Who wants better alternate suits?

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Pedro The Hutt
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Post by Pedro The Hutt » Tue Jan 02, 2007 1:25 pm

fps_anth wrote:Wasn't Tenshinhan's Buu saga clothes in Budokai 3? And Piccolo's Nail alternate? It's just laziness on the developer's part when they INCLUDE the clothing in a previous game, then ditch it in the next. Teen Gohan had his saiya-jin armor in B3 as well, and he looked sick with it when he went SSJ2. Now it's gone? The only POSITIVE alternates in Sparking NEO were SSJ Goku (complete with crappily drawn hair!) and Vegeta (Freeza saga black armor).
You forget.... Budokai and Sparking are done by two entirely different developers. Nothing was left out between Budokai 3 and Sparking! because they're two entirely different games made by entirely different teams and the latter being made from the ground up. >.>;;

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Post by chibi_goten » Tue Jan 02, 2007 2:18 pm

It would be good if they could put Yamcha's desert costume on one.

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Post by fps_anth » Tue Jan 02, 2007 3:15 pm

Pedro The Hutt wrote:
fps_anth wrote:Wasn't Tenshinhan's Buu saga clothes in Budokai 3? And Piccolo's Nail alternate? It's just laziness on the developer's part when they INCLUDE the clothing in a previous game, then ditch it in the next. Teen Gohan had his saiya-jin armor in B3 as well, and he looked sick with it when he went SSJ2. Now it's gone? The only POSITIVE alternates in Sparking NEO were SSJ Goku (complete with crappily drawn hair!) and Vegeta (Freeza saga black armor).
You forget.... Budokai and Sparking are done by two entirely different developers. Nothing was left out between Budokai 3 and Sparking! because they're two entirely different games made by entirely different teams and the latter being made from the ground up. >.>;;
I understand that, but it's still laziness on the Sparking developer's part. When they could have incorporated the costumes from Budokai 3, they simply changed the colors from the default costume. And that's not cool. :P

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Post by TAS » Tue Jan 02, 2007 5:29 pm

I understand that, but it's still laziness on the Sparking developer's part. When they could have incorporated the costumes from Budokai 3, they simply changed the colors from the default costume. And that's not cool.
It's like I said earlier, you can either have extra costumes and no real time battle damage (Budokai) or real time battle damage and no alt costumes (Sparking)

You can't have it both ways, at least not with the Budokai or Sparking engines. If someone created an all new engine, then yeah the problem could be solved if they went about it the right way, but as of now (or with the current engines) that's not an option (or rather would be a huge waste of time if they tried to attempt it with multiple costumes on the current engines)

It has nothing to do with laziness, it has to do with design, along with the fact that the development teams only get a couple months to work on the games.

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Post by fps_anth » Tue Jan 02, 2007 6:24 pm

TAS wrote:
I understand that, but it's still laziness on the Sparking developer's part. When they could have incorporated the costumes from Budokai 3, they simply changed the colors from the default costume. And that's not cool.
It's like I said earlier, you can either have extra costumes and no real time battle damage (Budokai) or real time battle damage and no alt costumes (Sparking)

You can't have it both ways, at least not with the Budokai or Sparking engines. If someone created an all new engine, then yeah the problem could be solved if they went about it the right way, but as of now (or with the current engines) that's not an option (or rather would be a huge waste of time if they tried to attempt it with multiple costumes on the current engines)

It has nothing to do with laziness, it has to do with design, along with the fact that the development teams only get a couple months to work on the games.
What I don't understand is that they only get a couple of months to make the game. I mean, we got Super Dragon Ball Z this year. No need to rush another game on the market! Wait until next year. Also, doesn't Goku (in Sparking NEO) have many more costumes than the rest of the characters?

Orange Gi w/ No Symbol
Orange Gi w/ "Kame" Symbol
Orange Gi w/ "Kaio" Symbol
Orange Gi w/ "Go" Symbol
Orange Gi w/ Battle Damage
Orange Gi w/ More Battle Damage

Honestly, they could have released the game in January with all the useless characters in tact, AND have some actual cool costumes. I wouldn't care for a delay to be honest. Extra levels and cool costumes is definately worth a small wait in my opinion. :P

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Post by TAS » Tue Jan 02, 2007 8:43 pm

What I don't understand is that they only get a couple of months to make the game. I mean, we got Super Dragon Ball Z this year. No need to rush another game on the market! Wait until next year.
The "less then a year" time frame is basicly the standard for liscensed games now days, and I don't know that, that will ever change as long as it's small developers making the games (Dimps, Spike, etc)

Though now that Namco and Bandai have merged hopefully things will change and a DBZ game will be developed in house by Namco/Bandai. However it was made clear that Tekken 5 and Soul Calibur 4 would have to finish development before that could ever happen.
Also, doesn't Goku (in Sparking NEO) have many more costumes than the rest of the characters?

Orange Gi w/ No Symbol
Orange Gi w/ "Kame" Symbol
Orange Gi w/ "Kaio" Symbol
Orange Gi w/ "Go" Symbol
Orange Gi w/ Battle Damage
Orange Gi w/ More Battle Damage
Well...
Orange Gi w/ "Kame" Symbol
Orange Gi w/ "Kaio" Symbol
Orange Gi w/ "Go" Symbol
...are all the same model just with the symbol changed, ie a simple texture change, and...
Orange Gi w/ Battle Damage
Orange Gi w/ More Battle Damage
...are used for all those versions you listed, ie when Goku becomes battle damaged its basicly impossible to tell which version got battle damaged, thus they can use the same battle damaged models for every version of his orange and blue gi.

Also you're forgetting Goku's Super Saiyan models too, like for each Goku base model there is, there is a SS model to go with it, and a battle damaged SS version on top of that, so in the end Goku has like 15 character models but all for the same outfit basicly, and that's why the modeling process in the Sparking games is idoitic, because they end up creating useless amounts of extra work as a result of the way they designed the engine.
Honestly, they could have released the game in January with all the useless characters in tact, AND have some actual cool costumes. I wouldn't care for a delay to be honest. Extra levels and cool costumes is definately worth a small wait in my opinion.
Atari and/or Bandai (I'm not sure if it's one or the other or both in this case) want their to be a new DBZ fighter every year though, and that's one of the reasons the games are the way they are.

Also note something like Bleach, which has only been around since like 2002, yet it already has 12 games (PS2=3, PSP=4, GC=1, GBA=1, DS=2, Wii=1) however at least they are developed SEGA (Nintendo consoles) and SCEI (Sony consoles)

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Post by Pedro The Hutt » Wed Jan 03, 2007 10:00 am

fps_anth wrote: I understand that, but it's still laziness on the Sparking developer's part. When they could have incorporated the costumes from Budokai 3, they simply changed the colors from the default costume. And that's not cool. :P
It's not as easy as that... read again, two seperate developers, the two studios don't communicate with each other so there is no free flow of data between them. Furthermore the Budokai models are probably copyrighted by Dimps, so if Spike wanted to use them for Sparking! it would've been likely that they had to pay Dimps for them. So they had to cough up money, so they might as well have done it themselves, right?

And personally I'm not exactly up in arms about a grand lack of alternate costumes. 90% of the series the main characters are in their respective gi's anyway. I personally can't see the fuss about why this or that character doesn't have an outfit that he or she wore for a single chapter/episode. At least Sparking Neo ticks all the important ones. XD Son Goku WITH a kanji on his gi, and at long bloody last, Yamucha with long hair.

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Post by landoku » Wed Jan 03, 2007 2:45 pm

Who wants better alternate suits?
me.

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Post by fps_anth » Wed Jan 03, 2007 4:54 pm

Pedro The Hutt wrote:
fps_anth wrote: I understand that, but it's still laziness on the Sparking developer's part. When they could have incorporated the costumes from Budokai 3, they simply changed the colors from the default costume. And that's not cool. :P
It's not as easy as that... read again, two seperate developers, the two studios don't communicate with each other so there is no free flow of data between them. Furthermore the Budokai models are probably copyrighted by Dimps, so if Spike wanted to use them for Sparking! it would've been likely that they had to pay Dimps for them. So they had to cough up money, so they might as well have done it themselves, right?

And personally I'm not exactly up in arms about a grand lack of alternate costumes. 90% of the series the main characters are in their respective gi's anyway. I personally can't see the fuss about why this or that character doesn't have an outfit that he or she wore for a single chapter/episode. At least Sparking Neo ticks all the important ones. XD Son Goku WITH a kanji on his gi, and at long bloody last, Yamucha with long hair.
Don't get me wrong, I don't think that they did a bad job on the costumes. I think that they nailed all of the important gi's in this game (like you said, Yamucha with long hair!). I just think it would have been cool if there were some extra's. Yes, it would take more time. Yes, there are two different companies making Sparking and B3. But, in my fanboy mind...we will eventually have all the Gi's EVER made...EVER.


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Post by Casual Matt » Thu Jan 04, 2007 2:39 pm

95% of the alternate costumes in Sparking Neo are useless and suck.

This pallette swap nonsense is BS and I'd rather see characters with only one outfit than that garbage left right and centre. The only good alternate costumes, IMHO, are

- Battle Damaged SSj Goku (as on Namek)
- Long Haired Yamucha
- Piccolo w/ Cape
- Gohan w/ GS Outfit / Saiyaman w/ Sunglasses*

*My personal favorite because I can start with Great Saiyaman and basically just take off the glasses / cape / bandana and then go SSj.

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Post by The Tori-bot » Thu Jan 04, 2007 2:48 pm

The Lecherous Muten Roshi wrote:95% of the alternate costumes in Sparking Neo are useless and suck.
Late Freeza-arc Vegeta? Long hair kid Gohan? Saiyan armour kid Gohan? Saiyan armour Kuririn? Kuririn with hair? Jackie Chun? Kid Goku's blue gi? Battle-damaged Goku? Even more battle-damaged Goku? Long-haired Yamcha? Piccolo with cape? Sunglasses and turban Great Saiyaman? SSJ5 Gogeta?

... Well, I guess that is around 5%; my bad. :oops:
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Post by The S » Thu Jan 04, 2007 2:56 pm

I'd like to see everyone possible in their "End of DBZ" attire. Except like, you know, Mirai Trunks would replace Teen Trunks there. Don't know what they'd do about Goten, though. Goten always gets the shaft.

I think it's just plain lazy to not have peoples' GT attire in Sparking! NEO. It looks weird having Cell Saga Juuhachigou in Super 17 Saga.

Not to mention Chibi Gokuu in his snowsuit. Always wanted that one.
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Post by Mr.Piccolo » Thu Jan 04, 2007 3:01 pm

What kind of question is this? Of course people want them! :roll: I'm going to try a list of character suits that I would like in a fighting game. Here's a sample:

:arrow: Chibi Gohan
-First Appearance in Z (hat optional)
-Orange Gi w/ Sword
-Purple Gi against the saiyans (same with haircut)
-Saiyan armor (same with haircut)

:arrow: "Teen" Gohan
-Purple Gi with long hair
-Saiyan armor (same with haircut)
-Purple Gi against the saiyans (optional cloak)
-Pre-Cell Games Casual clothes

:arrow: Son Gohan
-Purple Gi
-Orange Gi
-Saiyaman*
-Kaio clothes

*Saiyaman's initial appearance should be the "complete" version; helmet and all. The alternate should start off with the bandana and glasses and needless to say, transformations and battle damage should change that.
So yeah, that's a reasonable list for Gohan in a "Z" fighting game. Obviously you'd take transformations and battle damage into account, but this works well imo.
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Post by Casual Matt » Thu Jan 04, 2007 3:13 pm

The Tori-bot wrote:
The Lecherous Muten Roshi wrote:95% of the alternate costumes in Sparking Neo are useless and suck.
Late Freeza-arc Vegeta? Long hair kid Gohan? Saiyan armour kid Gohan? Saiyan armour Kuririn? Kuririn with hair? Jackie Chun? Kid Goku's blue gi? Battle-damaged Goku? Even more battle-damaged Goku? Long-haired Yamcha? Piccolo with cape? Sunglasses and turban Great Saiyaman? SSJ5 Gogeta?

... Well, I guess that is around 5%; my bad. :oops:
Okay, I forgot Jackie Chun and didn't think of Kuririn.

Still the colour swaps are mostly pretty pointless.

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Post by The Tori-bot » Thu Jan 04, 2007 3:40 pm

The Lecherous Muten Roshi wrote:
The Tori-bot wrote:
The Lecherous Muten Roshi wrote:95% of the alternate costumes in Sparking Neo are useless and suck.
Late Freeza-arc Vegeta? Long hair kid Gohan? Saiyan armour kid Gohan? Saiyan armour Kuririn? Kuririn with hair? Jackie Chun? Kid Goku's blue gi? Battle-damaged Goku? Even more battle-damaged Goku? Long-haired Yamcha? Piccolo with cape? Sunglasses and turban Great Saiyaman? SSJ5 Gogeta?

... Well, I guess that is around 5%; my bad. :oops:
Okay, I forgot Jackie Chun and didn't think of Kuririn.

Still the colour swaps are mostly pretty pointless.
Again, I say, SSJ5 Gogeta. :P

And there was "Red Hair and Green & Brown Armour Vegeta in the first Sparking!. >>;
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Post by Casual Matt » Thu Jan 04, 2007 9:26 pm

The Tori-bot wrote:And there was "Red Hair and Green & Brown Armour Vegeta in the first Sparking!. >>;
I did like that one. It wasn't included in Neo, was it? :?

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Post by Gaiash » Thu Jan 04, 2007 9:54 pm

I would have liked to see Goku's End of Z Start of GT outfit. To be honest I liked all the alternate cosumes except the recolors.
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Post by Jodaku » Fri Jan 05, 2007 10:50 am

The Tori-bot wrote:Again, I say, SSJ5 Gogeta. :P
Or Black Gogeta, as I like to call him. :)

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Post by The Tori-bot » Fri Jan 05, 2007 11:38 am

The Lecherous Muten Roshi wrote:
The Tori-bot wrote:And there was "Red Hair and Green & Brown Armour Vegeta in the first Sparking!. >>;
I did like that one. It wasn't included in Neo, was it? :?
Nah, Vegeta w/ Scouter's alternate outfit in NEO was the shoulderless armour he stole from Freeza's ship.
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