"Shin Budokai 2" Plot Discussion

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wannywan
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Post by wannywan » Wed Jan 24, 2007 8:19 am

TAS wrote:
Exactly what I'm thinking of doing, the story-mode alone will be worth it IMO.
How come more people seem more drawn to this game then the first one, like why did people not want to get a PSP because of the first one, but do because of this one?
I think at the time of the first one Budokai 3 Collector's Edition was still going strong, Budokai Tenka'ichi 1 was out and for DS owners, Supersonic Warriors 2 was out.

Plus PSPs have fallen in price recently, at least where I live.

edit: Back on topic - I'm really excited by this plot, as I love what-ifs in games (especially SSW1). Does anyone else think there may be different forms for Trunks? A definitive Super Saiya-jin 2 for example?

SSJ 3 maybe?!
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Post by Kula » Wed Jan 24, 2007 10:36 am

I was hoping to pick up Shin Budokai 1, but it's still £29.99 (Way too expensive).

On topic though...I'm glad that this is an original story. We have had a rehash of the same story for about four games. I really enjoyed the what-ifs from BT and I would love to see more of them. For example, I'd love to be able to play as Freeza and defeat Goku and go on to conquer the universe.

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Post by TAS » Wed Jan 24, 2007 2:17 pm

edit: Back on topic - I'm really excited by this plot, as I love what-ifs in games (especially SSW1). Does anyone else think there may be different forms for Trunks? A definitive Super Saiya-jin 2 for example?

SSJ 3 maybe?!
He probaly will have SS2, but not SS3.

SS3 would be an unatrual progression for him.
For example, I'd love to be able to play as Freeza and defeat Goku and go on to conquer the universe.
Going along with this, I always thought the way Dimps went about Dragon Universe in B3 was somewhat odd.

For instance all the dialogue/story was done through non-animated portraits, and most of it wasn't even voiced, so given that they didn't have to animate any cutscenes are record a lot of dialogue for DU they shuold of really gone all out with it and what ifs going into almost every route they possibly could.

Like you bring up Freeza beating Goku and conquering the universe, which basicly means you'd play as Freeza and the story (for the most part) would happen like the anime, except Freeza kills Goku, so then you'd also have a couple other fights or characters he can take care of completely after that (Gohan, Piccolo, etc) as well as the Androids and Buu, and so on and so fourth, and the same type deal could be done with a lot of characters, but there was really nothing stoping Dimps from going this route with B3 given there were just portraits and barely any voice overs in DU, so it seems like DU should of had a lot more to it given it's design/presentation.
Last edited by TAS on Wed Jan 24, 2007 2:27 pm, edited 1 time in total.

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Post by wannywan » Wed Jan 24, 2007 2:26 pm

TAS wrote: He probaly will have SS2, but not SS3.

SS3 would be an unatrual progression for him.
There's nothing really to stop him, seeing as this is all 'undiscovered country' DragonBall wise.

But yeah, maybe SSJ3 is a little too far.
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Post by TAS » Wed Jan 24, 2007 2:29 pm

There's nothing really to stop him, seeing as this is all 'undiscovered country' DragonBall wise.
That might be true if it were going past the Buu Saga, but I doubt that's the case.

Like they'll probaly have him achieve SS2 for the first time during the Buu Saga, and given that it's a game the story will go by incredibly quick, so also giving him SS3 would be overkill.

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Post by Anonymous Friend » Wed Jan 24, 2007 7:46 pm

If you're staying within the Dragonball Universe but just giving the alternate timeline, it is very doubtful that Trunks could reach SSJ3. Especially since his father couldn't have reached it.

The game it self sound really cool. I don't have a PSP myself, but always thought about getting one. I don't know ... if maybe I could find some other titles that I would also be interested in I may get one.
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Post by TAS » Thu Jan 25, 2007 12:05 am

if maybe I could find some other titles that I would also be interested in I may get one.
Depends what you're into, but note one of the nice things is that it's region free.

Perfect example let's say you like Bleach, well it's got 4 games on the PSP (12 games in total for Bleach, not bad for something that's been aroud a few years) but considering how far behind the US is compared to Japan it take forever for those games to get over here, so if you just want to play them for the fighting (and don't care about any of the text) you could easily import them and play them fine.

As far as I myself go, in terms of the PSP I'm looking foward to Shin Budoaki 2, Crisis Core: FFVII, and Final Fantasy Tactics: The Lion War (FFT remake)

I wish the MegaMan remakes would've done better cause then I'd would've had even more to look foward too with the PSP, but they only did decent in the US, and the series most likely won't be continued.

The problem with the (US) PSP titles is that almost everything is a remake or a port, making the library seem fairly lack luster as a lot of it is stuff a lot of people have already played in some form or another.

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Post by Kaboom » Thu Jan 25, 2007 12:11 am

Well, the aspect of having a decent DragonBall game is actually making me consider getting a PSP, as well. The reasons I initially picked and bought a DS over it were a) it's the less expensive of the two, and b) I already have a laptop for surfing the web, looking at pictures and watching movies, and an Mp3 player for listening to music. Why would I buy something extraneous that does all those things just because it happens to play games, too? But then again, my Mp3 player (Good ol' Zen Micro) is getting outdated, and a PSP is a lot more portable than a laptop...

Meh. Ignore me if I'm making no sense. I just kinda went on a inner monologue rant there.

A PSP is a possibility for me, but only if it goes down in price signiificantly.
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Post by caejones » Thu Jan 25, 2007 10:12 am

I try thinking of what-if storylines for games... and never thought of Future Trunks Vs Buu. ^^. So this sounds cool. *isn't going to get a PSP for it though... though might get the game to play on someone else's*

Future Trunks Vs Buu... well, since the world was in mortal terror until after the return from the Cell adventure, it'd be hard for Babidi to grab energy for Buu. I see the potential for Namek DB Usage... but eh, we also have to wonder of Mr. Satan's fate in the Future timeline... because you know he'd be important in a Buu story. :P. That, and we have to wonder where Babidi would find a non-Trunks source for Buu power. Granted, Kibito and Kaioshin are likely to be involved, because that's what they do. And hey... look at the fight with Super Buu? Where did Vegeta come from?
This will be interesting even if it's screwed up, but somehow I think it'll be cool. :D
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Post by TAS » Thu Jan 25, 2007 11:11 pm

it'd be hard for Babidi to grab energy for Buu.
I don't think DBZ ever really went into it, but maybe it's possible to release Buu in a weaker state then he was in Buu Saga, which make him easy to deal with for Trunks.

Also note the storyline will most likely make use of every character just like the first game did, and considering there's characters like Broly it might make the Buu thing easier to deal with too.

Know that they will do a lot of crazy stuff with the storyline as it allows for a lot of freedom, I mean in the first SB game they had Cell Saga Gohan and Buu Saga Gohan existing at the sametime (which resulted in a lot of humerous dialogue excahnges) even though the game is (somewhat) based off Movie 12.
but eh, we also have to wonder of Mr. Satan's fate in the Future timeline... because you know he'd be important in a Buu story.
The storyline they're going to do most likely won't even be remotely similar to the one actually told, so don't expect a lot of the same stuff like Mr.Satan, the Spirit Bomb, etc, to play a part, hell I'd they won't use anything from the Buu Saga other then Buu himself.

I also just relized Babidi could've released Buu on another planet in Trunks' timeline, and Buu could've then made his way to Earth.
That, and we have to wonder where Babidi would find a non-Trunks source for Buu power.
Different planet(s), Broly, etc.

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Post by gohanku » Fri Jan 26, 2007 2:30 am

Yeah, lets see some Broly, how about lets see some good not insane Broly! I wonder what can Toei take out of their brains now...
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.

Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"

Poor guy.[/quote]
Lol'ed.

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Post by fps_anth » Fri Jan 26, 2007 9:36 pm

Holy. Shit.

Image

Image

Image

Image

Image

Future Gohan=WIN. Also, it pretty much confirms that he'll be in Sparking 3. I mean, he's in this game. I'll seriously punch someone if he's not in S3.

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Post by gohanku » Fri Jan 26, 2007 9:45 pm

Hey, Gohan should not have that other arm, if he is in Sparking 3! Then, if its like this his second costume better have only one arm! The grahpics is like Budokai 3 and how is Vegeta and Gohan alive? Why is Broly there? So many questions!! I love this game!!!
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.

Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"

Poor guy.[/quote]
Lol'ed.

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Post by Acid_Reign » Fri Jan 26, 2007 10:16 pm

Why aren't "Majin Buu" or "Super Buu" copyrighted like the others?

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Post by Deus ex Machina » Fri Jan 26, 2007 10:26 pm

Acid_Reign wrote:Why aren't "Majin Buu" or "Super Buu" copyrighted like the others?
I don't think they can copyright "Super Boo" because it was a fan-term long before it was an official one. As for "Majin Buu", maybe Funimation (or whoever's in charge of coprighting stuff) is trying to play it safe, since Disney could at any time accuse them of infringing on their Cinderella copyrights.

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Post by TAS » Sat Jan 27, 2007 1:55 am

Future Gohan=WIN. Also, it pretty much confirms that he'll be in Sparking 3. I mean, he's in this game. I'll seriously punch someone if he's not in S3.
No it doesn't.

The Shin Budokai games run on the Budoaki engine and are developed by Dimps, the Sparking games (use an entirely different engine and) are developed by Spike!

The only thing the two have in common in terms of development is that they share the same producer, but other then the development of both is completely different.

Also note that not everything in SB1 appeared in Sparking Neo.
Hey, Gohan should not have that other arm, if he is in Sparking 3! Then, if its like this his second costume better have only one arm!
It be a pain in the ass to program (which I explained earlier and) which is why they didn't/won't do it.
The grahpics is like Budokai 3
That's cause it's running on the same engine, just like the first Shin Budokai.
and how is Vegeta and Gohan alive? Why is Broly there?
It's not all that difficult.

1) This game is a sequel to Shin Budokai and will include everything the first game did plus more, and the first game (had a number of changes compared to B3) and featured various characters like Vegeta, Broly, etc, so they're of course going to be in this game too as they're just adding to what's already been made.

2) In terms of the storyline they can really do anything as the alternate future allows for a lot of freedom in terms of story. For instance they will most likely bring all the dead characters back to life (probaly with the Namekian dragonballs) because if they don't the story mode is only gonna last 5 mins, ie they need to find a way to work every playable character into the plot (just like they did with the first game) and considering a good chunk of the heroes are characters who've already died the only way that's going to happen is if (in the story) they're brought back to life.

3) As for Broly, if you remember in Movie 8, they came to Earth to get Vegeta and kill him so that Paragus could eventually rule over Earth, but considering Vegeta is dead and Earth is a wasteland in the alternate future there would be no reason for that plotline to carry out, not during the time it was supposed to take place anyway. However given that Broly is a playable character they'll work him into the plot somehow, and I'm betting he'll be one of the people Babidi gets power from to release Buu, before coming to Earth.

Whatever they do with the story it will be crazy just like the first game, but they will find someway to work everyone into the storyline somehow regradless of the possibilities.

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Extra Bar(?)

Post by Lord Moonstone » Sun Jan 28, 2007 6:27 pm

This isn't so much a plot question but the screenshots were posted here.

There's a 'third' bar under the character's name...

You got your Ki, Health, and this unknown thing.

What could they possibly add that wouldn't "fuck up" (in a sense) the Budokai 3 engine?

EDIT: Also, LOVE seeing Future Gohan! And concerning his other arm (as TAS pointed out) an 'alternate' costume wouldn't work.
You have collision boxes set up for his left arm. With it just randomly disappearing, but keeping the same character, that invisible arm would still hit the person. They'd have to entirely change his movements

Perhaps an in-game-transformation where he rips his arm off? :D

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Post by Ex-Dubbie369 » Sun Jan 28, 2007 8:28 pm

It's interesting that future Gohan is simply named "Gohan." They probably didn't make an entirely new character, but just made it an extra costume for adult Gohan.

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Post by TAS » Sun Jan 28, 2007 8:50 pm

EDIT: Also, LOVE seeing Future Gohan! And concerning his other arm (as TAS pointed out) an 'alternate' costume wouldn't work.
You have collision boxes set up for his left arm. With it just randomly disappearing, but keeping the same character, that invisible arm would still hit the person. They'd have to entirely change his movements
Actually they could make the one-armed version an alt cosutme, however they'd have to program it as a seperate character, then set is an alt costume, ie to the player it be just like selecting an alt costume, but the engine would recognize it as a completely seperate character though it make it appear to just be an alt costume.

They should really do that too, with a number of characters like (GT) Kid Goku and (Adult) Goku or Trunks and GT Trunks, and whoever else it could/would work with.
It's interesting that future Gohan is simply named "Gohan." They probably didn't make an entirely new character, but just made it an extra costume for adult Gohan.
Yes, that's what they did, because as I explained earlier it be a pain in the ass to program a one armed version of Gohan, especialy considering his moves would barely be any different then the adult Gohan.

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Re: Extra Bar(?)

Post by Anonymous Friend » Sun Jan 28, 2007 10:27 pm

Lord Moonstone wrote:EDIT: Also, LOVE seeing Future Gohan! And concerning his other arm (as TAS pointed out) an 'alternate' costume wouldn't work.
You have collision boxes set up for his left arm. With it just randomly disappearing, but keeping the same character, that invisible arm would still hit the person. They'd have to entirely change his movements

Perhaps an in-game-transformation where he rips his arm off? :D
Actually I would love the idea of playing with/fighting against a character with a phantom limb. Ita remind me of the Venture Brothers.
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