"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Fri Aug 19, 2016 6:03 pm

Kanassa wrote:Also, I'm surprised that these 6-man missions aren't just giant bosses, which makes me wonder if they're gonna do more then just have high health to warrent the 6 fighters. hose special attacks do seem effective...
Please no. 4+ bars of health?!
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Fri Aug 19, 2016 6:08 pm

Anime Kitten wrote:
Kanassa wrote:Also, I'm surprised that these 6-man missions aren't just giant bosses, which makes me wonder if they're gonna do more then just have high health to warrent the 6 fighters. hose special attacks do seem effective...
Please no. 4+ bars of health?!
These mission are gonna take 40 minuets on that alone...

Also, seems like they might be implimenting more boss mechanics. Bardock at least releasing a blast that is either just stunning the time patroller or temporarily turning the character against their allies. And while I think the 'Bardock hits you so hard you crash into the crack of time' thig is probably a story cutscene, it could also be one of those raid mechanics MMO's usually have. Where one player is teleported somewhere else for a short time until the party trigger osmething to bring the player back.

And the big question is... WIl this be online only? And will we possiably get a demo version of a 6-man fight soon or in the beta?
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TL18 » Fri Aug 19, 2016 6:11 pm

It kinda looks like if you get caught in one of those bigger blasts, that you'll have to fight your evil self to get out. And I'm sure that you'll have to beat him(or her) before time runs out or else, and if so. Then that's pretty fucking cool. It'll feel like fighting Dark Link all over again.
I also love that certain hits can send you to another fight.
I'm glad I pre-ordered

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Lord Beerus » Fri Aug 19, 2016 6:14 pm

Grimlock wrote:https://m.youtube.com/watch?v=w1_IhGJVSxo

New trailer!
This trailer just make me wonder why we've never seen Great Namek vs Great Ape in the past.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Fri Aug 19, 2016 6:15 pm

It'll be a relief for me if the 6 player option was available for the parralel missions, that way the bosses in that mode will be less of a pain. Hopefully the A.I. for them can be tough too, cuz the ones in XV1 were dumb and suicidal.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by samuraix123 » Fri Aug 19, 2016 6:17 pm

Do I see Paikuhan's pants at 36 seconds!!!!!! :D :D :D
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Fri Aug 19, 2016 6:20 pm

TL18 wrote:It kinda looks like if you get caught in one of those bigger blasts, that you'll have to fight your evil self to get out. And I'm sure that you'll have to beat him(or her) before time runs out or else, and if so. Then that's pretty fucking cool. It'll feel like fighting Dark Link all over again.
I also love that certain hits can send you to another fight.
I'm glad I pre-ordered
Hmmm, maybe while you re fighting yourself, enemy a.i takes over your character and fights with the boss.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Shin » Fri Aug 19, 2016 6:26 pm

samuraix123 wrote:Do I see Paikuhan's pants at 36 seconds!!!!!! :D :D :D
Paikuhan's whole outfit is in the game!
Dragon Ball /Z/GT/Super is a children's show and there's nothing wrong with that.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Fri Aug 19, 2016 6:39 pm

Also, did we get Fasha's costume in the last game? Because I can see it in this trailer.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TL18 » Fri Aug 19, 2016 6:42 pm

Kanassa wrote:
TL18 wrote:It kinda looks like if you get caught in one of those bigger blasts, that you'll have to fight your evil self to get out. And I'm sure that you'll have to beat him(or her) before time runs out or else, and if so. Then that's pretty fucking cool. It'll feel like fighting Dark Link all over again.
I also love that certain hits can send you to another fight.
I'm glad I pre-ordered
Hmmm, maybe while you re fighting yourself, enemy a.i takes over your character and fights with the boss.
Hope so, that sounds pretty cool. Overal excited about this feature. Tbh, at first j didn't want it but now I'm hyped up

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Fri Aug 19, 2016 6:45 pm

[spoiler]Image[/spoiler]
It's hard to see because of my shitty quality, but while the SS3 CaC is flying you can just see the other players pushing back against the boss's attack
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Fri Aug 19, 2016 6:47 pm

Kanassa wrote:Also, did we get Fasha's costume in the last game? Because I can see it in this trailer.
We've known about it since the second trailer IIRC. It seems to be the default costume for Female Saiyans, telling me that she will not be present in this game.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TL18 » Fri Aug 19, 2016 7:44 pm

Anime Kitten wrote:
Kanassa wrote:Also, did we get Fasha's costume in the last game? Because I can see it in this trailer.
We've known about it since the second trailer IIRC. It seems to be the default costume for Female Saiyans, telling me that she will not be present in this game.
Well, I'm not sure if she will or will not be in the game but I think the female default is inspired by Fasha as she was really the only noticeable female Saiyan, well Gine came along too...Either way, I hope she's in the game or at least Tora.

But on a side note, with this 6v1 Boss mode, I'm hoping this is where they confirm Hirudegarn and just maybe Tapion

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Rinsankajugin » Fri Aug 19, 2016 7:49 pm

I wonder, since 6-v-1 co-op missions are confirmed, do y'all think that 6 or even 7-player free-for-all battles will be a thing?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Fri Aug 19, 2016 7:52 pm

Rinsankajugin wrote:I wonder, since 6-v-1 co-op missions are confirmed, do y'all think that 6 or even 7-player free-for-all battles will be a thing?
Up to 8 players can play at once~
Local PQs would be so cool. I could settle for a solo story, but please let us do co-op Parallel Quests, Dimps!
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Lord Beerus » Fri Aug 19, 2016 7:57 pm

Anime Kitten wrote:
Rinsankajugin wrote:I wonder, since 6-v-1 co-op missions are confirmed, do y'all think that 6 or even 7-player free-for-all battles will be a thing?
Up to 8 players can play at once~
Local PQs would be so cool. I could settle for a solo story, but please let us do co-op Parallel Quests, Dimps!
Man, having up to eight players in co-op missions will be a total clusterfuck. I mean, imagine how beefed up the strength will be for the bosses will be for those co-op battles and how many ultimate's and super attacks will be spammed by the players at the same time.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TL18 » Fri Aug 19, 2016 8:03 pm

Lord Beerus wrote:
Anime Kitten wrote:
Rinsankajugin wrote:I wonder, since 6-v-1 co-op missions are confirmed, do y'all think that 6 or even 7-player free-for-all battles will be a thing?
Up to 8 players can play at once~
Local PQs would be so cool. I could settle for a solo story, but please let us do co-op Parallel Quests, Dimps!
Man, having up to eight players in co-op missions will be a total clusterfuck. I mean, imagine how beefed up the strength will be for the bosses will be for those co-op battles and how many ultimate's and super attacks will be spammed by the players at the same time.
Lol basically like the 8-Player Smash in Smash Bros. All sorts of clusterfuckery but so much fun

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Fri Aug 19, 2016 8:05 pm

That was the idea with the first line of my post. :P
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ God Gogeta » Fri Aug 19, 2016 8:52 pm

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Fri Aug 19, 2016 8:55 pm

About time.

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