TekTheNinja wrote:
Elder Kai has a chance of boosting your luck with rng if you talk to him. He talks about a tree with golden fruit.
Oh, I never knew that had an actual effect. Thanks for the response!
I think that it is just speculation, because it never worked for me this way. It just pure luck always.
I was really trying to do it based on fans ideas and it was fifty fifty, like without his prediction.
There were even times, that I've got nothing, but I've got like one attack and clothing + some of the other stuff based simply on the requirements and without his prediction.
The RNG is really a f**k-up and shouldn't be present. But like every other Japanese game has it. I was playing Gundam AGE on PSP and there were walktroughs like: ''You will obtain Z-Gundam parts and then you can build it''
''How?'' ''You have to beat these and these''. In the end, I've got like the legs part only and for obtaining - maybe - the rest, had to go trough that 8 hour long game again... Yeah, thanks but I'll pass.
Don't tell me that Japanese kids have so much time on their hands!
I have to disagree here. Every time I got the Golden Fruit message, any mission I played and won I would receive whatever Attacks or Transformations were left that I hadn't received prior to Elder Kai. Though, my one gripe is I didn't get to make full use of it as EXP gaining past level 80 is atrocious, lol. I got stuck on needing to be level 93 for his training and haven't been able to utilize his Golden Fruit prediction at all, eventually gave up.
Looking forward to playing a hopefully more refined version in XV2.
I don't fucking care how they do it, but Beebus and Super Saiyan Satan need to be in the game. It's too damn funny to not include.
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
dbzfan7 wrote:I don't fucking care how they do it, but Beebus and Super Saiyan Satan need to be in the game. It's too damn funny to not include.
They should absolutely be alternate costumes. Inclusion in the story isn't necessary, though.
Probably Kanzenshuu's biggest Bulla fangirl. Current avatar: DBU Bulla as Sailor Princess Sadala, based on Sailor Moon: Cosmic Dance
Dragon Ball Ultimate - 74 out of 150 chapters complete JoJo's Bizarre Adventure: Action Blue - link Sailor Moon: Mindful of Love - link | Sailor Moon: Cosmic Dance - link
dbzfan7 wrote:I don't fucking care how they do it, but Beebus and Super Saiyan Satan need to be in the game. It's too damn funny to not include.
They should absolutely be alternate costumes. Inclusion in the story isn't necessary, though.
Make it What If material or a side quest or something.
Why Dragon Ball Consistency in something such as power levels matter!
Spoiler:
Doctor. wrote:I've explained before, I'll just paraphrase myself.
Power levels establish tension and drama. People who care about them (well, people who care about them in a narrative) don't care about the big numbers or the fancy explosions. If you have character A who's so much above character B, who's the main character, you're gonna be left wondering how in the hell character B, the character we're supposed to care and root for, is going to escape the situation or overcome the odds. It makes us emotionally invested.
If character B doesn't escape the situation in a believable way that's consistent with previous events, then that emotional investment is gone. It was pointless tension, pointless drama made just to suck in the viewer. It has no critical value whatsoever. The audience is left believing that the author can just create whatever scenarios he wants and what happens to the characters is decided by whatever the author wants to happen, regardless of the events that happened in the story. Which, in fairness, is what happens, but the audience wants to be fooled. The audience wants to know that the world they're following has rules. That the world they're invested in isn't going to bend to external factors that are irrelevant to them.
An author can do whatever he wants with the characters, that's not false. But the author should also have the responsibility to make sure it fits in cohesively with the other events in the narrative he has created.
dbzfan7 wrote:I don't fucking care how they do it, but Beebus and Super Saiyan Satan need to be in the game. It's too damn funny to not include.
They should absolutely be alternate costumes. Inclusion in the story isn't necessary, though.
Make it What If material or a side quest or something.
Man, I would play the shit out of that What-If mission if gets included in Xenoverse 2.
Spoiler:
Akira Toriyama wrote:My policy is to try and forget things once they’re over. Since if I don’t discard the old and focus on what’s new, I’ll overload my brain capacity. I still haven’t lived down going, “Who the heck is Tao Pai-pai?” that one time I was talking with Ei’ichiro Oda-kun. But the fact that there are still people reading the series after all this time… All I can say is; “thank you.” Really, that’s all.
Akira Toriyama wrote:Drawing Dragon Ball again reminded me of two things--how much I love it, and how much I never want to do it again.
Kunzait_83 wrote:And if you're upset because all this new material completely invalidates the tabletop RPG rulebook-sized statistical system and flowchart for the characters' "canonical Power Levels" that you'd been working on painstakingly for the last bunch of years now... well I don't think there's a kind, non-blunt way of saying this, but that's 100% entirely your own misguided fault for buying so deeply into all this nonsensical garbage in the first place. And that you also have IMMENSELY skewed and comically backwards priorities in what you think is most important and needed to make a good Dragon Ball story.
Zephyr wrote:Goodness, they wrote idiotic drivel in a children's cartoon meant to advertise toys!? Again!? For the ninetieth episode in a row!? Somebody stop the presses! We have to voice our concern over these Super important issues!
Kamiccolo9 wrote:Fair enough, I concede. Sean Schemmel probably has some kind of hidden talent. Maybe he is an expert at Minesweeper. You're right; calling him "talentless" wasn't fair.
Michsi wrote: Mon Jul 04, 2022 11:29 amIn Super Piccolo got yelled off the stage by Vegeta in the U6 Tournament arc and lost to Jiminy Cricket in the ToP , he deserved 15 new transformations with his theme song played by Metallica in the background.
TekTheNinja wrote:Sorry what? You don't want him because everyone else does? You want to be a special snowflake or something?
No, he's just way overjoked. It was funny, but not as funny as everyone makes it out to be. That's all. Otherwise, I have no issue with who they include (I, for one, would like to see an extremely weak Farmer with Shotgun).
TekTheNinja wrote:Sorry what? You don't want him because everyone else does? You want to be a special snowflake or something?
No, he's just way overjoked. It was funny, but not as funny as everyone makes it out to be. That's all. Otherwise, I have no issue with who they include (I, for one, would like to see an extremely weak Farmer with Shotgun).
Wait, you seriously want Farmer with Shotgun over SSJ Mr. Satan just to be "original?" That's strange logic
Dbzfan94 wrote:Wait, you seriously want Farmer with Shotgun over SSJ Mr. Satan just to be "original?" That's strange logic
Farmer with Shotgun isn't nearly as overjoked as Hercule. Besides, we have Raspberry, who you can defeat by blowing raspberry (well, not really, but I just had to make that joke), so why not?
Dbzfan94 wrote:Wait, you seriously want Farmer with Shotgun over SSJ Mr. Satan just to be "original?" That's strange logic
Farmer with Shotgun isn't nearly as overjoked as Hercule. Besides, we have Raspberry, who you can defeat by blowing raspberry (well, not really, but I just had to make that joke), so why not?
Freeza Solider aka Raspberry shouldn't be in the game either but at least they fought and were in the show for more than 5 seconds lol. And from my knowledge, Farmer with Shotgun was the big joke "strongest" long before SSJ Mr. Satan even existed.
I hope if and when they add SSJ Hercule (otherwise we would need to have them give it as free dlc) that SSJ Hercule will be a decent Hercule stats wise.
Last edited by Captain Strawberry on Tue Aug 09, 2016 11:28 am, edited 1 time in total.
Anime Kitten wrote:Eh, pretty much the only weak person I want is Monaka, but it wouldn't bother me one way or the other if they put in, say, SSJ Hercule.
I only want SSJ Hercule because I like Hercules moveset and want a stronger Hercule.