DBZ vs DBS - Animation [Comparing Objectively]

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Bansho64 » Tue Jul 05, 2016 1:59 pm

No offence Yomi but there are a LOT more scenes that have good animation from Z's first year than what you just posted. Like this (only 0 to 1:38 seconds. The rest are from later on). Those two scenes with Goku and Piccolo fighting Radditz pretty much eliminate a lot of material from Super in my opinion. I know it's just two scenes but the detail Shimanuki puts in the faces and the flying grass and effects are great. You can feel the blows hitting the characters. And that's just from 2 clips.
Last edited by Bansho64 on Tue Jul 05, 2016 3:54 pm, edited 3 times in total.

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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by kinisking » Tue Jul 05, 2016 2:02 pm

Objectively dbz had better animation but super's isn't shit. It's just decent on average
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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Shuby » Tue Jul 05, 2016 2:14 pm

I am surprised no one compares GT with Super in terms of art and animation https://www.youtube.com/watch?v=twW1kQ1Gf6c
https://www.youtube.com/watch?v=dqkF6dIhJjw
this fight exactly shows why GT is superior then Super when it comes to fighting.
It has a lot of energy behind it a lot of intensity and i think it also had to do with the fact that it does not use awful colours.

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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Yomi » Tue Jul 05, 2016 2:22 pm

Bansho64 wrote:No offence Yomi but there are a LOT more scenes that have good animation from Z's first year than what you just posted. Like this (only 0 to 1:38 seconds. The rest are from later on). Those two scenes with Goku and Piccolo fighting Radditz pretty much eliminate a lot of material from Super in my opinion. I know it's just two scenes but the detail Shimanuki puts in the faces and the flying grass and effects are great. You can feel the blows hitting the characters. And that's just from 2 clips. I'll find some more as I search.
I did mention the Kaio-Ken clash, I felt it would have been redundant to include it as an image. It's a pretty long event.
As for Raditz, vs Piccolo and Goku, I saw the speed, I saw the grass, I saw the hair, I saw the faces; it's all beautiful, and lovely; but the timing and spacing just wasn't
there. Felt like it needed more ease in and ease out, more anticipation. Like the Nappa exchange, or all the kaio-ken sequences in the Vegeta fight. That stuff just
surpasses the Raditz fight. Plus, all of the post-production pans, and zooms feel like it's trying to create an illusion of speed and movement, during shots where it would
be just fine if it were resting. Give my eyes some pause.
Last edited by Yomi on Tue Jul 05, 2016 2:29 pm, edited 1 time in total.
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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Yomi » Tue Jul 05, 2016 2:25 pm

Shuby wrote:I am surprised no one compares GT with Super in terms of art and animation https://www.youtube.com/watch?v=twW1kQ1Gf6c
https://www.youtube.com/watch?v=dqkF6dIhJjw
this fight exactly shows why GT is superior then Super when it comes to fighting.
It has a lot of energy behind it a lot of intensity and i think it also had to do with the fact that it does not use awful colours.
That is some righteous stuff. :o
A soundtrack can really make a scene shine.
GT's English soundtrack was such nonsense.
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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Bansho64 » Tue Jul 05, 2016 4:03 pm

Yomi wrote: I did mention the Kaio-Ken clash, I felt it would have been redundant to include it as an image. It's a pretty long event.
As for Raditz, vs Piccolo and Goku, I saw the speed, I saw the grass, I saw the hair, I saw the faces; it's all beautiful, and lovely; but the timing and spacing just wasn't
there. Felt like it needed more ease in and ease out, more anticipation. Like the Nappa exchange, or all the kaio-ken sequences in the Vegeta fight. That stuff just
surpasses the Raditz fight. Plus, all of the post-production pans, and zooms feel like it's trying to create an illusion of speed and movement, during shots where it would
be just fine if it were resting. Give my eyes some pause.
My bad, I didn't see your post about the Kaioken clash. Slow Internet :oops: I respect your opinion about the Goku and Piccolo vs Raditz cut. Shimanuki's stuff isn't for everyone I guess. His stuff is mainly vibrations and a lot of camera movement as you can see later on. Well, I said earlier I'd research some more cuts from the first year. Here's some of the ones I was able to find. There's this (first 20 or so seconds) and this. Sorry I couldn't find an english version of that last link. Every other video I could find of it was in horrendous quality. Taking Spanish 1 in school helped me out on that one :lol:

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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Lord Beerus » Tue Jul 05, 2016 4:45 pm

I really only think the time at which Dragon Ball Z had "great" animation was when Studio Cockpit were in charge of certain episodes. I think Super has produced some really good cuts, as Ajay has pointed out, but DBZ itself has also had some quite good cuts from the Toei animation team. I think we'll just have to wait and see how Super progresses and see whether the show will get better in terms of animation.

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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by kinisking » Tue Jul 05, 2016 5:12 pm

Shuby wrote:I am surprised no one compares GT with Super in terms of art and animation https://www.youtube.com/watch?v=twW1kQ1Gf6c
https://www.youtube.com/watch?v=dqkF6dIhJjw
this fight exactly shows why GT is superior then Super when it comes to fighting.
It has a lot of energy behind it a lot of intensity and i think it also had to do with the fact that it does not use awful colours.
Eh, The Gohan and Goten vs Vegeta one was super boring. Nothing really interesting from a hand to hand combat perspective. The ledgic one had cool moments tho
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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Avok » Tue Jul 05, 2016 6:02 pm

Ajay pretty much said all there is about the matter.

To me, Z looks better than the recent movies too. Besides that amazing cut by Shida in BoG, there isn't any scene that portraits the speed and the strength that these characters should have.

And even then, my biggest problem isn't the lack of sakuga (you know what I mean). I would be satisfied with innovative and good animation only in the key battles if the other elements of the show were good. The sound, the character designs, the music, and the way the scenes are directed and put together. That's what's lacking.

For example, I particulary hate the SS transformation. They do it in a boring way nowadays with the camera going from bottom to top with the character facing a little sideways, and that's it. The hair is static, these isn't air currents, you don't feel the strength. The same with SSG and SSB (the latter being the worse), and I get they're supposed to be ki-less, but there are ways to make it interesting. When they transformed in the film, it looked like a Sailor Moon transformation.

And that's it. Z is for the most part a slide-show, but the awesome art-style makes up for that.

Super still has time to improve, but sadly, I don't see it happening. They would need to hire new people (and not just some key animators) and fix their awful schedule.

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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by saiyanvegetable » Tue Jul 05, 2016 9:38 pm

DBZ is going to win hands down everytime. Just look at the level of detail in those frames - nothing in Super comes close.

Watch other Shounen, like Naruto for instance. Super's just really, really fucking bad,

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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Hit!! » Tue Jul 05, 2016 10:32 pm

Am i the only one who doesn't see the problem with Super's colors??

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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by nite_jay » Tue Jul 05, 2016 10:54 pm

Hit!! wrote:Am i the only one who doesn't see the problem with Super's colors??
They're not bad but they look like a clusterf*ck sometimes.

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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by DragonBalllKaiHD » Tue Jul 05, 2016 11:01 pm

Look, everyone is entitled to their opinion.

With that simply said, you also have got to learn to back up your points with proper perspective. A baseless opinion without doing any research about the behind-the-scene production of anime in general and their reason for varied quality within the animation industry isn't going to cut you for it, especially not to knowledgeable people like those in the animation threads that already had pointed you out multiple times, even taking their own time to write a really long essay specified about why the production is different between Z and Super, while also at the same time pointing the terrible mess within Super production. How he was willing to go as far as to write multiple long essays while you constantly ignore him is very admirable. I would already have given up after the first try.

You really need to open your eyes and mind when you read Ajay and Jacob's posts. They are really helpful insights when you try to get the sense of Super's shoddy animation from the start. It's really up to you whether or not you listen to them. But if you decide not to, then you need to shut up about Super's animation, the other series being better than Super, etcs,. They eventually will get fed up and be done away.

You wanna understand the reasons? Find Ajay's, Jacob's, or even my old posts. You may be surprised about how valuable the information can be, perhaps to your liking.

I'm just going to keep this realllly simple: Dragon Ball (Z) had better schedule while Dragon Ball Super had a rushed one. Blame it on Shueisha and Fuji TV for not planning ahead of time, not Toei. Okay?

If you want to find more information, go and do what I said above. Believe me, it will help you more than you ever will know.
Last edited by DragonBalllKaiHD on Wed Jul 06, 2016 12:39 am, edited 2 times in total.
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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by StrawHatPatriot » Tue Jul 05, 2016 11:20 pm

This isn't said enough;

The main issue with Dragon Ball Super's animation is that the characters aren't drawn on-model enough, and the lighting is off.

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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by DragonBalllKaiHD » Tue Jul 05, 2016 11:55 pm

StrawHatPatriot wrote:This isn't said enough;

The main issue with Dragon Ball Super's animation is that the characters aren't drawn on-model enough, and the lighting is off.
That problem can be rectified with proper scheduling, which the series is obviously lacking.
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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Saikyo no Senshi » Wed Jul 06, 2016 12:33 am

Yeah baseless complaints like "Toei is lazy and cheap", " 2016 and the animation is still dogshit" , "DB should go to Madhouse" needs to stop.

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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Metalwario64 » Wed Jul 06, 2016 1:23 am

Yomi wrote:Please allow all images time to fully load, and look at them individually start to finish before making a reply.
That way the discussion will have more context.

It seems that animation is always something that comes into the conversation. Several people say that if you appreciate Super's animation.
your standards for animation is mediocre; And Super's animation can never hold a candle to Z's. So I decided to put that claim to the test.
Of course I don't have the answer for you, find your own answer and write it as a reply. I hope this does not turn into an argument but a reasonable debate.

Note: These are just small snippets of the bigger picture. Of course there are tons more horribly animated and beautifully animated scenes in each show. But it would take
a really long time to collect all that Data, so I'm just going by a small sample that is easy to digest.

Let's start off with the poorly animated scenes I noticed in Z.
[spoiler]Image[/spoiler]
That cut has great animation, and is some of Last House's best work. That GIF and all of the other ones are missing so many frames that they're not good examples.

Here's a more proper GIF I made a year or so ago:
Image

I also have better versions of a couple of other GIFs you posted earlier, just for the heck of it:
Image
Image
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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Sodhi » Wed Jul 06, 2016 3:38 am

Man I really miss stuff like this. Not ot meniton old school yammamuro.

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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by sintzu » Wed Jul 06, 2016 4:55 am

Shuby wrote:I am surprised no one compares GT with Super in terms of art and animation https://www.youtube.com/watch?v=twW1kQ1Gf6c
https://www.youtube.com/watch?v=dqkF6dIhJjw
this fight exactly shows why GT is superior then Super when it comes to fighting.
It has a lot of energy behind it a lot of intensity and i think it also had to do with the fact that it does not use awful colours.
Say what you want about its story but there's no denying that its production is very close to what came before it unlike Super which just feels fake, it doesn't bring the scenes to life the way the other 3 did.
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Re: DBZ vs DBS - Animation [Comparing Objectively]

Post by Yomi » Wed Jul 06, 2016 6:02 am

Metalwario64 wrote:
Here's a more proper GIF I made a year or so ago:
I'm well aware of those versions.
Last edited by Yomi on Wed Jul 06, 2016 6:28 am, edited 1 time in total.
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