Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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Noah
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Re: Super Animation Catalogue 2.0 - Episode 61

Post by Noah » Sat Oct 15, 2016 11:19 am

HybridSaiyan wrote:
Nejishiki wrote:The manga for Dragon Ball Super is considered a spin-off, in a sense. He's referring to the same thing you are.
Ah. Then I'm considering the Super anime a spin off too! :x
But, you're right. It has no bonds with the original, but serves as entertainment :)
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Re: Super Animation Catalogue 2.0 - Episode 61

Post by kinisking » Sat Oct 15, 2016 12:14 pm

Noah wrote:
HybridSaiyan wrote:
Nejishiki wrote:The manga for Dragon Ball Super is considered a spin-off, in a sense. He's referring to the same thing you are.
Ah. Then I'm considering the Super anime a spin off too! :x
But, you're right. It has no bonds with the original, but serves as entertainment :)
No bonds besides for the same creator.. What?
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Re: Super Animation Catalogue 2.0 - Episode 61

Post by Noah » Sat Oct 15, 2016 12:35 pm

kinisking wrote:No bonds besides for the same creator.. What?
The creator who gives some basic plot ideas and some development, GT was like that too
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Re: Super Animation Catalogue 2.0 - Episode 61

Post by nite_jay » Sat Oct 15, 2016 12:43 pm

Noah wrote:
kinisking wrote:No bonds besides for the same creator.. What?
The creator who gives some basic plot ideas and some development, GT was like that too
I think Toriyama only gave some basic designs for GT. He didn't give any plot ideas.

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Re: Super Animation Catalogue 2.0 - Episode 61

Post by Helios518 » Sat Oct 15, 2016 12:45 pm

Noah wrote:
kinisking wrote:No bonds besides for the same creator.. What?
The creator who gives some basic plot ideas and some development, GT was like that too
Toriyama didn't help with the story of GT at all, Here's a quote from him.
Toriyama wrote:“For GT, all I did was just come up with the title, design the initial main cast and some of the machines, and also do a few images.”
Source: http://www.kanzenshuu.com/production/toriyama/
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Re: Super Animation Catalogue 2.0 - Episode 61

Post by Anime Kitten » Sat Oct 15, 2016 12:46 pm

Mr. Helios beat me to the exact link I was about to post.
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Re: Super Animation Catalogue 2.0 - Episode 61

Post by Noah » Sat Oct 15, 2016 1:12 pm

Helios518 wrote:Toriyama didn't help with the story of GT at all, Here's a quote from him.
Toriyama wrote:“For GT, all I did was just come up with the title, design the initial main cast and some of the machines, and also do a few images.”
Still not by much with Super, considering recent rumors that he was unsatisfied with the production of the anime, but let's not derail this thread.

Anybody knows if there's a possibility of Shida could come back in this arc finale?
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Re: Super Animation Catalogue 2.0 - Episode 61

Post by zamasu121 » Sat Oct 15, 2016 1:16 pm

Noah wrote:
Helios518 wrote:Toriyama didn't help with the story of GT at all, Here's a quote from him.
Toriyama wrote:“For GT, all I did was just come up with the title, design the initial main cast and some of the machines, and also do a few images.”
Still not by much with Super, considering recent rumors that he was unsatisfied with the production of the anime, but let's not derail this thread.

Anybody knows if there's a possibility of Shida could come back in this arc finale?
he will most likely in episode 65 imo

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Re: Super Animation Catalogue 2.0 - Episode 61

Post by ArchedThunder » Sat Oct 15, 2016 1:18 pm

Noah wrote:
Helios518 wrote:Toriyama didn't help with the story of GT at all, Here's a quote from him.
Toriyama wrote:“For GT, all I did was just come up with the title, design the initial main cast and some of the machines, and also do a few images.”
Still not by much with Super, considering recent rumors that he was unsatisfied with the production of the anime, but let's not derail this thread.

Anybody knows if there's a possibility of Shida could come back in this arc finale?
He gives the plot outline and designs the characters, his outline for the previous arc was described as thick as well.

Shida said right after 57 that he was already scheduled for another episode.

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Re: Super Animation Catalogue 2.0 - Episode 61

Post by kinisking » Sat Oct 15, 2016 1:38 pm

Noah wrote:
Helios518 wrote:Toriyama didn't help with the story of GT at all, Here's a quote from him.
Toriyama wrote:“For GT, all I did was just come up with the title, design the initial main cast and some of the machines, and also do a few images.”
Still not by much with Super, considering recent rumors that he was unsatisfied with the production of the anime, but let's not derail this thread.

Anybody knows if there's a possibility of Shida could come back in this arc finale?
I'm pretty sure he said he was unsatisfied with the production around the time of the retellings. We know for a fact he had a large part in the movies so, it's obviously not the story aspects.
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Re: Super Animation Catalogue 2.0 - Episode 61

Post by Shuby » Sat Oct 15, 2016 1:42 pm

Shame how this fight still looks miles better then pretty much 90% of Super.
The pace , and especially notice the weight or impact behind a kick or a punch and the sense of speed. No wonder people find ssb so underwhelming , if i had to point someone who is not a dragon ball fan and just say to him which Goku is stronger i am fairly sure that person would chose this version.

then:
[spoiler]

[/spoiler]

now:
[spoiler]

[/spoiler]

Notice how it looks lifeless compared to then. This is the main reason many still find Super and ssb such a underwhelming thing. Still so many episodes into Super and there is no sense of "weight behind their action". Don't fix or change it if it aint broken.

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Re: Super Animation Catalogue 2.0 - Episode 61

Post by Sodhi » Sat Oct 15, 2016 1:48 pm

You are not wrong. There are so many stills used in the Super episode's clip. However in the dbz one, lots of camera shake, fluid movements, fast paced action and a waay better production. Super is like what it is mainly because of production problems, it feels like I have said that more than 100 times now :P

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Re: Super Animation Catalogue 2.0 - Episode 61

Post by HybridSaiyan » Sat Oct 15, 2016 1:50 pm

Shuby wrote:Shame how this fight still looks miles better then pretty much 90% of Super.
The pace , and especially notice the weight or impact behind a kick or a punch and the sense of speed. No wonder people find ssb so underwhelming , if i had to point someone who is not a dragon ball fan and just say to him which Goku is stronger i am fairly sure that person would chose this version.

then:
[spoiler]

[/spoiler]

now:
[spoiler]

[/spoiler]

Notice how it looks lifeless compared to then. This is the main reason many still find Super and ssb such a underwhelming thing. Still so many episodes into Super and there is no sense of "weight behind their action". Don't fix or change it if it aint broken.
The Goku vs Uub fight is better than around 95% of DBS fights.
Goku and Piccolo vs Raditz was the same.

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Re: Super Animation Catalogue 2.0 - Episode 61

Post by ArchedThunder » Sat Oct 15, 2016 2:15 pm

Many scenes in Super do have impact to the blows, it just depends on the scene and/or episode.
(not all clips are action in these folders)
http://imgur.com/a/t5Edb
http://imgur.com/a/4DsKE
48 and 57 are great examples, the action in these episodes has about as much weight as Z.
Sodhi wrote:You are not wrong. There are so many stills used in the Super episode's clip. However in the dbz one, lots of camera shake, fluid movements, fast paced action and a waay better production. Super is like what it is mainly because of production problems, it feels like I have said that more than 100 times now :P
The only fluid part of that Z clip is in the middle, most of it is just quick repeating frames with very little animation.

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Re: Super Animation Catalogue 2.0 - Episode 61

Post by Sodhi » Sat Oct 15, 2016 2:17 pm

I am talking about fluidity of the movement. In Super its wonky because there are so many stills.

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Re: Super Animation Catalogue 2.0 - Episode 61

Post by ArchedThunder » Sat Oct 15, 2016 2:18 pm

Sodhi wrote:I am talking about fluidity of the movement. In Super its wonky because there are so many stills.
There's nothing fluid about 3 frames alternating, which is what the majority of that Z clip is.

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Re: Super Animation Catalogue 2.0 - Episode 61

Post by Sodhi » Sat Oct 15, 2016 2:21 pm

I am talking about the whole fight vs uub. Sorry If I caused confusing.

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Re: Super Animation Catalogue 2.0 - Episode 61

Post by HybridSaiyan » Sat Oct 15, 2016 2:26 pm

ArchedThunder wrote:Many scenes in Super do have impact to the blows, it just depends on the scene and/or episode.
(not all clips are action in these folders)
http://imgur.com/a/t5Edb
http://imgur.com/a/4DsKE
48 and 57 are great examples, the action in these episodes has about as much weight as Z.
Sodhi wrote:You are not wrong. There are so many stills used in the Super episode's clip. However in the dbz one, lots of camera shake, fluid movements, fast paced action and a waay better production. Super is like what it is mainly because of production problems, it feels like I have said that more than 100 times now :P
The only fluid part of that Z clip is in the middle, most of it is just quick repeating frames with very little animation.
Energy blasts look awkward as hell in Super. That's very off-putting for me :sick:

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Re: Super Animation Catalogue 2.0 - Episode 61

Post by FortuneSSJ » Sat Oct 15, 2016 2:43 pm

ArchedThunder wrote:Many scenes in Super do have impact to the blows, it just depends on the scene and/or episode.
(not all clips are action in these folders)
http://imgur.com/a/t5Edb
Whoa seeing a GIF gallery like that just reminded me how unreal episode 57 was. So good!
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Re: Super Animation Catalogue 2.0 - Episode 61

Post by Draconic » Sat Oct 15, 2016 2:47 pm

Those galleries are very cool! Do you have more?
Check out the videos below, made by yours truly!

Goku vs Beerus BOG/Super mash-up https://gofile.io/d/kKKnMe

Vegeta vs Freeza ROF/Super mash-up https://gofile.io/d/MKPepW

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