Why wasn't Falconer's music used for GT?

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Lord Exor
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Re: Why wasn't Falconer's music used for GT?

Post by Lord Exor » Mon Aug 09, 2010 12:41 pm

The quality of the timbre shouldn't affect the listening experience, in my opinion. I do not mind the synthesized patches.
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Re: Why wasn't Falconer's music used for GT?

Post by cRookie_Monster » Tue Aug 10, 2010 10:12 pm

Lord Exor wrote:The quality of the timbre shouldn't affect the listening experience, in my opinion. I do not mind the synthesized patches.

Actually timbre to me is one of the fundamental elements of music, and even a pro has a hard time ignoring it. It's part of the listening experience whether you like it or not!
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Re: Why wasn't Falconer's music used for GT?

Post by Lord Exor » Wed Aug 11, 2010 1:29 am

Of course timbre is essential, but the quality of the patches you guys used for DBZ was never offputting to me. It gave the soundtrack a unique sound.
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Re: Why wasn't Falconer's music used for GT?

Post by Rocketman » Wed Aug 11, 2010 4:47 am

Kaboom wrote:Every single other known DBZ dub in the entire world has the sense to use the original music. It's only North American-produced dubs that ever seem to have a problem. I don't know what that problem is, but "age" is no issue.
You know what else the rest of the world embraces? The metric system, soccer and communism.

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Re: Why wasn't Falconer's music used for GT?

Post by Lord Exor » Wed Aug 11, 2010 2:04 pm

Rocketman wrote:
Kaboom wrote:Every single other known DBZ dub in the entire world has the sense to use the original music. It's only North American-produced dubs that ever seem to have a problem. I don't know what that problem is, but "age" is no issue.
You know what else the rest of the world embraces? The metric system, soccer and communism.

Better dead than Head Chala.
You said it brother.
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Re: Why wasn't Falconer's music used for GT?

Post by JulieYBM » Thu Aug 12, 2010 10:27 pm

Rocketman wrote:
Kaboom wrote:Every single other known DBZ dub in the entire world has the sense to use the original music. It's only North American-produced dubs that ever seem to have a problem. I don't know what that problem is, but "age" is no issue.
You know what else the rest of the world embraces? The metric system, soccer and communism.

Better dead than Head Chala.
You're comparing the use of the original score to one of the coolest animated shows in existence to communism, the bane of humankind? >_<
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Re: Why wasn't Falconer's music used for GT?

Post by Tsukento » Sun Aug 15, 2010 6:09 pm

I will admit, I laughed pretty hard there.

But yeah, the NA dub(s) of the Dragon Ball franchise seemed to be the only one(s) that used completely different music, save for the Blue Water dub of GT. Everyone else seemed to use the original music. Some regions seemed to user quicker paced versions of the original scores, like in European territories for some ungodly known reason, but it's still the original music.

Though as mentioned, it kinda clashes with the way FUNi was handling the series. You can even see how it does so when you watch the dub on the Dragon Boxes and main audio setting of the season sets. The writing and acting just does so poorly with the original music, rather than complementing each other. Thankfully Kai isn't an issue.

As for GT, I did hear also it had something to do with the opening being presented as the style they wanted and Faulconer not wanting to go that route which sparked some political issues. But it's nothing more than a rumor, from what I gather.
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Re: Why wasn't Falconer's music used for GT?

Post by cRookie_Monster » Mon Aug 16, 2010 12:50 pm

Tsukento wrote:
As for GT, I did hear also it had something to do with the opening being presented as the style they wanted and Faulconer not wanting to go that route which sparked some political issues. But it's nothing more than a rumor, from what I gather.
I bet that wasn't it, unless they wanted real guitar throughout and Faulconer wasn't willing to find another fulltime guitarist\composer. Faulconer doesn't play guitar!
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Re: Why wasn't Falconer's music used for GT?

Post by Attitudefan » Mon Aug 16, 2010 4:38 pm

I hated GT. I live in Canada and got the Canadian dub with Japanese music.
When I seen Funimation's version with the horrendus BG soundtrack, it was even worse.
I don't know why I enjoy the Faulconer music so much. But in all the best themes were from the frieza saga, and I don't see the problem in re-using faulconer studio's BG from DBZ.
All in all, GT is an outcast from the rest of the series.
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Re: Why wasn't Falconer's music used for GT?

Post by Puto » Mon Aug 16, 2010 7:47 pm

Tsukento wrote:Some regions seemed to user quicker paced versions of the original scores, like in European territories for some ungodly known reason, but it's still the original music.
It's not "some ungodly known reason", it's just a plain framerate conversion because film is 24fps, and PAL television is 25fps, so the footage (and therefore the audio) had to be sped up by 4%. Newer shows and releases tend to use framerate conversion algorithms to avoid this, but that kind of algorithm didn't exist in the early 90s, so they had to speed things up.
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Re: Why wasn't Falconer's music used for GT?

Post by cRookie_Monster » Mon Aug 16, 2010 9:06 pm

Err. maybe i shouldn't
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Re: Why wasn't Falconer's music used for GT?

Post by Blue » Thu Aug 19, 2010 7:52 am

Rocketman wrote:
Kaboom wrote:Every single other known DBZ dub in the entire world has the sense to use the original music. It's only North American-produced dubs that ever seem to have a problem. I don't know what that problem is, but "age" is no issue.
You know what else the rest of the world embraces? The metric system, soccer and communism.

Better dead than Head Chala.
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Re: Why wasn't Falconer's music used for GT?

Post by Cowboy Dev » Thu Aug 19, 2010 5:16 pm

Kaboom wrote:Every single other known DBZ dub in the entire world has the sense to use the original music. It's only North American-produced dubs that ever seem to have a problem. I don't know what that problem is, but "age" is no issue.
Exactly. Orchestra is classic. How can it age?
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Re: Why wasn't Falconer's music used for GT?

Post by Lord Exor » Thu Aug 19, 2010 11:17 pm

Cowboy Dev wrote:
Kaboom wrote:Every single other known DBZ dub in the entire world has the sense to use the original music. It's only North American-produced dubs that ever seem to have a problem. I don't know what that problem is, but "age" is no issue.
Exactly. Orchestra is classic. How can it age?
Poor recordings.
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Re: Why wasn't Falconer's music used for GT?

Post by Cowboy Dev » Thu Aug 19, 2010 11:33 pm

Lord Exor wrote:
Cowboy Dev wrote:
Kaboom wrote:Every single other known DBZ dub in the entire world has the sense to use the original music. It's only North American-produced dubs that ever seem to have a problem. I don't know what that problem is, but "age" is no issue.
Exactly. Orchestra is classic. How can it age?
Poor recordings.
So it was recorded with old mono equipment. Update it in 5.1 and I dare the dub fans to keep complaing.
A Dragon Ball/Urusei Yatsura crossover would be awesome.
Having Toshio Furukawa balance between Piccolo and Ataru would be hilarious.

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Re: Why wasn't Falconer's music used for GT?

Post by Rocketman » Fri Aug 20, 2010 4:50 am

Cowboy Dev wrote:
Kaboom wrote:Every single other known DBZ dub in the entire world has the sense to use the original music. It's only North American-produced dubs that ever seem to have a problem. I don't know what that problem is, but "age" is no issue.
Exactly. Orchestra is classic. How can it age?
Generally, things are considered "classic" because they're old.

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Re: Why wasn't Falconer's music used for GT?

Post by Cowboy Dev » Fri Aug 20, 2010 1:43 pm

Rocketman wrote:
Cowboy Dev wrote:
Kaboom wrote:Every single other known DBZ dub in the entire world has the sense to use the original music. It's only North American-produced dubs that ever seem to have a problem. I don't know what that problem is, but "age" is no issue.
Exactly. Orchestra is classic. How can it age?
Generally, things are considered "classic" because they're old.
Yes orchestra music is "old", but it's timeless. It never goes out of style unlike say disco.
A Dragon Ball/Urusei Yatsura crossover would be awesome.
Having Toshio Furukawa balance between Piccolo and Ataru would be hilarious.

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Re: Why wasn't Falconer's music used for GT?

Post by caejones » Fri Aug 20, 2010 3:08 pm

The Japanese music really does need to be rerecorded at higher quality. That doesn't mean the dub fans won't complain, though. :P.
Seriously: there are complaints about the lack of the dub score on the dragonbox, the change in voices for Kai, and the lack of a dub for PtEtS in raging blast 2... I still think there'd be complaints, because it's not what the dub crowd prefers. Subjectivity / nostalgia, take your pick.
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Re: Why wasn't Falconer's music used for GT?

Post by cRookie_Monster » Fri Aug 20, 2010 4:59 pm

Stylistically the original DBZ score has a lot of old elements to it. Just the choice of ensemble dates it to the 80s when most of the guys scoring cartoons were has been jazz arrangers. No french horns, too much trumpet, trombone, and sax. The guitar sound is a very unmodern tone, distortion guitar tone has come a long way. Then there's other jazzy elements like wah guitar, muted brass, etc. The choice of harmonies is really dated, often times it sounds like old silent film harmonies to me (pronounced over use of diminished chords and simplified classical harmonies). The use of vibraslaps, jaw harps, musical saws, theremins, and other kooky things leaves me wondering if it's just old school "spooky" sounds, trying to appeal to kids, or just the music of another culture. My bet is the "old school spooky" option. So no it's not just the quality of the recording, or even the tuning of the violin section, it's the choices made by the composer. But, as has been pointed out, a lot of those things bring a very specific flavor to the DBZ score which most fans of the original have come to identify with the DBZ sound. Change it, and it doesn't fit DBZ!


<edit> Another interesting note, the Kai score has changed most of the things I mention above. Funny, because someone commented that my "Japanese" track I was working on sounded like a Kai piece. Probably because we were doing the same thing, trying to sound like the old Japanese score but updated.

In all honesty, the Kai score loses a lot of character doing that, and was the same reason I abandoned the track I was working on. It just didn't have enough flavor to it.
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Re: Why wasn't Falconer's music used for GT?

Post by Zephyr » Sun Aug 22, 2010 5:01 am

GT's shitty music was a major factor in me disliking it. Falconer's music may have changed that a little, but it is GT so not likely by much.

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