"Raging Blast 2" Gigantic On-Going Gaming Discussion

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Kingdom Heartless
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Re: "Raging Blast 2" Pre-Release Discussion

Post by Kingdom Heartless » Sun Sep 19, 2010 4:13 am

hulkty wrote:so...is there a link to this opening vid?
The video isn't actually out yet, there's just a few screenshots on the last page showing the animation style.

Shouldn't be long, though!
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Re: "Raging Blast 2" Pre-Release Discussion

Post by Rory » Sun Sep 19, 2010 5:10 am

Piccolo Daimaoh wrote: Have you actually played the original Tenkaichi? Even as a Spike fan, I can admit that it sucked. The gameplay was so clunky and stiff. I can sort of understand comparing it to Tenkaichi 3, but to the original Tenkaichi, I just can't.
Again, I said "look".
The moves they were using was extremely basic ones in the TGS video, because of this it looked like the original + facelift. The only effective way to damage your opponent seemed to be to a lot of Ki blasts, with the actual physical combat being pretty basic/an after thought.
Just looked familiar, that's all.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Goten Forever » Sun Sep 19, 2010 5:36 am

I agree that bt3 was better than rb1 in everything but graphics.

WHEN ARE THEY GOING TO START PAYING ATTENTION AND MAKE A CHARACTER CREATION LIKE IN DBO?
It irritates me when people dont listen to their fans.
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Re: "Raging Blast 2" Pre-Release Discussion

Post by Rory » Sun Sep 19, 2010 5:54 am

Goten Forever wrote:I agree that bt3 was better than rb1 in everything but graphics.

WHEN ARE THEY GOING TO START PAYING ATTENTION AND MAKE A CHARACTER CREATION LIKE IN DBO?
It irritates me when people dont listen to their fans.
That would require something which Spike do not put into their products.
Can anybody guess what that is? Anybody at all?

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Goten Forever » Sun Sep 19, 2010 6:10 am

Rory wrote:
Goten Forever wrote:I agree that bt3 was better than rb1 in everything but graphics.

WHEN ARE THEY GOING TO START PAYING ATTENTION AND MAKE A CHARACTER CREATION LIKE IN DBO?
It irritates me when people dont listen to their fans.
That would require something which Spike do not put into their products.
Can anybody guess what that is? Anybody at all?
Effort and pride.
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Re: "Raging Blast 2" Pre-Release Discussion

Post by mysticboy » Sun Sep 19, 2010 6:19 am

Rory wrote:
Goten Forever wrote:I agree that bt3 was better than rb1 in everything but graphics.

WHEN ARE THEY GOING TO START PAYING ATTENTION AND MAKE A CHARACTER CREATION LIKE IN DBO?
It irritates me when people dont listen to their fans.
That would require something which Spike do not put into their products.
Can anybody guess what that is? Anybody at all?
Time?

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Rory » Sun Sep 19, 2010 6:33 am

Sorry, Goten Forever got it.
Though time is a correct answer, I was looking for "effort".

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Goten Forever » Sun Sep 19, 2010 6:50 am

Rory wrote:Sorry, Goten Forever got it.
Though time is a correct answer, I was looking for "effort".
Yes. They try to make 5 games every year...
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Re: "Raging Blast 2" Pre-Release Discussion

Post by LeprikanGT » Sun Sep 19, 2010 7:13 am

They release 1 [DBZ] game a year,

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Piccolo Daimaoh » Sun Sep 19, 2010 7:17 am

Rory wrote:Sorry, Goten Forever got it.
Though time is a correct answer, I was looking for "effort".
No DB game made by Dimps has had a character creator feature, either. It's not exactly an easy thing to pull off.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by hulkty » Sun Sep 19, 2010 7:33 am

LOL if we had character creation, we could just remake saiyans in ssj form without having what if characters

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Shoryuken » Sun Sep 19, 2010 8:10 am

They could at least implement a customization feature akin to that of Tekken 6 that we could get something resembling a character creation feature if it's too much of a hassle for the developers.

All in all the only thing I wish of this game is either Z or SSJ1 Bardock as playable characters.
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Re: "Raging Blast 2" Pre-Release Discussion

Post by LeprikanGT » Sun Sep 19, 2010 9:59 am

hulkty wrote:LOL if we had character creation, we could just remake saiyans in ssj form without having what if characters
Japan doesn't care about create-a-character, so it will never be in a DBZ game; which I'm happy about. I like playing with DBZ characters in my DBZ games.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Tenshinhan-san » Sun Sep 19, 2010 11:54 am

LeprikanGT wrote:Japan doesn't care about create-a-character
Lol that's just such an outrageously random statement based on absolutely nothing.
LeprikanGT wrote:so it will never be in a DBZ game; which I'm happy about.
That's about as offensive as people stating they're happy PTETSS is not being dubbed.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Big Momma » Sun Sep 19, 2010 12:12 pm

Tenshinhan-san wrote:
LeprikanGT wrote:Japan doesn't care about create-a-character
Lol that's just such an outrageously random statement based on absolutely nothing.
Didn't a RB2 developer say that, though? He said that the Japanese fans weren't as into that as much as American fans.
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Re: "Raging Blast 2" Pre-Release Discussion

Post by LeprikanGT » Sun Sep 19, 2010 12:39 pm

Big Momma wrote:
Tenshinhan-san wrote:
LeprikanGT wrote:Japan doesn't care about create-a-character
Lol that's just such an outrageously random statement based on absolutely nothing.
Didn't a RB2 developer say that, though? He said that the Japanese fans weren't as into that as much as American fans.
Yes, yes he did, it's not an "outrageously random statement", check your facts. So I'll take that as fact. If the DEVELPOERS of a game are saying Japan doesn't want a CAC mode, it's safe to say it's not gonna happen.

It's just like how Japan loves DragonBall and the Friea saga in Z and the US loves GT. Thats why BT3 had like every single character that fought on Namek short of 'Random Namekian Warrior'.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Jaruka » Sun Sep 19, 2010 1:10 pm

TGS Trailer:
http://www.youtube.com/watch?v=sLB3P0TrPbU

Cui Confimed:
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Re: "Raging Blast 2" Pre-Release Discussion

Post by Big Momma » Sun Sep 19, 2010 1:17 pm

Wow...I really wasn't planning on getting this, but the special and this trailer has me sold. I'll have to resist my urge to buy this on release day (Pro-tip: I probably won't).



That Goku/Hatchiyak fight looked really cool.
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Re: "Raging Blast 2" Pre-Release Discussion

Post by Fishman » Sun Sep 19, 2010 1:32 pm

Tenshinhan-san wrote:
LeprikanGT wrote:so it will never be in a DBZ game; which I'm happy about.
That's about as offensive as people stating they're happy PTETSS is not being dubbed.
No, it's about as practical as not wanting a bunch of losers to make a bunch of Mary-Sue-per Saiyans in a character creator and pretend they're anything close to Creative. Character Creators are stupid. If you want to be an unoriginal hack, just write a bad fanfic. Be sure to have Super Saiyan 6 Goku punch Legendary Super Saiyan 9 Broly through Spike's Development building out of nerd rage.
Super Saiyan Blue is not a creative color.
DBZ Movie 3 told a stronger and more believable "Evil Goku" story in 60 minutes than Dragon Ball Super has in 20 episodes. And it did it with better visuals and score.

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Re: "Raging Blast 2" Pre-Release Discussion

Post by Rory » Sun Sep 19, 2010 1:34 pm

Piccolo Daimaoh wrote:
Rory wrote:Sorry, Goten Forever got it.
Though time is a correct answer, I was looking for "effort".
No DB game made by Dimps has had a character creator feature, either. It's not exactly an easy thing to pull off.
Thank christ.
Am I the only guy who just flat out doesn't want a character creator in my Dragon Ball games (excluding Online)?

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