
Joined: Sun Feb 28, 2016 11:28 pm

Re: Super Animation Catalogue 2.0

Post by HeroR » Sat Mar 17, 2018 11:36 am

Vegeta_Sama wrote:
HeroR wrote:
I mostly said it because on here, Yamamuro is more often considered not to be very good while I personally like most of his work. The biggest problem is that he tends to draw stiff and I can understand why he's considered not animation friendly.
I think mostly everyone agrees on the fact that Yammamuro's was pretty fucking good back in the old days. His current designs however...
Except I am talking current, not back in the day. Like I said my favorite Yamamuro's Goku was the 2010 one.
Kanassa wrote:
precita wrote:Goku will still be around but take a Buu saga approach backseat.
Goku barely took a backseat in the Buu saga, at best he took a leisurely stroll round back while everyone else cried for him to come back.

Vegeta_Sama
Regular
Posts: 713
Joined: Wed Feb 07, 2018 2:59 pm
Location: Your mom's anus

Re: Super Animation Catalogue 2.0

Post by Vegeta_Sama » Sat Mar 17, 2018 11:38 am

HeroR wrote:
Vegeta_Sama wrote:
HeroR wrote:
I mostly said it because on here, Yamamuro is more often considered not to be very good while I personally like most of his work. The biggest problem is that he tends to draw stiff and I can understand why he's considered not animation friendly.
I think mostly everyone agrees on the fact that Yammamuro's was pretty fucking good back in the old days. His current designs however...
Except I am talking current, not back in the day. Like I said my favorite Yamamuro's Goku was the 2010 one.
Which one was it? The one from the OVA Yo! Son Goku and His Friends Return!! , right?
Get Fucked, C_unt

Post Reply