DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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VegettoEX
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by VegettoEX » Wed May 11, 2011 6:56 pm

The S wrote:Wait, is this the actual title it's being marketed as? I've seen boxshots and the logo is pretty intricate....
Press release states it's a working title. I would expect it to change at some point.
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by mysticboy » Wed May 11, 2011 7:00 pm

Jaruka wrote:No, no. The rips and tears are minor. I mean small battle damage that react to the damage you're taking aside from if you get hit by an ultimate or the scratches that appear after half a bar of health goes.
Oh, Okay then. Yeah, that would be great.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Animefreak1325 » Wed May 11, 2011 7:08 pm

When they say there's a mode to experience the "new AGE of Dragon Ball Z", I hope they mean a story mode of sorts that happens sometime around the timeline of Dragon Ball Online, or something that happens after Dragon Ball GT. Like Dragon Ball AF... I'm just joking. (They better not do that.) Or hell, maybe some kind of side story or something.


Also, I'm totally getting this at launch, unless I change my mind, which at this point, is pretty unlikely (Yes, it's just been announced, but still, it looks awesome.), since the game looks like something I've been waiting for since god knows how long.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by LeprikanGT » Wed May 11, 2011 8:44 pm

Nothing much but IGN acknowledges a dbz game...

http://www.ign.com/videos/2011/05/11/dr ... 11-trailer

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Super Saiyan Turlast x4 » Wed May 11, 2011 8:47 pm

The game looks pretty. Not much to say on the gameplay just yet, but I'm excited.
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by JulieYBM » Wed May 11, 2011 8:52 pm

I have to say, though, I am liking the inclusion of the beam struggles and planetary shots. They might as well try to up the scale if this is going to be a 'realistic' game.
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by mysticboy » Wed May 11, 2011 8:52 pm

They might as well call it Raging Blast 3.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by The S » Wed May 11, 2011 8:56 pm

VegettoEX wrote:
The S wrote:Wait, is this the actual title it's being marketed as? I've seen boxshots and the logo is pretty intricate....
Press release states it's a working title. I would expect it to change at some point.
Ah, okay (nods) It just seems like the title is being given more fanfare than something like "Naruto PS3 Project" (the later Narutimate Storm game). I'd never expect the game to reach stores with this name, but it really doesn't feel that way at this point.
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Hellspawn28 » Wed May 11, 2011 9:05 pm

I'm rather let down that Spike is making it but I think the game could be better then the past two games. Only time will tell.
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by TheDevilsCorpse » Wed May 11, 2011 10:54 pm

The trailer leaves me excited, but not really wow'd yet. I'm liking the effects for attacks what seems to be real time damage to arena from said attacks, it is about time. The previous destructible environments were pretty much a letdown through all the games, but I don't really need to say that do I? =P I'm liking the Oozaru at the end of the trailer too, even if it isn't playable, possibly having real boss battles, against giants even, may be something nice to try out in Story Mode. I'm also enjoying the way Super Saiyans are treated this time. While I actually prefer the pale hair from Raging Blast and not the orange crap from Raging Blast 2 (though the flashing was nice touch, I hope they kind of keep that too), I'm willing to give the bright yellow a chance since it actually feels like the form is giving off light since the rest of the model has a yellow glow as well.

But, the best part of the entire trailer, IMO, is in the below screen shot. Holly freaking shit, a Vegeta who isn't from the Saiyan or Freeza Arcs actually has some real battle damage. I don't care if it is the crappy prerenderd progressive type in RB2 or if it is now determined in realtime via hit detection, the damage may not technically be much, but its long overdue either way.
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Chuquita » Wed May 11, 2011 11:23 pm

TheDevilsCorpse wrote: Image
WOW. Vegeta looks like a beast here. O_O
First screenshot I've been impressed with so far concerning this game.
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Super Saiyan Turlast x4 » Wed May 11, 2011 11:56 pm

Yeah, those screenshots are lovely. I'm really looking forward to more videos and images for this game.
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by tinlunlau » Thu May 12, 2011 12:33 am

http://www.post76.com/discuss/viewthread.php?tid=71227

Found a bunch more screenshots here in this Chinese message forum.
Apparently, this game is going to be 3D compatible and the Xbox360 version will support the Kinect.
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by mysticboy » Thu May 12, 2011 12:56 am

tinlunlau wrote: Found a bunch more screenshots here in this Chinese message forum.
Apparently, this game is going to be 3D compatible and the Xbox360 version will support the Kinect.
Where are the screen shots?
http://www.post76.com/discuss/viewthread.php?tid=71227 wrote:Spike's Dragon Ball fighting works again. Namco Bandai yesterday announced a tentatively titled Dragon Ball Game Project's new works. The new Pearl will be forced to really work "role to restore" as a selling point. Being only know this works will correspond to 3D, while the 360 will correspond to Kinect. Also for the addition of the II series, including Dragon Ball, there will be the role of super-massive selection.
So this means we finally get Dragon Ball and GT characters in HD?

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by DragonBoxZTheMovies » Thu May 12, 2011 12:59 am

mysticboy wrote:They might as well call it Raging Blast 3.
I would prefer something along the lines of: 'Dragon Ball: Ultimate Battle Simulator', or 'Dragon Ball: Unlimited'.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Kendamu » Thu May 12, 2011 1:13 am

It looks like yet another Raging Blast. We'll see.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Animefreak1325 » Thu May 12, 2011 1:26 am

mysticboy wrote:So this means we finally get Dragon Ball and GT characters in HD?
If that's the case it's about god damn time.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by sangofe » Thu May 12, 2011 1:44 am

tinlunlau wrote:http://www.post76.com/discuss/viewthread.php?tid=71227

Found a bunch more screenshots here in this Chinese message forum.
Apparently, this game is going to be 3D compatible and the Xbox360 version will support the Kinect.
Sorry mate, but i don't see the shots, can you post 'em here?

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by TheDevilsCorpse » Thu May 12, 2011 1:48 am

sangofe wrote:Sorry mate, but i don't see the shots, can you post 'em here?
Yeah, you have to join the site to be able to see/download the attachments. I'm not willing to go through that, so I'll hope someone else will or that the finder returns to post them. lol I'm just too lazy and I don't feel like joining another forum that I can't understand a word on and that I'll forget about in like 10 minutes. =P
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Shoryuken » Thu May 12, 2011 2:06 am

I do hope that "Dragon Ball: Game Project 2011" really is a momentary name for it since it's just as akward as if they had named Street Fighter IV, Street Fighter Project 2010. Title aside I truly hope that they give the Raging Blast engine a revision seeing as pretty much every game stayed the same similar to Dynasty Warriors.
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