"Dragon Ball Z For Kinect" Official On-Going Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by SRB2Unleashed » Sun Apr 15, 2012 3:30 pm

At this point I want a HD 3D remake Legacy of Goku series for the PS3/360 instead of...whatever the hell this is...

and by 3D I mean gameplay wise, not 3D popping out of the screen.
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by dbboxkaifan » Sun Apr 15, 2012 3:34 pm

SRB2Unleashed wrote:At this point I want a HD 3D remake Legacy of Goku series for the PS3/360 instead of...whatever the hell this is...

and by 3D I mean gameplay wise, not 3D popping out of the screen.
There's always more fans of Budoukai or Budoukai Tenkaichi series so surely games like those you mentioned won't be at the top of the list for Bandai.
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by Hellspawn28 » Sun Apr 15, 2012 5:22 pm

The only thing I'm looking forward from this game would be a possible review from Angry Joe. After his review of the Star Wars Kinect game, he is going to have a field day with this game :lol: .
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by SRB2Unleashed » Sun Apr 15, 2012 8:54 pm

dbboxkaifan wrote:
SRB2Unleashed wrote:At this point I want a HD 3D remake Legacy of Goku series for the PS3/360 instead of...whatever the hell this is...

and by 3D I mean gameplay wise, not 3D popping out of the screen.
There's always more fans of Budoukai or Budoukai Tenkaichi series so surely games like those you mentioned won't be at the top of the list for Bandai.
Oh I know I just think it would be fun playing an HD remake of those games like what Square Enix did with Kingdom Hearts Chain of Memories (but besides being RPGs those are two different games)
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by Chuquita » Mon Apr 16, 2012 1:12 am

Currently feeling disappointed in recent news about this game. :| I feel sad that the only positive feeling I have about it is that I think the cover art is cute.

I mean, if it's just BT only from a first person POV with "Episode of Bardock" slapped in there as an extra...it just doesn't seem very exciting. :(

A DDR-type mini-game using DB music would be a fresh extra, or a Ginyu-posing mini-game just for ridiculousness sake would be fun, but I dunno.


Now if that rumored 3DS game were to turn out to be a sequel to "Attack of the Saiyans" (which I really enjoyed)....it's possible I would upgrade to a 3DS for that.
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by MCDaveG » Mon Apr 16, 2012 3:52 am

Again, as we know about the rights, there will be super duper heavy metalotechno soundtrack :lol: 8)
But I hope it won't be only on Kinect move gameplay with option to play it like BT-RB, with Bardock SSJ and Chilled,
with story mode no wanky galaxy mode and Bardock special with subtitles, as I again missed the Japanese release with that magazine. And I passed the Ultimate Tenkaichi completely, so I will do my anniversary buy of DB game on ''next-gen''.

It's funny, how I have almost every game that was released on PS2 and Wii, but on 360 fromt his generation, I have only Raging Blast 2 because of Hachihyaku :lol: :lol: :lol:

PS: But really, as I played Japanese version of Sparking! Meteor and gave my copy of BT3 to my younger brother, playing with original Kikuchi's soundtrack is fun +50% over the European/American version.
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by dbboxkaifan » Mon Apr 16, 2012 11:14 am

MCDaveG wrote:Again, as we know about the rights, there will be super duper heavy metalotechno soundtrack :lol: 8)
But I hope it won't be only on Kinect move gameplay with option to play it like BT-RB, with Bardock SSJ and Chilled,
with story mode no wanky galaxy mode and Bardock special with subtitles, as I again missed the Japanese release with that magazine. And I passed the Ultimate Tenkaichi completely, so I will do my anniversary buy of DB game on ''next-gen''.

It's funny, how I have almost every game that was released on PS2 and Wii, but on 360 fromt his generation, I have only Raging Blast 2 because of Hachihyaku :lol: :lol: :lol:

PS: But really, as I played Japanese version of Sparking! Meteor and gave my copy of BT3 to my younger brother, playing with original Kikuchi's soundtrack is fun +50% over the European/American version.
Get yourself a copy of Burst Limit, it's worth owning and playing it to the end.. Only lasts a couple of hours 5-7 hrs not even 2 days.

Despite my complaining, the cutscenes makes the game feel like the anime series. Too bad the English dubtitles have "It's over 9000" than "It's over than 8000" but I ignored. :|
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by Hellspawn28 » Mon Apr 16, 2012 2:28 pm

As the gameplay videos change my mind, I'm personally looking forward to the 3DS game the most.
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by Super Sayian Prime » Mon Apr 16, 2012 5:24 pm

Hellspawn28 wrote:As the gameplay videos change my mind, I'm personally looking forward to the 3DS game the most.
I'm always excited about games we don't even know if it exists too!
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by kei17 » Mon Apr 16, 2012 11:47 pm

Super Saiyan Prime wrote:
Hellspawn28 wrote:As the gameplay videos change my mind, I'm personally looking forward to the 3DS game the most.
I'm always excited about games we don't even know if it exists too!
As reported on the home page of Kanzenshuu, we already know that it does exist. It's just that we don't know what it is.

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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by Super Sayian Prime » Tue Apr 17, 2012 12:15 am

The trailer should be released today as the visual embargo (which Xbox.com broke, whoops) ends.

Also:

Image

They used Saiyan Sans for the logo. Saiyan Sans is a free font made by a fan. It also looks like they're either retracing/reclouring/recycling art assets with Shenron.
kei17 wrote:
Super Saiyan Prime wrote:
Hellspawn28 wrote:As the gameplay videos change my mind, I'm personally looking forward to the 3DS game the most.
I'm always excited about games we don't even know if it exists too!
As reported on the home page of Kanzenshuu, we already know that it does exist. It's just that we don't know what it is.
Square Enix's website still lists The Last Remnant being in development for PS3. That game was announced in 2007, released in 2008 for 360 and has yet to surface. It's not coming. I don't feel a token listing on Namco's website is real confirmation. Besides that, if it does exist we're in a position of where we know absolutely nothing about it. What if it somehow became a port of Ultimate Tenkaichi? I'm sure everyone would be hyped for that, right? :wink:
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by Taku128 » Tue Apr 17, 2012 4:16 am

This game look more interesting than the last eight games in a row have been, and I don't understand why everyone is complaining. With a simple fighting system that restricts you to two or three options at a time based on context, Spike might have actually been able to focus the gameplay into something that has mechanics to it, rather than the overly complicated yet completely shallow ADHD combat found in every one of their games since the original Tenkaichi/Sparking release. This looks like a thing you could actually wrap your mind around and enjoy.

That being said, I won't be playing it as I neither have a Kinect, the room for it to properly function, or enough of a desire to play the kinds of games released for it to pay the $150 it costs.
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by Super Sayian Prime » Tue Apr 17, 2012 8:27 am

"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by Super Saiyajin Luffy » Tue Apr 17, 2012 8:34 am

Super Saiyan Prime wrote:Here's the debut trailer!

:lol:
It's so bad, that it's good on its own way, :lol:.
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by dbboxkaifan » Tue Apr 17, 2012 8:43 am

God.. What a horrific trailer.

I had high expectations but after seeing the trailer they've automatically decreased.
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by Saiga » Tue Apr 17, 2012 8:49 am

I hope the game isn't as simple as that... scan a card and go into battle immediately. I thought there was a story mode!

On second thought I don't even have a 360 so I'm not getting this game. They'd probably have a demo of it on release at the local Game or whatever but I don't want to be seen in public doing the charging motion. :lol:
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by JeffJarrett » Tue Apr 17, 2012 10:50 am

Taku128 wrote:This game look more interesting than the last eight games in a row have been
The last 8 games are Dragon Ball Online, Dragon Ball: Origins 2, Dragon Ball Z: Tenkaichi Tag Team, Dragon Ball: Raging Blast 2, Dragon Ball Heroes, Dragon Ball Kai: Ultimate Butōden, Dragon Ball: Zenkai Battle Royale, and Dragon Ball Z: Ultimate Tenkaichi

Most of those have added to the series more than Dragon Ball Z For Kinect is appearantly going to. Dragon Ball Z For Kinect seems to have even less content than its predecessor, but what is a shame is that previous First-Person Fighting games like the Let's! TV Play: Dragon Ball Z seem to be more fun and have more content Dragon Ball Z For Kinect.

I've seen the recent trailer. The gameplay does not seem that bad. The game's release on XBox 360 and the inclusion of Episode of Bardock as an "exclusive" movie suggest that the game is targeted for the west more than Japan. Also, it will be the first DBZ First-Person Fighting game released in those countries.

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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by BobZ » Tue Apr 17, 2012 11:27 am

Haha, the trailer was so cheesy! :lol:

Although, it kind of does look interesting, at least gameplay wise. I would like to give it a try sometime, but this game alone is not enough reason to purchase an X360.

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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by Super Sayian Prime » Tue Apr 17, 2012 11:58 am

The alternate trailer posted on the main site.

I can use After Effects too you guys. :wink:
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Re: "Dragon Ball Z For Kinect" Official On-Going Thread

Post by dbboxkaifan » Tue Apr 17, 2012 12:03 pm

http://youtu.be/zaiIGgWcPwc

^ Not gonna lie, this one's better than the other video and I was admired the narrator said SUPER SIGH-AN (SAI-YAN) wow, normally it's "Sey-en" for some reason.
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