"Dragon Ball FighterZ" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Bear » Sat Dec 09, 2017 4:00 pm

Nickolaidas wrote:
Bear wrote:
Nickolaidas wrote:I still need to see Gero, 5th Cooler, Super Boo and Janemba to call it truly perfect.
Cooler and Janemba will most likely be DLC.
Depends on how much of that DLC will be focused on Super. Which, don't get me wrong, I'm all for it! But I really need to have the Frieza brothers as a team (now if King Cold could chip in and form the Frost Triad ... well, one can dream ...)
I feel you. Hoping that there’ll be a lot of DLC. Really want Bojack and Android 13
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Hellspawn28 » Sat Dec 09, 2017 4:40 pm

If the first wave of DLC sells well, we could get another Season pass with another 5-8 more characters. I feel like FighterZ will be popular enough to keep supporting it for a while.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by precita » Sat Dec 09, 2017 5:04 pm

Nah, they'd probably just make a sequel. No reason to spend time on even more DLC when you can make a sequel in 2 years with all these characters included and just add 10 new fighters and call it a day.

That's how all fighters are nowadays.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Dbzfan94 » Sat Dec 09, 2017 6:08 pm

precita wrote:Nah, they'd probably just make a sequel. No reason to spend time on even more DLC when you can make a sequel in 2 years with all these characters included and just add 10 new fighters and call it a day.

That's how all fighters are nowadays.
Tell that to Xenoverse 2

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by ArchedThunder » Sat Dec 09, 2017 6:19 pm

precita wrote:Nah, they'd probably just make a sequel. No reason to spend time on even more DLC when you can make a sequel in 2 years with all these characters included and just add 10 new fighters and call it a day.

That's how all fighters are nowadays.
They can do both. Developing DLC doesn't slow down the development of a sequel, generally DLC is done by small teams.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Draconic » Sat Dec 09, 2017 6:37 pm

With Black, Beerus and Hit in I have my fill of new guys. The DLC characters I want are Broly, Janemba, Cooler, Baby Vegeta and a Ginyu style Omega Shenron with all the Shadow Dragons as part of his moveset.

Super 17 would be cool too, especially with regular 17 having slim chances to be in and since he has the same abillities as Gero and 19, but a better design, I'd take him over those.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Noah » Sat Dec 09, 2017 6:54 pm

I feel like wasting DLC on movie characters would be waste, I think Super chars deserves that place.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Simere » Sat Dec 09, 2017 7:05 pm

precita wrote:Nah, they'd probably just make a sequel. No reason to spend time on even more DLC when you can make a sequel in 2 years with all these characters included and just add 10 new fighters and call it a day.

That's how all fighters are nowadays.
What's "all" fighters? SFIV had a seven or eight year gap before SFV came out.

The reason not to do quick sequels is because you cannibalize your audience and neuter its competitive development. If this game gets a sequel that quick then that means all it was was a cheap flash in the pan.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Olympian » Sat Dec 09, 2017 7:39 pm

Noah wrote:
FortuneSSJ wrote:I said new fans, the ones that DBS will be their first DB anime, will know Kale before Broly which will make them see Broly as a "Male Kale" in opposite to older fans who know Broly for a longer time.
Olympian wrote:Uh, really? I think her being in Super, more recent and basically utilizing the basic strong guy look with an actual personality could maybe bump her up from that percentage.
KayDash wrote:Look at Marvel or DC comics. There are characters which were really popular back then, and now noone really cares about them. Everything can, and will change.

Do you guys realize what is the Broly phenomenon in this franchise? A character that was introduced 24 years ago that was never part of the original work and it's popular as a main character? Starred in three movies (not discussing their quality), one 4D feature, is constantly present in video games, always get new forms from side products even though he's absent from core series? And that's probably the reason Kale is a thing in Super?

You may say a toddler that grew up watching Super would think Kale is 'cool' and that she came first, but eventually he will know/search about Broly, watch one of his movies and realize that he in fact came first and is more popular than her ever will be.
I can`t really get a clear look as to how popular he`s supposed to be outside of a window of time coming from being the last of a Super Saiyan fad, being a sort of ultimate machine if you will. Someone mentioned comics and I think DC`s Doomsday is a good comparison. Greatly popular at the time but mostly coming out of looks and being able to decimate everyone on his path but you can`t really say he`s got a character or personality to really work with so in that regard that popularity isn`t as overlasting. It`s thanks to Broly that Kale was created but she sort of took the role on the main show in detritment to him.

Of course that is neither here or there in a fighting game since being a war tank is more than appropiate. I would just prefer Kale since she`s got more to offer as a character even in terms of gameplay animation but that`s my opinion. Either way if he`s in the game it will most likely be as DLC so, no loss for me.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Lord Beerus » Sat Dec 09, 2017 7:40 pm

Dbzfan94 wrote:
precita wrote:Nah, they'd probably just make a sequel. No reason to spend time on even more DLC when you can make a sequel in 2 years with all these characters included and just add 10 new fighters and call it a day.

That's how all fighters are nowadays.
Tell that to Xenoverse 2
Exactly. FighterZ will get tons of post launch content if the reception is very good. And everything so far seems to imply the game will be a huge hit with the competitive fighting game community.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Noah » Sat Dec 09, 2017 7:48 pm

Olympian wrote:I can't really get a clear look as to how popular he`s supposed to be. outsider of being the last of a Super Saiyan fad at the time, being a sort of ultimate machine if you will. Someone mentioned comics and I think DC`s Doomsday is a good comparison. Greatly popular at the time but mostly coming out of looks and being able to decimate everyone on his path but you can't really say he's got a character or personality to really work with so in that regard that popularity isn't as overlasting. It's thanks to him that Kale was created but she sort of took the role on the main show.

Of course that is neither here or there in a fighting game since being a fighting war tank is more than appropiate. I would just prefer Kale since she`s got more to offer as a character even in terms of gameplay animation.
That doesn't mean anything, is like saying Cabba would eventually be more popular than Gohan if the latter was kept absent in the main show.
Also I don't see Kale having a much better personality than Broly, she's annoying brat that tends to relies too much on Caulifla and once she transforms she got confidence, but even in her controlled form, she's not much different from a She-Hulk persona.
And offer more in terms of gameplay animation? I don't remember any unique move she showed in the current arc besides mimicking Broly fight style.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Simere » Sat Dec 09, 2017 9:31 pm

Olympian wrote:After watching gameplay, I`m starting to wonder if you couldn`t simply have Blue vegeta and Goku instead of the Super Saiyan versions, iconic as it is.
What'd you mean by this, by the way? That the SS versions aren't bringing much to the table? I would miss SS Goku's Kamehameha special and assist. SS Goku is much easier to fit into a team, SSB Goku has to be built around; unless I'm greatly mistaken about the value of his dive kick as an assist. Makes me sad as someone who likes SSB more.

SS Goku would actually support him pretty well. Which is why I find the idea of a third Goku to complete that team so amusing: covering his own weaknesses.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by KorgDTR2000 » Sun Dec 10, 2017 12:45 am

Noah wrote:I feel like wasting DLC on movie characters would be waste, I think Super chars deserves that place.
Well I for one I would not play as any character from Super, nor will I buy any Super DLC. I'd love to play as certain movie characters though. So whatever, it's a win-win. Movie DLC I buy and enjoy, Super DLC saves me money.

Objectively, this comes down to the characters involved. Cooler, Broly, Janemba and Bardock warrant inclusion as much as or more than any Super characters, realistically. Probably can't say the same about Lord Slug or Bojack though.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by precita » Sun Dec 10, 2017 1:24 am

The TOP doesn't give many important characters. Caulifa, Kale, Kafla, Jiren, Dyspo, Toppo and Ribrianne are the only likely fighters, everyone else was fodder or unimportant. Maybe the Trio de dangers can get in with all 3 as the same slot like Captain Ginyu uses the whole Ginyu Force.

Besides that there's really nobody else. Hit and Goku Black are confirmed, maybe Merged Zamasu has a chance.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Hellspawn28 » Sun Dec 10, 2017 2:29 am

My personal picks for the first DLC wave of 8 characters

1. Jiren
2. UI Goku
3. SSj Blue Vegito
4. Merged Zamasu
5. SSj4 Gogeta
6. Super Yi Xing Long
7. Janemba
8. LSSj Broli
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Olympian » Sun Dec 10, 2017 8:33 am

Simere wrote:
Olympian wrote:After watching gameplay, I`m starting to wonder if you couldn`t simply have Blue vegeta and Goku instead of the Super Saiyan versions, iconic as it is.
What'd you mean by this, by the way? That the SS versions aren't bringing much to the table? I would miss SS Goku's Kamehameha special and assist. SS Goku is much easier to fit into a team, SSB Goku has to be built around; unless I'm greatly mistaken about the value of his dive kick as an assist. Makes me sad as someone who likes SSB more.

SS Goku would actually support him pretty well. Which is why I find the idea of a third Goku to complete that team so amusing: covering his own weaknesses.
Yeah, I`m starting to think the Blue bring more in and the Saiyans are the proto for casuals. Maybe give the proto role to other characters and get more room, I dunno.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by BrolyKale » Sun Dec 10, 2017 8:44 am

Noah wrote:
Olympian wrote:I can't really get a clear look as to how popular he`s supposed to be. outsider of being the last of a Super Saiyan fad at the time, being a sort of ultimate machine if you will. Someone mentioned comics and I think DC`s Doomsday is a good comparison. Greatly popular at the time but mostly coming out of looks and being able to decimate everyone on his path but you can't really say he's got a character or personality to really work with so in that regard that popularity isn't as overlasting. It's thanks to him that Kale was created but she sort of took the role on the main show.

Of course that is neither here or there in a fighting game since being a fighting war tank is more than appropiate. I would just prefer Kale since she`s got more to offer as a character even in terms of gameplay animation.
That doesn't mean anything, is like saying Cabba would eventually be more popular than Gohan if the latter was kept absent in the main show.
Also I don't see Kale having a much better personality than Broly, she's annoying brat that tends to relies too much on Caulifla and once she transforms she got confidence, but even in her controlled form, she's not much different from a She-Hulk persona.
And offer more in terms of gameplay animation? I don't remember any unique move she showed in the current arc besides mimicking Broly fight style.
True. If people think Kale is original they really need to watch Broly's movies.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Olympian » Sun Dec 10, 2017 9:58 am

It`s not that she`s original, is that she was created to be the Broly in Super which unlike the movies is Dragon Ball "proper". It`s not that she`s got great personality is that Broly is almost nonexistant and she`s got more modes and transformations to play with.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by BrolyKale » Sun Dec 10, 2017 11:24 am

Olympian wrote:It`s not that she`s original, is that she was created to be the Broly in Super which unlike the movies is Dragon Ball "proper". It`s not that she`s got great personality is that Broly is almost nonexistant and she`s got more modes and transformations to play with.
That's not how it works. Broly is popular because he is Broly, you can't replace him with Kale and say that she is now the new "Broly". And everything Kale does, Broly does the same thing. Yes, Kale has a new "form" but thats just a slimer version of Broly's LSSJ form, her attacks and moves are still like Broly's... and Broly also has his SSJ form. So why whould you add Kale over Broly? whats the point? just because she has a new form means she will be more interesting than Broly? when they both fight the same way...
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by KorgDTR2000 » Sun Dec 10, 2017 12:12 pm

Olympian wrote:It`s not that she`s original, is that she was created to be the Broly in Super which unlike the movies is Dragon Ball "proper". It`s not that she`s got great personality is that Broly is almost nonexistant and she`s got more modes and transformations to play with.
Dragon Ball "proper" is subjective.

As someone who has been a Dragon Ball fan for over 20 years my idea of Dragon Ball "proper" has long been set in stone, with a defined and finite set of media that has been over and done with for twenty years, and to me Super is just some new spinoff revival that might as well be fan fiction. And I know I'm not alone in feeling this way.

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