"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sat Aug 10, 2013 1:16 am

1. Maybe 3 fights consisting of SSJ3 Goku VS Bills, SSJG Goku VS Bills, then SSJ Goku post SSJG VS Bills.
Isn't that pretty much the movie? Cut out the Z fights vs Birsu and then take out all of the gags in the movie. You're basically left with this to be honest.
Id absolutely love a SSJ4 VS SSJG
I'll only like the idea because the thought of kicking SSG ass(I HATE the form) gives me so much joy,

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by KentalSSJ6 » Sat Aug 10, 2013 1:19 am

I'm fine with SSJG's design. Its the concept and lore that make me hate it.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sat Aug 10, 2013 1:25 am

KentalSSJ6 wrote:I'm fine with SSJG's design. Its the concept and lore that make me hate it.
That is what I was talking about. The design even through It's not my favorite transformation design is unique. Everything else s bullshit. I do want to know if SSG will be a separate character or everyone on your team has to be a Saiyan.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by KentalSSJ6 » Sat Aug 10, 2013 1:39 am

The whole constant team mechanic is really iffy with me. In the trailer we see SSJ Goku staring down Freeza...but with Piccolo, Gohan, and Krillin beside him. If Krillin isnt dead, then how the hell is Goku a Super Saiyan? My only logical answer is that Krillin is a zombie.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sat Aug 10, 2013 1:47 am

KentalSSJ6 wrote:The whole constant team mechanic is really iffy with me. In the trailer we see SSJ Goku staring down Freeza...but with Piccolo, Gohan, and Krillin beside him. If Krillin isnt dead, then how the hell is Goku a Super Saiyan? My only logical answer is that Krillin is a zombie.
I already covered this a few pages ago. This isn't official transformation. So to use the team work aspects they just needed Goku to be transform. It doesn't need to be emotional. Just to get the job done and make Goku transform. So they took a page out of Dragonball SD and used Vegeta's death as an excuse for why Goku transformed.
Here is where the discussion took place:
http://www.kanzenshuu.com/forum/viewtop ... start=1980

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Chuquita » Sat Aug 10, 2013 2:08 am

Is this a legit listing? If so, release date's 3/31/14: http://www.amazon.com/Dragon-Ball-Z-Bat ... =8-1-fkmr0
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sat Aug 10, 2013 2:23 am

Chuquita wrote:Is this a legit listing? If so, release date's 3/31/14: http://www.amazon.com/Dragon-Ball-Z-Bat ... =8-1-fkmr0
Gamefly had the same thing. through That's the day BoG was released right? It's possible maybe a homage? Have them be pen to the public on the same day.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Super Sayian Prime » Sat Aug 10, 2013 4:15 am

I'm losing optimism on this game supporting cross platform multiplayer on Vita and PS3. Artdink's Gundam Breaker on PS3 and Vita does not.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Xeogran » Sat Aug 10, 2013 5:47 am

Image
Could anybody tell me why is Godku so muscled on here? I hope that's not how he is going to look in-game.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by pandamix » Sat Aug 10, 2013 9:42 am

There is already a in-game screenshot of God Goku

Image

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Chuquita » Sat Aug 10, 2013 10:28 am

I do give Heroes and Zenkai Battle Royale credit for making sure his body looked like ssjg does in the movie (even if heroes' hands came out bigger than usual). Keeping base or ssj Goku's body for ssjg in BOZ seems like a lack of effort.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheLegendaryGohan » Sat Aug 10, 2013 11:16 am

KentalSSJ6 wrote:I'm fine with SSJG's design. Its the concept and lore that make me hate it.
I also hate the concept. I want Goku to be able to use his own power. And the form makes him dependent on others. Unless after they have done it once, they can use it at will. It takes no work to achieve the form in the first place so any saiyan can now do this. I'm surprised Goku didn't object to it.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheLegendaryGohan » Sat Aug 10, 2013 11:21 am

Nightstar1994 wrote:Image
Could anybody tell me why is Godku so muscled on here? I hope that's not how he is going to look in-game.
Their art style makes me angry every time I look at it. The shading on the models have defining lines instead of just being there without a black line separating it like in the show. And on top of that, the shading lines look blockier than the rest of the model in my opinion. And they are too dark, just too noticeable. Does anybody know what I mean? No? Just me? K.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by SparkyPantsMcGee » Sat Aug 10, 2013 2:44 pm

Super Saiyan Prime wrote:I'm losing optimism on this game supporting cross platform multiplayer on Vita and PS3. Artdink's Gundam Breaker on PS3 and Vita does not.
Well, that's a bit disappointing. When was the Gundam game released? Hopefully they got better at programing for the Vita. It's almost a standard feature at this point and if they don't have it that's going to be a big let down for me.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by MCDaveG » Sat Aug 10, 2013 8:17 pm

I allready said that once, you will be adoring Spike after playing anything from Artdink. Also, the graphics looks worse than anything from Spike. Maybe Spike got the ''real'' look of arenas wrong, but I still love their RB2 characters and the manga look from Ultimate Blast. Phew, instead of making it easy and cheap with Raging Blast 3, they still didn't learn and will be making the fanbase bashing them more with another flaw experiment.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by SparkyPantsMcGee » Sun Aug 11, 2013 12:22 am

MCDaveG wrote:I allready said that once, you will be adoring Spike after playing anything from Artdink. Also, the graphics looks worse than anything from Spike. Maybe Spike got the ''real'' look of arenas wrong, but I still love their RB2 characters and the manga look from Ultimate Blast. Phew, instead of making it easy and cheap with Raging Blast 3, they still didn't learn and will be making the fanbase bashing them more with another flaw experiment.
Honestly it's not the end of the world if it's not but it's a feature I would really like to see. I'm planning on getting the PS3 version but if they make it cross play I'll have an incentive to get the Vita version down the road; if not well, their loss I guess. Now, if they pull a cross buy and play, I'll love them forever but I'm not counting on that happening. Honestly, I don't think Artdink will have me begging for Spike back, they'll have to fuck up real bad for that to happen and so far I have yet to find a reason to be really disappointed.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Super Sayian Prime » Sun Aug 11, 2013 3:55 am

SparkyPantsMcGee wrote:
Super Saiyan Prime wrote:I'm losing optimism on this game supporting cross platform multiplayer on Vita and PS3. Artdink's Gundam Breaker on PS3 and Vita does not.
Well, that's a bit disappointing. When was the Gundam game released? Hopefully they got better at programing for the Vita. It's almost a standard feature at this point and if they don't have it that's going to be a big let down for me.
Gundam Breaker was released for PS3 in June, with the Vita version set for later this year. The producer on the game said that it would support cross save but not cross play.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by SparkyPantsMcGee » Sun Aug 11, 2013 12:25 pm

Super Saiyan Prime wrote:
Gundam Breaker was released for PS3 in June, with the Vita version set for later this year. The producer on the game said that it would support cross save but not cross play.
Maybe the separate release dates had something to do with not being able to allow cross play, I don't know. Hopefully since this is being developed side by side with the PS3 and 360 version we'll see better features. Hopefully.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by SSJ6Goku » Sun Aug 11, 2013 12:53 pm

pandamix wrote:There is already a in-game screenshot of God Goku

Image
that looks really good. imo. it's been hard to tell what's been SSG Goku and what's Kaioken and whats that Genki stuff. They all sort of look similar from the distance. Wonder if that will have any effect on gameplay. I could see some confusion on which character is which during gameplay

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by vince90x » Sun Aug 11, 2013 7:01 pm

Seems like the lazy bastards just changed the hair and eye color and that's it.

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