"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Fri Aug 30, 2013 9:07 am

The only bad news about this game so far for me is the no off-line multi-player, and the possible omission of characters like Chaozu & Zarbon. Other than that, the game looks fine to me. I won't judge its gameplay until I try it myself.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Fri Aug 30, 2013 9:25 am

Even assuming there is depth to this gameplay, you wont get to hit things very often. This looks like a juggling game, you just hit the opponent, then other guy hits him and so on. That doesn't look fun in the slightest. We then consider the fact that this game looks incredibly shallow and you have yourself some piss poor gameplay. You can wait to try it if you want, just know you'll more than likely be disappointed.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Fri Aug 30, 2013 9:30 am

I don't really care what it looks like or how deep it is, all I care is how it feels like, and you can't tell how it feels like until you play it. I even had some fun with Ultimate Blast.
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Ryuman » Fri Aug 30, 2013 9:35 am

As if Spike's games ever had deep gameplay.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by New_Guy » Fri Aug 30, 2013 9:39 am

I agree with Hulkty. I think it's pretty much over for this game in my honest opinion. I also believe that J-stars blows this game out of the ocean and it's not even a dragon ball only game. :thumbup:

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Fri Aug 30, 2013 9:52 am

Ryuman wrote:As if Spike's games ever had deep gameplay.
And I enjoyed them (I've played BT3, RB2, and UB).
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Ryuman » Fri Aug 30, 2013 9:56 am

Yeah, I'm just making a point that even the most popular DBZ games have simple gameplay.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by omegalucas » Fri Aug 30, 2013 10:44 am

I guess the whole deep/shallow gameplay thing will be 100% clear when we see actual players trying the game on the Tokyo Game Show.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Fri Aug 30, 2013 1:06 pm

Ryuman wrote:As if Spike's games ever had deep gameplay.
They were deep enough at times.
Vegeta: "Funny... I seem to recall Kakarot being fed the same information right before he transformed; the distinct look on your faces when he went Super Saiyan didn't exactly inspire confidence. One does not predict or calculate power like ours."
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by vince90x » Fri Aug 30, 2013 8:41 pm

I'd like to see JUST 1 game developed by CyberConnect2

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by goku the krump dancer » Fri Aug 30, 2013 8:47 pm

vince90x wrote:I'd like to see JUST 1 game developed by CyberConnect2
No. They suck.. they ruined Asura's Wrath by having it play like Naruto Ninja Storm.
It's not too late. One day, it will be.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Fri Aug 30, 2013 8:53 pm

Imagine a Ubisoft DB game with a Assassin Creed engine with original story with NONE of the original characters(They appear and will help you out at times and you can play with them offline multiplayer) with an online 24/7(PVE is optional) like Dc Universe and you can be a villain or hero.

^ How people sound when they say what game should be made by who.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Fri Aug 30, 2013 9:13 pm

I want dimps to come back :? . Just give us Budokai 3 with Burst Limit's graphics, remove the GT characters and add BoG characters, remove the Dragon Rushes or make them vary between characters, and give us a GOOD story.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by vince90x » Fri Aug 30, 2013 9:46 pm

TheGmGoken wrote:Imagine a Ubisoft DB game with a Assassin Creed engine with original story with NONE of the original characters(They appear and will help you out at times and you can play with them offline multiplayer) with an online 24/7(PVE is optional) like Dc Universe and you can be a villain or hero.

^ How people sound when they say what game should be made by who.
OR they could just say it the way I did.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by JeffJarrett » Fri Aug 30, 2013 10:01 pm

TheMightyOzaru wrote:remove the GT characters and add BoG characters
Pan, Majuub, Super Saiyan 4s, Super Sigma, Rilldo, Baby, Super 17, the Shadow Dragons vs. Super Saiyan God and Bills?! I prefer having 20 characters exclusive to GT rather than the 2 or 3 characters introduced in Battle of Gods.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Hellspawn28 » Sat Aug 31, 2013 12:02 am

People need to stop nit picking the game and wait for it to come out. The game is not even out until next year and there's time for the game for improvement. The game looks fun and we are getting something different then what we normally get. Who cares if you can't fight one vs. one, is that worth bitching about?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sat Aug 31, 2013 12:04 am

Who cares if you can't fight one vs. one, is that worth bitching about?
To be fair. Not everyone wants to fight more than 1 person all the time you know. Some people just want a 1 on 1 battle. Even though they have other games for that. So it's kinda 50 50 on bitching about it.
People need to stop nit picking the game and wait for it to come out. The game is not even out until next year and there's time for the game for improvement.
Not this again............

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by goku the krump dancer » Sat Aug 31, 2013 12:27 am

JeffJarrett wrote:
TheMightyOzaru wrote:remove the GT characters and add BoG characters
Pan, Majuub, Super Saiyan 4s, Super Sigma, Rilldo, Baby, Super 17, the Shadow Dragons vs. Super Saiyan God and Bills?! I prefer having 20 characters exclusive to GT rather than the 2 or 3 characters introduced in Battle of Gods.
I want them all. :P :thumbup:

One of the things that pissed me off the most was the game directer's "Oh, you like GT?" comment.. WTF was that.. not cool at all man. So are they saying that Dimps and Spike were desperate so they added GT characters into their games when there were clearly more Z characters that could've been included?

They definitely lost points with with that one.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Sat Aug 31, 2013 12:33 am

"Oh, you like GT?" comment.. WTF was that.. not cool at all man. So are they saying that Dimps and Spike were desperate so they added GT characters into their games when there were clearly more Z characters that could've been included?
1. They might hate GT just as much as most fans
2. He thought GT was hated
3. What you said(I agree with this one)
4. He's an ass

I'm choosing number 3

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Sat Aug 31, 2013 12:35 am

JeffJarrett wrote:
TheMightyOzaru wrote:remove the GT characters and add BoG characters
Pan, Majuub, Super Saiyan 4s, Super Sigma, Rilldo, Baby, Super 17, the Shadow Dragons vs. Super Saiyan God and Bills?! I prefer having 20 characters exclusive to GT rather than the 2 or 3 characters introduced in Battle of Gods.
I don't like GT, this is just my preference.
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