"Raging Blast 2" Gigantic On-Going Gaming Discussion

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Re: "Raging Blast 2" Pre-Release Discussion

Post by mysticboy » Mon Aug 30, 2010 6:16 pm

Fishman wrote: And the only thing Budokai 3 did to barely accomodate their differences between the arcs was the capsule system, which did not at all manage to adequately distinguish their appearances and abilities.
And we can assign moves and pick costumes so...

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Re: "Raging Blast 2" Pre-Release Discussion

Post by batistabus » Mon Aug 30, 2010 7:05 pm

Fishman wrote: I wasn't aware that 11 constituted being a "Teen"
Stop being unnecessarily elitist.
Fishman wrote: but no, he didn't undergo puberty. He did, however, experience notable changes in appearance. I don't see how hard that is to comprehend.
No, he did not. He changed his clothes. That's what alternate costumes are for.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Zephyr » Mon Aug 30, 2010 7:31 pm

So........any word on when the demo's coming out yet?

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Re: "Raging Blast 2" Pre-Release Discussion

Post by mysticboy » Mon Aug 30, 2010 7:41 pm

Zephyr wrote:So........any word on when the demo's coming out yet?
No, there's no news about a demo unfortunately.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Zephyr » Mon Aug 30, 2010 7:52 pm

Well, dammit.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by goku the krump dancer » Mon Aug 30, 2010 11:36 pm

Didn't America get the Raging Blast demo 1st?
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Re: "Raging Blast 2" Pre-Release Discussion

Post by LeprikanGT » Mon Aug 30, 2010 11:47 pm

Yep, we did.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by goku the krump dancer » Tue Aug 31, 2010 12:02 am

It was in I think October right?
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Re: "Raging Blast 2" Pre-Release Discussion

Post by LeprikanGT » Tue Aug 31, 2010 1:19 am

I can't remember, but I know the Xbox version came out first.

Side question: In another forum they were 'speculating' about a Majin Piccolo as a what-if character and referring to it as if it was a plan of Toriyama's or something that was supposed to be in the Manga but never happened. Was that really supposed to happen and they went with Vegeta instead, or was someone just mistaken?

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Zephyr » Tue Aug 31, 2010 1:45 am

LeprikanGT wrote:I can't remember, but I know the Xbox version came out first.

Side question: In another forum they were 'speculating' about a Majin Piccolo as a what-if character and referring to it as if it was a plan of Toriyama's or something that was supposed to be in the Manga but never happened. Was that really supposed to happen and they went with Vegeta instead, or was someone just mistaken?
I'm pretty sure that's just a rumor (I don't know for sure though). Piccolo was practically purified by the end of the Saiyan arc, and he had fused with GOD by that point. I doubt he had more dormant evil in him than Vegeta, if any to begin with.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Piccolo Daimaoh » Tue Aug 31, 2010 3:07 am

Rory wrote:You honestly believe that several versions of the same character is less complicated than customisable characters?
Uh, yeah. You don't have keep re-customizing characters when you want them to have techniques/transformations from a specific point in the series.

Rory wrote: I've had a lot of friends ask me why there are so many Goku's in METEOR while playing with some college friends, while when busting out Budokai 3 they simply "get" having the ability to customise characters.
And they don't "get" the fact that Gokū changes throughout the series? Hmmmmm....

Rory wrote: It's a neat addition, this is why Super DBZ is still the best of the best.
Yeah, Super DBZ's numerous sequels and spin-offs are truly a testament to that statement.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by nathantheguitarist » Tue Aug 31, 2010 3:24 am

Piccolo Daimaoh wrote:Yeah, Super DBZ's numerous sequels and spin-offs are truly a testament to that statement.
Since when did games need sequels and spin-offs to be good?
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Re: "Raging Blast 2" Pre-Release Discussion

Post by Piccolo Daimaoh » Tue Aug 31, 2010 3:31 am

nathantheguitarist wrote:
Piccolo Daimaoh wrote:Yeah, Super DBZ's numerous sequels and spin-offs are truly a testament to that statement.
Since when did games need sequels and spin-offs to be good?
I'm not saying that. I'm just saying that the majority of games that are considered "the best of the best" by critics, have had sequels/prequels/spin-offs.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Saimaroimaru » Tue Aug 31, 2010 3:42 am

I'm hearing we are having 2 new what-if characters in other forums. Is this true? Because its causing the "I WAN SSJ BARDOCK NAO!!!!1!" threads to return.

I wonder if Bio-Broly will be on of the 6 characters.
Last edited by Saimaroimaru on Tue Aug 31, 2010 4:23 am, edited 1 time in total.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Kingdom Heartless » Tue Aug 31, 2010 3:54 am

I don't see why they shouldn't have SSJ Bardock if they already have SSJ3 Broly.

Bardock's popularity should be pretty close to his, right?
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Re: "Raging Blast 2" Pre-Release Discussion

Post by TheDevilsCorpse » Tue Aug 31, 2010 6:08 am

I would just like some more What-If creativity than giving Super Saiyan or subsequent levels to practically every Saiyan. New characters would be nice, a potentially new hero and villain, or at the very least, something closer to Yamhan. Anything to avoid more Saiyan's bleaching their hair. lol It wouldn't be so bad, but Spike has shown that when they give someone a new Super Saiyan form, it is almost the exact same as the previous form, except maybe one or two attacks.
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Re: "Raging Blast 2" Pre-Release Discussion

Post by Eddie » Tue Aug 31, 2010 11:07 am

Piccolo Daimaoh wrote:
Rory wrote:You honestly believe that several versions of the same character is less complicated than customisable characters?
Uh, yeah. You don't have keep re-customizing characters when you want them to have techniques/transformations from a specific point in the series.
I mentioned it in reference to something else earlier, but I think it's also a good thing to point out again. In the Raging Blast series, different characters (counting different roster slots as seperate characters, but not transformations) have different fighting styles. Piccolo Daimaoh brings up a good point about simplifying the prebattle customization, but it is also important to add that in Raging Blast, Vegeta and Vegeta (Scouter) play differently in melee combat. They also have different signature attacks. By cosolidating the Vegeta and Vegeta (Scouter) characters into a single Vegeta, the player loses the ability to have one of these fighting styles available to them. I think that leaving those two versions of Vegeta as seperate characters would be the best thing for the Raging Blast series.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Rory » Tue Aug 31, 2010 12:36 pm

Piccolo Daimaoh wrote:
Rory wrote: It's a neat addition, this is why Super DBZ is still the best of the best.
Yeah, Super DBZ's numerous sequels and spin-offs are truly a testament to that statement.
You idiot. :?

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Turtle Marked Stone » Tue Aug 31, 2010 12:47 pm

Rory wrote:
Piccolo Daimaoh wrote:
Rory wrote: It's a neat addition, this is why Super DBZ is still the best of the best.
Yeah, Super DBZ's numerous sequels and spin-offs are truly a testament to that statement.
You idiot. :?
I guess this is a little too mean spirited to sig even if I did find it funny.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by LeprikanGT » Tue Aug 31, 2010 12:52 pm

Aaaaaanyways, since there are 'technically' 5 more characters left that "have never been in a DB game before" do you think tey will be: the Jump special characters, other main characters, what-ifs, or more henchmen? I would mind seeing someone from the other movies, Zangya got a spot a few times, why not others too.

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