Will there ever be a Budokai 4?

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Kaboom
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Post by Kaboom » Mon Oct 30, 2006 4:59 pm

"Budokai 4?"

I hope so.

And I hope it comes out for Wii, because that's what I'm planning to get. Everyone's suggestions for features sound A-OK to me, as well.
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Steven Perry
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Post by Steven Perry » Mon Oct 30, 2006 5:30 pm

As I've said before...

When both fighters grapple simultaneously, they should initiate this position:

Image

When you press the triangle button, you can knee-bash. With the square button, you can head-bash. Electricity surrounds both fighters, and you can wreak havoc on the environment.

Oh, and so far Sparking! NEO whoops B3's puny ass- although I'm VERY fond of B3 in particular.

http://www.youtube.com/watch?v=rPl3fvdrb8Q
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Post by Anonymous Friend » Mon Oct 30, 2006 7:12 pm

If you ever played Def Jam: Fight for New York there's like 70 different characters with character specific moves and the CaC mode with like 8 voice opinions and with dozens and dozens of facial options. And when I played that I wondered why something like this wasn't in Tenkaichi.
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Post by Kendamu » Mon Oct 30, 2006 8:10 pm

I would still like to see a "create your own Fusion".

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Pedro The Hutt
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Post by Pedro The Hutt » Mon Oct 30, 2006 10:43 pm

Even if only to get Yamhan back. Rouga Haikyuken!

Maybe Budokai and Sparking! should do a fusion of their own to make the fans happy. >.>;;

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Post by Xyex » Tue Oct 31, 2006 4:45 am

Pedro The Hutt wrote:I've said it before and I'll say it again. In my opinion character creation in a DBZ game is a terrible idea. Most people buy a Dragonball game to play as Goku or Kuririn or Vegeta or who-ever their fave is. And since Dragonball is also very character centered. Introducing any other faces to it would pretty much make for a character-insert Mary-Sue fic sort of deal.

And besides, how would it work sound wise? Get four or so seiyuu that previously haven't done any DB work into a sound booth and have them shout every Dragonball Z attack out loud so that you can have a complete move list to choose from for your own character's moves?
I've talked to more people who *want* a CaC than who don't. Far more. I can't see how you can ask for "What-if" stuff ('Yamhan' and an SSJ transformation for Pan) and then call CaC a terrible idea. They're both the exact same concept, especially Yamhan.

And I've said it before and I'll say it again. If you don't want to fight random moron #587's "SSJ22 Gok0!!!" then, well, don't. Besides, if the system is handled right (like needing to train/level up to gain moves/transformations) you can't have a 'mary-sue' character.

And sounds are beyond simplistic. Get 5, 10, 20 people for each gender and have them record grunts, groans, shouts, taunts, intro's, and outro's and you're set. It's not needed for them to go through the attack names or anything. The majority of people with CaC characters wouldn't be giving them existing moves anyway, they'd be editing/designing their own.
Oh, and so far Sparking! NEO whoops B3's puny ass- although I'm VERY fond of B3 in particular.

http://www.youtube.com/watch?v=rPl3fvdrb8Q
Eh, looks like more of the same to me. Pan, Pikkon, Tapion, and Hildegarn deamand I get the game, however. And I can see it has some potential... but they still seriously fudged the hand-to-hand and I can see the matches will still devolve into energy spamming more often than not.
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Post by chibi_goten » Tue Oct 31, 2006 7:20 am

Steven Perry wrote:As I've said before...

When both fighters grapple simultaneously, they should initiate this position:

Image

When you press the triangle button, you can knee-bash. With the square button, you can head-bash. Electricity surrounds both fighters, and you can wreak havoc on the environment.
Brilliant idea!, I know it's not going to happen but with ideas like this and some of the other ideas fans have had to improve Dragonball games, they should create a forum somewhere so people can take notes from the fans views so they can create a brilliant Dragonball game.

(I know it's not going to happen, but we can dream. :wink: )
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