"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Tue Sep 23, 2014 11:21 pm

Drev wrote:What about absolute zero then? It sound san shenron to me :D
The dragons were covered in the previous video...
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by DragonBalllKaiHD » Wed Sep 24, 2014 12:49 am

TheDevilsCorpse wrote:
Drev wrote:What about absolute zero then? It sound san shenron to me :D
The dragons were covered in the previous video...
Which video? Did it show the dragons?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Wed Sep 24, 2014 12:54 am

DragonBalllKaiHD wrote:Which video? Did it show the dragons?
The same video we've all been discussing for possible GT characters and Demigra, whoever that is: https://www.youtube.com/watch?v=cNTy_BXSdAY
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbboxkaifan » Wed Sep 24, 2014 2:05 am

NitroEX wrote:GT characters should be optional dlc and not take priority over Z characters and costumes imo.
DLC really?! The game isn't even out and you're already talking about DLC.

I hate when companies start the DLC campaigns before they even got their games out (Aliens, Batman).
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by sintzu » Wed Sep 24, 2014 2:16 am

dbboxkaifan wrote:
NitroEX wrote:GT characters should be optional dlc and not take priority over Z characters and costumes imo.
DLC really?! The game isn't even out and you're already talking about DLC.

I hate when companies start the DLC campaigns before they even got their games out (Aliens, Batman).
The best way i'v seen dlc done is in Gta 4&5.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheOverlyMadHatter » Wed Sep 24, 2014 4:34 am

sintzu wrote:
dbboxkaifan wrote:
NitroEX wrote:GT characters should be optional dlc and not take priority over Z characters and costumes imo.
DLC really?! The game isn't even out and you're already talking about DLC.

I hate when companies start the DLC campaigns before they even got their games out (Aliens, Batman).
The best way i'v seen dlc done is in Gta 4&5.
I do love me some Bethesda DLC.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by jollyr » Wed Sep 24, 2014 6:45 am

I'm super excited for this game. I haven't bought one since Tenkaichi 3 but this looks like it'll be something special. The fighting still looks kinda sloppy but its almost impossible to simulate Dragon Ball fights fluid and perfectly. And honestly I've always been against create a character for DB games but them using DBO is just brilliant and now I totally love it. One of the CAC's was Ox kings helmet which is awesome and I think another one was wearing Sun Wukong's outfit which is like the coolest thing ever. And I want movie and GT and whatever else characters but I have a feeling at most they'll include the absolute staples (like Broly) since DBO is a direct continuation of the manga. But I also know this isn't a direct adaption and they're using anime colors (Trunks hair is blue in the manga) if that means anything. But I cant wait to see what other new things we'll see and I cant wait to play as Towa and Mirra, I've always thought the were cool characters. And Xeno Trunks too, there's so much they can do with him and I love his costume.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Tsufuru » Wed Sep 24, 2014 8:38 am

I'm cool with everything in this game right now.

The only thing that bothers me are the characters now.
Well lets see what a "robust roster" means for bandai.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Drev » Wed Sep 24, 2014 9:12 am

TheDevilsCorpse wrote:
Drev wrote:What about absolute zero then? It sound san shenron to me :D
The dragons were covered in the previous video...
still not confirmed man...

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by sintzu » Wed Sep 24, 2014 10:49 am

Drev wrote:
TheDevilsCorpse wrote:
Drev wrote:What about absolute zero then? It sound san shenron to me :D
The dragons were covered in the previous video...
still not confirmed man...
The guy has a good track record so it's safe to say they are plus we already officially got hints at GT being in the game so it adds up.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Drev » Wed Sep 24, 2014 11:02 am

sintzu wrote:
The guy has a good track record so it's safe to say they are plus we already officially got hints at GT being in the game so it adds up.
The guy has good track record and we got hints on GT costumes, not characters. Also, we saw particular moves, but there weren't any character name near them, they are only "guessing" that "that moves is from that character" :problem:
Also, there's a possibility that those moves are editor character's moves, so those characters are not confirmed as playable yet.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by sintzu » Wed Sep 24, 2014 11:18 am

Drev wrote:We saw particular moves, but there weren't any character name near them, they are only "guessing" that "that moves is from that character".
I meant the moves that are confirmed to belong to set characters like Beerus and Sin/Omega shenron.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Drev » Wed Sep 24, 2014 11:41 am

sintzu wrote:
Drev wrote:We saw particular moves, but there weren't any character name near them, they are only "guessing" that "that moves is from that character".
I meant the moves that are confirmed to belong to set characters like Beerus and Sin/Omega shenron.
are you sure that they are linked to a specific character? In caso of naruto revolution it must be, because there's no editor, but here...

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Wed Sep 24, 2014 2:01 pm

jollyr wrote:But I also know this isn't a direct adaption and they're using anime colors (Trunks hair is blue in the manga) if that means anything.
No, his hair is purple. Just like Bluma's (other than the first color pages).
Drev wrote:still not confirmed man...
I never said it was. I just said that the video had nothing new in it compared to what the previous ones already told us, and that includes San Xing Long, as he was implied n the previous video.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by xmysticgohanx » Wed Sep 24, 2014 2:04 pm

I'll probably have like Final Flash and Instant Transmission.The best move combo possible in the manga is Taiyoken + Kienzan but those usually suck in games.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by RandomGuy96 » Wed Sep 24, 2014 2:11 pm

Paralysis arts + Candy Beam will win me every fight. Well, they would, if those moves weren't completely nerfed in every video game.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Super Saiyajin Luffy » Wed Sep 24, 2014 2:17 pm

Currently doing gifs of video footage, so I can do a masterpost about game mechanics, might use 2 hours of my time, lol.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SingleFringe&Sparks » Wed Sep 24, 2014 2:54 pm

Saiga wrote:
SingleFringe&Sparks wrote:
EA575 wrote:I find it odd that DIMPS, according to that video, aren't accurately representing some of the characters when they have Yamcha's death pose as a super/ultimate.
Yeah, and they seem to be pretty sloppy with the attack colours. Most of them are the all wrong, even attacks that were universally always done right. Vegito's beam sword is blue now & Neo-Tri Beam? Nappa's attacks are ALL Pink? Dimps needs to get it together. Its embarassing. Even Budokai 3 had most of the attack colours right.
I don't think it matters at all. For the most part, the techniques were black & white in the manga. I don't see why they should be constrained to the colours the anime chose for their ki attacks.
It matters because this isnt the manga, its a reflection of the anime. People who watch the anime identify the character techniques to be presented by the colours they were debuted under.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Tsufuru » Wed Sep 24, 2014 2:59 pm

Dont get your hopes up on these GT chars guys.

We have ox king's costume and helm but I'm pretty sure ox king wont be a playable char.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by DarkPrince_92 » Wed Sep 24, 2014 3:18 pm

Tsufuru wrote:Dont get your hopes up on these GT chars guys.

We have ox king's costume and helm but I'm pretty sure ox king wont be a playable char.
That's what I'm thinking. We'll have GT clothes and maybe movesets to choose from, but who knows if we'll actually get those characters. Ultimate Tenkaichi I remember having Ultimate moves from Characters that weren't present in the game that your custom character can use.
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