Super Saiyan Prime wrote:Why exactly would Goku be in this game?
Why any other 3rd-Party character would be in: because lots of people want (and have probably requested) him.
Personally, I don't care either way. I think it's a long shot.
Rocketman(In response to a post about Pandora's Box) wrote:
I sat here for ten damn minutes wondering what the hell God of War had to do with any of this.
Insertclevername wrote:I plan to lose my virginity to Dragon Box 2.
Yeah, but Dragon Ball isn't even one of Namco Bandai's mascot brands. If they were going to get representation in this Smash entry it would be of one of their own properties like Pac-Man, Klonoa, and a Tekken character or something.
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.
I remember Nintendo said before that they want video game characters only in Super Smash Bros. Namco Bandai working on the video game does not mean we will get a Dragon Ball character. After all, I never saw anyone asking or assuming if there will be Xenomorphs or Predators in Project X Zone because Project X Zone has Sega characters and Sega owns both of those two franchises .
If there's going to be any guest character from Namco Bandai it would be Pac-Man because he is the company mascot and he is one of the most popular video game characters. Not to mention he has a big history with Nintendo and he has crossover with Mario before.
While I would love for Goku to be in the game, thats something I'm not gonna kill myself over if its just a rumor because that does seem like a stretch and Smash Bros is already an awesome franchise.
It's not too late. One day, it will be.
Peace And Power MF DOOM!
Peace and Power Kevin Samuels
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
I rather not have Goku in the game. He started off as a manga character and having him in Smash Bros would feel so out of place. With Snake, he started off as a video game character and had a fair share of games on Nintendo systems.
Insertclevername wrote:I'd also hate to be subjected to his dub voice without being given the option to change it. :/
If anything, I think it'd only be grunts and battle noises.
Super Saiyan Prime wrote:Yeah, but Dragon Ball isn't even one of Namco Bandai's mascot brands. If they were going to get representation in this Smash entry it would be of one of their own properties like Pac-Man, Klonoa, and a Tekken character or something.
You've got a point. Pac-Man would be pretty awesome, too.
Rocketman(In response to a post about Pandora's Box) wrote:
I sat here for ten damn minutes wondering what the hell God of War had to do with any of this.
Insertclevername wrote:I plan to lose my virginity to Dragon Box 2.
I think Pac-Man is likely to show up in the next game. The idea of Goku being in Super Smash Bros is a silly idea. I guess we should add Godzilla while we are it since Namco Bandai owns the merchandise rights to the character.
Insertclevername wrote:I'd also hate to be subjected to his dub voice without being given the option to change it. :/
On Burst Limit all that Schemmel says is "Take this" every single fucking time, thankfully I changed to the original Japanese so I wouldn't have to hear him say it, or any English voices at all.
I'm not a fan of FUNimation's English dub Z/Kai so there's that.
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray
Insertclevername wrote:I'd also hate to be subjected to his dub voice without being given the option to change it. :/
On Burst Limit all that Schemmel says is "Take this" every single fucking time, thankfully I changed to the original Japanese so I wouldn't have to hear him say it, or any English voices at all.
Insertclevername wrote:I'd also hate to be subjected to his dub voice without being given the option to change it. :/
On Burst Limit all that Schemmel says is "Take this" every single fucking time, thankfully I changed to the original Japanese so I wouldn't have to hear him say it, or any English voices at all.
Well, that`s not really Sean Schemmel`s fault.
It's his direction and the programmers that did that.
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
dbboxkaifan wrote:On Burst Limit all that Schemmel says is "Take this" every single fucking time, thankfully I changed to the original Japanese so I wouldn't have to hear him say it, or any English voices at all.
Well, that`s not really Sean Schemmel`s fault.
It's his direction and the programmers that did that.
Just like how in peace walker the final boss says "now you will experience true hell" so many times it gets ear grating and annoying.
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
Just like how in peace walker the final boss says "now you will experience true hell" so many times it gets ear grating and annoying.
Or Phil in Kingdom Hearts II. 'Jump on the Hydra's back!' 'Jump on the Hydra's back!' 'Jump on the Hy-' 'I GET IT!' Uggghhhh.
I'm still really doubting this. I'm fine with some more third party video game characters (even Pac-man, depending on how they handle him, could be a fun addition), but I don't see the point of having Goku in there. Hell, I'd be more enthused to have a Dragon Quest character to be honest.
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Just like how in peace walker the final boss says "now you will experience true hell" so many times it gets ear grating and annoying.
Or Phil in Kingdom Hearts II. 'Jump on the Hydra's back!' 'Jump on the Hydra's back!' 'Jump on the Hy-' 'I GET IT!' Uggghhhh.
I'm still really doubting this. I'm fine with some more third party video game characters (even Pac-man, depending on how they handle him, could be a fun addition), but I don't see the point of having Goku in there. Hell, I'd be more enthused to have a Dragon Quest character to be honest.
Or Sonic's friends "Look out it's a homing shot" or more useless information that NEVER HELPS and just makes the worst final modern sonic boss ever even more of a poor send off to the Sonic 21st anniversary game. Thank God for the bonus cutscene after the credits.
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
dbzfan7 wrote:Or Sonic's friends "Look out it's a homing shot" or more useless information that NEVER HELPS and just makes the worst final modern sonic boss ever even more of a poor send off to the Sonic 21st anniversary game. Thank God for the bonus cutscene after the credits.
Although Schemmel's Goku "Take this!" is quite annoying, Silver the Hedgehog is even worse because if he catches you, there's nothing you can do and just listen to him saying "It's no use!" "Take this!", "How about this?!" and "This will end it!".
Back on topic: Goku in a Super Smash Bros? Seems very unlikely, but in case it did I'd buy a Wii U for it (after it received another price drop because the console hardly has any games worth playing on).
FUNimation 2015 Releases I want:
- Kai 2.0 on Blu-ray
dbzfan7 wrote:Or Sonic's friends "Look out it's a homing shot" or more useless information that NEVER HELPS and just makes the worst final modern sonic boss ever even more of a poor send off to the Sonic 21st anniversary game. Thank God for the bonus cutscene after the credits.
Although Schemmel's Goku "Take this!" is quite annoying, Silver the Hedgehog is even worse because if he catches you, there's nothing you can do and just listen to him saying "It's no use!" "Take this!", "How about this?!" and "This will end it!".
Back on topic: Goku in a Super Smash Bros? Seems very unlikely, but in case it did I'd buy a Wii U for it (after it received another price drop because the console hardly has any games worth playing on).
I also got a lot of laughs at his repeats. IDK why but I find his it's no use really funny. When you play as Silver you can do a Super Machine Gun Table Attack on Sonic.
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.